modules: A to C

This commit is contained in:
deathride58
2018-01-04 00:46:53 -05:00
parent d26a9b23a4
commit 0dbc2241ea
69 changed files with 822 additions and 771 deletions
+6 -2
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@@ -1,4 +1,5 @@
#define MAX_ADMIN_BANS_PER_ADMIN 1
#define MAX_ADMIN_BANS_PER_HEADMIN 3
//Either pass the mob you wish to ban in the 'banned_mob' attribute, or the banckey, banip and bancid variables. If both are passed, the mob takes priority! If a mob is not passed, banckey is the minimum that needs to be passed! banip and bancid are optional.
/datum/admins/proc/DB_ban_record(bantype, mob/banned_mob, duration = -1, reason, job = "", banckey = null, banip = null, bancid = null)
@@ -118,8 +119,11 @@
return
if(query_check_adminban_amt.NextRow())
var/adm_bans = text2num(query_check_adminban_amt.item[1])
if(adm_bans >= MAX_ADMIN_BANS_PER_ADMIN)
to_chat(usr, "<span class='danger'>You already logged [MAX_ADMIN_BANS_PER_ADMIN] admin ban(s) or more. Do not abuse this function!</span>")
var/max_bans = MAX_ADMIN_BANS_PER_ADMIN
if (check_rights(R_PERMISSIONS, FALSE))
max_bans = MAX_ADMIN_BANS_PER_HEADMIN
if(adm_bans >= max_bans)
to_chat(usr, "<span class='danger'>You already logged [max_bans] admin ban(s) or more. Do not abuse this function!</span>")
return
if(!computerid)
computerid = "0"
+7 -8
View File
@@ -508,8 +508,7 @@
toggle_ooc()
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed]"))
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
@@ -519,7 +518,7 @@
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/startnow()
set category = "Server"
@@ -553,7 +552,7 @@
log_admin("[key_name(usr)] toggled new player game entering.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled new player game entering.</span>")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[GLOB.enter_allowed]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Entering", "[GLOB.enter_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleAI()
set category = "Server"
@@ -567,7 +566,7 @@
to_chat(world, "<B>The AI job is chooseable now.</B>")
log_admin("[key_name(usr)] toggled AI allowed.")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle AI", "[!alai ? "Disabled" : "Enabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleaban()
set category = "Server"
@@ -582,7 +581,7 @@
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled respawn to [!new_nores ? "On" : "Off"].</span>")
log_admin("[key_name(usr)] toggled respawn to [!new_nores ? "On" : "Off"].")
world.update_status()
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Respawn", "[!new_nores ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/delay()
set category = "Server"
@@ -665,7 +664,7 @@
to_chat(world, "<B>The tinted_weldhelh has been disabled!</B>")
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Tinted Welding Helmets", "[GLOB.tinted_weldhelh ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleguests()
set category = "Server"
@@ -679,7 +678,7 @@
to_chat(world, "<B>Guests may now enter the game.</B>")
log_admin("[key_name(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] toggled guests game entering [!new_guest_ban ? "" : "dis"]allowed.</span>")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Guests", "[!new_guest_ban ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/output_ai_laws()
var/ai_number = 0
+2 -1
View File
@@ -1,3 +1,4 @@
/datum/admins/proc/create_mob(mob/user)
var/static/create_mob_html
if (!create_mob_html)
@@ -23,4 +24,4 @@
H.dna.blood_type = random_blood_type()
H.update_body()
H.update_hair()
H.update_body_parts()
H.update_body_parts()
+1 -1
View File
@@ -173,4 +173,4 @@ you will have to do something like if(client.rights & R_ADMIN) yourself.
return "admin_token=[RawHrefToken(forceGlobal)]"
/proc/HrefTokenFormField(forceGlobal = FALSE)
return "<input type='hidden' name='admin_token' value='[RawHrefToken(forceGlobal)]'>"
return "<input type='hidden' name='admin_token' value='[RawHrefToken(forceGlobal)]'>"
+14
View File
@@ -612,6 +612,20 @@
dat += "</table>"
var/list/pirates = get_antagonists(/datum/antagonist/pirate)
if(pirates.len > 0)
dat += "<br><table cellspacing=5><tr><td><B>Pirates</B></td><td></td></tr>"
for(var/datum/mind/N in pirates)
var/mob/M = N.current
if(!M)
dat += "<tr><td><a href='?_src_=vars;[HrefToken()];Vars=\ref[N]'>[N.name]([N.key])</a><i>No body.</i></td>"
dat += "<td><A href='?priv_msg=[N.key]'>PM</A></td></tr>"
else
dat += "<tr><td><a href='?_src_=holder;[HrefToken()];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(No Client)</i>"][M.stat == DEAD ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
dat += "<td><A href='?_src_=holder;[HrefToken()];adminplayerobservefollow=\ref[M]'>FLW</a></td></tr>"
dat += "</table>"
if(istype(SSticker.mode, /datum/game_mode/monkey))
var/datum/game_mode/monkey/mode = SSticker.mode
dat += "<br><table cellspacing=5><tr><td><B>Monkey</B></td><td></td><td></td></tr>"
+28 -33
View File
@@ -43,6 +43,8 @@
if(check_rights(R_FUN,0))
dat += {"
<B>Fun Secrets</B><BR>
<BR>
<A href='?src=[REF(src)];[HrefToken()];secrets=virus'>Trigger a Virus Outbreak</A><BR>
<A href='?src=[REF(src)];[HrefToken()];secrets=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=[REF(src)];[HrefToken()];secrets=anime'>Chinese Cartoons</A><BR>
@@ -194,7 +196,7 @@
if("moveminingshuttle")
if(!check_rights(R_ADMIN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Mining Shuttle")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send Mining Shuttle"))
if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
message_admins("[key_name_admin(usr)] moved mining shuttle")
log_admin("[key_name(usr)] moved the mining shuttle")
@@ -202,7 +204,7 @@
if("movelaborshuttle")
if(!check_rights(R_ADMIN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send Labor Shuttle")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send Labor Shuttle"))
if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
message_admins("[key_name_admin(usr)] moved labor shuttle")
log_admin("[key_name(usr)] moved the labor shuttle")
@@ -210,7 +212,7 @@
if("moveferry")
if(!check_rights(R_ADMIN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Send CentCom Ferry")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Send CentCom Ferry"))
if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
message_admins("[key_name_admin(usr)] moved the CentCom ferry")
log_admin("[key_name(usr)] moved the CentCom ferry")
@@ -222,7 +224,7 @@
if(A)
var/new_perma = !A.perma_docked
A.perma_docked = new_perma
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Permadock Arrivals Shuttle", "[new_perma]"))
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Permadock Arrivals Shuttle", "[new_perma ? "Enabled" : "Disabled"]"))
message_admins("[key_name_admin(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
log_admin("[key_name(usr)] [new_perma ? "stopped" : "started"] the arrivals shuttle")
else
@@ -272,7 +274,7 @@
if("monkey")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Monkeyize All Humans")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Monkeyize All Humans"))
for(var/mob/living/carbon/human/H in GLOB.carbon_list)
spawn(0)
H.monkeyize()
@@ -283,7 +285,7 @@
return
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
if(result)
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Species Change([result])")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Mass Species Change", "[result]"))
log_admin("[key_name(usr)] turned all humans into [result]", 1)
message_admins("\blue [key_name_admin(usr)] turned all humans into [result]")
var/newtype = GLOB.species_list[result]
@@ -294,12 +296,12 @@
if(!check_rights(R_FUN))
return
usr.client.triple_ai()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Triple AI")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Triple AI"))
if("power")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All APCs")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Power All APCs"))
log_admin("[key_name(usr)] made all areas powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas powered</span>")
power_restore()
@@ -307,7 +309,7 @@
if("unpower")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Depower All APCs")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Depower All APCs"))
log_admin("[key_name(usr)] made all areas unpowered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all areas unpowered</span>")
power_failure()
@@ -315,7 +317,7 @@
if("quickpower")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Power All SMESs")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Power All SMESs"))
log_admin("[key_name(usr)] made all SMESs powered", 1)
message_admins("<span class='adminnotice'>[key_name_admin(usr)] made all SMESs powered</span>")
power_restore_quick()
@@ -329,7 +331,7 @@
var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
if(!objective)
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Traitor All ([objective])")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Traitor All", "[objective]"))
for(var/mob/living/H in GLOB.player_list)
if(!(ishuman(H)||istype(H, /mob/living/silicon/)))
continue
@@ -350,7 +352,7 @@
if("changebombcap")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Bomb Cap")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Bomb Cap"))
var/newBombCap = input(usr,"What would you like the new bomb cap to be. (entered as the light damage range (the 3rd number in common (1,2,3) notation)) Must be above 4)", "New Bomb Cap", GLOB.MAX_EX_LIGHT_RANGE) as num|null
if (!CONFIG_SET(number/bombcap, newBombCap))
@@ -362,7 +364,7 @@
if("blackout")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Break All Lights")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Break All Lights"))
message_admins("[key_name_admin(usr)] broke all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.break_light_tube()
@@ -378,7 +380,7 @@
if(animetype == "Cancel" || droptype == "Cancel")
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Chinese Cartoons")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Chinese Cartoons"))
message_admins("[key_name_admin(usr)] made everything kawaii.")
for(var/mob/living/carbon/human/H in GLOB.carbon_list)
SEND_SOUND(H, sound('sound/ai/animes.ogg'))
@@ -408,7 +410,7 @@
if("whiteout")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Fix All Lights")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Fix All Lights"))
message_admins("[key_name_admin(usr)] fixed all lights")
for(var/obj/machinery/light/L in GLOB.machines)
L.fix()
@@ -419,7 +421,7 @@
if("virus")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Virus Outbreak")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Virus Outbreak"))
switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose"))
if("Make Your Own")
AdminCreateVirus(usr.client)
@@ -434,7 +436,7 @@
if("retardify")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Mass Braindamage")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Mass Braindamage"))
for(var/mob/living/carbon/human/H in GLOB.player_list)
to_chat(H, "<span class='boldannounce'>You suddenly feel stupid.</span>")
H.adjustBrainLoss(60, 80)
@@ -443,24 +445,17 @@
if("eagles")//SCRAW
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Egalitarian Station")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Egalitarian Station"))
for(var/obj/machinery/door/airlock/W in GLOB.machines)
if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
if("ak47s")
if(!check_rights(R_FUN))
return
message_admins("[key_name_admin(usr)] activated AK-47s for Everyone!")
usr.client.ak47s()
sound_to_playing_players('sound/misc/ak47s.ogg')
if("guns")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Guns")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Guns"))
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
@@ -473,7 +468,7 @@
if("magic")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Summon Magic")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Magic"))
var/survivor_probability = 0
switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
if("Some Antags")
@@ -489,22 +484,22 @@
if(!SSevents.wizardmode)
if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes")
summonevents()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Activate Summon Events")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Activate"))
else
switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing"))
if("Intensify Summon Events")
summonevents()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Intensify Summon Events")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Intensify"))
if("Turn Off Summon Events")
SSevents.toggleWizardmode()
SSevents.resetFrequency()
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Disable Summon Events")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Summon Events", "Disable"))
if("dorf")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "Dwarf Beards")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Dwarf Beards"))
for(var/mob/living/carbon/human/B in GLOB.carbon_list)
B.facial_hair_style = "Dward Beard"
B.update_hair()
@@ -513,14 +508,14 @@
if("onlyone")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "There Can Be Only One")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("There Can Be Only One"))
usr.client.only_one()
sound_to_playing_players('sound/misc/highlander.ogg')
if("delayed_onlyone")
if(!check_rights(R_FUN))
return
SSblackbox.record_feedback("tally", "admin_secrets_fun_used", 1, "There Can Be Only One")
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("There Can Be Only One"))
usr.client.only_one_delayed()
sound_to_playing_players('sound/misc/highlander_delayed.ogg')
@@ -31,3 +31,5 @@
fdel(F)
WRITE_FILE(F, text)
to_chat(world, "Completely successfully and written to [F]")
@@ -114,8 +114,8 @@
/proc/_range(Dist, Center = usr)
return range(Dist, Center)
/proc/_regex(pattern, flags_1)
return regex(pattern, flags_1)
/proc/_regex(pattern, flags)
return regex(pattern, flags)
/proc/_REGEX_QUOTE(text)
return REGEX_QUOTE(text)
+1 -1
View File
@@ -8,4 +8,4 @@
var/datum/cinematic/choice = input(src,"Cinematic","Choose",null) as anything in subtypesof(/datum/cinematic)
if(choice)
Cinematic(initial(choice.id),world,null)
Cinematic(initial(choice.id),world,null)
+11 -4
View File
@@ -107,6 +107,8 @@ GLOBAL_VAR(LastAdminCalledTarget)
GLOBAL_PROTECT(LastAdminCalledTarget)
GLOBAL_VAR(LastAdminCalledProc)
GLOBAL_PROTECT(LastAdminCalledProc)
GLOBAL_LIST_EMPTY(AdminProcCallSpamPrevention)
GLOBAL_PROTECT(AdminProcCallSpamPrevention)
/proc/WrapAdminProcCall(target, procname, list/arguments)
var/current_caller = GLOB.AdminProcCaller
@@ -114,9 +116,14 @@ GLOBAL_PROTECT(LastAdminCalledProc)
if(!ckey)
CRASH("WrapAdminProcCall with no ckey: [target] [procname] [english_list(arguments)]")
if(current_caller && current_caller != ckey)
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
if(!GLOB.AdminProcCallSpamPrevention[ckey])
to_chat(usr, "<span class='adminnotice'>Another set of admin called procs are still running, your proc will be run after theirs finish.</span>")
GLOB.AdminProcCallSpamPrevention[ckey] = TRUE
UNTIL(!GLOB.AdminProcCaller)
to_chat(usr, "<span class='adminnotice'>Running your proc</span>")
GLOB.AdminProcCallSpamPrevention -= ckey
else
UNTIL(!GLOB.AdminProcCaller)
GLOB.LastAdminCalledProc = procname
if(target != GLOBAL_PROC)
GLOB.LastAdminCalledTargetRef = "[REF(target)]"
@@ -802,7 +809,7 @@ GLOBAL_PROTECT(LastAdminCalledProc)
set category = "Debug"
set name = "Display overlay Log"
set desc = "Display SSoverlays log of everything that's passed through it."
