Merge branch 'master' into cargonia-is-glorious!
@@ -13846,7 +13846,9 @@
|
||||
/area/chapel/office)
|
||||
"aIB" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/bodycontainer/crematorium,
|
||||
/obj/structure/bodycontainer/crematorium{
|
||||
id = "crematoriumChapel"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/chapel/office)
|
||||
"aIC" = (
|
||||
@@ -14271,6 +14273,7 @@
|
||||
"aJG" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/button/crematorium{
|
||||
id = "crematoriumChapel";
|
||||
pixel_x = 25
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
|
||||
@@ -69004,7 +69004,7 @@
|
||||
/area/medical/virology)
|
||||
"cNt" = (
|
||||
/obj/machinery/button/crematorium{
|
||||
id = "cremawheat";
|
||||
id = "crematoriumChapel";
|
||||
pixel_x = -26;
|
||||
req_access_txt = "27"
|
||||
},
|
||||
@@ -77189,6 +77189,7 @@
|
||||
/area/science/circuit)
|
||||
"eFN" = (
|
||||
/obj/structure/bodycontainer/crematorium{
|
||||
id = "crematoriumChapel";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
|
||||
@@ -204,7 +204,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
check_queue()
|
||||
check_maprotate()
|
||||
scripture_states = scripture_unlock_alert(scripture_states)
|
||||
//SSshuttle.autoEnd()
|
||||
SSshuttle.autoEnd()
|
||||
|
||||
if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending)
|
||||
current_state = GAME_STATE_FINISHED
|
||||
|
||||
@@ -234,7 +234,7 @@
|
||||
record.language = holodiskOriginal.record.language
|
||||
to_chat(user, "You copy the record from [holodiskOriginal] to [src] by connecting the ports!")
|
||||
name = holodiskOriginal.name
|
||||
else
|
||||
else
|
||||
to_chat(user, "[holodiskOriginal] has no record on it!")
|
||||
..()
|
||||
|
||||
@@ -324,9 +324,21 @@
|
||||
/datum/preset_holoimage/engineer
|
||||
outfit_type = /datum/outfit/job/engineer/gloved/rig
|
||||
|
||||
/datum/preset_holoimage/researcher
|
||||
outfit_type = /datum/outfit/job/scientist
|
||||
|
||||
/datum/preset_holoimage/captain
|
||||
outfit_type = /datum/outfit/job/captain
|
||||
|
||||
/datum/preset_holoimage/nanotrasenprivatesecurity
|
||||
outfit_type = /datum/outfit/nanotrasensoldiercorpse2
|
||||
|
||||
/datum/preset_holoimage/gorilla
|
||||
nonhuman_mobtype = /mob/living/simple_animal/hostile/gorilla
|
||||
|
||||
/datum/preset_holoimage/corgi
|
||||
nonhuman_mobtype = /mob/living/simple_animal/pet/dog/corgi
|
||||
|
||||
/datum/preset_holoimage/clown
|
||||
outfit_type = /datum/outfit/job/clown
|
||||
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
/datum/weather/snow_storm
|
||||
name = "snow storm"
|
||||
desc = "Harsh snowstorms roam the topside of this arctic planet, burying any area unfortunate enough to be in its path."
|
||||
probability = 90
|
||||
|
||||
telegraph_message = "<span class='warning'>Drifting particles of snow begin to dust the surrounding area..</span>"
|
||||
telegraph_duration = 300
|
||||
telegraph_overlay = "light_snow"
|
||||
|
||||
weather_message = "<span class='userdanger'><i>Harsh winds pick up as dense snow begins to fall from the sky! Seek shelter!</i></span>"
|
||||
weather_overlay = "snow_storm"
|
||||
weather_duration_lower = 600
|
||||
weather_duration_upper = 1500
|
||||
|
||||
end_duration = 100
|
||||
end_message = "<span class='boldannounce'>The snowfall dies down, it should be safe to go outside again.</span>"
|
||||
|
||||
area_type = /area/awaymission/snowdin/outside
|
||||
target_trait = ZTRAIT_AWAY
|
||||
|
||||
immunity_type = "snow"
|
||||
|
||||
|
||||
/datum/weather/snow_storm/weather_act(mob/living/L)
|
||||
L.bodytemperature -=(rand(5,15))
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
new prizeselect(src)
|
||||
|
||||
var/atom/movable/prize = pick(contents)
|
||||
visible_message("<span class='notice'>[src] dispenses a [prize]!</span>", "<span class='notice'>You hear a chime and a clunk.</span>")
|
||||
visible_message("<span class='notice'>[src] dispenses [prize]!</span>", "<span class='notice'>You hear a chime and a clunk.</span>")
|
||||
|
||||
prize.forceMove(get_turf(src))
|
||||
#undef PULSE_MEDAL
|
||||
|
||||
@@ -745,9 +745,9 @@
|
||||
|
||||
/datum/comm_message/New(new_title,new_content,new_possible_answers)
|
||||
..()
|
||||
if(title)
|
||||
if(new_title)
|
||||
title = new_title
|
||||
if(content)
|
||||
if(new_content)
|
||||
content = new_content
|
||||
if(new_possible_answers)
|
||||
possible_answers = new_possible_answers
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
if(defib && defib.cell && defib.cell.charge < defib.cell.maxcharge)
|
||||
use_power(20)
|
||||
defib.cell.give(18) //90% efficiency, slightly better than the cell charger's 87.5%
|
||||
if(isliving(defib.paddles.loc))
|
||||
if(defib && defib.paddles && isliving(defib.paddles.loc))
|
||||
var/mob/living/L = defib.paddles.loc
|
||||
if(!L.Adjacent(src))
|
||||
to_chat(L, "<span class='warning'>[defib]'s paddles overextend and come out of your hands!</span>")
|
||||
|
||||
@@ -62,9 +62,29 @@
|
||||
icon = 'icons/obj/structures.dmi'
|
||||
icon_state = "woodenbarricade"
|
||||
material = WOOD
|
||||
var/drop_amount = 3
|
||||
|
||||
/obj/structure/barricade/wooden/snowed
|
||||
name = "crude plank barricade"
|
||||
desc = "This space is blocked off by a wooden barricade. It seems to be covered in a layer of snow."
|
||||
icon_state = "woodenbarricade-snow"
|
||||
max_integrity = 125
|
||||
|
||||
/obj/structure/barricade/wooden/crude
|
||||
name = "crude plank barricade"
|
||||
desc = "This space is blocked off by a crude assortment of planks."
|
||||
icon_state = "woodenbarricade-old"
|
||||
drop_amount = 1
|
||||
max_integrity = 50
|
||||
proj_pass_rate = 65
|
||||
|
||||
/obj/structure/barricade/wooden/crude/snow
|
||||
desc = "This space is blocked off by a crude assortment of planks. It seems to be covered in a layer of snow."
|
||||
icon_state = "woodenbarricade-snow-old"
|
||||
max_integrity = 75
|
||||
|
||||
/obj/structure/barricade/wooden/make_debris()
|
||||
new /obj/item/stack/sheet/mineral/wood(get_turf(src), 3)
|
||||
new /obj/item/stack/sheet/mineral/wood(get_turf(src), drop_amount)
|
||||
|
||||
|
||||
/obj/structure/barricade/sandbags
|
||||
|
||||
@@ -420,7 +420,6 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
|
||||
/obj/machinery/holopad/proc/clear_holo(mob/living/user)
|
||||
qdel(masters[user]) // Get rid of user's hologram
|
||||
qdel(holorays[user])
|
||||
unset_holo(user)
|
||||
return TRUE
|
||||
|
||||
@@ -429,6 +428,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
if(istype(AI) && AI.current == src)
|
||||
AI.current = null
|
||||
LAZYREMOVE(masters, user) // Discard AI from the list of those who use holopad
|
||||
qdel(holorays[user])
|
||||
LAZYREMOVE(holorays, user)
|
||||
SetLightsAndPower()
|
||||
return TRUE
|
||||
|
||||
@@ -1,30 +1,33 @@
|
||||
/obj/effect/decal/remains
|
||||
name = "remains"
|
||||
gender = PLURAL
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
|
||||
/obj/effect/decal/remains/acid_act()
|
||||
visible_message("<span class='warning'>[src] dissolve[gender==PLURAL?"":"s"] into a puddle of sizzling goop!</span>")
|
||||
playsound(src, 'sound/items/welder.ogg', 150, 1)
|
||||
new /obj/effect/decal/cleanable/greenglow(drop_location())
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/remains/human
|
||||
desc = "They look like human remains. They have a strange aura about them."
|
||||
icon_state = "remains"
|
||||
|
||||
/obj/effect/decal/remains/xeno
|
||||
desc = "They look like the remains of something... alien. They have a strange aura about them."
|
||||
icon_state = "remainsxeno"
|
||||
|
||||
/obj/effect/decal/remains/xeno/larva
|
||||
icon_state = "remainslarva"
|
||||
|
||||
/obj/effect/decal/remains/robot
|
||||
desc = "They look like the remains of something mechanical. They have a strange aura about them."
|
||||
icon = 'icons/mob/robots.dmi'
|
||||
icon_state = "remainsrobot"
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/old
|
||||
name = "dusty robot debris"
|
||||
desc = "Looks like nobody has touched this in a while."
|
||||
/obj/effect/decal/remains
|
||||
name = "remains"
|
||||
gender = PLURAL
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
|
||||
/obj/effect/decal/remains/acid_act()
|
||||
visible_message("<span class='warning'>[src] dissolve[gender==PLURAL?"":"s"] into a puddle of sizzling goop!</span>")
|
||||
playsound(src, 'sound/items/welder.ogg', 150, 1)
|
||||
new /obj/effect/decal/cleanable/greenglow(drop_location())
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/remains/human
|
||||
desc = "They look like human remains. They have a strange aura about them."
|
||||
icon_state = "remains"
|
||||
|
||||
/obj/effect/decal/remains/plasma
|
||||
icon_state = "remainsplasma"
|
||||
|
||||
/obj/effect/decal/remains/xeno
|
||||
desc = "They look like the remains of something... alien. They have a strange aura about them."
|
||||
icon_state = "remainsxeno"
|
||||
|
||||
/obj/effect/decal/remains/xeno/larva
|
||||
icon_state = "remainslarva"
|
||||
|
||||
/obj/effect/decal/remains/robot
|
||||
desc = "They look like the remains of something mechanical. They have a strange aura about them."
|
||||
icon = 'icons/mob/robots.dmi'
|
||||
icon_state = "remainsrobot"
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/old
|
||||
name = "dusty robot debris"
|
||||
desc = "Looks like nobody has touched this in a while."
