modules: A to C

This commit is contained in:
deathride58
2018-01-04 00:46:53 -05:00
parent d26a9b23a4
commit 0dbc2241ea
69 changed files with 822 additions and 771 deletions
+23 -7
View File
@@ -21,6 +21,7 @@
var/brute_damage = 0
var/oxy_damage = 0
var/burn_damage = 0
var/datum/disease/disease = null //Do they start with a pre-spawned disease?
var/mob_color //Change the mob's color
var/assignedrole
var/show_flavour = TRUE
@@ -70,6 +71,8 @@
M.gender = mob_gender
if(faction)
M.faction = list(faction)
if(disease)
M.ForceContractDisease(new disease)
if(death)
M.death(1) //Kills the new mob
@@ -259,6 +262,19 @@
///////////Civilians//////////////////////
/obj/effect/mob_spawn/human/corpse/assistant
name = "Assistant"
outfit = /datum/outfit/job/assistant
/obj/effect/mob_spawn/human/corpse/assistant/beesease_infection
disease = /datum/disease/beesease
/obj/effect/mob_spawn/human/corpse/assistant/brainrot_infection
disease = /datum/disease/brainrot
/obj/effect/mob_spawn/human/corpse/assistant/spanishflu_infection
disease = /datum/disease/fluspanish
/obj/effect/mob_spawn/human/cook
name = "Cook"
outfit = /datum/outfit/job/cook
@@ -276,7 +292,7 @@
name = "sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a space doctor!"
flavour_text = "<span class='big bold'>You are a space doctor!</span>"
assignedrole = "Space Doctor"
/obj/effect/mob_spawn/human/doctor/alive/equip(mob/living/carbon/human/H)
@@ -331,7 +347,7 @@
name = "bartender sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a space bartender!"
flavour_text = "<span class='big bold'>You are a space bartender!</span>"
assignedrole = "Space Bartender"
/datum/outfit/spacebartender
@@ -355,7 +371,7 @@
name = "beach bum sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a beach bum!"
flavour_text = "<span class='big bold'>You are a beach bum!</span>"
assignedrole = "Beach Bum"
/datum/outfit/beachbum
@@ -433,7 +449,7 @@
name = "sleeper"
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
flavour_text = "You are a Nanotrasen Commander!"
flavour_text = "<span class='big bold'>You are a Nanotrasen Commander!</span>"
/obj/effect/mob_spawn/human/nanotrasensoldier/alive
death = FALSE
@@ -443,7 +459,7 @@
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
faction = "nanotrasenprivate"
flavour_text = "You are a Nanotrasen Private Security Officer!"
flavour_text = "<span class='big bold'>You are a Nanotrasen Private Security Officer!</span>"
/////////////////Spooky Undead//////////////////////
@@ -459,7 +475,7 @@
roundstart = FALSE
icon = 'icons/effects/blood.dmi'
icon_state = "remains"
flavour_text = "By unknown powers, your skeletal remains have been reanimated! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
flavour_text = "<span class='big bold'>By unknown powers, your skeletal remains have been reanimated!</span><b> Walk this mortal plain and terrorize all living adventurers who dare cross your path.</b>"
assignedrole = "Skeleton"
/obj/effect/mob_spawn/human/zombie
@@ -473,7 +489,7 @@
roundstart = FALSE
icon = 'icons/effects/blood.dmi'
icon_state = "remains"
flavour_text = "By unknown powers, your rotting remains have been resurrected! Walk this mortal plain and terrorize all living adventurers who dare cross your path."
flavour_text = "<span class='big bold'>By unknown powers, your rotting remains have been resurrected!</span><b> Walk this mortal plain and terrorize all living adventurers who dare cross your path.</b>"
/obj/effect/mob_spawn/human/abductor