Rebalances citprojectiles somewhat

Magjectiles have had their speed and range nerfed by about 50%, non lethal 9mms have lower speed and drastically lower range.
This commit is contained in:
Michiyamenotehifunana
2017-10-31 16:37:09 +08:00
parent e7179ba02d
commit 068976c971
+18 -6
View File
@@ -213,6 +213,8 @@
damage = 15
armour_penetration = 10
light_range = 2
speed = 1.2
range = 25
light_color = LIGHT_COLOR_RED
/obj/item/projectile/bullet/nlmags //non-lethal boolets
@@ -220,9 +222,11 @@
icon_state = "magjectile-nl"
damage = 1
knockdown = 0
stamina = 25
stamina = 30
armour_penetration = -10
light_range = 2
speed = 1.2
range = 25
light_color = LIGHT_COLOR_BLUE
@@ -378,19 +382,23 @@
/obj/item/projectile/bullet/magrifle
icon = 'icons/obj/guns/cit_guns.dmi'
icon_state = "magjectile-large"
damage = 25
damage = 20
armour_penetration = 25
light_range = 3
speed = 1.2
range = 35
light_color = LIGHT_COLOR_RED
/obj/item/projectile/bullet/nlmagrifle //non-lethal boolets
icon = 'icons/obj/guns/cit_guns.dmi'
icon_state = "magjectile-large-nl"
damage = 2
damage = 1
knockdown = 0
stamina = 30
stamina = 35
armour_penetration = -10
light_range = 3
speed = 1.0
range = 35
light_color = LIGHT_COLOR_BLUE
///ammo casings///
@@ -1070,12 +1078,16 @@ obj/item/projectile/bullet/c10mm/soporific
name = "9mm frangible bullet"
damage = 15
stamina = 0
speed = 1.0
range = 20
armour_penetration = -25
/obj/item/projectile/bullet/c9mm/rubber
name = "9mm rubber bullet"
damage = 2
stamina = 25
damage = 5
stamina = 30
speed = 1.2
range = 14
knockdown = 0
/obj/item/ammo_casing/c9mm/frangible