Update ticker.dm

This commit is contained in:
LetterJay
2017-09-27 15:16:05 -05:00
committed by GitHub
parent ec3fc4441c
commit 0387f81ed5
+1 -4
View File
@@ -274,7 +274,6 @@ SUBSYSTEM_DEF(ticker)
if(epi)
explosion(epi, 0, 256, 512, 0, TRUE, TRUE, 0, TRUE)
<<<<<<< HEAD
//Plus it provides an easy way to make cinematics for other events. Just use this as a template
/datum/controller/subsystem/ticker/proc/station_explosion_cinematic(station_missed=0, override = null, atom/bomb = null)
if( cinematic )
@@ -411,9 +410,7 @@ SUBSYSTEM_DEF(ticker)
M.notransform = FALSE
if(actually_blew_up && !isnull(killz) && M.stat != DEAD && M.z == killz)
M.gib()
=======
>>>>>>> 1304e83... Refactors cinematics. (#30888)
/datum/controller/subsystem/ticker/proc/create_characters()
for(var/mob/dead/new_player/player in GLOB.player_list)
if(player.ready == PLAYER_READY_TO_PLAY && player.mind)