changes
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@@ -594,6 +594,9 @@
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update_icon()
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/obj/item/gun/proc/getinaccuracy(mob/living/user, bonus_spread, stamloss)
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return 0 // Replacement TBD: Exponential curved aim instability system.
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/*
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if(inaccuracy_modifier == 0)
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return bonus_spread
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var/base_inaccuracy = weapon_weight * 25 * inaccuracy_modifier
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@@ -610,6 +613,7 @@
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if(mult < 0) //accurate weapons should provide a proper bonus with negative inaccuracy. the opposite is true too.
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mult *= 1/inaccuracy_modifier
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return max(bonus_spread + (base_inaccuracy * mult), 0) //no negative spread.
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*/
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/obj/item/gun/proc/getstamcost(mob/living/carbon/user)
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. = recoil
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