render_stats(SSoverlays.stats, src)
/client/proc/cmd_display_init_log()
+2 -13
View File
@@ -53,17 +53,6 @@
set category = "Debug"
set name = "Radio report"
var/filters = list(
"1" = "GLOB.RADIO_TO_AIRALARM",
"2" = "GLOB.RADIO_FROM_AIRALARM",
"3" = "GLOB.RADIO_CHAT",
"4" = "GLOB.RADIO_ATMOSIA",
"5" = "GLOB.RADIO_NAVBEACONS",
"6" = "GLOB.RADIO_AIRLOCK",
"7" = "RADIO_SECBOT",
"8" = "RADIO_MULEBOT",
"_default" = "NO_FILTER"
)
var/output = "<b>Radio Report</b><hr>"
for (var/fq in SSradio.frequencies)
output += "<b>Freq: [fq]</b><br>"
@@ -74,9 +63,9 @@
for (var/filter in fqs.devices)
var/list/f = fqs.devices[filter]
if (!f)
output += "&nbsp;&nbsp;[filters[filter]]: ERROR<br>"
output += "&nbsp;&nbsp;[filter]: ERROR<br>"
continue
output += "&nbsp;&nbsp;[filters[filter]]: [f.len]<br>"
output += "&nbsp;&nbsp;[filter]: [f.len]<br>"
for (var/device in f)
if (istype(device, /atom))
var/atom/A = device
+30 -2
View File
@@ -39,13 +39,13 @@ GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
/client/proc/cmd_admin_rejuvenate,
/datum/admins/proc/show_traitor_panel,
/client/proc/disable_communication,
/client/proc/print_pointers,
/client/proc/cmd_show_at_list,
/client/proc/cmd_show_at_markers,
/client/proc/manipulate_organs,
/client/proc/start_line_profiling,
/client/proc/stop_line_profiling,
/client/proc/show_line_profiling
/client/proc/show_line_profiling,
/client/proc/create_mapping_job_icons
))
/obj/effect/debugging/mapfix_marker
@@ -265,3 +265,31 @@ GLOBAL_VAR_INIT(say_disabled, FALSE)
message_admins("[src.ckey] used 'Disable all communication verbs', killing all communication methods.")
else
message_admins("[src.ckey] used 'Disable all communication verbs', restoring all communication methods.")
//This generates the icon states for job starting location landmarks.
/client/proc/create_mapping_job_icons()
set name = "Generate job landmarks icons"
set category = "Mapping"
var/icon/final = icon()
var/mob/living/carbon/human/dummy/D = new(locate(1,1,1)) //spawn on 1,1,1 so we don't have runtimes when items are deleted
D.setDir(SOUTH)
for(var/job in subtypesof(/datum/job))
var/datum/job/JB = new job
switch(JB.title)
if("AI")
final.Insert(icon('icons/mob/ai.dmi', "ai", SOUTH, 1), "AI")
if("Cyborg")
final.Insert(icon('icons/mob/robots.dmi', "robot", SOUTH, 1), "Cyborg")
else
for(var/obj/item/I in D)
qdel(I)
randomize_human(D)
JB.equip(D, TRUE, FALSE)
COMPILE_OVERLAYS(D)
var/icon/I = icon(getFlatIcon(D), frame = 1)
final.Insert(I, JB.title)
qdel(D)
//Also add the x
for(var/x_number in 1 to 4)
final.Insert(icon('icons/mob/screen_gen.dmi', "x[x_number == 1 ? "" : x_number]"), "x[x_number == 1 ? "" : x_number]")
fcopy(final, "icons/mob/landmarks.dmi")
+5 -5
View File
@@ -64,14 +64,14 @@
if(default == VV_NUM)
var/dir_text = ""
if(dir < 0 && dir < 16)
if(dir & 1)
if(var_value > 0 && var_value < 16)
if(var_value & 1)
dir_text += "NORTH"
if(dir & 2)
if(var_value & 2)
dir_text += "SOUTH"
if(dir & 4)
if(var_value & 4)
dir_text += "EAST"
if(dir & 8)
if(var_value & 8)
dir_text += "WEST"
if(dir_text)
+8 -8
View File
@@ -448,11 +448,11 @@ GLOBAL_PROTECT(VVpixelmovement)
if(tdir > 0 && tdir < 16)
if(tdir & 1)
dir_text += "NORTH"
if(dir & 2)
if(tdir & 2)
dir_text += "SOUTH"
if(dir & 4)
if(tdir & 4)
dir_text += "EAST"
if(dir & 8)
if(tdir & 8)
dir_text += "WEST"
if(dir_text)
@@ -567,14 +567,14 @@ GLOBAL_PROTECT(VVpixelmovement)
if(default == VV_NUM)
var/dir_text = ""
if(dir < 0 && dir < 16)
if(dir & 1)
if(var_value > 0 && var_value < 16)
if(var_value & 1)
dir_text += "NORTH"
if(dir & 2)
if(var_value & 2)
dir_text += "SOUTH"
if(dir & 4)
if(var_value & 4)
dir_text += "EAST"
if(dir & 8)
if(var_value & 8)
dir_text += "WEST"
if(dir_text)
+1 -2
View File
@@ -12,5 +12,4 @@
message_admins("[key_name_admin(usr)] has toggled the Panic Bunker, it is now [new_pb ? "enabled" : "disabled"].")
if (new_pb && !SSdbcore.Connect())
message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+23 -4
View File
@@ -80,18 +80,37 @@
to_chat(src, "<span class='warning'>For youtube-dl shortcuts like ytsearch: please use the appropriate full url from the website.</span>")
return
var/shell_scrubbed_input = shell_url_scrub(web_sound_input)
var/list/output = world.shelleo("[ytdl] --format \"bestaudio\[ext=mp3]/best\[ext=mp4]\[height<=360]/bestaudio\[ext=m4a]/bestaudio\[ext=aac]\" --get-url \"[shell_scrubbed_input]\"")
var/list/output = world.shelleo("[ytdl] --format \"bestaudio\[ext=mp3]/best\[ext=mp4]\[height<=360]/bestaudio\[ext=m4a]/bestaudio\[ext=aac]\" --dump-single-json --no-playlist -- \"[shell_scrubbed_input]\"")
var/errorlevel = output[SHELLEO_ERRORLEVEL]
var/stdout = output[SHELLEO_STDOUT]
var/stderr = output[SHELLEO_STDERR]
if(!errorlevel)
var/static/regex/content_url_regex = regex("https?://\\S+")
if(content_url_regex.Find(stdout))
web_sound_url = content_url_regex.match
var/list/data
try
data = json_decode(stdout)
catch(var/exception/e)
to_chat(src, "<span class='boldwarning'>Youtube-dl JSON parsing FAILED:</span>")
to_chat(src, "<span class='warning'>[e]: [stdout]</span>")
return
if (data["url"])
web_sound_url = data["url"]
var/title = "[data["title"]]"
var/webpage_url = title
if (data["webpage_url"])
webpage_url = "<a href=\"[data["webpage_url"]]\">[title]</a>"
var/res = alert(usr, "Show the title of and link to this song to the players?\n[title]",, "No", "Yes", "Cancel")
switch(res)
if("Yes")
to_chat(world, "<span class='boldannounce'>An admin played: [webpage_url]</span>")
if("Cancel")
return
if(SSevents.holidays && SSevents.holidays[APRIL_FOOLS])
pitch = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5)
to_chat(src, "You feel the Honkmother messing with your song...")
SSblackbox.record_feedback("nested tally", "played_url", 1, list("[ckey]", "[web_sound_input]"))
log_admin("[key_name(src)] played web sound: [web_sound_input]")
message_admins("[key_name(src)] played web sound: [web_sound_input]")
+6 -5
View File
@@ -21,25 +21,26 @@
usr.loc = O
usr.real_name = O.name
usr.name = O.name
usr.client.eye = O
usr.reset_perspective(O)
usr.control_object = O
SSblackbox.record_feedback("tally", "admin_verb", 1, "Possess Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/release(obj/O in world)
/proc/release()
set name = "Release Obj"
set category = "Object"
//usr.loc = get_turf(usr)
if(usr.control_object && usr.name_archive) //if you have a name archived and if you are actually relassing an object
usr.real_name = usr.name_archive
usr.name_archive = ""
usr.name = usr.real_name
if(ishuman(usr))
var/mob/living/carbon/human/H = usr
H.name = H.get_visible_name()
// usr.regenerate_icons() //So the name is updated properly
usr.loc = O.loc
usr.client.eye = usr
usr.loc = get_turf(usr.control_object)
usr.reset_perspective()
usr.control_object = null
SSblackbox.record_feedback("tally", "admin_verb", 1, "Release Object") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+4 -4
View File
@@ -125,7 +125,7 @@
var/msg = "[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]"
message_admins(msg)
admin_ticket_log(M, msg)
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Godmode", "[M.status_flags & GODMODE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/cmd_admin_mute(whom, mute_type, automute = 0)
@@ -747,7 +747,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
to_chat(usr, "Random events disabled")
message_admins("Admin [key_name_admin(usr)] has disabled random events.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Random Events", "[new_are ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_change_sec_level()
@@ -980,7 +980,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
to_chat(usr, "You toggled your admin antag HUD [adding_hud ? "ON" : "OFF"].")
message_admins("[key_name_admin(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
log_admin("[key_name(usr)] toggled their admin antag HUD [adding_hud ? "ON" : "OFF"].")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Antag HUD", "[adding_hud ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/has_antag_hud()
var/datum/atom_hud/A = GLOB.huds[ANTAG_HUD_TRAITOR]
@@ -1199,7 +1199,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
if (GLOB.hub_visibility && !world.reachable)
message_admins("WARNING: The server will not show up on the hub because byond is detecting that a filewall is blocking incoming connections.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggled Hub Visibility", "[GLOB.hub_visibility ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/smite(mob/living/carbon/human/target as mob)
set name = "Smite"
+1
View File
@@ -114,3 +114,4 @@
/obj/item/device/assembly/interact(mob/user)
return //HTML MENU FOR WIRES GOES HERE
+1 -2
View File
@@ -68,11 +68,10 @@
a_right.on_found(finder)
/obj/item/device/assembly_holder/Move()
..()
. = ..()
if(a_left && a_right)
a_left.holder_movement()
a_right.holder_movement()
return
/obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess
if(a_left && a_right)
+1 -2
View File
@@ -83,10 +83,9 @@
/obj/item/device/assembly/infra/Move()
var/t = dir
..()
. = ..()
setDir(t)
qdel(first)
return
/obj/item/device/assembly/infra/holder_movement()
if(!holder)
+7 -14
View File
@@ -9,8 +9,8 @@
wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
attachable = 1
var/code = 30
var/frequency = 1457
var/code = DEFAULT_SIGNALER_CODE
var/frequency = FREQ_SIGNALER
var/delay = 0
var/datum/radio_frequency/radio_connection
@@ -73,7 +73,7 @@ Code:
if (href_list["freq"])
var/new_frequency = (frequency + text2num(href_list["freq"]))
if(new_frequency < 1200 || new_frequency > 1600)
if(new_frequency < MIN_FREE_FREQ || new_frequency > MAX_FREE_FREQ)
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
@@ -105,10 +105,7 @@ Code:
if(!radio_connection)
return
var/datum/signal/signal = new
signal.source = src
signal.encryption = code
signal.data["message"] = "ACTIVATE"
var/datum/signal/signal = new(list("code" = code))
radio_connection.post_signal(src, signal)
var/time = time2text(world.realtime,"hh:mm:ss")
@@ -122,7 +119,7 @@ Code:
/obj/item/device/assembly/signaler/receive_signal(datum/signal/signal)
if(!signal)
return 0
if(signal.encryption != code)
if(signal.data["code"] != code)
return 0
if(!(src.wires & WIRE_RADIO_RECEIVE))
return 0
@@ -132,13 +129,9 @@ Code:
/obj/item/device/assembly/signaler/proc/set_frequency(new_frequency)
if(!SSradio)
sleep(20)
if(!SSradio)
return
SSradio.remove_object(src, frequency)
frequency = new_frequency
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_CHAT)
radio_connection = SSradio.add_object(src, frequency, RADIO_SIGNALER)
return
// Embedded signaller used in grenade construction.