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
/obj/effect/turf_decal/weather
|
||||
name = "sandy floor"
|
||||
icon_state = "sandyfloor"
|
||||
|
||||
/obj/effect/turf_decal/weather/snow
|
||||
name = "snowy floor"
|
||||
icon_state = "snowyfloor"
|
||||
|
||||
/obj/effect/turf_decal/weather/snow/corner
|
||||
name = "snow corner piece"
|
||||
icon = 'icons/turf/snow.dmi'
|
||||
icon_state = "snow_corner"
|
||||
@@ -0,0 +1,161 @@
|
||||
//Chain link fences
|
||||
//Sprites ported from /VG/
|
||||
|
||||
|
||||
#define CUT_TIME 100
|
||||
#define CLIMB_TIME 150
|
||||
|
||||
#define NO_HOLE 0 //section is intact
|
||||
#define MEDIUM_HOLE 1 //medium hole in the section - can climb through
|
||||
#define LARGE_HOLE 2 //large hole in the section - can walk through
|
||||
#define MAX_HOLE_SIZE LARGE_HOLE
|
||||
|
||||
/obj/structure/fence
|
||||
name = "fence"
|
||||
desc = "A chain link fence. Not as effective as a wall, but generally it keeps people out."
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
|
||||
icon = 'icons/obj/fence.dmi'
|
||||
icon_state = "straight"
|
||||
|
||||
var/cuttable = TRUE
|
||||
var/hole_size= NO_HOLE
|
||||
var/invulnerable = FALSE
|
||||
|
||||
/obj/structure/fence/Initialize()
|
||||
. = ..()
|
||||
|
||||
update_cut_status()
|
||||
|
||||
/obj/structure/fence/examine(mob/user)
|
||||
.=..()
|
||||
|
||||
switch(hole_size)
|
||||
if(MEDIUM_HOLE)
|
||||
user.show_message("There is a large hole in \the [src].")
|
||||
if(LARGE_HOLE)
|
||||
user.show_message("\The [src] has been completely cut through.")
|
||||
|
||||
/obj/structure/fence/end
|
||||
icon_state = "end"
|
||||
cuttable = FALSE
|
||||
|
||||
/obj/structure/fence/corner
|
||||
icon_state = "corner"
|
||||
cuttable = FALSE
|
||||
|
||||
/obj/structure/fence/post
|
||||
icon_state = "post"
|
||||
cuttable = FALSE
|
||||
|
||||
/obj/structure/fence/cut/medium
|
||||
icon_state = "straight_cut2"
|
||||
hole_size = MEDIUM_HOLE
|
||||
|
||||
/obj/structure/fence/cut/large
|
||||
icon_state = "straight_cut3"
|
||||
hole_size = LARGE_HOLE
|
||||
|
||||
/obj/structure/fence/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/wirecutters))
|
||||
if(!cuttable)
|
||||
to_chat(user, "<span class='notice'>This section of the fence can't be cut.</span>")
|
||||
return
|
||||
if(invulnerable)
|
||||
to_chat(user, "<span class='notice'>This fence is too strong to cut through.</span>")
|
||||
return
|
||||
var/current_stage = hole_size
|
||||
if(current_stage >= MAX_HOLE_SIZE)
|
||||
to_chat(user, "<span class='notice'>This fence has too much cut out of it already.</span>")
|
||||
return
|
||||
|
||||
user.visible_message("<span class='danger'>\The [user] starts cutting through \the [src] with \the [W].</span>",\
|
||||
"<span class='danger'>You start cutting through \the [src] with \the [W].</span>")
|
||||
|
||||
if(do_after(user, CUT_TIME*W.toolspeed, target = src))
|
||||
if(current_stage == hole_size)
|
||||
switch(++hole_size)
|
||||
if(MEDIUM_HOLE)
|
||||
visible_message("<span class='notice'>\The [user] cuts into \the [src] some more.</span>")
|
||||
to_chat(user, "<span class='info'>You could probably fit yourself through that hole now. Although climbing through would be much faster if you made it even bigger.</span>")
|
||||
climbable = TRUE
|
||||
if(LARGE_HOLE)
|
||||
visible_message("<span class='notice'>\The [user] completely cuts through \the [src].</span>")
|
||||
to_chat(user, "<span class='info'>The hole in \the [src] is now big enough to walk through.</span>")
|
||||
climbable = FALSE
|
||||
|
||||
update_cut_status()
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/structure/fence/proc/update_cut_status()
|
||||
if(!cuttable)
|
||||
return
|
||||
density = TRUE
|
||||
switch(hole_size)
|
||||
if(NO_HOLE)
|
||||
icon_state = initial(icon_state)
|
||||
if(MEDIUM_HOLE)
|
||||
icon_state = "straight_cut2"
|
||||
if(LARGE_HOLE)
|
||||
icon_state = "straight_cut3"
|
||||
density = FALSE
|
||||
|
||||
//FENCE DOORS
|
||||
|
||||
/obj/structure/fence/door
|
||||
name = "fence door"
|
||||
desc = "Not very useful without a real lock."
|
||||
icon_state = "door_closed"
|
||||
cuttable = FALSE
|
||||
var/open = FALSE
|
||||
|
||||
/obj/structure/fence/door/Initialize()
|
||||
. = ..()
|
||||
|
||||
update_door_status()
|
||||
|
||||
/obj/structure/fence/door/opened
|
||||
icon_state = "door_opened"
|
||||
open = TRUE
|
||||
density = TRUE
|
||||
|
||||
/obj/structure/fence/door/attack_hand(mob/user)
|
||||
if(can_open(user))
|
||||
toggle(user)
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/structure/fence/door/proc/toggle(mob/user)
|
||||
switch(open)
|
||||
if(FALSE)
|
||||
visible_message("<span class='notice'>\The [user] opens \the [src].</span>")
|
||||
open = TRUE
|
||||
if(TRUE)
|
||||
visible_message("<span class='notice'>\The [user] closes \the [src].</span>")
|
||||
open = FALSE
|
||||
|
||||
update_door_status()
|
||||
playsound(src, 'sound/machines/click.ogg', 100, 1)
|
||||
|
||||
/obj/structure/fence/door/proc/update_door_status()
|
||||
switch(open)
|
||||
if(FALSE)
|
||||
density = TRUE
|
||||
icon_state = "door_closed"
|
||||
if(TRUE)
|
||||
density = FALSE
|
||||
icon_state = "door_opened"
|
||||
|
||||
/obj/structure/fence/door/proc/can_open(mob/user)
|
||||
return TRUE
|
||||
|
||||
#undef CUT_TIME
|
||||
#undef CLIMB_TIME
|
||||
|
||||
#undef NO_HOLE
|
||||
#undef SMALL_HOLE
|
||||
#undef MEDIUM_HOLE
|
||||
#undef LARGE_HOLE
|
||||
#undef MAX_HOLE_SIZE
|
||||
@@ -161,3 +161,9 @@
|
||||
name = "shrine"
|
||||
desc = "A shrine dedicated to a deity."
|
||||
icon_state = "shrine"
|
||||
|
||||
/obj/structure/fluff/fokoff_sign
|
||||
name = "crude sign"
|
||||
desc = "A crudely-made sign with the words 'fok of' written in some sort of red paint."
|
||||
icon = 'icons/obj/fluff.dmi'
|
||||
icon_state = "fokof"
|
||||
|
||||
@@ -284,17 +284,42 @@
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow
|
||||
icon_state = "snow"
|
||||
icon_plating = "snow"
|
||||
initial_gas_mix = "TEMP=180"
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
slowdown = 2
|
||||
environment_type = "snow"
|
||||
flags_1 = NONE
|
||||
planetary_atmos = TRUE
|
||||
archdrops = list(/obj/item/stack/sheet/mineral/snow = 5)
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/burn_tile()
|
||||
var/flammened = FALSE
|
||||
if(!flammened)
|
||||
visible_message("<span class='danger'>[src] melts away!.</span>")
|
||||
slowdown = 0
|
||||
flammened = TRUE
|
||||
icon_state = "snow_dug"
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/ice
|
||||
name = "icey snow"
|
||||
desc = "Looks colder."
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
|
||||
initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
|
||||
floor_variance = 0
|
||||
icon_state = "snow-ice"
|
||||
icon_plating = "snow-ice"
|
||||
environment_type = "snow_cavern"
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/ice/burn_tile()
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/airless
|
||||
initial_gas_mix = "TEMP=2.7"
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/temperatre
|
||||
initial_gas_mix = "TEMP=255.37"
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=255.37"
|
||||
|
||||
/turf/open/floor/plating/asteroid/snow/atmosphere
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
planetary_atmos = FALSE
|
||||
|
||||
@@ -122,18 +122,31 @@
|
||||
/turf/open/floor/plating/ironsand/burn_tile()
|
||||
return
|
||||
|
||||
|
||||
/turf/open/floor/plating/ice
|
||||
name = "ice sheet"
|
||||
desc = "A sheet of solid ice. Looks slippery."
|
||||
icon = 'icons/turf/snow.dmi'
|
||||
icon_state = "ice"
|
||||
icon = 'icons/turf/floors/ice_turf.dmi'
|
||||
icon_state = "unsmooth"
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
temperature = 180
|
||||
planetary_atmos = TRUE
|
||||
baseturfs = /turf/open/floor/plating/ice
|
||||
slowdown = 1
|
||||
wet = TURF_WET_PERMAFROST
|
||||
attachment_holes = FALSE
|
||||
|
||||
/turf/open/floor/plating/ice/HandleWet()
|
||||
if(wet == TURF_WET_ICE)
|
||||
return
|
||||
..()
|
||||
MakeSlippery(TURF_WET_ICE) //rewet after ..() clears out lube/ice etc.
|
||||
|
||||
/turf/open/floor/plating/ice/smooth
|
||||
icon_state = "smooth"
|
||||
smooth = SMOOTH_MORE | SMOOTH_BORDER
|
||||
canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice)
|
||||
/turf/open/floor/plating/ice/colder
|
||||
|
||||
/turf/open/floor/plating/ice/colder
|
||||
temperature = 140
|
||||
|
||||
@@ -149,11 +162,23 @@
|
||||
|
||||
/turf/open/floor/plating/snowed
|
||||
name = "snowed-over plating"
|
||||
desc = "A section of plating covered in a light layer of snow."
