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@@ -2220,6 +2220,66 @@
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color = "#f7685e"
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metabolization_rate = REAGENTS_METABOLISM * 0.25
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/datum/reagent/wittel
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name = "Wittel"
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description = "An extremely rare metallic-white substance only found on demon-class planets."
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color = "#FFFFFF" // rgb: 255, 255, 255
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taste_mult = 0 // oderless and tasteless
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/datum/reagent/metalgen
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name = "Metalgen"
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data = list("material"=null)
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description = "A purple metal morphic liquid, said to impose it's metallic properties on whatever it touches."
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color = "#b000aa"
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taste_mult = 0 // oderless and tasteless
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var/applied_material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR
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var/minumum_material_amount = 100
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/datum/reagent/metalgen/reaction_obj(obj/O, volume)
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metal_morph(O)
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return
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/datum/reagent/metalgen/reaction_turf(turf/T, volume)
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metal_morph(T)
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return
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///turn an object into a special material
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/datum/reagent/metalgen/proc/metal_morph(atom/A)
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var/metal_ref = data["material"]
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if(!metal_ref)
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return
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var/metal_amount = 0
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for(var/B in A.custom_materials) //list with what they're made of
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metal_amount += A.custom_materials[B]
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if(!metal_amount)
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metal_amount = minumum_material_amount //some stuff doesn't have materials at all. To still give them properties, we give them a material. Basically doesnt exist
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var/list/metal_dat = list()
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metal_dat[metal_ref] = metal_amount //if we pass the list directly, byond turns metal_ref into "metal_ref" kjewrg8fwcyvf
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A.material_flags = applied_material_flags
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A.set_custom_materials(metal_dat)
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/datum/reagent/gravitum
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name = "Gravitum"
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description = "A rare kind of null fluid, capable of temporalily removing all weight of whatever it touches." //i dont even
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color = "#050096" // rgb: 5, 0, 150
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taste_mult = 0 // oderless and tasteless
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metabolization_rate = 0.1 * REAGENTS_METABOLISM //20 times as long, so it's actually viable to use
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var/time_multiplier = 1 MINUTES //1 minute per unit of gravitum on objects. Seems overpowered, but the whole thing is very niche
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/datum/reagent/gravitum/reaction_obj(obj/O, volume)
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O.AddElement(/datum/element/forced_gravity, 0)
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addtimer(CALLBACK(O, .proc/RemoveElement, /datum/element/forced_gravity, 0), volume * time_multiplier)
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/datum/reagent/gravitum/on_mob_add(mob/living/L)
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L.AddElement(/datum/element/forced_gravity, 0) //0 is the gravity, and in this case weightless
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/datum/reagent/gravitum/on_mob_end_metabolize(mob/living/L)
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L.RemoveElement(/datum/element/forced_gravity, 0)
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//body bluids
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/datum/reagent/consumable/semen
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