@@ -175,7 +168,7 @@ Code:
/obj/item/device/assembly/signaler/anomaly/receive_signal(datum/signal/signal)
if(!signal)
return 0
if(signal.encryption != code)
if(signal.data["code"] != code)
return 0
for(var/obj/effect/anomaly/A in get_turf(src))
A.anomalyNeutralize()
+90 -90
View File
@@ -1,91 +1,91 @@
/obj/item/device/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
materials = list(MAT_METAL=500, MAT_GLASS=50)
/obj/item/device/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
materials = list(MAT_METAL=500, MAT_GLASS=50)
flags_1 = HEAR_1
attachable = 1
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = 0
var/recorded = "" //the activation message
var/mode = 1
var/static/list/modes = list("inclusive",
"exclusive",
"recognizer",
"voice sensor")
/obj/item/device/assembly/voice/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.</span>")
/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
if(speaker == src)
return
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(1)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(2)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(3)
recorded = speaker.GetVoice()
listening = 0
say("Your voice pattern is saved.", message_language)
if(4)
if(length(raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
. = 0
switch(mode)
if(1)
if(findtext(raw_message, recorded))
. = 1
if(2)
if(raw_message == recorded)
. = 1
if(3)
if(speaker.GetVoice() == recorded)
. = 1
if(4)
if(length(raw_message))
. = 1
/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
mode %= modes.len
mode++
to_chat(user, "You set [src] into a [modes[mode]] mode.")
listening = 0
recorded = ""
else
return ..()
/obj/item/device/assembly/voice/activate()
if(secured)
if(!holder)
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
/obj/item/device/assembly/voice/attack_self(mob/user)
if(!user)
return 0
activate()
return 1
/obj/item/device/assembly/voice/toggle_secure()
. = ..()
listening = 0
attachable = 1
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = 0
var/recorded = "" //the activation message
var/mode = 1
var/static/list/modes = list("inclusive",
"exclusive",
"recognizer",
"voice sensor")
/obj/item/device/assembly/voice/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.</span>")
/obj/item/device/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
if(speaker == src)
return
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(1)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(2)
recorded = raw_message
listening = 0
say("Activation message is '[recorded]'.", message_language)
if(3)
recorded = speaker.GetVoice()
listening = 0
say("Your voice pattern is saved.", message_language)
if(4)
if(length(raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/device/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
. = 0
switch(mode)
if(1)
if(findtext(raw_message, recorded))
. = 1
if(2)
if(raw_message == recorded)
. = 1
if(3)
if(speaker.GetVoice() == recorded)
. = 1
if(4)
if(length(raw_message))
. = 1
/obj/item/device/assembly/voice/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
mode %= modes.len
mode++
to_chat(user, "You set [src] into a [modes[mode]] mode.")
listening = 0
recorded = ""
else
return ..()
/obj/item/device/assembly/voice/activate()
if(secured)
if(!holder)
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
/obj/item/device/assembly/voice/attack_self(mob/user)
if(!user)
return 0
activate()
return 1
/obj/item/device/assembly/voice/toggle_secure()
. = ..()
listening = 0
+12 -19
View File
@@ -80,8 +80,8 @@
var/shorted = 0
var/buildstage = 2 // 2 = complete, 1 = no wires, 0 = circuit gone
var/frequency = 1439
var/alarm_frequency = 1437
var/frequency = FREQ_ATMOS_CONTROL
var/alarm_frequency = FREQ_ATMOS_ALARMS
var/datum/radio_frequency/radio_connection
var/list/TLV = list( // Breathable air.
@@ -427,21 +427,16 @@
/obj/machinery/airalarm/proc/set_frequency(new_frequency)
SSradio.remove_object(src, frequency)
frequency = new_frequency
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_TO_AIRALARM)
radio_connection = SSradio.add_object(src, frequency, RADIO_TO_AIRALARM)
/obj/machinery/airalarm/proc/send_signal(target, list/command)//sends signal 'command' to 'target'. Returns 0 if no radio connection, 1 otherwise
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = command
var/datum/signal/signal = new(command)
signal.data["tag"] = target
signal.data["sigtype"] = "command"
radio_connection.post_signal(src, signal, GLOB.RADIO_FROM_AIRALARM)
radio_connection.post_signal(src, signal, RADIO_FROM_AIRALARM)
return 1
@@ -631,12 +626,10 @@
var/area/A = get_area(src)
var/datum/signal/alert_signal = new
alert_signal.source = src
alert_signal.transmission_method = 1
alert_signal.data["zone"] = A.name
alert_signal.data["type"] = "Atmospheric"
var/datum/signal/alert_signal = new(list(
"zone" = A.name,
"type" = "Atmospheric"
))
if(alert_level==2)
alert_signal.data["alert"] = "severe"
else if (alert_level==1)
@@ -644,7 +637,7 @@
else if (alert_level==0)
alert_signal.data["alert"] = "clear"
frequency.post_signal(src, alert_signal,null,-1)
frequency.post_signal(src, alert_signal, range = -1)
/obj/machinery/airalarm/proc/apply_danger_level()
var/area/A = get_area(src)
@@ -741,7 +734,7 @@
return
return ..()
/obj/machinery/airalarm/AltClick(mob/user)
..()
if(!issilicon(user) && (!user.canUseTopic(src, be_close=TRUE) || !isturf(loc)))
@@ -749,7 +742,7 @@
return
else
togglelock(user)
/obj/machinery/airalarm/proc/togglelock(mob/living/user)
if(stat & (NOPOWER|BROKEN))
to_chat(user, "<span class='warning'>It does nothing!</span>")
@@ -15,6 +15,7 @@
anchored = TRUE
density = TRUE
var/global/const/CIRC_LEFT = 1
var/global/const/CIRC_RIGHT = 2
@@ -39,6 +40,8 @@
var/transfer_moles = pressure_delta*air1.volume/(air2.temperature * R_IDEAL_GAS_EQUATION)
last_pressure_delta = pressure_delta
//Actually transfer the gas
var/datum/gas_mixture/removed = air2.remove(transfer_moles)
update_parents()
@@ -131,17 +131,13 @@ Acts like a normal vent, but has an input AND output.
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/dp_vent_pump/proc/broadcast_status()
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id,
"device" = "ADVP",
"power" = on,
@@ -151,8 +147,8 @@ Acts like a normal vent, but has an input AND output.
"output" = output_pressure_max,
"external" = external_pressure_bound,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
))
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/dp_vent_pump/atmosinit()
..()
@@ -72,25 +72,20 @@ Passive gate is similar to the regular pump except:
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/passive_gate/proc/broadcast_status()
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
))
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
@@ -75,25 +75,20 @@ Thus, the two variables affect pump operation are set in New():
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = SSradio.add_object(src, frequency, filter = GLOB.RADIO_ATMOSIA)
radio_connection = SSradio.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/pump/proc/broadcast_status()
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = GLOB.RADIO_ATMOSIA)
))
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
@@ -77,17 +77,13 @@ Thus, the two variables affect pump operation are set in New():
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id,
"device" = "APV",
"power" = on,
"transfer_rate" = transfer_rate,
"sigtype" = "status"
)
))
radio_connection.post_signal(src, signal)
/obj/machinery/atmospherics/components/binary/volume_pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
@@ -29,7 +29,7 @@
SSradio.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = SSradio.add_object(src, frequency, GLOB.RADIO_ATMOSIA)
radio_connection = SSradio.add_object(src, frequency, RADIO_ATMOSIA)
/obj/machinery/atmospherics/components/trinary/filter/New()
..()
@@ -42,7 +42,7 @@
radio = new(src)
radio.keyslot = new radio_key
radio.subspace_transmission = 1
radio.subspace_transmission = TRUE
radio.canhear_range = 0
radio.recalculateChannels()
@@ -182,7 +182,7 @@
mob_occupant.Unconscious((mob_occupant.bodytemperature * unconscious_factor) * 2000)
if(beaker)
if(reagent_transfer == 0) // Magically transfer reagents. Because cryo magic.
beaker.reagents.trans_to(occupant, 1, 10 * efficiency) // Transfer reagents, multiplied because cryo magic.
beaker.reagents.trans_to(occupant, 1, efficiency * 0.25) // Transfer reagents.
beaker.reagents.reaction(occupant, VAPOR)
air1.gases[/datum/gas/oxygen][MOLES] -= 2 / efficiency //Let's use gas for this
if(++reagent_transfer >= 10 * efficiency) // Throttle reagent transfer (higher efficiency will transfer the same amount but consume less from the beaker).
@@ -93,19 +93,14 @@
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id,
"device" = "AO",
"power" = on,
"volume_rate" = volume_rate,
//"timestamp" = world.time,
"sigtype" = "status"
)
))
radio_connection.post_signal(src, signal)
/obj/machinery/atmospherics/components/unary/outlet_injector/atmosinit()
@@ -26,7 +26,7 @@
// INT_BOUND: Do not pass internal_pressure_bound
// NO_BOUND: Do not pass either
var/frequency = 1439
var/frequency = FREQ_ATMOS_CONTROL
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
@@ -178,11 +178,7 @@
if(!radio_connection)
return
var/datum/signal/signal = new
signal.transmission_method = 1 // radio signal
signal.source = src
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id_tag,
"frequency" = frequency,
"device" = "VP",
@@ -193,7 +189,7 @@
"internal" = internal_pressure_bound,
"external" = external_pressure_bound,
"sigtype" = "status"
)
))
var/area/A = get_area(src)
if(!A.air_vent_names[id_tag])
@@ -206,8 +202,8 @@
/obj/machinery/atmospherics/components/unary/vent_pump/atmosinit()
//some vents work his own spesial way
radio_filter_in = frequency==1439?(GLOB.RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==1439?(GLOB.RADIO_TO_AIRALARM):null
radio_filter_in = frequency==FREQ_ATMOS_CONTROL?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==FREQ_ATMOS_CONTROL?(RADIO_TO_AIRALARM):null
if(frequency)
set_frequency(frequency)
broadcast_status()
@@ -23,7 +23,7 @@
var/widenet = 0 //is this scrubber acting on the 3x3 area around it.
var/list/turf/adjacent_turfs = list()
var/frequency = 1439
var/frequency = FREQ_ATMOS_CONTROL
var/datum/radio_frequency/radio_connection
var/radio_filter_out
var/radio_filter_in
@@ -81,7 +81,7 @@
icon_state = "scrub_off"
return
if(scrubbing & SCRUBBING)
if(scrubbing & SCRUBBING)
if(widenet)
icon_state = "scrub_wide"
else
@@ -98,16 +98,12 @@
if(!radio_connection)
return FALSE
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
var/list/f_types = list()
for(var/path in GLOB.meta_gas_info)
var/list/gas = GLOB.meta_gas_info[path]
f_types += list(list("gas_id" = gas[META_GAS_ID], "gas_name" = gas[META_GAS_NAME], "enabled" = (path in filter_types)))
signal.data = list(
var/datum/signal/signal = new(list(
"tag" = id_tag,
"frequency" = frequency,
"device" = "VS",
@@ -117,7 +113,7 @@
"widenet" = widenet,
"filter_types" = f_types,
"sigtype" = "status"
)
))
var/area/A = get_area(src)
if(!A.air_scrub_names[id_tag])
@@ -130,8 +126,8 @@
return TRUE
/obj/machinery/atmospherics/components/unary/vent_scrubber/atmosinit()
radio_filter_in = frequency==initial(frequency)?(GLOB.RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==initial(frequency)?(GLOB.RADIO_TO_AIRALARM):null
radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null
radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null
if(frequency)
set_frequency(frequency)
broadcast_status()
@@ -205,7 +201,7 @@
return TRUE
//There is no easy way for an object to be notified of changes to atmos can pass flags_1
//There is no easy way for an object to be notified of changes to atmos can pass flags
// So we check every machinery process (2 seconds)
/obj/machinery/atmospherics/components/unary/vent_scrubber/process()
if(widenet)
@@ -77,15 +77,12 @@
if(!radio_connection)
return
var/datum/signal/signal = new
signal.source = src
signal.transmission_method = 1
signal.data = list(
var/datum/signal/signal = new(list(
"id_tag" = id_tag,
"device" = "AM",
"pressure" = round(env_pressure),
"sigtype" = "status"
)
))
radio_connection.post_signal(src, signal)
/obj/machinery/meter/proc/status()
@@ -510,7 +510,7 @@
/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H)
..()
var/obj/item/device/radio/R = H.ears
R.set_frequency(GLOB.REDTEAM_FREQ)
R.set_frequency(FREQ_CTF_RED)
R.freqlock = TRUE
R.independent = TRUE
H.dna.species.stunmod = 0
@@ -518,7 +518,7 @@
/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H)
..()
var/obj/item/device/radio/R = H.ears
R.set_frequency(GLOB.BLUETEAM_FREQ)
R.set_frequency(FREQ_CTF_BLUE)
R.freqlock = TRUE
R.independent = TRUE
H.dna.species.stunmod = 0
@@ -533,7 +533,6 @@
var/team = WHITE_TEAM
time_between_triggers = 1
anchored = TRUE
flags_2 = SLOWS_WHILE_IN_HAND_2
alpha = 255
/obj/structure/trap/examine(mob/user)
+23 -7
View File
@@ -21,6 +21,7 @@
var/brute_damage = 0
var/oxy_damage = 0
var/burn_damage = 0
var/datum/disease/disease = null //Do they start with a pre-spawned disease?
var/mob_color //Change the mob's color
var/assignedrole
var/show_flavour = TRUE
@@ -70,6 +71,8 @@
M.gender = mob_gender
if(faction)
M.faction = list(faction)
if(disease)
M.ForceContractDisease(new disease)
if(death)
M.death(1) //Kills the new mob
@@ -259,6 +262,19 @@
///////////Civilians//////////////////////
/obj/effect/mob_spawn/human/corpse/assistant
name = "Assistant"
outfit = /datum/outfit/job/assistant
/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection
disease = /datum/disease/beesease
/obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection
disease = /datum/disease/brainrot
/obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection
disease = /datum/disease/fluspanish
/obj/effect/mob_spawn/human/cook
name = "Cook"
outfit = /datum/outfit/job/cook
@@ -276,7 +292,7 @@
name = "sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a space doctor!"
flavour_text = "<span class='big bold'>You are a space doctor!</span>"
assignedrole = "Space Doctor"
/obj/effect/mob_spawn/human/doctor/alive/equip(mob/living/carbon/human/H)
@@ -331,7 +347,7 @@
name = "bartender sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a space bartender!"
