fixing up the engine
This commit is contained in:
@@ -53150,6 +53150,9 @@
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dir = 1;
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pixel_y = -22
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},
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/obj/structure/reflector/double/anchored{
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dir = 9
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},
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/turf/open/floor/plasteel/dark,
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/area/engine/engineering)
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"dFJ" = (
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@@ -56503,6 +56506,16 @@
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},
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/turf/open/floor/plasteel,
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/area/engine/engineering)
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"loL" = (
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/obj/machinery/atmospherics/components/trinary/filter/flipped/critical{
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dir = 4;
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filter_type = "n2"
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/turf/open/floor/engine,
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/area/engine/engineering)
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"lqc" = (
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/obj/item/toy/gun,
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/obj/effect/decal/cleanable/oil,
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@@ -58403,9 +58416,6 @@
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/turf/open/space/basic,
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/area/space/nearstation)
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"pCo" = (
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/obj/structure/reflector/single/anchored{
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dir = 6
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},
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/obj/machinery/light/small{
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dir = 1
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},
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@@ -59921,10 +59931,10 @@
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/turf/open/floor/engine,
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/area/engine/engineering)
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"tlV" = (
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/obj/structure/reflector/double/anchored{
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dir = 9
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/obj/structure/reflector/single/anchored{
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dir = 6
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},
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/turf/open/floor/plasteel/dark,
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/turf/open/floor/plating,
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/area/engine/engineering)
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"tnP" = (
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/obj/machinery/seed_extractor,
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@@ -94076,7 +94086,7 @@ bXk
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@@ -94330,7 +94340,7 @@ bZA
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cam
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tlV
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wcs
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dEy
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@@ -94592,7 +94602,7 @@ oHa
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loL
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