|
||||
desc = "A section of heated plating, helps keep the snow from stacking up too high."
|
||||
icon = 'icons/turf/snow.dmi'
|
||||
icon_state = "snowplating"
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
temperature = 180
|
||||
attachment_holes = FALSE
|
||||
planetary_atmos = TRUE
|
||||
|
||||
/turf/open/floor/plating/snowed/cavern
|
||||
initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
|
||||
|
||||
/turf/open/floor/plating/snowed/smoothed
|
||||
smooth = SMOOTH_MORE | SMOOTH_BORDER
|
||||
canSmoothWith = list(/turf/open/floor/plating/snowed/smoothed, /turf/open/floor/plating/snowed)
|
||||
planetary_atmos = TRUE
|
||||
icon = 'icons/turf/floors/snow_turf.dmi'
|
||||
icon_state = "smooth"
|
||||
|
||||
/turf/open/floor/plating/snowed/colder
|
||||
temperature = 140
|
||||
|
||||
@@ -237,6 +237,15 @@
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
/turf/closed/mineral/iron/ice
|
||||
environment_type = "snow_cavern"
|
||||
icon_state = "icerock_iron"
|
||||
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
turf_type = /turf/open/floor/plating/asteroid/snow/ice
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
defer_change = TRUE
|
||||
|
||||
|
||||
/turf/closed/mineral/uranium
|
||||
mineralType = /obj/item/ore/uranium
|
||||
@@ -265,6 +274,15 @@
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
/turf/closed/mineral/diamond/ice
|
||||
environment_type = "snow_cavern"
|
||||
icon_state = "icerock_diamond"
|
||||
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
turf_type = /turf/open/floor/plating/asteroid/snow/ice
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
defer_change = TRUE
|
||||
|
||||
|
||||
/turf/closed/mineral/gold
|
||||
mineralType = /obj/item/ore/gold
|
||||
@@ -321,6 +339,16 @@
|
||||
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
|
||||
defer_change = 1
|
||||
|
||||
/turf/closed/mineral/plasma/ice
|
||||
environment_type = "snow_cavern"
|
||||
icon_state = "icerock_plasma"
|
||||
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
turf_type = /turf/open/floor/plating/asteroid/snow/ice
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
defer_change = TRUE
|
||||
|
||||
|
||||
|
||||
/turf/closed/mineral/bananium
|
||||
mineralType = /obj/item/ore/bananium
|
||||
@@ -370,6 +398,29 @@
|
||||
turf_type = /turf/open/floor/plating/ashplanet/rocky
|
||||
defer_change = 1
|
||||
|
||||
/turf/closed/mineral/snowmountain
|
||||
name = "snowy mountainside"
|
||||
icon = 'icons/turf/mining.dmi'
|
||||
smooth_icon = 'icons/turf/walls/mountain_wall.dmi'
|
||||
icon_state = "mountainrock"
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith = list (/turf/closed)
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
environment_type = "snow"
|
||||
turf_type = /turf/open/floor/plating/asteroid/snow
|
||||
defer_change = TRUE
|
||||
|
||||
/turf/closed/mineral/snowmountain/cavern
|
||||
name = "ice cavern rock"
|
||||
icon = 'icons/turf/mining.dmi'
|
||||
smooth_icon = 'icons/turf/walls/icerock_wall.dmi'
|
||||
icon_state = "icerock"
|
||||
smooth = SMOOTH_MORE|SMOOTH_BORDER
|
||||
canSmoothWith = list (/turf/closed)
|
||||
baseturfs = /turf/open/floor/plating/asteroid/snow/ice
|
||||
environment_type = "snow_cavern"
|
||||
turf_type = /turf/open/floor/plating/asteroid/snow/ice
|
||||
|
||||
//GIBTONITE
|
||||
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
result += printplayer(abductor_mind)
|
||||
result += printobjectives(abductor_mind)
|
||||
|
||||
return result.Join("<br>")
|
||||
return "<div class='panel redborder'>[result.Join("<br>")]</div>"
|
||||
|
||||
/datum/antagonist/abductee
|
||||
name = "Abductee"
|
||||
|
||||
@@ -264,8 +264,8 @@
|
||||
/obj/item/organ/heart/gland/egg/activate()
|
||||
to_chat(owner, "<span class='boldannounce'>You lay an egg!</span>")
|
||||
var/obj/item/reagent_containers/food/snacks/egg/egg = new(owner.drop_location())
|
||||
egg.reagents.add_reagent("sacid",20)
|
||||
egg.desc += " It smells bad."
|
||||
egg.reagents.add_reagent(get_random_reagent_id(), 15)
|
||||
egg.desc += " It looks weird..."
|
||||
|
||||
/obj/item/organ/heart/gland/electric
|
||||
cooldown_low = 800
|
||||
|
||||
@@ -1,116 +1,459 @@
|
||||
//Snow Valley Areas//--
|
||||
|
||||
/area/awaymission/snowdin
|
||||
name = "Snowdin Tundra Plains"
|
||||
name = "Snowdin"
|
||||
icon_state = "awaycontent1"
|
||||
requires_power = FALSE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
|
||||
/area/awaymission/snowdin/outside
|
||||
name = "Snowdin Tundra Plains"
|
||||
icon_state = "awaycontent25"
|
||||
|
||||
/area/awaymission/snowdin/post
|
||||
name = "Snowdin Outpost"
|
||||
requires_power = TRUE
|
||||
icon_state = "awaycontent2"
|
||||
requires_power = TRUE
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowdin/post/medbay
|
||||
name = "Snowdin Outpost - Medbay"
|
||||
icon_state = "awaycontent3"
|
||||
|
||||
/area/awaymission/snowdin/post/secpost
|
||||
name = "Snowdin Outpost - Security Checkpoint"
|
||||
icon_state = "awaycontent4"
|
||||
|
||||
/area/awaymission/snowdin/post/hydro
|
||||
name = "Snowdin Outpost - Hydroponics"
|
||||
icon_state = "awaycontent5"
|
||||
|
||||
/area/awaymission/snowdin/post/messhall
|
||||
name = "Snowdin Outpost - Mess Hall"
|
||||
icon_state = "awaycontent6"
|
||||
|
||||
/area/awaymission/snowdin/post/gateway
|
||||
name = "Snowdin Outpost - Gateway"
|
||||
icon_state = "awaycontent7"
|
||||
|
||||
/area/awaymission/snowdin/post/dorm
|
||||
name = "Snowdin Outpost - Dorms"
|
||||
icon_state = "awaycontent8"
|
||||
|
||||
/area/awaymission/snowdin/post/kitchen
|
||||
name = "Snowdin Outpost - Kitchen"
|
||||
icon_state = "awaycontent9"
|
||||
|
||||
/area/awaymission/snowdin/post/engineering
|
||||
name = "Snowdin Outpost - Engineering"
|
||||
icon_state = "awaycontent10"
|
||||
|
||||
/area/awaymission/snowdin/post/custodials
|
||||
name = "Snowdin Outpost - Custodials"
|
||||
icon_state = "awaycontent11"
|
||||
|
||||
/area/awaymission/snowdin/post/research
|
||||
name = "Snowdin Outpost - Research Area"
|
||||
icon_state = "awaycontent12"
|
||||
|
||||
/area/awaymission/snowdin/post/garage
|
||||
name = "Snowdin Outpost - Garage"
|
||||
icon_state = "awaycontent13"
|
||||
|
||||
/area/awaymission/snowdin/post/minipost
|
||||
name = "Snowdin Outpost - Recon Post"
|
||||
icon_state = "awaycontent19"
|
||||
|
||||
/area/awaymission/snowdin/post/mining_main
|
||||
name = "Snowdin Outpost - Mining Post"
|
||||
icon_state = "awaycontent21"
|
||||
|
||||
/area/awaymission/snowdin/post/mining_main/mechbay
|
||||
name = "Snowdin Outpost - Mining Post Mechbay"
|
||||
icon_state = "awaycontent25"
|
||||
|
||||
/area/awaymission/snowdin/post/mining_main/robotics
|
||||
name = "Snowdin Outpost - Mining Post Robotics"
|
||||
icon_state = "awaycontent26"
|
||||
|
||||
/area/awaymission/snowdin/post/cavern1
|
||||
name = "Snowdin Outpost - Cavern Outpost 1"
|
||||
icon_state = "awaycontent27"
|
||||
|
||||
/area/awaymission/snowdin/post/cavern2
|
||||
name = "Snowdin Outpost - Cavern Outpost 2"
|
||||
icon_state = "awaycontent28"
|
||||
|
||||
/area/awaymission/snowdin/post/mining_dock
|
||||
name = "Snowdin Outpost - Underground Mine Post"
|
||||
icon_state = "awaycontent22"
|
||||
|
||||
/area/awaymission/snowdin/post/broken_shuttle
|
||||
name = "Snowdin Outpost - Broken Transist Shuttle"
|
||||
icon_state = "awaycontent20"
|
||||
requires_power = FALSE
|
||||
|
||||
/area/awaymission/snowdin/igloo
|
||||
name = "Snowdin Igloos"
|
||||
icon_state = "awaycontent3"
|
||||
icon_state = "awaycontent14"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
|
||||
/area/awaymission/snowdin/cave
|
||||
name = "Snowdin Caves"
|
||||
icon_state = "awaycontent4"
|
||||
icon_state = "awaycontent15"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
|
||||
/area/awaymission/snowdin/cave/cavern
|
||||
name = "Snowdin Depths"
|
||||
icon_state = "awaycontent23"
|
||||
|
||||
/area/awaymission/snowdin/cave/mountain
|
||||
name = "Snowdin Mountains"
|
||||
icon_state = "awaycontent24"
|
||||
|
||||
|
||||
/area/awaymission/snowdin/base
|
||||
name = "Snowdin Main Base"
|
||||
icon_state = "awaycontent5"
|
||||
icon_state = "awaycontent16"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
requires_power = TRUE
|
||||
|
||||
/area/awaymission/snowdin/dungeon1
|
||||
name = "Snowdin Depths"
|
||||
icon_state = "awaycontent6"
|
||||
icon_state = "awaycontent17"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowdin/sekret
|
||||
name = "Snowdin Operations"
|
||||
icon_state = "awaycontent7"
|
||||
icon_state = "awaycontent18"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
|
||||
requires_power = TRUE
|
||||
|
||||
/area/shuttle/snowdin/elevator1
|
||||
name = "Excavation Elevator"
|
||||
|
||||
/area/shuttle/snowdin/elevator2
|
||||
name = "Mining Elevator"
|
||||
|
||||
//shuttle console for elevators//
|
||||
|
||||
/obj/machinery/computer/shuttle/snowdin/mining
|
||||
name = "shuttle console"
|
||||
desc = "A shuttle control computer."