flavour_text = "<span class='big bold'>You are a space bartender!</span>"
assignedrole = "Space Bartender"
/datum/outfit/spacebartender
@@ -355,7 +371,7 @@
name = "beach bum sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a beach bum!"
flavour_text = "<span class='big bold'>You are a beach bum!</span>"
assignedrole = "Beach Bum"
/datum/outfit/beachbum
@@ -433,7 +449,7 @@
name = "sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a Nanotrasen Commander!"
flavour_text = "<span class='big bold'>You are a Nanotrasen Commander!</span>"
/obj/effect/mob_spawn/human/nanotrasensoldier/alive
death = FALSE
@@ -443,7 +459,7 @@
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
faction = "nanotrasenprivate"
flavour_text = "You are a Nanotrasen Private Security Officer!"
flavour_text = "<span class='big bold'>You are a Nanotrasen Private Security Officer!</span>"
/////////////////Spooky Undead//////////////////////
@@ -459,7 +475,7 @@
roundstart = FALSE
icon = 'icons/effects/blood.dmi'
icon_state = "remains"
flavour_text = "By unknown powers, your skeletal remains have been reanimated! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
flavour_text = "<span class='big bold'>By unknown powers, your skeletal remains have been reanimated!</span><b> Walk this mortal plain and terrorize all living adventurers who dare cross your path.</b>"
assignedrole = "Skeleton"
/obj/effect/mob_spawn/human/zombie
@@ -473,7 +489,7 @@
roundstart = FALSE
icon = 'icons/effects/blood.dmi'
icon_state = "remains"
flavour_text = "By unknown powers, your rotting remains have been resurrected! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
flavour_text = "<span class='big bold'>By unknown powers, your rotting remains have been resurrected!</span><b> Walk this mortal plain and terrorize all living adventurers who dare cross your path.</b>"
/obj/effect/mob_spawn/human/abductor
+11 -11
View File
@@ -1,13 +1,13 @@
/obj/structure/closet/secure_closet/exile
name = "exile implants"
/obj/structure/closet/secure_closet/exile
name = "exile implants"
req_access = list(ACCESS_HOS)
/obj/structure/closet/secure_closet/exile/New()
..()
new /obj/item/implanter/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
/obj/structure/closet/secure_closet/exile/New()
..()
new /obj/item/implanter/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
@@ -139,7 +139,7 @@
/obj/structure/academy_wizard_spawner/proc/summon_wizard()
var/turf/T = src.loc
var/mob/living/carbon/human/wizbody = new(T)
wizbody.fully_replace_character_name("Academy Teacher")
wizbody.fully_replace_character_name(wizbody.real_name, "Academy Teacher")
wizbody.mind_initialize()
var/datum/mind/wizmind = wizbody.mind
wizmind.special_role = "Academy Defender"
@@ -42,7 +42,7 @@
/obj/item/paper/fluff/awaymissions/caves/work_notice
name = "work notice"
info = "<center><b>Survival Info For Miners</b></center><br><br><center>The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this infomation and hopefully we'll all go home alive.</center>"
info = "<center><b>Survival Info For Miners</b></center><br><br><center>The caves are an unforgiving place, the only thing you'll have to traverse is the supplies in your locker and your own wit. Travel in packs when mining and try to shut down the monster dens before they overwhelm you. The job is dangerous but the haul is good, so remember this information and hopefully we'll all go home alive.</center>"
/obj/item/paper/fluff/awaymissions/caves/shipment_notice
name = "shipment notice"
@@ -60,4 +60,4 @@
teams never did figure out what happened that last time... and I can't wrap my head \
around it myself. Why would a shuttle full of evacuees all snap and beat each other \
to death the moment they reached safety?<br>\
- D. Cereza"
- D. Cereza"
@@ -136,41 +136,18 @@ GLOBAL_VAR_INIT(sc_safecode5, "[rand(0,9)]")
/*
* Modified Nar-Sie
*/
/obj/singularity/narsie/sc_Narsie
/obj/singularity/narsie/mini
desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible."
move_self = 0 //Contianed narsie does not move!
grav_pull = 0 //Contained narsie does not pull stuff in!
var/uneatable = list(/turf/open/space, /obj/effect/overlay, /mob/living/simple_animal/hostile/construct)
//Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment
/obj/singularity/narsie/sc_Narsie/admin_investigate_setup()
/obj/singularity/narsie/mini/admin_investigate_setup()
return
/obj/singularity/narsie/sc_Narsie/process()
/obj/singularity/narsie/mini/process()
eat()
if(prob(25))
mezzer()
/obj/singularity/narsie/sc_Narsie/consume(atom/A)
if(is_type_in_list(A, uneatable))
return 0
if(isliving(A))
var/mob/living/L = A
L.gib()
else if(istype(A, /obj/))
var/obj/O = A
O.ex_act(EXPLODE_DEVASTATE)
if(O)
qdel(O)
else if(isturf(A))
var/turf/T = A
if(T.intact)
for(var/obj/O in T.contents)
if(O.level != 1)
continue
if(O.invisibility == INVISIBILITY_MAXIMUM)
src.consume(O)
T.ChangeTurf(/turf/open/space)
return
/obj/singularity/narsie/sc_Narsie/ex_act()
/obj/singularity/narsie/mini/ex_act()
return
+37 -37
View File
@@ -1,39 +1,39 @@
/obj/item/paper/pamphlet
name = "pamphlet"
icon_state = "pamphlet"
/obj/item/paper/pamphlet
name = "pamphlet"
icon_state = "pamphlet"
/obj/item/paper/pamphlet/gateway
info = "<b>Welcome to the Nanotrasen Gateway project...</b><br>\
Congratulations! If you're reading this, you and your superiors have decided that you're \
ready to commit to a life spent colonising the rolling hills of far away worlds. You \
must be ready for a lifetime of adventure, a little bit of hard work, and an award \
winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.<br>\
<br>Because we care about you, we feel it is only fair to make sure you know the risks \
before you commit to joining the Nanotrasen Gateway project. All away destinations have \
been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
We've even left a case of space beer along with the basic materials you'll need to expand \
Nanotrasen's operational area and start your new life.<br><br>\
<b>Gateway Operation Basics</b><br>\
All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
area equipment power as you would expect, and without this supply, it cannot safely function, \
causinng it to reject all attempts at operation.<br><br>\
Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
searching for an output location. The amount of time this takes is variable, but the Gateway \
interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
searching process. Influenza will not interrupt the searching process. Temporal anomalies \
may cause the estimate to be inaccurate, but will not interrupt the searching process.<br><br> \
<b>Life On The Other Side</b><br>\
Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
This is a normal side effect of travelling vast distances in a short period of time. You should \
survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
expeditionary teams have ensured the complete safety of all away locations, but in a small \
number of cases, the Gateway they have established may not be immediately obvious. \
Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
<br><br><b>A New World</b><br>\
As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
Though complete safety is assured, participants are advised to prepare for inhospitable \
environs."
//we don't want the silly text overlay!
/obj/item/paper/pamphlet/update_icon()
return
info = "<b>Welcome to the Nanotrasen Gateway project...</b><br>\
Congratulations! If you're reading this, you and your superiors have decided that you're \
ready to commit to a life spent colonising the rolling hills of far away worlds. You \
must be ready for a lifetime of adventure, a little bit of hard work, and an award \
winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.<br>\
<br>Because we care about you, we feel it is only fair to make sure you know the risks \
before you commit to joining the Nanotrasen Gateway project. All away destinations have \
been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
We've even left a case of space beer along with the basic materials you'll need to expand \
Nanotrasen's operational area and start your new life.<br><br>\
<b>Gateway Operation Basics</b><br>\
All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
area equipment power as you would expect, and without this supply, it cannot safely function, \
causinng it to reject all attempts at operation.<br><br>\
Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
searching for an output location. The amount of time this takes is variable, but the Gateway \
interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
searching process. Influenza will not interrupt the searching process. Temporal anomalies \
may cause the estimate to be inaccurate, but will not interrupt the searching process.<br><br> \
<b>Life On The Other Side</b><br>\
Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
This is a normal side effect of travelling vast distances in a short period of time. You should \
survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
expeditionary teams have ensured the complete safety of all away locations, but in a small \
number of cases, the Gateway they have established may not be immediately obvious. \
Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
<br><br><b>A New World</b><br>\
As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
Though complete safety is assured, participants are advised to prepare for inhospitable \
environs."
//we don't want the silly text overlay!
/obj/item/paper/pamphlet/update_icon()
return
@@ -124,4 +124,4 @@
..()
/obj/effect/landmark/error
name = "error"
name = "error"
+2 -6
View File
@@ -201,14 +201,10 @@
/obj/machinery/computer/cargo/proc/post_signal(command)
var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
if(!frequency)
return
var/datum/signal/status_signal = new
status_signal.source = src
status_signal.transmission_method = 1
status_signal.data["command"] = command
var/datum/signal/status_signal = new(list("command" = command))
frequency.post_signal(src, status_signal)
+2 -2
View File
@@ -12,8 +12,8 @@
if(sold_nodes[V]) //Already sold before, don't want it.
continue
var/datum/techweb_node/TWN = D.stored_research.researched_nodes[V]
cost += TWN
return ..() * cost
cost += TWN.export_price
return cost
/datum/export/tech/sell_object(obj/O)
..()
+39
View File
@@ -324,6 +324,9 @@ GLOBAL_LIST_EMPTY(asset_datums)
"chevron.png" = 'html/chevron.png',
"chevron-expand.png" = 'html/chevron-expand.png',
"scales.png" = 'html/scales.png',
"coding.png" = 'html/coding.png',
"ban.png" = 'html/ban.png',
"chrome-wrench.png" = 'html/chrome-wrench.png',
"changelog.css" = 'html/changelog.css'
)
@@ -372,3 +375,39 @@ GLOBAL_LIST_EMPTY(asset_datums)
var/meter = icon('icons/obj/atmospherics/pipes/simple.dmi', "meterX", SOUTH, frame, movement_states)
if(meter)
register_asset(sanitize_filename("[prefix].south.meterX.png"), fcopy_rsc(meter))
// Representative icons for each research design
/datum/asset/simple/research_designs/register()
for (var/path in subtypesof(/datum/design))
var/datum/design/D = path
// construct the icon and slap it into the resource cache
var/atom/item = initial(D.build_path)
if (!ispath(item, /atom))
// biogenerator outputs to beakers by default
if (initial(D.build_type) & BIOGENERATOR)
item = /obj/item/reagent_containers/glass/beaker/large
else
continue // shouldn't happen, but just in case
// circuit boards become their resulting machines or computers
if (ispath(item, /obj/item/circuitboard))
var/obj/item/circuitboard/C = item
var/machine = initial(C.build_path)
if (machine)
item = machine
var/icon_file = initial(item.icon)
var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH)
// computers (and snowflakes) get their screen and keyboard sprites
if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
var/obj/machinery/computer/C = item
var/screen = initial(C.icon_screen)
var/keyboard = initial(C.icon_keyboard)
if (screen)
I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
if (keyboard)
I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
assets["design_[initial(D.id)].png"] = I
return ..()
+1 -1
View File
@@ -70,4 +70,4 @@
var/list/credits //lazy list of all credit object bound to this client
var/datum/player_details/player_details //these persist between logins/logouts during the same round.
var/datum/player_details/player_details //these persist between logins/logouts during the same round.
+18 -14
View File
@@ -196,13 +196,9 @@ GLOBAL_LIST(external_rsc_urls)
if(!prefs)
prefs = new /datum/preferences(src)
GLOB.preferences_datums[ckey] = prefs
else
prefs.parent = src
prefs.last_ip = address //these are gonna be used for banning
prefs.last_id = computer_id //these are gonna be used for banning
if(world.byond_version >= 511 && byond_version >= 511 && prefs.clientfps)
vars["fps"] = prefs.clientfps
sethotkeys(1) //set hoykeys from preferences (from_pref = 1)
fps = prefs.clientfps
log_access("Login: [key_name(src)] from [address ? address : "localhost"]-[computer_id] || BYOND v[byond_version]")
var/alert_mob_dupe_login = FALSE
@@ -237,6 +233,9 @@ GLOBAL_LIST(external_rsc_urls)
. = ..() //calls mob.Login()
if(SSinput.initialized)
set_macros()
chatOutput.start() // Starts the chat
if(alert_mob_dupe_login)
@@ -364,7 +363,8 @@ GLOBAL_LIST(external_rsc_urls)
if (menuitem)
menuitem.Load_checked(src)
hook_vr("client_new",list(src))
hook_vr("client_new",list(src)) // CIT CHANGE - hook for client/New() changes
Master.UpdateTickRate()
//////////////
@@ -372,6 +372,8 @@ GLOBAL_LIST(external_rsc_urls)
//////////////
/client/Del()
if(credits)
QDEL_LIST(credits)
log_access("Logout: [key_name(src)]")
if(holder)
adminGreet(1)
@@ -380,16 +382,17 @@ GLOBAL_LIST(external_rsc_urls)
if (!GLOB.admins.len && SSticker.IsRoundInProgress()) //Only report this stuff if we are currently playing.
