readded defines; tweaked size
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@@ -453,6 +453,11 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
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// Used by PDA and cartridge code to reduce repetitiveness of spritesheets
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#define PDAIMG(what) {"<span class="pda16x16 [#what]"></span>"}
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//Filters
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#define AMBIENT_OCCLUSION list("type"="drop_shadow","x"=0,"y"=-2,"size"=4,"border"=4,"color"="#04080FAA")
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#define EYE_BLUR list("type"="blur", "size"=4)
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#define GRAVITY_MOTION_BLUR list("type"="motion_blur","x"=0,"y"=0)
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#define STANDARD_GRAVITY 1 //Anything above this is high gravity, anything below no grav
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#define GRAVITY_DAMAGE_TRESHOLD 3 //Starting with this value gravity will start to damage mobs
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