|
||||
icon_screen = "shuttle"
|
||||
icon_keyboard = "tech_key"
|
||||
light_color = LIGHT_COLOR_CYAN
|
||||
shuttleId = "snowdin_mining"
|
||||
possible_destinations = "snowdin_mining_top;snowdin_mining_down"
|
||||
|
||||
|
||||
//liquid plasma!!!!!!//
|
||||
|
||||
/turf/open/lava/plasma
|
||||
name = "liquid plasma"
|
||||
desc = "A flowing stream of chilled liquid plasma. You probably shouldn't get in."
|
||||
icon_state = "liquidplasma"
|
||||
initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
|
||||
baseturfs = /turf/open/lava/plasma
|
||||
slowdown = 2
|
||||
|
||||
light_range = 3
|
||||
light_power = 0.75
|
||||
light_color = LIGHT_COLOR_PURPLE
|
||||
|
||||
/turf/open/lava/plasma/attackby(obj/item/I, mob/user, params)
|
||||
var/obj/item/reagent_containers/glass/C = I
|
||||
if(C.reagents.total_volume >= C.volume)
|
||||
to_chat(user, "<span class='danger'>[C] is full.</span>")
|
||||
return
|
||||
C.reagents.add_reagent("plasma", rand(5, 10))
|
||||
user.visible_message("[user] scoops some plasma from the [src] with \the [C].", "<span class='notice'>You scoop out some plasma from the [src] using \the [C].</span>")
|
||||
|
||||
/turf/open/lava/plasma/burn_stuff(AM)
|
||||
. = 0
|
||||
|
||||
if(is_safe())
|
||||
return FALSE
|
||||
|
||||
var/thing_to_check = src
|
||||
if (AM)
|
||||
thing_to_check = list(AM)
|
||||
for(var/thing in thing_to_check)
|
||||
if(isobj(thing))
|
||||
var/obj/O = thing
|
||||
if((O.resistance_flags & (FREEZE_PROOF)) || O.throwing)
|
||||
continue
|
||||
|
||||
else if (isliving(thing))
|
||||
. = 1
|
||||
var/mob/living/L = thing
|
||||
if(L.movement_type & FLYING)
|
||||
continue //YOU'RE FLYING OVER IT
|
||||
if("snow" in L.weather_immunities)
|
||||
continue
|
||||
|
||||
var/buckle_check = L.buckling
|
||||
if(!buckle_check)
|
||||
buckle_check = L.buckled
|
||||
if(isobj(buckle_check))
|
||||
var/obj/O = buckle_check
|
||||
if(O.resistance_flags & FREEZE_PROOF)
|
||||
continue
|
||||
|
||||
else if(isliving(buckle_check))
|
||||
var/mob/living/live = buckle_check
|
||||
if("snow" in live.weather_immunities)
|
||||
continue
|
||||
|
||||
L.adjustFireLoss(2)
|
||||
if(L)
|
||||
L.adjust_fire_stacks(20) //dipping into a stream of plasma would probably make you more flammable than usual
|
||||
L.bodytemperature -=(rand(50,65)) //its cold, man
|
||||
if(ishuman(L))//are they a carbon?
|
||||
var/list/plasma_parts = list()//a list of the organic parts to be turned into plasma limbs
|
||||
var/list/robo_parts = list()//keep a reference of robotic parts so we know if we can turn them into a plasmaman
|
||||
var/mob/living/carbon/human/PP = L
|
||||
if(istype(PP.dna.species, /datum/species/plasmaman || /datum/species/android || /datum/species/synth)) //ignore plasmamen/robotic species
|
||||
return
|
||||
|
||||
for(var/BP in PP.bodyparts)
|
||||
var/obj/item/bodypart/NN = BP
|
||||
if(NN.status == BODYPART_ORGANIC && NN.species_id != "plasmaman") //getting every organic, non-plasmaman limb (augments/androids are immune to this)
|
||||
plasma_parts += NN
|
||||
if(NN.status == BODYPART_ROBOTIC)
|
||||
robo_parts += NN
|
||||
|
||||
if(prob(35)) //checking if the delay is over & if the victim actually has any parts to nom
|
||||
PP.adjustToxLoss(15)
|
||||
PP.adjustFireLoss(25)
|
||||
if(plasma_parts.len)
|
||||
var/obj/item/bodypart/NB = pick(plasma_parts) //using the above-mentioned list to get a choice of limbs for dismember() to use
|
||||
PP.emote("scream")
|
||||
NB.species_id = "plasmaman"//change the species_id of the limb to that of a plasmaman
|
||||
NB.no_update = TRUE
|
||||
NB.change_bodypart_status()
|
||||
PP.visible_message("<span class='warning'>[L] screams in pain as their [NB] melts down to the bone!</span>", \
|
||||
"<span class='userdanger'>You scream out in pain as your [NB] melts down to the bone, leaving an eerie plasma-like glow where flesh used to be!</span>")
|
||||
if(!plasma_parts.len && !robo_parts.len) //a person with no potential organic limbs left AND no robotic limbs, time to turn them into a plasmaman
|
||||
PP.IgniteMob()
|
||||
PP.set_species(/datum/species/plasmaman)
|
||||
PP.visible_message("<span class='warning'>[L] bursts into a brilliant purple flame as their entire body is that of a skeleton!</span>", \
|
||||
"<span class='userdanger'>Your senses numb as all of your remaining flesh is turned into a purple slurry, sloshing off your body and leaving only your bones to show in a vibrant purple!</span>")
|
||||
|
||||
|
||||
/obj/vehicle/ridden/lavaboat/plasma
|
||||
name = "plasma boat"
|
||||
desc = "A boat used for traversing the streams of plasma without turning into an icecube."
|
||||
icon_state = "goliath_boat"
|
||||
icon = 'icons/obj/lavaland/dragonboat.dmi'
|
||||
resistance_flags = FREEZE_PROOF
|
||||
can_buckle = TRUE
|
||||
/////////// papers
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/snowdingatewaynotice
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/foreshadowing
|
||||
name = "scribbled note"
|
||||
info = {"The gateway has been inactive for months, engineers think it's due to the recent drop in tempature fucking with the
|
||||
circuitry or something. Without a constant supply of resources from Central Command, our stock is getting awfully low. Some of the security members have taken to
|
||||
using the sparse rifle ammo left to hunting some of the wildlife to try and keep our food supply from emptying. God forbid if the heating goes out, I don't want to
|
||||
die as a fucking popsicle down here."}
|
||||
info = {"Somnethings gone VERY wrong here. Jouslen has been mumbling about some weird shit in his cabin during the night and he seems always tired when we're working. I tried to confront him about it and he blew up on me,
|
||||
telling me to mind my own business. I reported him to the officer, said he'd look into it. We only got another 2 months here before we're pulled for another assignment, so this shit can't go any quicker.."}
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/misc1
|
||||
name = "Mission Prologue"
|
||||
info = {"Holy shit, what a rush! Those Nanotrasen bastards didn't even know what hit 'em! All five of us dropped in right on the captain, didn't even have time to yell! We were in and out with that disk in mere minutes!
|
||||
Crew didn't even know what was happening till the delta alert went down and by then were were already gone. We got a case to drink on the way home to celebrate, fuckin' job well done!"}
|
||||
Crew didn't even know what was happening till the delta alert went down and by then we were already gone. We got a case to drink on the way home to celebrate, fuckin' job well done!"}
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/keys
|
||||
/obj/item/paper/crumpled/ruins/snowdin/dontdeadopeninside
|
||||
name = "scribbled note"
|
||||
info = {"As a notice for anyone looking to borrow an ATV, some asshat lost the key set for all the vehicles. Nobody has yet to actually come forward about the potential where-abouts, either due to embarrassment or fear of
|
||||
reprecussions. I hope they enjoy walking through that shit snow during the next shipment because I sure as hell ain't."}
|
||||
info = {"If you're reading this: GET OUT! The mining go on here has unearthed something that was once-trapped by the layers of ice on this hell-hole. The overseer and Jouslen have gone missing. The officer is
|
||||
keeping the rest of us on lockdown and I swear to god I keep hearing strange noises outside the walls at night. The gateway link has gone dead and without a supply of resources from Central, we're left
|
||||
for dead here. We haven't heard anything back from the mining squad either, so I can only assume whatever the fuck they unearthed got them first before coming for us. I don't want to die here.."}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/saw_usage
|
||||
name = "SAW Usage"
|
||||
info = "YOU SEEN IVAN, WHEN YOU HOLD SAAW LIKE PEESTOL, YOU STRONGER THAN RECOIL FOR FEAR OF HITTING FACE!"