var/cheesy_message = pick(
"I have no admins online!",\
"I'm all alone... :(",\
"I'm feeling lonely. :(",\
"I'm so lonely. :(",\
"I'm all alone :(",\
"I'm feeling lonely :(",\
"I'm so lonely :(",\
"Why does nobody love me? :(",\
"I want a man. :(",\
"I want a man :(",\
"Where has everyone gone?",\
"I need a hug. :(",\
"Someone come hold me. :(",\
"I need a hug :(",\
"Someone come hold me :(",\
"I need someone on me :(",\
"What happened? Where has everyone gone?",\
"Forever alone :(",\
"My nipples are so stiff, but Zelda ain't here. :(",\
"Leon senpai, play more Spessmans. :(",\
"If only Serdy were here...",\
@@ -402,8 +405,9 @@ GLOBAL_LIST(external_rsc_urls)
"Oh good, no-one around to watch me lick Goofball's nipples. :D",\
"I've replaced Beepsky with a fidget spinner, glory be autism abuse.",\
"i shure hop dere are no PRED arund!!!!",\
"NO PRED CAN eVER CATCH MI"\
)
"NO PRED CAN eVER CATCH MI",\
"help, the clown is honking his horn in front of dorms and its interrupting everyones erp"\
)
send2irc("Server", "[cheesy_message] (No admins online)")
+110 -123
View File
@@ -1,3 +1,5 @@
GLOBAL_LIST_EMPTY(preferences_datums)
@@ -48,9 +50,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/uses_glasses_colour = 0
var/screenshake = 100
var/damagescreenshake = 2
//character preferences
var/real_name //our character's name
var/be_random_name = 0 //whether we'll have a random name every round
@@ -68,76 +67,74 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/skin_tone = "caucasian1" //Skin color
var/eye_color = "000" //Eye color
var/datum/species/pref_species = new /datum/species/human() //Mutant race
var/list/features = list("mcolor" = "FFF",
"mcolor2" = "FFF",
"mcolor3" = "FFF",
"tail_lizard" = "Smooth",
"tail_human" = "None",
"snout" = "Round",
"horns" = "None",
"ears" = "None",
"wings" = "None",
"frills" = "None",
"spines" = "None",
"body_markings" = "None",
"mam_body_markings" = "None",
"mam_ears" = "None",
"mam_tail" = "None",
"mam_tail_animated" = "None",
"xenodorsal" = "None",
"xenohead" = "None",
"xenotail" = "None",
"legs" = "Normal Legs",
"taur" = "None",
"exhibitionist" = FALSE,
"genitals_use_skintone" = FALSE,
"has_cock" = FALSE,
"cock_shape" = "Human",
"cock_length" = 6,
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
"cock_color" = "fff",
"has_sheath" = FALSE,
"sheath_color" = "fff",
"has_balls" = FALSE,
"balls_internal" = FALSE,
"balls_color" = "fff",
"balls_amount" = 2,
"balls_sack_size" = BALLS_SACK_SIZE_DEF,
"balls_size" = BALLS_SIZE_DEF,
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
"balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
"ovi_color" = "fff",
"has_eggsack" = FALSE,
"eggsack_internal" = TRUE,
"eggsack_color" = "fff",
"eggsack_size" = BALLS_SACK_SIZE_DEF,
"eggsack_egg_color" = "fff",
"eggsack_egg_size" = EGG_GIRTH_DEF,
"has_breasts" = FALSE,
"breasts_color" = "fff",
"breasts_size" = "C",
"breasts_shape" = "Pair",
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_shape" = "Human",
"vag_color" = "fff",
"vag_clits" = 1,
"vag_clit_diam" = 0.25,
"vag_clit_len" = 0.25,
"has_womb" = FALSE,
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
"womb_fluid" = "femcum",
"flavor_text" = ""
)//MAKE SURE TO UPDATE THE LIST IN MOBS.DM IF YOU'RE GOING TO ADD TO THIS LIST, OTHERWISE THINGS MIGHT GET FUCKEY
var/list/features = list("mcolor" = "FFF",
"tail_lizard" = "Smooth",
"tail_human" = "None",
"snout" = "Round",
"horns" = "None",
"ears" = "None",
"wings" = "None",
"frills" = "None",
"spines" = "None",
"body_markings" = "None",
"legs" = "Normal Legs",
"mcolor2" = "FFF",//CIT FEATURES START HERE
"mcolor3" = "FFF",
"mam_body_markings" = "None",
"mam_ears" = "None",
"mam_tail" = "None",
"mam_tail_animated" = "None",
"xenodorsal" = "None",
"xenohead" = "None",
"xenotail" = "None",
"taur" = "None",
"exhibitionist" = FALSE,
"genitals_use_skintone" = FALSE,
"has_cock" = FALSE,
"cock_shape" = "Human",
"cock_length" = 6,
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
"cock_color" = "fff",
"has_sheath" = FALSE,
"sheath_color" = "fff",
"has_balls" = FALSE,
"balls_internal" = FALSE,
"balls_color" = "fff",
"balls_amount" = 2,
"balls_sack_size" = BALLS_SACK_SIZE_DEF,
"balls_size" = BALLS_SIZE_DEF,
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
"balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
"ovi_color" = "fff",
"has_eggsack" = FALSE,
"eggsack_internal" = TRUE,
"eggsack_color = "fff",
"eggsack_size" = BALLS_SACK_SIZE_DEF,
"eggsack_egg_color" = "fff",
"eggsack_egg_size" = EGG_GIRTH_DEF,
"has_breasts" = FALSE,
"breasts_color" = "fff",
"breasts_size" = "C",
"breasts_shape" = "Pair",
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_shape" = "Human",
"vag_color" = "fff",
"vag_clits" = 1,
"vag_clit_diam" = 0.25,
"has_womb" = FALSE,
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
"womb_fluid" = "femcum",
"flavor_text" = "")
var/list/custom_names = list("clown", "mime", "ai", "cyborg", "religion", "deity")
var/list/custom_names = list("human", "clown", "mime", "ai", "cyborg", "religion", "deity")
var/prefered_security_department = SEC_DEPT_RANDOM
//Mob preview
@@ -180,11 +177,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/action_buttons_screen_locs = list()
//citadel code
var/arousable = TRUE //Allows players to disable arousal from the character creation menu
var/screenshake = 100
var/damagescreenshake = 2
var/arousable = TRUE
/datum/preferences/New(client/C)
parent = C
custom_names["human"] = random_unique_name()
custom_names["ai"] = pick(GLOB.ai_names)
custom_names["cyborg"] = pick(GLOB.ai_names)
custom_names["clown"] = pick(GLOB.clown_names)
@@ -230,7 +229,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<HR>"
switch(current_tab)
if (0) // Character Settings
if (0) // Character Settings#
if(path)
var/savefile/S = new /savefile(path)
if(S)
@@ -260,7 +259,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<b>Age:</b> <a href='?_src_=prefs;preference=age;task=input'>[age]</a><BR>"
dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
dat += "<b>Exhibitionist:</b><a href='?_src_=prefs;preference=exhibitionist'>[features["exhibitionist"] == TRUE ? "Yes" : "No"]</a><BR>"
dat += "<b>Special Names:</b><BR>"
dat += "<a href ='?_src_=prefs;preference=human_name;task=input'><b>Backup Human Name:</b> [custom_names["human"]]</a> "
dat += "<a href ='?_src_=prefs;preference=clown_name;task=input'><b>Clown:</b> [custom_names["clown"]]</a> "
dat += "<a href ='?_src_=prefs;preference=mime_name;task=input'><b>Mime:</b>[custom_names["mime"]]</a><BR>"
dat += "<a href ='?_src_=prefs;preference=ai_name;task=input'><b>AI:</b> [custom_names["ai"]]</a> "
@@ -276,17 +277,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<div class='statusDisplay'><center><img src=previewicon.png width=[preview_icon.Width()] height=[preview_icon.Height()]></center></div>"
dat += "</td></tr></table>"
// dat += "<b>Size:</b> <a href='?_src_=prefs;preference=character_size;task=input'>[character_size]</a><BR>"
dat += "<br>"
dat += "<br>
dat += "<b>Underwear:</b><BR><a href ='?_src_=prefs;preference=underwear;task=input'>[underwear]</a><BR>"
dat += "<b>Undershirt:</b><BR><a href ='?_src_=prefs;preference=undershirt;task=input'>[undershirt]</a><BR>"
dat += "<b>Socks:</b><BR><a href ='?_src_=prefs;preference=socks;task=input'>[socks]</a><BR>"
dat += "<b>Backpack:</b><BR><a href ='?_src_=prefs;preference=bag;task=input'>[backbag]</a><BR>"
dat += "<b>Uplink Spawn Location:</b><BR><a href ='?_src_=prefs;preference=uplink_loc;task=input'>[uplink_spawn_loc]</a><BR></td>"
dat += "</tr></table>"
if (1) // Game Preferences
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
dat += "<h2>General Settings</h2>"
@@ -449,7 +447,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("snout" in pref_species.mutant_bodyparts)
dat += "<b>Snout: </b><a href='?_src_=prefs;preference=snout;task=input'>[features["snout"]]</a><BR>"
if("horns" in pref_species.mutant_bodyparts)
dat += "<b>Snout: </b><a href='?_src_=prefs;preference=horns;task=input'>[features["horns"]]</a><BR>"
dat += "<b>Horns: </b><a href='?_src_=prefs;preference=horns;task=input'>[features["horns"]]</a><BR>"
if("frills" in pref_species.mutant_bodyparts)
dat += "<b>Frills: </b><a href='?_src_=prefs;preference=frills;task=input'>[features["frills"]]</a><BR>"
if("spines" in pref_species.mutant_bodyparts)
@@ -532,11 +530,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[features["eggsack_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=eggsack_color;task=input'>Change</a>"
dat += "<b>Egg Color:</b><span style='border: 1px solid #161616; background-color: #[features["eggsack_egg_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=egg_color;task=input'>Change</a>"
dat += "<b>Egg Size:</b><a href='?_src_=prefs;preference=egg_size;task=input'>[features["eggsack_egg_size"]]\" Diameter</a>"
dat += "</td>"
*/
dat += "</td></tr></table>"
dat += "<hr><center>"
@@ -564,7 +560,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/HTML = "<center>"
if(SSjob.occupations.len <= 0)
HTML += "The job ticker is not yet finished creating jobs, please try again later"
HTML += "The job SSticker is not yet finished creating jobs, please try again later"
HTML += "<center><a href='?_src_=prefs;preference=job;task=close'>Done</a></center><br>" // Easier to press up here.
else
@@ -609,12 +605,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if((job_civilian_low & ASSISTANT) && (rank != "Assistant") && !jobban_isbanned(user, "Assistant"))
HTML += "<font color=orange>[rank]</font></td><td></td></tr>"
continue
if(CONFIG_GET(flag/enforce_human_authority) && !user.client.prefs.pref_species.qualifies_for_rank(rank, user.client.prefs.features))
if(user.client.prefs.pref_species.id == "human")
HTML += "<font color=red>[rank]</font></td><td><font color=red><b> \[MUTANT\]</b></font></td></tr>"
else
HTML += "<font color=red>[rank]</font></td><td><font color=red><b> \[NON-HUMAN\]</b></font></td></tr>"
continue
if((rank in GLOB.command_positions) || (rank == "AI"))//Bold head jobs
HTML += "<b><span class='dark'>[rank]</span></b>"
else
@@ -1094,6 +1084,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["tail_human"] = new_tail
if(new_tail != "None")
features["taur"] = "None"
if("mam_tail")
var/new_tail
new_tail = input(user, "Choose your character's tail:", "Character Preference") as null|anything in GLOB.mam_tails_list
@@ -1111,32 +1102,24 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["mam_tail"] = "None"
features["xenotail"] = "None"
/* Doesn't exist yet. will include facial overlays to mimic 5th port species heads.
if("mam_snout")
var/new_snout
new_snout = input(user, "Choose your character's snout:", "Character Preference") as null|anything in GLOB.mam_snouts_list
if(new_snout)
features["snout"] = new_snout
*/
if("snout")
var/new_snout
new_snout = input(user, "Choose your character's snout:", "Character Preference") as null|anything in GLOB.snouts_list
if(new_snout)
features["snout"] = new_snout
if("horns")
var/new_horns
new_horns = input(user, "Choose your character's horns:", "Character Preference") as null|anything in GLOB.horns_list
if(new_horns)
features["horns"] = new_horns
if("mam_ears")
var/new_ears
new_ears = input(user, "Choose your character's ears:", "Character Preference") as null|anything in GLOB.mam_ears_list
if(new_ears)
features["mam_ears"] = new_ears
if("horns")
var/new_horns
new_horns = input(user, "Choose your character's horns:", "Character Preference") as null|anything in GLOB.horns_list
if(new_horns)
features["horns"] = new_horns
if("ears")
var/new_ears
new_ears = input(user, "Choose your character's ears:", "Character Preference") as null|anything in GLOB.ears_list
@@ -1206,7 +1189,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("ooccolor")
var/new_ooccolor = input(user, "Choose your OOC colour:", "Game Preference") as color|null
if(new_ooccolor)
ooccolor = sanitize_ooccolor(new_ooccolor)
ooccolor = new_ooccolor
if("bag")
var/new_backbag = input(user, "Choose your character's style of bag:", "Character Preference") as null|anything in GLOB.backbaglist
@@ -1218,6 +1201,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(new_loc)
uplink_spawn_loc = new_loc
if("human_name")
var/new_human_name = reject_bad_name( input(user, "Choose your character's backup human name, used in the event you are assigned a command role as another species:", "Character Preference") as text|null )
if(new_human_name)
custom_names["human"] = new_human_name
else
to_chat(user, "<font color='red'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</font>")
if("clown_name")
var/new_clown_name = reject_bad_name( input(user, "Choose your character's clown name:", "Character Preference") as text|null )
if(new_clown_name)
@@ -1282,16 +1272,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
preferred_map = maplist[pickedmap]
if ("clientfps")
var/version_message
if (user.client && user.client.byond_version < 511)
version_message = "\nYou need to be using byond version 511 or later to take advantage of this feature, your version of [user.client.byond_version] is too low"
if (world.byond_version < 511)
version_message += "\nThis server does not currently support client side fps. You can set now for when it does."
