Station Engineers Spawn With Industrial Welder
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@@ -62,6 +62,15 @@
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new /obj/item/device/multitool(src)
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new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
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/obj/item/weapon/storage/belt/utility/full/engi/PopulateContents()
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new /obj/item/weapon/screwdriver(src)
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new /obj/item/weapon/wrench(src)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/crowbar(src)
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new /obj/item/weapon/wirecutters(src)
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new /obj/item/device/multitool(src)
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new /obj/item/stack/cable_coil(src,30,pick("red","yellow","orange"))
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/obj/item/weapon/storage/belt/utility/atmostech/PopulateContents()
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new /obj/item/weapon/screwdriver(src)
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@@ -58,7 +58,7 @@
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for(var/i in 1 to 3)
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new /obj/item/clothing/head/welding(src)
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for(var/i in 1 to 3)
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new /obj/item/weapon/weldingtool/largetank(src)
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new /obj/item/weapon/weldingtool(src)
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/obj/structure/closet/secure_closet/engineering_personal
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name = "engineer's locker"
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@@ -83,7 +83,7 @@ Station Engineer
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name = "Station Engineer"
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jobtype = /datum/job/engineer
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belt = /obj/item/weapon/storage/belt/utility/full
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belt = /obj/item/weapon/storage/belt/utility/full/engi
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l_pocket = /obj/item/device/pda/engineering
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ears = /obj/item/device/radio/headset/headset_eng
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uniform = /obj/item/clothing/under/rank/engineer
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