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/log
|
||||
name = "Activity Log"
|
||||
info = {"<b><center>ACTIVITY LOG</b></center><br><br><b>June 3rd</b><br>We've moved to the main base in the valley finally, apparently establishing a listening system on a planet
|
||||
that never stops fucking snowing is a great idea. There's a few outposts further south we'll be supplying from the main gateway. The summer months are enough already, I can only imagine how bad it'll be during winter.<br><br><b>August 23rd</b><br>
|
||||
The colder months are finally hitting, some of the machinery seems to be having trouble starting up sometimes. Central sent some portable heaters to help keep the airlocks from
|
||||
freezing shut along with a couple storage crates with supplies. Nothing on the radio so far, what the hell do they even expect to hear down here, anyway?<br><br><b>September 15th</b>
|
||||
<br>Another supply shipment through the gateway, they've sent some heavier sets of clothes for the coming winter months. Central said they might encounter issues with shipments
|
||||
during December to Feburary, so we should try to be frugal with the next shipment.<br><br><b>November 20th</b><br>Final shipment from Central for the next few months. Going outside
|
||||
for more than 10-15 minutes without losing feeling in your fingers is difficult. We've finally gotten a signal on the radio, it's mostly some weird static though. One of the researchers is trying to decypher it.
|
||||
<br><br><b>December 10th</b><br>Signal has gotten much stronger, it almost seems like it's coming from under us according to what the researcher managed to decypher. We're waiting from the go from Central before investigating.<br><br>
|
||||
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/research_feed
|
||||
name = "Research Feed"
|
||||
info = {"<i>A page full of graphs and other detailed infomation on the seismic activity of the surrounding area.</i>"}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/log2
|
||||
name = "Activity Log"
|
||||
info = {"<b><center>ACTIVITY LOG</b></center><br><br><b>June 14th</b><br>Movement to the second post is finally done. We're located on the southernmost area of the valley with a similar objective as the northern post.
|
||||
There are two mid-way stops on the eastern and western sides of the valley so movement in between bases isn't horrible. Not too big of a fan of relying on the northern base for
|
||||
equal supply distribution, though.<br><br><b>August 27h</b><br>First shipment arrived finally, about 4 days after the gateway shipped. Insulation on these buildings is awful, thank god for the spare heaters at least.<br><br>
|
||||
<b>September 20th</b><br>Another shipment arrival, standard shit. Our radios have been picking up a weird signal during the nights recently, we've sent the transcripts over to the northern
|
||||
base to be decyphered. Probably some drunk russians or something equally stupid.<br><br><b>November 24th</b><br>We've lost communications with the northern base after recieving the last
|
||||
shipment of supplies. The snow has really kicked up recently, shits almost like a constant blizzard right now. Maybe it'll drop down soon so we can get a word in.<br><br>
|
||||
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
|
||||
//profile of each of the old crewmembers for the outpost
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/overseer
|
||||
name = "Personnel Record AOP#01"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Caleb Reed<br><b>Age:</b>38<br><b>Gender:</b>Male<br><b>On-Site Profession:</b>Outpost Overseer<br><br><center><b>Infomation</b></center><br><center>Caleb Reed lead several expeditions
|
||||
among uncharted planets in search of plasma for Nanotrasen, scouring from hot savanas to freezing arctics. Track record is fairly clean with only incidient including the loss of two researchers during the
|
||||
expedition of <b>_______</b>, where mis-used of explosive ordinance for tunneling causes a cave-in."}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/sec1
|
||||
name = "Personnel Record AOP#02"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>James Reed<br><b>Age:</b>43<br><b>Gender:</b>Male<br><b>On-Site Profession:</b>Outpost Security<br><br><center><b>Infomation</b></center><br><center>James Reed has been a part
|
||||
of Nanotrasen's security force for over 20 years, first joining in 22XX. A clean record and unwavering loyalty to the corperation through numerous deployments to various sites makes him a valuable asset to Natotrasen
|
||||
when it comes to keeping the peace while prioritizing Nanotrasen privacy matters. "}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/hydro1
|
||||
name = "Personnel Record AOP#03"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Katherine Esterdeen<br><b>Age:</b>27<br><b>Gender:</b>Female<br><b>On-Site Profession:</b>Outpost Botanist<br><br><center><b>Infomation</b></center><br><center>Katherine Esterdeen is a recent
|
||||
graduate with a major in Botany and a PH.D in Ecology. Having a clean record and eager to work, Esterdeen seems to be the right fit for maintaining plants in the middle of nowhere."}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/engi1
|
||||
name = "Personnel Record AOP#04"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Rachel Migro<br><b>Age:</b>35<br><b>Gender:</b>Female<br><b>On-Site Profession:</b>Outpost Engineer<br><br><center><b>Infomation</b></center><br><center>Recently certified to be a full-time Journeyman, Rachel has
|
||||
been assigned various construction projects in the past 5 years. Competent and has no past infractions, should be of little concern."}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/research1
|
||||
name = "Personnel Record AOP#05"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Jacob Ullman<br><b>Age:</b>27<br><b>Gender:</b>Male<br><b>On-Site Profession:</b>Outpost Researcher<br><br><center><b>Infomation</b></center><br><center>"}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/research2
|
||||
name = "Personnel Record AOP#06"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Elizabeth Queef<br><b>Age:</b>28<br><b>Gender:</b>Female<br><b>On-Site Profession:</b>Outpost Researcher<br><br><center><b>Infomation</b></center><br><center>"}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/profile/research3
|
||||
name = "Personnel Record AOP#07"
|
||||
info = {"<b><center>Personnel Log</b></center><br><br><b>Name:</b>Jouslen McGee<br><b>Age:</b>38<br><b>Gender:</b>Male<br><b>On-Site Profession:</b>Outpost Researcher<br><br><center><b>Infomation</b></center><br><center>"}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/secnotice
|
||||
name = "Security Notice"
|
||||
info = {"You have been assigned a position on a listening outpost. Here you'll be watching over several crewmembers assigned to watching signals of the general area.
|
||||
As not much is expected in terms of issues, we've only assigned one guard per outpost. Crewmembers are expected to keep to their regulated work schedules and may be
|
||||
disciplined properly if found slacking. Food hoarding is heavily discouraged as all outposts will be sharing from the same shipment every 2-3 months. Hoarding of supplies
|
||||
should be punished severely as to prevent future incidients. Mutiny and/or rioting should be reported to Central and dealt with swiftly. You're here to secure and protect
|
||||
Nanotrasen assets, not be a police officer. Do what you must, but make sure it's not messy."}
|
||||
info = {"YOu have been assigned to this Arctic Post with intention of protecting Nanotrasen assets and ensuring vital infomation is kept secure while the stationed crew obeys protocal. The picked
|
||||
staff for this post have been pre-screened with no prior incidients on record, but incase of an issue you have been given a single holding cell and instructions to contact Central to terminate the
|
||||
offending crewmember."}
|
||||
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/syndienotice
|
||||
/obj/item/paper/fluff/awaymissions/snowdin/mining
|
||||
name = "Assignment Notice"
|
||||
info = {"You've been assigned as an agent to listen in on Nanotrasen activities from passing ships and nearby stations. The outpost you've been assigned to is under lays of solid
|
||||
ice and we've supplied you with a scrambler to help avoid Nanotrasen discovery, as they've recently built a listening post of their own aboveground. Get aquainted with your new
|
||||
crewmates, because you're gonna be here for awhile. Enjoy the free syndicakes."}
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/syndielava
|
||||
name = "scribbled note"
|
||||
info = {"Some cracks in the ice nearby have exposed some sort of hidden magma stream under all this shit ice. I don't know whats worse at this point honestly; freezing to death or
|
||||
burning alive."}
|
||||
info = {"This cold-ass planet is the new-age equivilant of striking gold. Huge deposits of plasma and literal streams of plasma run through the caverns under all this ice and we're here to mine it all.\
|
||||
Nanotrasen pays by the pound, so get minin' boys!"}
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/lootstructures
|
||||
name = "scribbled note"
|
||||
info = {"From what we've seen so far, theres a ton of iced-over ruins down here in the caves. We sent a few men out to check things out and they never came back, so we decided to
|
||||
border up majority of the ruins. We've heard some weird shit coming out of these caves and I'm not gonna find out the hard way myself."}
|
||||
info = {"There's some ruins scattered along the cavern, their walls seem to be made of some sort of super-condensned mixture of ice and snow. We've already barricaded up the ones we've found so far,
|
||||
since we keep hearing some strange noises from inside. Besides, what sort of fool would wrecklessly run into ancient ruins full of monsters for some old gear, anyway?"}
|
||||
|
||||
/obj/item/paper/crumpled/ruins/snowdin/shovel
|
||||
name = "shoveling duties"
|
||||
info = {"Snow piles up bad here all-year round, even worse during the winter months. Keeping a constant rotation of shoveling that shit out of the way of the airlocks and keeping the paths decently clear
|
||||
is a good step towards not getting stuck walking through knee-deep snow."}
|
||||
|
||||
//holo disk recording//--
|
||||
|
||||
/obj/item/disk/holodisk/snowdin/weregettingpaidright
|
||||
name = "Conversation #AOP#23"
|
||||
preset_image_type = /datum/preset_holoimage/researcher
|
||||
preset_record_text = {"
|
||||
NAME Jacob Ullman
|
||||
DELAY 10
|
||||
SAY Have you gotten anything interesting on the scanners yet? The deep-drilling from the plasma is making it difficult to get anything that isn't useless noise.
|
||||
DELAY 45
|
||||
NAME Elizabeth Queef
|
||||
DELAY 10
|
||||
SAY Nah. I've been feeding the AI the results for the past 2 weeks to sift through the garbage and haven't seen anything out of the usual, at least whatever Nanotrasen is looking for.
|
||||
DELAY 45
|
||||
NAME Jacob Ullman
|
||||
DELAY 10
|
||||
SAY Figured as much. Dunno what Nanotrasen expects to find out here past the plasma. At least we're getting paid to fuck around for a couple months while the AI does the hard work.
|
||||
DELAY 45
|
||||
NAME Elizabeth Queef
|
||||
DELAY 10
|
||||
SAY . . .
|
||||
DELAY 10
|
||||
SAY ..We're getting paid?
|
||||
DELAY 20
|
||||
NAME Jacob Ullman
|
||||
DELAY 10
|
||||
SAY ..We are getting paid, aren't we..?
|
||||
DELAY 15
|
||||
PRESET /datum/preset_holoimage/captain
|
||||
NAME Caleb Reed
|
||||
DELAY 10
|
||||
SAY Paid in experience! That's the Nanotrasen Motto!
|
||||
DELAY 30;"}
|
||||
|
||||
/obj/item/disk/holodisk/snowdin/welcometodie
|
||||
name = "Conversation #AOP#1"
|
||||
preset_image_type = /datum/preset_holoimage/corgi
|
||||
preset_record_text = {"
|
||||
NAME Friendly AI Unit
|
||||
DELAY 10
|
||||
SAY Hello! Welcome to the Arctic Post *338-3**$$!
|
||||
DELAY 30
|
||||
SAY You have been selected out of $)@! potential candidates for this post!
|
||||
DELAY 30
|
||||
SAY Nanotrasen is pleased to have you working in one of the many top-of-the-line research posts within the $%@!! sector!
|
||||
DELAY 30
|
||||
SAY Further job assignment infomation can be found at your local security post! Have a secure day!
|
||||
DELAY 20;"}
|
||||
|
||||
/obj/item/disk/holodisk/snowdin/overrun
|
||||
name = "Conversation #AOP#55"
|
||||
preset_image_type = /datum/preset_holoimage/nanotrasenprivatesecurity
|
||||
preset_record_text = {"
|
||||
NAME James Reed
|
||||
DELAY 10
|
||||
SAY Jesus christ, what is that thing??
