camera and arousal fixes
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@@ -26,7 +26,7 @@
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var/credits = linked_scale?.credits
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dat += "Gear Credits: [credits] <br>"
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dat += "<b>Transfer credits in exchange for supplies:</b><br>"
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dat += "<b>Transfer credits in exchange for supplies:</b><br>"
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for(var/goodie in subtypesof(/datum/feeders_den_goodie))
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var/datum/feeders_den_goodie/temp_goodie = new goodie()
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dat += "<a href='?src=[REF(src)];dispense=[goodie]'>[temp_goodie.name] (Cost: [temp_goodie.credit_cost])</A><br>"
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@@ -64,7 +64,7 @@
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say("Unable to purchase more!")
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return FALSE
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if(!Dispense(item_path, price))
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if(!Dispense(item_path, price))
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return FALSE
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if(buy_counts[goodie_datum.name] == null)
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@@ -146,7 +146,7 @@
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return TRUE
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return ..()
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/obj/structure/scale/credits
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name = "tracking scale"
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desc = "A upgraded scale that tracks to weight of all of those that have stepped on it. Using this will add credits to the feeder console"
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@@ -155,7 +155,7 @@
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/// How much credits do we currently have?
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var/credits = 0
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/// How many credits are we going to reward per pound gained?
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var/credits_per_fatness = 0.25
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var/credits_per_fatness = 0.25
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/// A list containing all of the people we've scanned and their maximum weight.
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var/list/scanned_people = list()
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/// What is the current team number?
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@@ -201,7 +201,7 @@
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var/credit_total = max((credits_to_add - credits_to_remove), 0)
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if(credit_total > 0)
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say("[credit_total] credits have been deposited into the console.")
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credits += credit_total
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scanned_people[fatty] += credit_total
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@@ -214,6 +214,7 @@
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team_number = 27
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vest_mode_action = null
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vest_disguise_action = null
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check_if_abductor = FALSE
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/obj/machinery/computer/camera_advanced/abductor/feeder/IsScientist(mob/living/carbon/human/H)
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return TRUE
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@@ -245,4 +246,4 @@
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prepare(target,user)
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return TRUE
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@@ -0,0 +1,19 @@
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//GS13 Port
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/mob/living/proc/mob_climax(forced_climax = FALSE, cause = "none")//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
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set name = "Masturbate"
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set category = "IC"
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if(canbearoused && !restrained() && !stat)
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if(mb_cd_timer <= world.time)
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//start the cooldown even if it fails
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mb_cd_timer = world.time + mb_cd_length
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if(getArousal() >= ((max_arousal / 100) * 33))//33% arousal or greater required
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src.visible_message("<span class='danger'>[src] starts masturbating!</span>", \
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"<span class='userdanger'>You start masturbating.</span>")
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if(do_after(src, 30, target = src))
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src.visible_message("<span class='danger'>[src] relieves [p_them()]self!</span>", \
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"<span class='userdanger'>You have relieved yourself.</span>")
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
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setArousal(min_arousal)
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else
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to_chat(src, "<span class='notice'>You aren't aroused enough for that.</span>")
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@@ -102,7 +102,7 @@
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return TRUE
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/obj/machinery/computer/camera_advanced/abductor/can_use(mob/user)
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if(!isabductor(user))
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if(check_if_abductor && !isabductor(user))
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return FALSE
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return ..()
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@@ -11,6 +11,8 @@
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var/obj/machinery/abductor/console/console
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lock_override = TRUE
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var/check_if_abductor = TRUE //GS13 EDIT
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icon = 'icons/obj/abductor.dmi'
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icon_state = "camera"
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icon_keyboard = null
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@@ -24,7 +26,7 @@
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/obj/machinery/computer/camera_advanced/abductor/Initialize(mapload)
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. = ..()
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if(tele_in_action)
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actions += new tele_in_action(src)
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if(tele_out_action)
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@@ -240,26 +240,6 @@
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if(!. && !silent)
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to_chat(H, "<span class='warning'>Your [name] is unable to produce it's own fluids, it's missing the organs for it.</span>")
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//GS13 Port
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/mob/living/proc/mob_climax()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
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set name = "Masturbate"
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set category = "IC"
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if(canbearoused && !restrained() && !stat)
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if(mb_cd_timer <= world.time)
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//start the cooldown even if it fails
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mb_cd_timer = world.time + mb_cd_length
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if(getArousal() >= ((max_arousal / 100) * 33))//33% arousal or greater required
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src.visible_message("<span class='danger'>[src] starts masturbating!</span>", \
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"<span class='userdanger'>You start masturbating.</span>")
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if(do_after(src, 30, target = src))
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src.visible_message("<span class='danger'>[src] relieves [p_them()]self!</span>", \
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"<span class='userdanger'>You have relieved yourself.</span>")
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
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setArousal(min_arousal)
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else
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to_chat(src, "<span class='notice'>You aren't aroused enough for that.</span>")
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//These are various procs that we'll use later, split up for readability instead of having one, huge proc.
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//For all of these, we assume the arguments given are proper and have been checked beforehand.
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/mob/living/carbon/human/proc/mob_masturbate(obj/item/organ/genital/G, mb_time = 30) //Masturbation, keep it gender-neutral
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@@ -604,7 +584,7 @@
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//Here's the main proc itself
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/mob/living/carbon/human/mob_climax(forced_climax=FALSE) //Forced is instead of the other proc, makes you cum if you have the tools for it, ignoring restraints
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/mob/living/carbon/human/mob_climax(forced_climax=FALSE, cause = "none") //Forced is instead of the other proc, makes you cum if you have the tools for it, ignoring restraints
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if(mb_cd_timer > world.time)
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if(!forced_climax) //Don't spam the message to the victim if forced to come too fast
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to_chat(src, "<span class='warning'>You need to wait [DisplayTimeText((mb_cd_timer - world.time), TRUE)] before you can do that again!</span>")
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@@ -188,7 +188,6 @@
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M.adjust_arousal(5)
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return
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..()
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/obj/item/portallight/proc/updatesleeve()
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//get their looks and vagina colour!
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@@ -3969,6 +3969,7 @@
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#include "GainStation13\code\mobs\cakegolem.dm"
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#include "GainStation13\code\mobs\chocoslime.dm"
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#include "GainStation13\code\mobs\races\caloritegolem.dm"
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#include "GainStation13\code\modules\arousal\arousal.dm"
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#include "GainStation13\code\modules\cargo\packs.dm"
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#include "GainStation13\code\modules\client\border_control.dm"
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#include "GainStation13\code\modules\client\preferences\preferences.dm"
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