Update cards_ids.dm
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@@ -250,6 +250,7 @@ update_label("John Doe", "Clowny")
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name = "agent card"
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access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE)
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var/anyone = FALSE //Can anyone forge the ID or just syndicate?
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var/forged = FALSE //have we set a custom name and job assignment, or will we use what we're given when we chameleon change?
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/obj/item/card/id/syndicate/Initialize()
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. = ..()
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