A few consistencies for those "shoes" that don't actually cover feet.
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@@ -46,7 +46,7 @@
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return FALSE
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switch(type)
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if("feet")
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if(!H.shoes)
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if(!H.shoes || !(H.shoes.body_parts_covered & FEET))
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affecting = H.get_bodypart(pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG))
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H.Knockdown(60)
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if(BODY_ZONE_PRECISE_L_HAND, BODY_ZONE_PRECISE_R_HAND)
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@@ -887,7 +887,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
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/datum/reagent/consumable/ethanol/barefoot/on_mob_life(mob/living/carbon/M)
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if(ishuman(M)) //Barefoot causes the imbiber to quickly regenerate brute trauma if they're not wearing shoes.
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var/mob/living/carbon/human/H = M
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if(!H.shoes)
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if(!H.shoes || !(H.shoes.body_parts_covered & FEET))
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H.adjustBruteLoss(-3, 0)
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. = 1
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return ..() || .
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