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@@ -0,0 +1,29 @@
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/obj/item/nutcracker
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name = "nutcracker"
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desc = "It seems oversized... quite much... you could fit a head in it."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "nutcracker"
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force = 10
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("smashed", "beaten", "crushed")
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/obj/item/nutcracker/attack(mob/living/carbon/M, mob/user)
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if(!istype(M))
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return
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if(user && imp)
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if(M != user)
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M.visible_message("<span class='warning'>[user] is attempting to implant [M].</span>")
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var/turf/T = get_turf(M)
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if(T && (M == user || do_mob(user, M, 50)))
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if(src && imp)
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if(imp.implant(M, user))
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if (M == user)
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to_chat(user, "<span class='notice'>You implant yourself.</span>")
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else
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M.visible_message("[user] has implanted [M].", "<span class='notice'>[user] implants you.</span>")
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imp = null
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update_icon()
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else
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to_chat(user, "<span class='warning'>[src] fails to implant [M].</span>")
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@@ -2666,6 +2666,7 @@
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#include "code\modules\surgery\limb_augmentation.dm"
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#include "code\modules\surgery\lipoplasty.dm"
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#include "code\modules\surgery\mechanic_steps.dm"
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#include "code\modules\surgery\nutcracker.dm"
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#include "code\modules\surgery\organ_manipulation.dm"
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#include "code\modules\surgery\organic_steps.dm"
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#include "code\modules\surgery\plastic_surgery.dm"
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