var/desiredfps = input(user, "Choose your desired fps.[version_message]\n(0 = synced with server tick rate (currently:[world.fps]))", "Character Preference", clientfps) as null|num
var/desiredfps = input(user, "Choose your desired fps. (0 = synced with server tick rate (currently:[world.fps]))", "Character Preference", clientfps) as null|num
if (!isnull(desiredfps))
clientfps = desiredfps
if (world.byond_version >= 511 && user.client && user.client.byond_version >= 511)
user.client.vars["fps"] = clientfps
parent.fps = desiredfps
if("ui")
var/pickedui = input(user, "Choose your UI style.", "Character Preference") as null|anything in list("Midnight", "Plasmafire", "Retro", "Slimecore", "Operative", "Clockwork")
if(pickedui)
@@ -1372,6 +1356,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["breasts_color"] = sanitize_hexcolor(new_breasts_color)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("vag_shape")
var/new_shape
new_shape = input(user, "Vagina Type", "Character Preference") as null|anything in GLOB.vagina_shapes_list
@@ -1388,6 +1373,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
else
switch(href_list["preference"])
@@ -1429,7 +1416,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
else
features["has_balls"] = FALSE
features["has_eggsack"] = FALSE
if("has_ovi")
switch(features["has_ovi"])
if(TRUE)
@@ -1452,7 +1438,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
else
features["has_eggsack"] = FALSE
features["has_balls"] = FALSE
if("balls_internal")
switch(features["balls_internal"])
if(TRUE)
@@ -1474,7 +1459,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
else
features["eggsack_internal"] = FALSE
features["balls_internal"] = FALSE
if("has_breasts")
switch(features["has_breasts"])
if(TRUE)
@@ -1521,7 +1505,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
damagescreenshake = 0
else
damagescreenshake = 1
if("publicity")
if(unlock_content)
toggles ^= MEMBER_PUBLIC
@@ -1530,14 +1513,18 @@ GLOBAL_LIST_EMPTY(preferences_datums)
gender = FEMALE
else
gender = MALE
underwear = "Nude"
undershirt = "Nude"
socks = "Nude"
facial_hair_style = "Shaved"
hair_style = "Bald"
underwear = random_underwear(gender)
undershirt = random_undershirt(gender)
socks = random_socks()
facial_hair_style = random_facial_hair_style(gender)
hair_style = random_hair_style(gender)
if("hotkeys")
hotkeys = !hotkeys
if(hotkeys)
winset(user, null, "input.focus=true input.background-color=[COLOR_INPUT_ENABLED] mainwindow.macro=default")
else
winset(user, null, "input.focus=true input.background-color=[COLOR_INPUT_ENABLED] mainwindow.macro=old_default")
if("action_buttons")
buttons_locked = !buttons_locked
if("tgui_fancy")
@@ -1667,7 +1654,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
character.backbag = backbag
character.dna.features = features.Copy() //Flavor text is now a DNA feature
character.dna.features = features.Copy()
character.dna.real_name = character.real_name
var/datum/species/chosen_species
if(pref_species.id in GLOB.roundstart_races)
+60 -57
View File
@@ -142,6 +142,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(current_version < 19)
pda_style = "mono"
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return
@@ -186,16 +187,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["inquisitive_ghost"] >> inquisitive_ghost
S["uses_glasses_colour"]>> uses_glasses_colour
S["clientfps"] >> clientfps
S["parallax"] >> parallax
S["menuoptions"] >> menuoptions
S["enable_tips"] >> enable_tips
S["tip_delay"] >> tip_delay
S["parallax"] >> parallax
S["menuoptions"] >> menuoptions
S["pda_style"] >> pda_style
//citadel code
S["arousable"] >> arousable
S["screenshake"] >> screenshake
S["damagescreenshake"] >> damagescreenshake
S["pda_style"] >> pda_style
//try to fix any outdated data if necessary
if(needs_update >= 0)
@@ -220,9 +220,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
ghost_others = sanitize_inlist(ghost_others, GLOB.ghost_others_options, GHOST_OTHERS_DEFAULT_OPTION)
menuoptions = SANITIZE_LIST(menuoptions)
be_special = SANITIZE_LIST(be_special)
screenshake = sanitize_integer(screenshake, 0, 200, initial(screenshake))
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
pda_style = sanitize_inlist(MONO, VT, SHARE, ORBITRON)
screenshake = sanitize_integer(screenshake, 0, 800, initial(screenshake))
damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
return 1
@@ -234,7 +234,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
return 0
S.cd = "/"
WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
//general preferences
WRITE_FILE(S["ooccolor"], ooccolor)
@@ -262,11 +262,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["menuoptions"], menuoptions)
WRITE_FILE(S["enable_tips"], enable_tips)
WRITE_FILE(S["tip_delay"], tip_delay)
WRITE_FILE(S["pda_style"], pda_style)
//citadel code
WRITE_FILE(S["screenshake"], screenshake)
WRITE_FILE(S["damagescreenshake"], damagescreenshake)
WRITE_FILE(S["arousable"], arousable)
WRITE_FILE(S["pda_style"], pda_style)
return 1
@@ -333,6 +333,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
else
S["feature_human_tail"] >> features["tail_human"]
S["feature_human_ears"] >> features["ears"]
S["human_name"] >> custom_names["human"]
S["clown_name"] >> custom_names["clown"]
S["mime_name"] >> custom_names["mime"]
S["ai_name"] >> custom_names["ai"]
@@ -403,7 +404,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
else //We have no old flavortext, default to new
S["feature_flavor_text"] >> features["flavor_text"]
//try to fix any outdated data if necessary
if(needs_update >= 0)
update_character(needs_update, S) //needs_update == savefile_version if we need an update (positive integer)
@@ -421,14 +421,14 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(gender == MALE)
hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_male_list)
facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_male_list)
// underwear = sanitize_inlist(underwear, GLOB.underwear_m)
// undershirt = sanitize_inlist(undershirt, GLOB.undershirt_m)
//underwear = sanitize_inlist(underwear, GLOB.underwear_m)
//undershirt = sanitize_inlist(undershirt, GLOB.undershirt_m)
else
hair_style = sanitize_inlist(hair_style, GLOB.hair_styles_female_list)
facial_hair_style = sanitize_inlist(facial_hair_style, GLOB.facial_hair_styles_female_list)
// underwear = sanitize_inlist(underwear, GLOB.underwear_f)
// undershirt = sanitize_inlist(undershirt, GLOB.undershirt_f)
// socks = sanitize_inlist(socks, GLOB.socks_list)
//underwear = sanitize_inlist(underwear, GLOB.underwear_f)
//undershirt = sanitize_inlist(undershirt, GLOB.undershirt_f)
//socks = sanitize_inlist(socks, GLOB.socks_list)
underwear = "Nude"
undershirt = "Nude"
socks = "Nude"
@@ -479,56 +479,57 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
return 0
S.cd = "/character[default_slot]"
S["version"] << SAVEFILE_VERSION_MAX //load_character will sanitize any bad data, so assume up-to-date.
WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //load_character will sanitize any bad data, so assume up-to-date.)
//Character
WRITE_FILE(S["OOC_Notes"], metadata)
WRITE_FILE(S["real_name"], real_name)
WRITE_FILE(S["OOC_Notes"] , metadata)
WRITE_FILE(S["real_name"] , real_name)
WRITE_FILE(S["name_is_always_random"] , be_random_name)
WRITE_FILE(S["body_is_always_random"] , be_random_body)
WRITE_FILE(S["gender"], gender)
WRITE_FILE(S["age"], age)
WRITE_FILE(S["hair_color"], hair_color)
WRITE_FILE(S["facial_hair_color"], facial_hair_color)
WRITE_FILE(S["eye_color"], eye_color)
WRITE_FILE(S["skin_tone"], skin_tone)
WRITE_FILE(S["hair_style_name"], hair_style)
WRITE_FILE(S["facial_style_name"], facial_hair_style)
WRITE_FILE(S["underwear"], underwear)
WRITE_FILE(S["undershirt"], undershirt)
WRITE_FILE(S["socks"], socks)
WRITE_FILE(S["backbag"], backbag)
WRITE_FILE(S["uplink_loc"], uplink_spawn_loc)
WRITE_FILE(S["species"], pref_species.id)
WRITE_FILE(S["feature_mcolor"], features["mcolor"])
WRITE_FILE(S["feature_lizard_tail"], features["tail_lizard"])
WRITE_FILE(S["feature_human_tail"], features["tail_human"])
WRITE_FILE(S["feature_lizard_snout"], features["snout"])
WRITE_FILE(S["feature_lizard_horns"], features["horns"])
WRITE_FILE(S["feature_human_ears"], features["ears"])
WRITE_FILE(S["feature_lizard_frills"], features["frills"])
WRITE_FILE(S["feature_lizard_spines"], features["spines"])
WRITE_FILE(S["feature_lizard_body_markings"], features["body_markings"])
WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
WRITE_FILE(S["clown_name"], custom_names["clown"])
WRITE_FILE(S["mime_name"], custom_names["mime"])
WRITE_FILE(S["ai_name"] , custom_names["ai"])
WRITE_FILE(S["cyborg_name"], custom_names["cyborg"])
WRITE_FILE(S["religion_name"], custom_names["religion"])
WRITE_FILE(S["deity_name"], custom_names["deity"])
WRITE_FILE(S["prefered_security_department"], prefered_security_department)
WRITE_FILE(S["gender"] , gender)
WRITE_FILE(S["age"] , age)
WRITE_FILE(S["hair_color"] , hair_color)
WRITE_FILE(S["facial_hair_color"] , facial_hair_color)
WRITE_FILE(S["eye_color"] , eye_color)
WRITE_FILE(S["skin_tone"] , skin_tone)
WRITE_FILE(S["hair_style_name"] , hair_style)
WRITE_FILE(S["facial_style_name"] , facial_hair_style)
WRITE_FILE(S["underwear"] , underwear)
WRITE_FILE(S["undershirt"] , undershirt)
WRITE_FILE(S["socks"] , socks)
WRITE_FILE(S["backbag"] , backbag)
WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
WRITE_FILE(S["species"] , pref_species.id)
WRITE_FILE(S["feature_mcolor"] , features["mcolor"])
WRITE_FILE(S["feature_lizard_tail"] , features["tail_lizard"])
WRITE_FILE(S["feature_human_tail"] , features["tail_human"])
WRITE_FILE(S["feature_lizard_snout"] , features["snout"])
WRITE_FILE(S["feature_lizard_horns"] , features["horns"])
WRITE_FILE(S["feature_human_ears"] , features["ears"])
WRITE_FILE(S["feature_lizard_frills"] , features["frills"])
WRITE_FILE(S["feature_lizard_spines"] , features["spines"])
WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"])
WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
WRITE_FILE(S["human_name"] , custom_names["human"])
WRITE_FILE(S["clown_name"] , custom_names["clown"])
WRITE_FILE(S["mime_name"] , custom_names["mime"])
WRITE_FILE(S["ai_name"] , custom_names["ai"])
WRITE_FILE(S["cyborg_name"] , custom_names["cyborg"])
WRITE_FILE(S["religion_name"] , custom_names["religion"])
WRITE_FILE(S["deity_name"] , custom_names["deity"])
WRITE_FILE(S["prefered_security_department"] , prefered_security_department)
//Jobs
WRITE_FILE(S["joblessrole"], joblessrole)
WRITE_FILE(S["job_civilian_high"], job_civilian_high)
WRITE_FILE(S["job_civilian_med"], job_civilian_med)
WRITE_FILE(S["job_civilian_low"], job_civilian_low)
WRITE_FILE(S["job_medsci_high"], job_medsci_high)
WRITE_FILE(S["job_medsci_med"], job_medsci_med)
WRITE_FILE(S["job_medsci_low"], job_medsci_low)
WRITE_FILE(S["job_engsec_high"], job_engsec_high)
WRITE_FILE(S["job_engsec_med"], job_engsec_med)
WRITE_FILE(S["job_engsec_low"], job_engsec_low)
WRITE_FILE(S["joblessrole"] , joblessrole)
WRITE_FILE(S["job_civilian_high"] , job_civilian_high)
WRITE_FILE(S["job_civilian_med"] , job_civilian_med)
WRITE_FILE(S["job_civilian_low"] , job_civilian_low)
WRITE_FILE(S["job_medsci_high"] , job_medsci_high)
WRITE_FILE(S["job_medsci_med"] , job_medsci_med)
WRITE_FILE(S["job_medsci_low"] , job_medsci_low)
WRITE_FILE(S["job_engsec_high"] , job_engsec_high)
WRITE_FILE(S["job_engsec_med"] , job_engsec_med)
WRITE_FILE(S["job_engsec_low"] , job_engsec_low)
//Citadel
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
@@ -571,8 +572,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["feature_has_womb"], features["has_womb"])
//flavor text
WRITE_FILE(S["feature_flavor_text"], features["flavor_text"])
return 1
#undef SAVEFILE_VERSION_MAX
#undef SAVEFILE_VERSION_MIN
+24 -24
View File
@@ -30,7 +30,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_ears)(
usr.client.prefs.chat_toggles ^= CHAT_GHOSTEARS
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Ears", "[usr.client.prefs.chat_toggles & CHAT_GHOSTEARS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_ears/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTEARS
@@ -41,7 +41,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_sight)
usr.client.prefs.chat_toggles ^= CHAT_GHOSTSIGHT
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Sight", "[usr.client.prefs.chat_toggles & CHAT_GHOSTSIGHT ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_sight/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTSIGHT
@@ -52,7 +52,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_whispe
usr.client.prefs.chat_toggles ^= CHAT_GHOSTWHISPER
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) ? "see all whispers in the world" : "only see whispers from nearby mobs"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Whispers", "[usr.client.prefs.chat_toggles & CHAT_GHOSTWHISPER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_whispers/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTWHISPER
@@ -63,7 +63,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_radio)
usr.client.prefs.chat_toggles ^= CHAT_GHOSTRADIO
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO) ? "see radio chatter" : "not see radio chatter"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Radio", "[usr.client.prefs.chat_toggles & CHAT_GHOSTRADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! //social experiment, increase the generation whenever you copypaste this shamelessly GENERATION 1
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_radio/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTRADIO
@@ -74,7 +74,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox, toggle_ghost_pda)()
usr.client.prefs.chat_toggles ^= CHAT_GHOSTPDA
to_chat(usr, "As a ghost, you will now [(usr.client.prefs.chat_toggles & CHAT_GHOSTPDA) ? "see all pda messages in the world" : "only see pda messages from nearby mobs"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost PDA", "[usr.client.prefs.chat_toggles & CHAT_GHOSTPDA ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/chatterbox/toggle_ghost_pda/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_GHOSTPDA
@@ -89,7 +89,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_death
usr.client.prefs.toggles ^= DISABLE_DEATHRATTLE
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "no longer" : "now"] get messages when a sentient mob dies.")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE)]")) //If you are copy-pasting this, maybe you should spend some time reading the comments.
