Merge branch 'master' into Ghommie-cit222
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@@ -306,7 +306,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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var/mob/living/silicon/pai/pai = new(card)
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pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
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pai.real_name = pai.name
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pai.key = choice.key
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choice.transfer_ckey(pai)
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card.setPersonality(pai)
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for(var/datum/paiCandidate/candidate in SSpai.candidates)
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if(candidate.key == choice.key)
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@@ -412,7 +412,7 @@
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//Spawn the body
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var/mob/living/carbon/human/ERTOperative = new ertemplate.mobtype(spawnloc)
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chosen_candidate.client.prefs.copy_to(ERTOperative)
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ERTOperative.key = chosen_candidate.key
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chosen_candidate.transfer_ckey(ERTOperative)
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if(ertemplate.enforce_human || ERTOperative.dna.species.dangerous_existence) // Don't want any exploding plasmemes
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ERTOperative.set_species(/datum/species/human)
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@@ -384,7 +384,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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//Now to give them their mind back.
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G_found.mind.transfer_to(new_xeno) //be careful when doing stuff like this! I've already checked the mind isn't in use
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new_xeno.key = G_found.key
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G_found.transfer_ckey(new_xeno, FALSE)
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to_chat(new_xeno, "You have been fully respawned. Enjoy the game.")
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var/msg = "<span class='adminnotice'>[key_name_admin(usr)] has respawned [new_xeno.key] as a filthy xeno.</span>"
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message_admins(msg)
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@@ -397,7 +397,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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var/mob/living/carbon/monkey/new_monkey = new
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SSjob.SendToLateJoin(new_monkey)
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G_found.mind.transfer_to(new_monkey) //be careful when doing stuff like this! I've already checked the mind isn't in use
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new_monkey.key = G_found.key
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G_found.transfer_ckey(new_monkey, FALSE)
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to_chat(new_monkey, "You have been fully respawned. Enjoy the game.")
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var/msg = "<span class='adminnotice'>[key_name_admin(usr)] has respawned [new_monkey.key] as a filthy xeno.</span>"
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message_admins(msg)
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@@ -437,7 +437,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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if(!new_character.mind.assigned_role)
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new_character.mind.assigned_role = "Assistant"//If they somehow got a null assigned role.
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new_character.key = G_found.key
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G_found.transfer_ckey(new_character, FALSE)
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/*
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The code below functions with the assumption that the mob is already a traitor if they have a special role.
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@@ -1264,7 +1264,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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target.electrocution_animation(40)
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to_chat(target, "<span class='userdanger'>The gods have punished you for your sins!</span>")
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if(ADMIN_PUNISHMENT_BRAINDAMAGE)
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target.adjustBrainLoss(199, 199)
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target.adjustOrganLoss(ORGAN_SLOT_BRAIN, 199, 199)
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if(ADMIN_PUNISHMENT_GIB)
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target.gib(FALSE)
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if(ADMIN_PUNISHMENT_BSA)
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