Merge pull request #3491 from Citadel-Station-13/upstream-merge-31851
[MIRROR] Fixes liches not blocking roundend properly.
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@@ -45,7 +45,11 @@
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/datum/game_mode/wizard/check_finished()
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for(var/datum/mind/wizard in wizards)
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if(isliving(wizard.current) && wizard.current.stat!=DEAD)
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return ..()
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return FALSE
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for(var/obj/item/phylactery/P in GLOB.poi_list) //TODO : IsProperlyDead()
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if(P.mind && P.mind.has_antag_datum(/datum/antagonist/wizard))
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return FALSE
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if(SSevents.wizardmode) //If summon events was active, turn it off
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SSevents.toggleWizardmode()
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