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Deathrattle", "[!(usr.client.prefs.toggles & DISABLE_DEATHRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should spend some time reading the comments.
/datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_deathrattle/Get_checked(client/C)
return !(C.prefs.toggles & DISABLE_DEATHRATTLE)
@@ -100,7 +100,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost/chatterbox/Events, toggle_arriv
usr.client.prefs.toggles ^= DISABLE_ARRIVALRATTLE
to_chat(usr, "You will [(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "no longer" : "now"] get messages when someone joins the station.")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE)]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Arrivalrattle", "[!(usr.client.prefs.toggles & DISABLE_ARRIVALRATTLE) ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, maybe you should rethink where your life went so wrong.
/datum/verbs/menu/Settings/Ghost/chatterbox/Events/toggle_arrivalrattle/Get_checked(client/C)
return !(C.prefs.toggles & DISABLE_ARRIVALRATTLE)
@@ -111,7 +111,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Ghost, togglemidroundantag)()
usr.client.prefs.toggles ^= MIDROUND_ANTAG
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.toggles & MIDROUND_ANTAG) ? "now" : "no longer"] be considered for midround antagonist positions.")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Midround Antag", "[usr.client.prefs.toggles & MIDROUND_ANTAG ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Ghost/togglemidroundantag/Get_checked(client/C)
return C.prefs.toggles & MIDROUND_ANTAG
@@ -128,7 +128,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggletitlemusic)()
else
to_chat(usr, "You will no longer hear music in the game lobby.")
usr.stop_sound_channel(CHANNEL_LOBBYMUSIC)
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Lobby Music", "[usr.client.prefs.toggles & SOUND_LOBBY ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggletitlemusic/Get_checked(client/C)
return C.prefs.toggles & SOUND_LOBBY
@@ -147,7 +147,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, togglemidis)()
var/client/C = usr.client
if(C && C.chatOutput && !C.chatOutput.broken && C.chatOutput.loaded)
C.chatOutput.sendMusic(" ")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Hearing Midis", "[usr.client.prefs.toggles & SOUND_MIDI ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/togglemidis/Get_checked(client/C)
return C.prefs.toggles & SOUND_MIDI
@@ -162,7 +162,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_instruments)()
to_chat(usr, "You will now hear people playing musical instruments.")
else
to_chat(usr, "You will no longer hear musical instruments.")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Instruments", "[usr.client.prefs.toggles & SOUND_INSTRUMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggle_instruments/Get_checked(client/C)
return C.prefs.toggles & SOUND_INSTRUMENTS
@@ -179,7 +179,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, Toggle_Soundscape)()
to_chat(usr, "You will no longer hear ambient sounds.")
usr.stop_sound_channel(CHANNEL_AMBIENCE)
usr.stop_sound_channel(CHANNEL_BUZZ)
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ambience", "[usr.client.prefs.toggles & SOUND_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/Toggle_Soundscape/Get_checked(client/C)
return C.prefs.toggles & SOUND_AMBIENCE
@@ -196,7 +196,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_ship_ambience)()
to_chat(usr, "You will no longer hear ship ambience.")
usr.stop_sound_channel(CHANNEL_BUZZ)
usr.client.ambience_playing = 0
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ship Ambience", "[usr.client.prefs.toggles & SOUND_SHIP_AMBIENCE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, I bet you read this comment expecting to see the same thing :^)
/datum/verbs/menu/Settings/Sound/toggle_ship_ambience/Get_checked(client/C)
return C.prefs.toggles & SOUND_SHIP_AMBIENCE
@@ -208,7 +208,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_announcement_sound)()
usr.client.prefs.toggles ^= SOUND_ANNOUNCEMENTS
to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS) ? "hear announcement sounds" : "no longer hear announcements"].")
usr.client.prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Announcement Sound", "[usr.client.prefs.toggles & SOUND_ANNOUNCEMENTS ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/Sound/toggle_announcement_sound/Get_checked(client/C)
return C.prefs.toggles & SOUND_ANNOUNCEMENTS
@@ -223,7 +223,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
to_chat(usr, "You will now hear prayer sounds.")
else
to_chat(usr, "You will no longer prayer sounds.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS]"))
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Sounds", "[usr.client.prefs.toggles & SOUND_PRAYERS ? "Enabled" : "Disabled"]"))
/datum/verbs/menu/Settings/Sound/toggleprayersounds/Get_checked(client/C)
return C.prefs.toggles & SOUND_PRAYERS
@@ -246,7 +246,7 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings, listen_ooc)()
usr.client.prefs.chat_toggles ^= CHAT_OOC
usr.client.prefs.save_preferences()
to_chat(usr, "You will [(usr.client.prefs.chat_toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel.")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Seeing OOC", "[usr.client.prefs.chat_toggles & CHAT_OOC ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/verbs/menu/Settings/listen_ooc/Get_checked(client/C)
return C.prefs.chat_toggles & CHAT_OOC
@@ -337,7 +337,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= INTENT_STYLE
to_chat(src, "[(prefs.toggles & INTENT_STYLE) ? "Clicking directly on intents selects them." : "Clicking on intents rotates selection clockwise."]")
prefs.save_preferences()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Intent Selection", "[prefs.toggles & INTENT_STYLE ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/verb/toggle_ghost_hud_pref()
set name = "Toggle Ghost HUD"
@@ -349,7 +349,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.save_preferences()
if(isobserver(mob))
mob.hud_used.show_hud()
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud]"))
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost HUD", "[prefs.ghost_hud ? "Enabled" : "Disabled"]"))
/client/verb/toggle_inquisition() // warning: unexpected inquisition
set name = "Toggle Inquisitiveness"
@@ -362,7 +362,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
to_chat(src, "<span class='notice'>You will now examine everything you click on.</span>")
else
to_chat(src, "<span class='notice'>You will no longer examine things you click on.</span>")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost]"))
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Ghost Inquisitiveness", "[prefs.inquisitive_ghost ? "Enabled" : "Disabled"]"))
//Admin Preferences
/client/proc/toggleadminhelpsound()
@@ -374,7 +374,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= SOUND_ADMINHELP
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Adminhelp Sound", "[prefs.toggles & SOUND_ADMINHELP ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleannouncelogin()
set name = "Do/Don't Announce Login"
@@ -385,7 +385,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.toggles ^= ANNOUNCE_LOGIN
prefs.save_preferences()
to_chat(usr, "You will [(prefs.toggles & ANNOUNCE_LOGIN) ? "now" : "no longer"] have an announcement to other admins when you login.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Login Announcement", "[prefs.toggles & ANNOUNCE_LOGIN ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Show/Hide Radio Chatter"
@@ -396,7 +396,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_RADIO
prefs.save_preferences()
to_chat(usr, "You will [(prefs.chat_toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Radio Chatter", "[prefs.chat_toggles & CHAT_RADIO ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadchat()
set name = "Show/Hide Deadchat"
@@ -405,7 +405,7 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_DEAD
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Deadchat Visibility", "[prefs.chat_toggles & CHAT_DEAD ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleprayers()
set name = "Show/Hide Prayers"
@@ -414,4 +414,4 @@ GLOBAL_LIST_INIT(ghost_orbits, list(GHOST_ORBIT_CIRCLE,GHOST_ORBIT_TRIANGLE,GHOS
prefs.chat_toggles ^= CHAT_PRAYER
prefs.save_preferences()
to_chat(src, "You will [(prefs.chat_toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Prayer Visibility", "[prefs.chat_toggles & CHAT_PRAYER ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+1
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@@ -1,3 +1,4 @@
//Ears: currently only used for headsets and earmuffs
/obj/item/clothing/ears
name = "ears"
+5 -5
View File
@@ -4,7 +4,7 @@
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 0
permeability_coefficient = 0.5
permeability_coefficient = 0.05
item_color="yellow"
resistance_flags = NONE
@@ -14,7 +14,7 @@
icon_state = "yellow"
item_state = "ygloves"
siemens_coefficient = 1 //Set to a default of 1, gets overridden in New()
permeability_coefficient = 0.5
permeability_coefficient = 0.05
item_color="yellow"
resistance_flags = NONE
@@ -77,7 +77,7 @@
name = "insulated gloves"
desc = "These gloves will protect the wearer from electric shock."
siemens_coefficient = 0
permeability_coefficient = 0.5
permeability_coefficient = 0.05
resistance_flags = NONE
/obj/item/clothing/gloves/color/rainbow
@@ -148,7 +148,7 @@
item_state = "egloves"
item_color = "captain"
siemens_coefficient = 0
permeability_coefficient = 0.5
permeability_coefficient = 0.05
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
heat_protection = HANDS
@@ -162,7 +162,7 @@
icon_state = "latex"
item_state = "lgloves"
siemens_coefficient = 0.3
permeability_coefficient = 0.1
permeability_coefficient = 0.01
item_color="white"
transfer_prints = TRUE
resistance_flags = NONE
+79 -79
View File
@@ -1,84 +1,84 @@
/obj/item/clothing/head/hardhat
name = "hard hat"
desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
icon_state = "hardhat0_yellow"
item_state = "hardhat0_yellow"
var/brightness_on = 4 //luminosity when on
/obj/item/clothing/head/hardhat
name = "hard hat"
desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight."
icon_state = "hardhat0_yellow"
item_state = "hardhat0_yellow"
var/brightness_on = 4 //luminosity when on
var/on = FALSE
item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite)
armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50)
flags_inv = 0
actions_types = list(/datum/action/item_action/toggle_helmet_light)
resistance_flags = FIRE_PROOF
item_color = "yellow" //Determines used sprites: hardhat[on]_[item_color] and hardhat[on]_[item_color]2 (lying down sprite)
armor = list(melee = 15, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20, fire = 100, acid = 50)
flags_inv = 0
actions_types = list(/datum/action/item_action/toggle_helmet_light)
resistance_flags = FIRE_PROOF
dynamic_hair_suffix = "+generic"
dog_fashion = /datum/dog_fashion/head
/obj/item/clothing/head/hardhat/attack_self(mob/user)
on = !on
icon_state = "hardhat[on]_[item_color]"
item_state = "hardhat[on]_[item_color]"
user.update_inv_head() //so our mob-overlays update
if(on)
turn_on(user)
else
turn_off(user)
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/clothing/head/hardhat/proc/turn_on(mob/user)
set_light(brightness_on)
/obj/item/clothing/head/hardhat/proc/turn_off(mob/user)
set_light(0)
/obj/item/clothing/head/hardhat/orange
icon_state = "hardhat0_orange"
item_state = "hardhat0_orange"
item_color = "orange"
dog_fashion = null
/obj/item/clothing/head/hardhat/red
icon_state = "hardhat0_red"
item_state = "hardhat0_red"
item_color = "red"
dog_fashion = null
name = "firefighter helmet"
dog_fashion = /datum/dog_fashion/head
/obj/item/clothing/head/hardhat/attack_self(mob/user)
on = !on
icon_state = "hardhat[on]_[item_color]"
item_state = "hardhat[on]_[item_color]"
user.update_inv_head() //so our mob-overlays update
if(on)
turn_on(user)
else
turn_off(user)
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/clothing/head/hardhat/proc/turn_on(mob/user)
set_light(brightness_on)
/obj/item/clothing/head/hardhat/proc/turn_off(mob/user)
set_light(0)
/obj/item/clothing/head/hardhat/orange
icon_state = "hardhat0_orange"
item_state = "hardhat0_orange"
item_color = "orange"
dog_fashion = null
/obj/item/clothing/head/hardhat/red
icon_state = "hardhat0_red"
item_state = "hardhat0_red"
item_color = "red"
dog_fashion = null
name = "firefighter helmet"
flags_1 = STOPSPRESSUREDMAGE_1
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
/obj/item/clothing/head/hardhat/white
icon_state = "hardhat0_white"
item_state = "hardhat0_white"
item_color = "white"
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
/obj/item/clothing/head/hardhat/white
icon_state = "hardhat0_white"
item_state = "hardhat0_white"
item_color = "white"
flags_1 = STOPSPRESSUREDMAGE_1
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
dog_fashion = /datum/dog_fashion/head
/obj/item/clothing/head/hardhat/dblue
icon_state = "hardhat0_dblue"
item_state = "hardhat0_dblue"
item_color = "dblue"
dog_fashion = null
/obj/item/clothing/head/hardhat/atmos
icon_state = "hardhat0_atmos"
item_state = "hardhat0_atmos"
item_color = "atmos"
dog_fashion = null
name = "atmospheric technician's firefighting helmet"
desc = "A firefighter's helmet, able to keep the user cool in any situation."
heat_protection = HEAD
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
dog_fashion = /datum/dog_fashion/head
/obj/item/clothing/head/hardhat/dblue
icon_state = "hardhat0_dblue"
item_state = "hardhat0_dblue"
item_color = "dblue"
dog_fashion = null
/obj/item/clothing/head/hardhat/atmos
icon_state = "hardhat0_atmos"
item_state = "hardhat0_atmos"
item_color = "atmos"
dog_fashion = null
name = "atmospheric technician's firefighting helmet"
desc = "A firefighter's helmet, able to keep the user cool in any situation."
flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
heat_protection = HEAD
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
heat_protection = HEAD
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
cold_protection = HEAD
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
+15 -1
View File
@@ -1,5 +1,7 @@
/obj/item/clothing/head/centhat
name = "\improper Centcom hat"
name = "\improper CentCom hat"
icon_state = "centcom"
desc = "It's good to be emperor."
item_state = "that"
@@ -291,6 +293,18 @@
desc = "A simple straw hat."
icon_state = "scarecrow_hat"
/obj/item/clothing/head/lobsterhat
name = "foam lobster head"
desc = "When everything's going to crab, protecting your head is the best choice."
icon_state = "lobster_hat"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
/obj/item/clothing/head/drfreezehat
name = "doctor freeze's wig"
desc = "A cool wig for cool people."
icon_state = "drfreeze_hat"
flags_inv = HIDEHAIR
/obj/item/clothing/head/pharoah
name = "pharoah hat"
desc = "Walk like an Egyptian."