|
||||
DELAY 30
|
||||
PRESET /datum/preset_holoimage/researcher
|
||||
NAME Elizabeth Queef
|
||||
DELAY 10
|
||||
SAY Hell if I know! Just shoot it already!
|
||||
DELAY 30
|
||||
PRESET /datum/preset_holoimage/nanotrasenprivatesecurity
|
||||
NAME James Reed
|
||||
DELAY 10
|
||||
SOUND sound/weapons/laser.ogg
|
||||
DELAY 10
|
||||
SOUND sound/weapons/laser.ogg
|
||||
DELAY 10
|
||||
SOUND sound/weapons/laser.ogg
|
||||
DELAY 10
|
||||
SOUND sound/weapons/laser.ogg
|
||||
DELAY 15
|
||||
SAY Just go! I'll keep it busy, there's an outpost south of here with an elevator to the surface.
|
||||
NAME Jacob Ullman
|
||||
PRESET /datum/preset_holoimage/researcher.
|
||||
DELAY 15
|
||||
Say I don't have to be told twice! Let's get the fuck out of here.
|
||||
DELAY 20;"}
|
||||
|
||||
/obj/item/disk/holodisk/snowdin/ripjacob
|
||||
name = "Conversation #AOP#62"
|
||||
preset_image_type = /datum/preset_holoimage/researcher
|
||||
preset_record_text = {"
|
||||
NAME Jacob Ullman
|
||||
DELAY 10
|
||||
SAY Get the elevator called. We got no idea how many of those fuckers are down here and I'd rather get off this planet as soon as possible.
|
||||
DELAY 45
|
||||
NAME Elizabeth Queef
|
||||
DELAY 10
|
||||
SAY You don't need to tell me twice, I just need to swipe access and then..
|
||||
DELAY 15
|
||||
SOUND sound/effects/glassbr1.ogg
|
||||
DELAY 10
|
||||
SOUND sound/effects/glassbr2.ogg
|
||||
DELAY 15
|
||||
NAME Jacob Ullman
|
||||
DELAY 10
|
||||
SAY What the FUCK was that?
|
||||
DELAY 20
|
||||
SAY OH FUCK THERE'S MORE OF THEM. CALL FASTER JESUS CHRIST.
|
||||
DELAY 20
|
||||
NAME Elizabeth Queef
|
||||
DELAY 10
|
||||
SAY DON'T FUCKING RUSH ME ALRIGHT IT'S BEING CALLED.
|
||||
DELAY 15
|
||||
SOUND sound/effects/huuu.ogg
|
||||
DELAY 5
|
||||
SOUND sound/effects/huuu.ogg
|
||||
DELAY 15
|
||||
SOUND sound/effects/woodhit.ogg
|
||||
DELAY 2
|
||||
SOUND sound/effects/bodyfall3.ogg
|
||||
DELAY 5
|
||||
SOUND sound/effects/meow1.ogg
|
||||
DELAY 15
|
||||
NAME Jacob Ullman
|
||||
DELAY 15
|
||||
SAY OH FUCK IT'S GOT ME JESUS CHRIIIiiii-
|
||||
NAME Elizabeth Queef
|
||||
SAY AAAAAAAAAAAAAAAA FUCK THAT
|
||||
DELAY 15;"}
|
||||
|
||||
//lootspawners//--
|
||||
|
||||
@@ -258,10 +601,53 @@
|
||||
|
||||
/obj/structure/flora/rock/icy
|
||||
name = "icy rock"
|
||||
color = rgb(114,228,250)
|
||||
color = rgb(204,233,235)
|
||||
|
||||
/obj/structure/flora/rock/pile/icy
|
||||
name = "icey rocks"
|
||||
color = rgb(114,228,250)
|
||||
color = rgb(204,233,235)
|
||||
|
||||
//decals//--
|
||||
/obj/effect/turf_decal/snowdin_station_sign
|
||||
icon_state = "AOP1"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/two
|
||||
icon_state = "AOP2"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/three
|
||||
icon_state = "AOP3"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/four
|
||||
icon_state = "AOP4"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/five
|
||||
icon_state = "AOP5"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/six
|
||||
icon_state = "AOP6"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/seven
|
||||
icon_state = "AOP7"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up
|
||||
icon_state = "AOPU1"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/two
|
||||
icon_state = "AOPU2"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/three
|
||||
icon_state = "AOPU3"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/four
|
||||
icon_state = "AOPU4"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/five
|
||||
icon_state = "AOPU5"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/six
|
||||
icon_state = "AOPU6"
|
||||
|
||||
/obj/effect/turf_decal/snowdin_station_sign/up/seven
|
||||
icon_state = "AOPU7"
|
||||
|
||||
|
||||
|
||||
@@ -402,4 +402,4 @@
|
||||
if(client && client.prefs.uses_glasses_colour && glasses_equipped)
|
||||
add_client_colour(G.glass_colour_type)
|
||||
else
|
||||
remove_client_colour(G.glass_colour_type)
|
||||
remove_client_colour(G.glass_colour_type)
|
||||
@@ -11,52 +11,53 @@
|
||||
var/icon_deny = "mining-deny"
|
||||
var/obj/item/card/id/inserted_id
|
||||
var/list/prize_list = list( //if you add something to this, please, for the love of god, use tabs and not spaces.
|
||||
new /datum/data/mining_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
|
||||
new /datum/data/mining_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
|
||||
new /datum/data/mining_equipment("30 Marker Beacons", /obj/item/stack/marker_beacon/thirty, 300),
|
||||
new /datum/data/mining_equipment("Whiskey", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
|
||||
new /datum/data/mining_equipment("Absinthe", /obj/item/reagent_containers/food/drinks/bottle/absinthe/premium,100),
|
||||
new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
|
||||
new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200),
|
||||
new /datum/data/mining_equipment("Laser Pointer", /obj/item/device/laser_pointer, 300),
|
||||
new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
|
||||
new /datum/data/mining_equipment("Advanced Scanner", /obj/item/device/t_scanner/adv_mining_scanner, 800),
|
||||
new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 400),
|
||||
new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400),
|
||||
new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400),
|
||||
new /datum/data/mining_equipment("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500),
|
||||
new /datum/data/mining_equipment("Explorer's Webbing", /obj/item/storage/belt/mining, 500),
|
||||
new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 500),
|
||||
new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 600),
|
||||
new /datum/data/mining_equipment("Tracking Implant Kit", /obj/item/storage/box/minertracker, 600),
|
||||
new /datum/data/mining_equipment("Jaunter", /obj/item/device/wormhole_jaunter, 750),
|
||||
new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750),
|
||||
new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750),
|
||||
new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800),
|
||||
new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1000),
|
||||
new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000),
|
||||
new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000),
|
||||
new /datum/data/mining_equipment("Jetpack Upgrade", /obj/item/tank/jetpack/suit, 2000),
|
||||
new /datum/data/mining_equipment("Space Cash", /obj/item/stack/spacecash/c1000, 2000),
|
||||
new /datum/data/mining_equipment("Mining Hardsuit", /obj/item/clothing/suit/space/hardsuit/mining, 2000),
|
||||
new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/pickaxe/diamond, 2000),
|
||||
new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500),
|
||||
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
|
||||
new /datum/data/mining_equipment("KA White Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer, 100),
|
||||
new /datum/data/mining_equipment("KA Adjustable Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer/adjustable, 150),
|
||||
new /datum/data/mining_equipment("KA Super Chassis", /obj/item/borg/upgrade/modkit/chassis_mod, 250),
|
||||
new /datum/data/mining_equipment("KA Hyper Chassis", /obj/item/borg/upgrade/modkit/chassis_mod/orange, 300),
|
||||
new /datum/data/mining_equipment("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
|
||||
new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
|
||||
new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
|
||||
new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000),
|
||||
new /datum/data/mining_equipment("Point Transfer Card", /obj/item/card/mining_point_card, 500),
|
||||
new /datum/data/mining_equipment("Mining Drone", /mob/living/simple_animal/hostile/mining_drone, 800),
|
||||
new /datum/data/mining_equipment("Drone Melee Upgrade", /obj/item/device/mine_bot_ugprade, 400),
|
||||
new /datum/data/mining_equipment("Drone Health Upgrade", /obj/item/device/mine_bot_ugprade/health, 400),
|
||||
new /datum/data/mining_equipment("Drone Ranged Upgrade", /obj/item/device/mine_bot_ugprade/cooldown, 600),
|
||||
new /datum/data/mining_equipment("Drone AI Upgrade", /obj/item/slimepotion/slime/sentience/mining, 1000),
|
||||
new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
|
||||
new /datum/data/mining_equipment("1 Marker Beacon", /obj/item/stack/marker_beacon, 10),
|
||||
new /datum/data/mining_equipment("10 Marker Beacons", /obj/item/stack/marker_beacon/ten, 100),
|
||||
new /datum/data/mining_equipment("30 Marker Beacons", /obj/item/stack/marker_beacon/thirty, 300),
|
||||
new /datum/data/mining_equipment("Whiskey", /obj/item/reagent_containers/food/drinks/bottle/whiskey, 100),
|
||||
new /datum/data/mining_equipment("Absinthe", /obj/item/reagent_containers/food/drinks/bottle/absinthe/premium, 100),
|
||||
new /datum/data/mining_equipment("Cigar", /obj/item/clothing/mask/cigarette/cigar/havana, 150),
|
||||
new /datum/data/mining_equipment("Soap", /obj/item/soap/nanotrasen, 200),
|
||||
new /datum/data/mining_equipment("Laser Pointer", /obj/item/device/laser_pointer, 300),
|
||||
new /datum/data/mining_equipment("Alien Toy", /obj/item/clothing/mask/facehugger/toy, 300),
|
||||
new /datum/data/mining_equipment("Advanced Scanner", /obj/item/device/t_scanner/adv_mining_scanner, 800),
|
||||
new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/hivelordstabilizer, 400),
|
||||
new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400),
|
||||
new /datum/data/mining_equipment("Shelter Capsule", /obj/item/survivalcapsule, 400),
|
||||
new /datum/data/mining_equipment("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500),
|
||||
new /datum/data/mining_equipment("Explorer's Webbing", /obj/item/storage/belt/mining, 500),
|
||||
new /datum/data/mining_equipment("Point Transfer Card", /obj/item/card/mining_point_card, 500),
|
||||
new /datum/data/mining_equipment("Survival Medipen", /obj/item/reagent_containers/hypospray/medipen/survival, 500),
|
||||
new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/storage/firstaid/brute, 600),
|
||||
new /datum/data/mining_equipment("Tracking Implant Kit", /obj/item/storage/box/minertracker, 600),
|
||||
new /datum/data/mining_equipment("Jaunter", /obj/item/device/wormhole_jaunter, 750),
|
||||
new /datum/data/mining_equipment("Kinetic Crusher", /obj/item/twohanded/required/kinetic_crusher, 750),
|
||||
new /datum/data/mining_equipment("Kinetic Accelerator", /obj/item/gun/energy/kinetic_accelerator, 750),
|
||||
new /datum/data/mining_equipment("Resonator", /obj/item/resonator, 800),
|
||||
new /datum/data/mining_equipment("Fulton Pack", /obj/item/extraction_pack, 1000),
|
||||
new /datum/data/mining_equipment("Lazarus Injector", /obj/item/lazarus_injector, 1000),
|
||||
new /datum/data/mining_equipment("Silver Pickaxe", /obj/item/pickaxe/silver, 1000),
|
||||
new /datum/data/mining_equipment("Mining Conscription Kit", /obj/item/storage/backpack/duffelbag/mining_conscript, 1000),
|
||||
new /datum/data/mining_equipment("Jetpack Upgrade", /obj/item/tank/jetpack/suit, 2000),
|
||||
new /datum/data/mining_equipment("Space Cash", /obj/item/stack/spacecash/c1000, 2000),
|
||||
new /datum/data/mining_equipment("Mining Hardsuit", /obj/item/clothing/suit/space/hardsuit/mining, 2000),
|
||||
new /datum/data/mining_equipment("Diamond Pickaxe", /obj/item/pickaxe/diamond, 2000),
|
||||
new /datum/data/mining_equipment("Super Resonator", /obj/item/resonator/upgraded, 2500),
|
||||
new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
|
||||
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
|
||||
new /datum/data/mining_equipment("Mining Drone", /mob/living/simple_animal/hostile/mining_drone, 800),
|
||||
new /datum/data/mining_equipment("Drone Melee Upgrade", /obj/item/device/mine_bot_ugprade, 400),
|
||||
new /datum/data/mining_equipment("Drone Health Upgrade", /obj/item/device/mine_bot_ugprade/health, 400),
|
||||
new /datum/data/mining_equipment("Drone Ranged Upgrade", /obj/item/device/mine_bot_ugprade/cooldown, 600),
|
||||
new /datum/data/mining_equipment("Drone AI Upgrade", /obj/item/slimepotion/slime/sentience/mining, 1000),
|
||||
new /datum/data/mining_equipment("KA White Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer, 100),
|
||||
new /datum/data/mining_equipment("KA Adjustable Tracer Rounds", /obj/item/borg/upgrade/modkit/tracer/adjustable, 150),
|
||||
new /datum/data/mining_equipment("KA Super Chassis", /obj/item/borg/upgrade/modkit/chassis_mod, 250),
|
||||
new /datum/data/mining_equipment("KA Hyper Chassis", /obj/item/borg/upgrade/modkit/chassis_mod/orange, 300),
|
||||
new /datum/data/mining_equipment("KA Range Increase", /obj/item/borg/upgrade/modkit/range, 1000),
|
||||
new /datum/data/mining_equipment("KA Damage Increase", /obj/item/borg/upgrade/modkit/damage, 1000),
|
||||
new /datum/data/mining_equipment("KA Cooldown Decrease", /obj/item/borg/upgrade/modkit/cooldown, 1000),
|
||||
new /datum/data/mining_equipment("KA AoE Damage", /obj/item/borg/upgrade/modkit/aoe/mobs, 2000)
|
||||
)
|
||||
|
||||
/datum/data/mining_equipment
|
||||
@@ -210,15 +211,15 @@
|
||||
. = ..()
|
||||
desc += "\nIt seems a few selections have been added."
|
||||
prize_list += list(
|
||||
new /datum/data/mining_equipment("Extra Id", /obj/item/card/id/mining, 250),
|
||||
new /datum/data/mining_equipment("Science Goggles", /obj/item/clothing/glasses/science, 250),
|
||||
new /datum/data/mining_equipment("Monkey Cube", /obj/item/reagent_containers/food/snacks/monkeycube, 300),
|
||||
new /datum/data/mining_equipment("Toolbelt", /obj/item/storage/belt/utility, 350),
|
||||
new /datum/data/mining_equipment("Sulphuric Acid", /obj/item/reagent_containers/glass/beaker/sulphuric, 500),
|
||||
new /datum/data/mining_equipment("Grey Slime Extract", /obj/item/slime_extract/grey, 1000),
|
||||
new /datum/data/mining_equipment("Modification Kit", /obj/item/borg/upgrade/modkit/trigger_guard, 1700),
|
||||
new /datum/data/mining_equipment("The Liberator's Legacy", /obj/item/storage/box/rndboards, 2000),
|
||||
new /datum/data/mining_equipment("Royal Cape of the Liberator", /obj/item/bedsheet/rd/royal_cape, 500)
|
||||
new /datum/data/mining_equipment("Extra Id", /obj/item/card/id/mining, 250),
|
||||
new /datum/data/mining_equipment("Science Goggles", /obj/item/clothing/glasses/science, 250),
|
||||
new /datum/data/mining_equipment("Monkey Cube", /obj/item/reagent_containers/food/snacks/monkeycube, 300),
|
||||
new /datum/data/mining_equipment("Toolbelt", /obj/item/storage/belt/utility, 350),
|
||||
new /datum/data/mining_equipment("Royal Cape of the Liberator", /obj/item/bedsheet/rd/royal_cape, 500),
|
||||
new /datum/data/mining_equipment("Sulphuric Acid", /obj/item/reagent_containers/glass/beaker/sulphuric, 500),
|
||||
new /datum/data/mining_equipment("Grey Slime Extract", /obj/item/slime_extract/grey, 1000),
|
||||
new /datum/data/mining_equipment("Modification Kit", /obj/item/borg/upgrade/modkit/trigger_guard, 1700),
|
||||
new /datum/data/mining_equipment("The Liberator's Legacy", /obj/item/storage/box/rndboards, 2000)
|
||||
)
|
||||
|
||||
/**********************Mining Equipment Vendor Items**************************/
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
icon_living = "snowbear"
|
||||
icon_dead = "snowbear_dead"
|
||||
desc = "It's a polar bear, in space, but not actually in space."
|
||||
weather_immunities = list("snow")
|
||||
|
||||
/mob/living/simple_animal/hostile/bear/russian
|
||||
name = "combat bear"
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
icon_dead = "eskimo_dead"
|
||||
maxHealth = 55
|
||||
health = 55
|
||||
weather_immunities = list("snow")
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
melee_damage_lower = 17
|
||||
melee_damage_upper = 20
|
||||
@@ -59,6 +60,7 @@
|
||||
icon_dead = "templar_dead"
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
weather_immunities = list("snow")
|
||||
speed = 2
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
speak_chance = 1
|
||||
@@ -79,5 +81,41 @@
|
||||
speed = 5
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
weather_immunities = list("snow")
|
||||
color = rgb(114,228,250)
|
||||
loot = list(/obj/effect/decal/remains/human{color = rgb(114,228,250)})
|
||||
loot = list(/obj/effect/decal/remains/human{color = rgb(114,228,250)})
|
||||
|
||||
/mob/living/simple_animal/hostile/skeleton/plasmaminer
|
||||
name = "shambling miner"
|
||||
desc = "A plasma-soaked miner, their exposed limbs turned into a grossly incandescent bone seemingly made of plasma."
|
||||
icon_state = "plasma_miner"
|
||||
icon_living = "plasma_miner"
|
||||
icon_dead = "plasma_miner"
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
harm_intent_damage = 10
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 20
|
||||
light_color = LIGHT_COLOR_PURPLE
|
||||
attacktext = "slashes"
|
||||
attack_sound = 'sound/hallucinations/growl1.ogg'
|
||||
deathmessage = "collapses into a pile of bones, their suit dissovling among the plasma!"
|
||||
loot = list(/obj/effect/decal/remains/plasma)
|
||||
|
||||
/mob/living/simple_animal/hostile/skeleton/plasmaminer/jackhammer
|
||||
desc = "A plasma-soaked miner, their exposed limbs turned into a grossly incandescent bone seemingly made of plasma. They seem to still have their mining tool in their hand, gripping tightly."
|
||||
icon_state = "plasma_miner_tool"
|
||||
icon_living = "plasma_miner_tool"
|
||||
icon_dead = "plasma_miner_tool"
|
||||
maxHealth = 185
|
||||
health = 185
|
||||
harm_intent_damage = 15
|
||||
melee_damage_lower = 20
|
||||
melee_damage_upper = 25
|
||||
attacktext = "blasts"
|
||||
attack_sound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
loot = list(/obj/effect/decal/remains/plasma, /obj/item/pickaxe/drill/jackhammer)
|
||||
|
||||
/mob/living/simple_animal/hostile/skeleton/plasmaminer/Initialize()
|
||||
. = ..()
|
||||
set_light(2)
|
||||
@@ -227,6 +227,10 @@
|
||||
var/bulb_emergency_pow_mul = 0.75 // the multiplier for determining the light's power in emergency mode
|
||||
var/bulb_emergency_pow_min = 0.5 // the minimum value for the light's power in emergency mode
|
||||
|
||||
/obj/machinery/light/broken
|
||||
status = LIGHT_BROKEN
|
||||
icon_state = "tube-broken"
|
||||
|
||||
// the smaller bulb light fixture
|
||||
|
||||
/obj/machinery/light/small
|
||||
@@ -237,7 +241,9 @@
|
||||
desc = "A small lighting fixture."