+2 -2
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@@ -14,8 +14,8 @@
L.implant(H, null, 1)
var/obj/item/device/radio/R = H.ears
R.set_frequency(GLOB.CENTCOM_FREQ)
R.freqlock = 1
R.set_frequency(FREQ_CENTCOM)
R.freqlock = TRUE
var/obj/item/card/id/W = H.wear_id
W.registered_name = H.real_name
+6 -6
View File
@@ -102,8 +102,8 @@
var/obj/item/device/radio/R = H.ears
if(R)
R.set_frequency(GLOB.SYND_FREQ)
R.freqlock = 1
R.set_frequency(FREQ_SYNDICATE)
R.freqlock = TRUE
var/obj/item/card/id/W = H.wear_id
if(W)
@@ -257,8 +257,8 @@
W.update_label()
var/obj/item/device/radio/headset/R = H.ears
R.set_frequency(GLOB.CENTCOM_FREQ)
R.freqlock = 1
R.set_frequency(FREQ_CENTCOM)
R.freqlock = TRUE
/datum/outfit/ghost_cultist
name = "Cultist Ghost"
@@ -396,8 +396,8 @@
return
var/obj/item/device/radio/R = H.ears
R.set_frequency(GLOB.CENTCOM_FREQ)
R.freqlock = 1
R.set_frequency(FREQ_CENTCOM)
R.freqlock = TRUE
var/obj/item/implant/mindshield/L = new/obj/item/implant/mindshield(H)//Here you go Deuryn
L.implant(H, null, 1)
+1 -1
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@@ -2,7 +2,7 @@
icon = 'icons/obj/clothing/suits.dmi'
name = "suit"
var/fire_resist = T0C+100
allowed = list(/obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
slot_flags = SLOT_OCLOTHING
var/blood_overlay_type = "suit"
+1 -1
View File
@@ -354,7 +354,7 @@
item_state = "centcom"
w_class = WEIGHT_CLASS_BULKY
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/gun/energy, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
flags_1 = THICKMATERIAL_1
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS
+1 -1
View File
@@ -21,7 +21,7 @@
flags_1 = THICKMATERIAL_1
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
slowdown = 1
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray)
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 80, fire = 30, acid = 100)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
strip_delay = 70
+5 -5
View File
@@ -20,7 +20,7 @@
item_state = "bio_suit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
flags_inv = HIDEJUMPSUIT
allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/disk, /obj/item/stamp, /obj/item/reagent_containers/food/drinks/flask, /obj/item/melee, /obj/item/storage/lockbox/medal, /obj/item/device/assembly/flash/handheld, /obj/item/storage/box/matches, /obj/item/lighter, /obj/item/clothing/mask/cigarette, /obj/item/storage/fancy/cigarettes, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
//Chaplain
/obj/item/clothing/suit/hooded/chaplain_hoodie
@@ -29,7 +29,7 @@
icon_state = "chaplain_hoodie"
item_state = "chaplain_hoodie"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
/obj/item/clothing/head/hooded/chaplain_hood
@@ -46,7 +46,7 @@
item_state = "nun"
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
flags_inv = HIDESHOES|HIDEJUMPSUIT
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
/obj/item/clothing/suit/studentuni
name = "student robe"
@@ -54,7 +54,7 @@
icon_state = "studentuni"
item_state = "studentuni"
body_parts_covered = ARMS|CHEST
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
/obj/item/clothing/suit/witchhunter
name = "witchunter garb"
@@ -62,7 +62,7 @@
icon_state = "witchhunter"
item_state = "witchhunter"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
//Chef
/obj/item/clothing/suit/toggle/chef
+49 -48
View File
@@ -1,48 +1,49 @@
/obj/item/clothing/suit/toggle/labcoat
name = "labcoat"
desc = "A suit that protects against minor chemical spills."
icon_state = "labcoat"
item_state = "labcoat"
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50)
togglename = "buttons"
/obj/item/clothing/suit/toggle/labcoat/cmo
name = "chief medical officer's labcoat"
desc = "Bluer than the standard model."
icon_state = "labcoat_cmo"
item_state = "labcoat_cmo"
/obj/item/clothing/suit/toggle/labcoat/emt
name = "EMT's jacket"
desc = "A dark blue jacket with reflective strips for emergency medical technicians."
icon_state = "labcoat_emt"
item_state = "labcoat_cmo"
/obj/item/clothing/suit/toggle/labcoat/mad
name = "\improper The Mad's labcoat"
desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
icon_state = "labgreen"
item_state = "labgreen"
/obj/item/clothing/suit/toggle/labcoat/genetics
name = "geneticist labcoat"
desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
icon_state = "labcoat_gen"
/obj/item/clothing/suit/toggle/labcoat/chemist
name = "chemist labcoat"
desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
icon_state = "labcoat_chem"
/obj/item/clothing/suit/toggle/labcoat/virologist
name = "virologist labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
icon_state = "labcoat_vir"
/obj/item/clothing/suit/toggle/labcoat/science
name = "scientist labcoat"
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox"
/obj/item/clothing/suit/toggle/labcoat
name = "labcoat"
desc = "A suit that protects against minor chemical spills."
icon_state = "labcoat"
item_state = "labcoat"
blood_overlay_type = "coat"
body_parts_covered = CHEST|ARMS
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/device/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50)
togglename = "buttons"
species_exception = list(/datum/species/golem)
/obj/item/clothing/suit/toggle/labcoat/cmo
name = "chief medical officer's labcoat"
desc = "Bluer than the standard model."
icon_state = "labcoat_cmo"
item_state = "labcoat_cmo"
/obj/item/clothing/suit/toggle/labcoat/emt
name = "EMT's jacket"
desc = "A dark blue jacket with reflective strips for emergency medical technicians."
icon_state = "labcoat_emt"
item_state = "labcoat_cmo"
/obj/item/clothing/suit/toggle/labcoat/mad
name = "\improper The Mad's labcoat"
desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
icon_state = "labgreen"
item_state = "labgreen"
/obj/item/clothing/suit/toggle/labcoat/genetics
name = "geneticist labcoat"
desc = "A suit that protects against minor chemical spills. Has a blue stripe on the shoulder."
icon_state = "labcoat_gen"
/obj/item/clothing/suit/toggle/labcoat/chemist
name = "chemist labcoat"
desc = "A suit that protects against minor chemical spills. Has an orange stripe on the shoulder."
icon_state = "labcoat_chem"
/obj/item/clothing/suit/toggle/labcoat/virologist
name = "virologist labcoat"
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
icon_state = "labcoat_vir"
/obj/item/clothing/suit/toggle/labcoat/science
name = "scientist labcoat"
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox"
+12 -12
View File
@@ -93,7 +93,7 @@
item_state = "syndicate-black-red"
desc = "A plastic replica of the Syndicate space suit. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
w_class = WEIGHT_CLASS_NORMAL
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy)
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
resistance_flags = NONE
@@ -160,7 +160,7 @@
item_state = "w_suit"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
flags_inv = HIDEJUMPSUIT
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
/obj/item/clothing/suit/cardborg
name = "cardborg suit"
@@ -240,7 +240,7 @@
body_parts_covered = CHEST|GROIN|ARMS
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/gun/ballistic/automatic/speargun)
allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/gun/ballistic/automatic/speargun)
hoodtype = /obj/item/clothing/head/hooded/carp_hood
/obj/item/clothing/head/hooded/carp_hood
@@ -355,7 +355,7 @@
desc = "Aviators not included."
icon_state = "bomberjacket"
item_state = "brownjsuit"
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/device/radio)
body_parts_covered = CHEST|GROIN|ARMS
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
@@ -367,7 +367,7 @@
item_state = "hostrench"
resistance_flags = NONE
max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
/obj/item/clothing/suit/jacket/leather/overcoat
name = "leather overcoat"
@@ -397,7 +397,7 @@
desc = "A canvas jacket styled after classical American military garb. Feels sturdy, yet comfortable."
icon_state = "militaryjacket"
item_state = "militaryjacket"
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver, /obj/item/gun/ballistic/revolver/detective, /obj/item/device/radio)
/obj/item/clothing/suit/jacket/letterman
name = "letterman jacket"
@@ -470,7 +470,7 @@
cold_protection = CHEST|GROIN|ARMS
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
/obj/item/clothing/head/hooded/winterhood
name = "winter hood"
@@ -513,7 +513,7 @@
name = "medical winter coat"
icon_state = "coatmedical"
item_state = "coatmedical"
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 0, acid = 45)
hoodtype = /obj/item/clothing/head/hooded/winterhood/medical
@@ -524,7 +524,7 @@
name = "science winter coat"
icon_state = "coatscience"
item_state = "coatscience"
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen)
allowed = list(/obj/item/device/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0, fire = 0, acid = 0)
hoodtype = /obj/item/clothing/head/hooded/winterhood/science
@@ -536,7 +536,7 @@
icon_state = "coatengineer"
item_state = "coatengineer"
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 20, fire = 30, acid = 45)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
hoodtype = /obj/item/clothing/head/hooded/winterhood/engineering
/obj/item/clothing/head/hooded/winterhood/engineering
@@ -555,7 +555,7 @@
name = "hydroponics winter coat"
icon_state = "coathydro"
item_state = "coathydro"
allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
allowed = list(/obj/item/reagent_containers/spray/plantbgone, /obj/item/device/plant_analyzer, /obj/item/seeds, /obj/item/reagent_containers/glass/bottle, /obj/item/cultivator, /obj/item/reagent_containers/spray/pestspray, /obj/item/hatchet, /obj/item/storage/bag/plants, /obj/item/toy, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
hoodtype = /obj/item/clothing/head/hooded/winterhood/hydro
/obj/item/clothing/head/hooded/winterhood/hydro
@@ -574,7 +574,7 @@
name = "mining winter coat"
icon_state = "coatminer"
item_state = "coatminer"
allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
allowed = list(/obj/item/pickaxe, /obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
hoodtype = /obj/item/clothing/head/hooded/winterhood/miner
+3 -3
View File
@@ -18,7 +18,7 @@
gas_transfer_coefficient = 0.9
permeability_coefficient = 0.5
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/extinguisher, /obj/item/crowbar)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/extinguisher, /obj/item/crowbar)
slowdown = 1
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
flags_1 = STOPSPRESSUREDMAGE_1 | THICKMATERIAL_1
@@ -141,7 +141,7 @@
permeability_coefficient = 0.5
flags_1 = THICKMATERIAL_1
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/device/geiger_counter)
allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/device/geiger_counter)
slowdown = 1.5
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 100, fire = 30, acid = 30)
strip_delay = 60
@@ -151,6 +151,6 @@
/obj/item/clothing/suit/radiation/ComponentInitialize()
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
AddComponent(/datum/component/rad_insulation, RAD_NO_INSULATION, TRUE, FALSE)
// Just don't want things to be irradiated inside this
// Except things on the mob aren't even inside the suit so ehhhhhh
+1 -1
View File
@@ -149,7 +149,7 @@
name = "papier-mache robe" // no non-latin characters!
desc = "A robe held together by various bits of clear-tape and paste."
icon_state = "wizard-paper"
item_state = "wizrobe"
item_state = "wizard-paper"
var/robe_charge = TRUE
actions_types = list(/datum/action/item_action/stickmen)
@@ -40,6 +40,7 @@
item_color = "cargo"
body_parts_covered = CHEST|GROIN|ARMS
mutantrace_variation = MUTANTRACE_VARIATION
alt_covers_chest = TRUE
/obj/item/clothing/under/rank/chaplain
@@ -31,4 +31,4 @@
icon_state = "robotics"
item_state = "robotics"
item_color = "robotics"
resistance_flags = NONE
resistance_flags = NONE
@@ -647,6 +647,7 @@
return 0
/obj/item/clothing/under/plasmaman/attackby(obj/item/E, mob/user, params)
..()
if (istype(E, /obj/item/device/extinguisher_refill))
if (extinguishes_left == 5)
to_chat(user, "<span class='notice'>The inbuilt extinguisher is full.</span>")