|
||||
light_type = /obj/item/light/bulb
|
||||
|
||||
|
||||
/obj/machinery/light/small/broken
|
||||
status = LIGHT_BROKEN
|
||||
icon_state = "bulb-broken"
|
||||
|
||||
/obj/machinery/light/Move()
|
||||
if(status != LIGHT_BROKEN)
|
||||
@@ -690,7 +696,7 @@
|
||||
grind_results = list("silicon" = 5, "nitrogen" = 10) //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs
|
||||
var/rigged = 0 // true if rigged to explode
|
||||
var/brightness = 2 //how much light it gives off
|
||||
|
||||
|
||||
/obj/item/light/suicide_act(mob/living/carbon/user)
|
||||
if (status == LIGHT_BROKEN)
|
||||
user.visible_message("<span class='suicide'>[user] begins to stab [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
var/charge_tick = 0
|
||||
var/charge_delay = 4
|
||||
var/use_cyborg_cell = 0 //whether the gun's cell drains the cyborg user's cell to recharge
|
||||
var/dead_cell = FALSE //set to true so the gun is given an empty cell
|
||||
|
||||
/obj/item/gun/energy/emp_act(severity)
|
||||
cell.use(round(cell.charge / severity))
|
||||
@@ -34,7 +35,8 @@
|
||||
cell = new cell_type(src)
|
||||
else
|
||||
cell = new(src)
|
||||
cell.give(cell.maxcharge)
|
||||
if(!dead_cell)
|
||||
cell.give(cell.maxcharge)
|
||||
update_ammo_types()
|
||||
recharge_newshot(1)
|
||||
if(selfcharge)
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Toriate"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added the CMO's Turtleneck, spawns in CMO's locker"
|
||||
- imageadd: "added the CMO's Turtleneck sprites, worn and item"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Improvedname"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "you can now construct kinkmates with the construction kits from cargo"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Improvedname"
|
||||
delete-after: True
|
||||
changes:
|
||||
- code_imp: "Organizes the loadout"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "MMMiracles"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "A once-thought abandoned arctic post has recently had its gateway coordinates re-enabled for access via the Gateway link. Contact your local Exploration Division for more details."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "ShiggyDiggyDo"
|
||||
delete-after: True
|
||||
changes:
|
||||
- spellcheck: "You no longer win double the articles at the arcade"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "XDTM"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Eggs from the abductor egg gland now have a random reagent instead of acid"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Denton"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Rearranged the mining vendor items by price and item group."
|
||||
- tweak: "In order to promote back-breaking physical labor, Nanotrasen has additionally made conscription kits available at mining equipment vendors."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Dax Dupont"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed the crematorium on meta and box."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "More Robust Than You"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Holorays are now properly deleted if you switch holopads automatically"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Defibrillator mounts no longer spam the error log while empty."
|
||||
|
Before Width: | Height: | Size: 110 KiB After Width: | Height: | Size: 110 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 18 KiB |
|
Before Width: | Height: | Size: 78 KiB After Width: | Height: | Size: 80 KiB |
|
After Width: | Height: | Size: 6.4 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 149 KiB After Width: | Height: | Size: 155 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 386 KiB After Width: | Height: | Size: 390 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
@@ -1,9 +1,9 @@
|
||||
/datum/supply_pack/misc/kinkmate
|
||||
name = "Kinkmate supply Crate"
|
||||
name = "Kinkmate construction kit"
|
||||
cost = 2000
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/vending_refill/kink)
|
||||
crate_name = "Kinkmate supply crate"
|
||||
contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate)
|
||||
crate_name = "Kinkmate construction kit"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////// Miscellaneous ///////////////////////////////////
|
||||
@@ -13,4 +13,4 @@
|
||||
name = "Disco Ball"
|
||||
cost = 1000000
|
||||
contains = list(/obj/machinery/disco)
|
||||
crate_name = "Disco Ball"
|
||||
crate_name = "Disco Ball"
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
/datum/gear/stethoscope
|
||||
name = "Stethoscope"
|
||||
category = slot_neck
|
||||
path = /obj/item/clothing/neck/stethoscope
|
||||
restricted_roles = list("Medical Doctor", "Chief Medical Officer")
|
||||
@@ -0,0 +1,71 @@
|
||||
/datum/gear/navyblueuniformhos
|
||||
name = "Head of Security navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/head_of_security/navyblue
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navybluehosberet
|
||||
name = "Head of security's Naviblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navyhos
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navybluejackethos
|
||||
name = "head of security's navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/hos
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navybluejacketofficer
|
||||
name = "security officer's navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/officer
|
||||
restricted_roles = list("Security Officer")
|
||||
|
||||
/datum/gear/navyblueofficerberet
|
||||
name = "Security officer's Navyblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navyofficer
|
||||
restricted_roles = list("Security Officer")
|
||||
|
||||
/datum/gear/navyblueuniformofficer
|
||||
name = "security officer navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/security/navyblue
|
||||
restricted_roles = list("Security officer")
|
||||
|
||||
/datum/gear/navybluejacketwarden
|
||||
name = "warden navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/warden
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/navybluewardenberet
|
||||
name = "Warden's navyblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navywarden
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/navyblueuniformwarden
|
||||
name = "Warden navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/warden/navyblue
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/secskirt
|
||||
name = "Security skirt"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/security/skirt
|
||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
|
||||
/datum/gear/hosskirt
|
||||
name = "Head of security's skirt"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/head_of_security/skirt
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/sechud
|
||||
name = "Security Hud"
|
||||
category = slot_glasses
|
||||
path = /obj/item/clothing/glasses/hud/security
|
||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
@@ -0,0 +1,13 @@
|
||||
/datum/gear/plushvar
|
||||
name = "Ratvar Plushie"
|
||||
category = slot_in_backpack
|
||||
path = /obj/item/toy/plush/plushvar
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
|
||||
/datum/gear/narplush
|
||||
name = "Narsie Plushie"
|
||||
category = slot_in_backpack
|
||||
path = /obj/item/toy/plush/narplush
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
@@ -18,20 +18,6 @@
|
||||
category = slot_in_backpack
|
||||
path = /obj/item/toy/plush/slimeplushie
|
||||
|
||||
/datum/gear/plushvar
|
||||
name = "Ratvar Plushie"
|
||||
category = slot_in_backpack
|
||||
path = /obj/item/toy/plush/plushvar
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
|
||||
/datum/gear/narplush
|
||||
name = "Narsie Plushie"
|
||||
category = slot_in_backpack
|
||||
path = /obj/item/toy/plush/narplush
|
||||
cost = 5
|
||||
restricted_roles = list("Chaplain")
|
||||
|
||||
/datum/gear/dildo
|
||||
name = "Customizable dildo"
|
||||
category = slot_in_backpack
|
||||
|
||||
@@ -42,9 +42,3 @@
|
||||
name = "Prescription glasses"
|
||||
category = slot_glasses
|
||||
path = /obj/item/clothing/glasses/regular
|
||||
|
||||
/datum/gear/sechud
|
||||
name = "Security Hud"
|
||||
category = slot_glasses
|
||||
path = /obj/item/clothing/glasses/hud/security
|
||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
|
||||
@@ -47,21 +47,3 @@
|
||||
name = "Top Hat"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/that
|
||||
|
||||
/datum/gear/navybluehosberet
|
||||
name = "Head of security's Naviblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navyhos
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navyblueofficerberet
|
||||
name = "Security officer's Navyblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navyofficer
|
||||
restricted_roles = list("Security Officer")
|
||||
|
||||
/datum/gear/navybluewardenberet
|
||||
name = "Warden's navyblue beret"
|
||||
category = slot_head
|
||||
path = /obj/item/clothing/head/beret/sec/navywarden
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
@@ -18,12 +18,6 @@
|
||||
category = slot_neck
|
||||
path = /obj/item/clothing/neck/petcollar
|
||||
|
||||
/datum/gear/stethoscope
|
||||
name = "Stethoscope"
|
||||
category = slot_neck
|
||||
path = /obj/item/clothing/neck/stethoscope
|
||||
restricted_roles = list("Medical Doctor", "Chief Medical Officer")
|
||||
|
||||
/datum/gear/scarf
|
||||
name = "White scarf"
|
||||
category = slot_neck
|
||||
|
||||
@@ -67,21 +67,3 @@
|
||||
name = "Ian Shirt"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/ianshirt
|
||||
|
||||
/datum/gear/navybluejackethos
|
||||
name = "head of security's navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/hos
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navybluejacketwarden
|
||||
name = "warden navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/warden
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/navybluejacketofficer
|
||||
name = "security officer's navyblue jacket"
|
||||
category = slot_wear_suit
|
||||
path = /obj/item/clothing/suit/security/officer
|
||||
restricted_roles = list("Security Officer")
|
||||
@@ -78,25 +78,6 @@
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/kilt
|
||||
|
||||
|
||||
/datum/gear/navyblueuniformhos
|
||||
name = "Head of Security navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/head_of_security/navyblue
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/navyblueuniformwarden
|
||||
name = "Warden navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/warden/navyblue
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/navyblueuniformofficer
|
||||
name = "security officer navyblue uniform"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/security/navyblue
|
||||
restricted_roles = list("Security officer")
|
||||
|
||||
/datum/gear/camoshorts
|
||||
name = "Camo Pants"
|
||||
category = slot_w_uniform
|
||||
@@ -137,20 +118,7 @@
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/pants/track
|
||||
|
||||
/datum/gear/secskirt
|
||||
name = "Security skirt"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/security/skirt
|
||||
restricted_roles = list("Security Officer", "Warden", "Head of Security")
|
||||
|
||||
/datum/gear/hosskirt
|
||||
name = "Head of security's skirt"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/rank/head_of_security/skirt
|
||||
restricted_roles = list("Head of Security")
|
||||
|
||||
/datum/gear/turtleneck
|
||||
name = "Tactitool Turtleneck"
|
||||
category = slot_w_uniform
|
||||
path = /obj/item/clothing/under/syndicate/cosmetic
|
||||
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
/*
|
||||
* Turtlenecks in general go here!
|
||||
*/
|
||||
|
||||
//CMO's Turtleneck, because they don't have any unique clothes!
|
||||
|
||||
/obj/item/clothing/under/rank/chief_medical_officer/turtleneck
|
||||
desc = "It's a turtleneck worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection, for an officer with a superior sense of style and practicality."
|
||||
name = "chief medical officer's turtleneck"
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/turtlenecks.dmi'
|
||||
icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
|
||||
icon_state = "cmoturtle"
|
||||
item_state = "w_suit"
|
||||
item_color = "cmoturtle"
|
||||
permeability_coefficient = 0.5
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/structure/closet/secure_closet/CMO/PopulateContents() //This is placed here because it's a very specific addition for a very specific niche
|
||||
..()
|
||||
new /obj/item/clothing/under/rank/chief_medical_officer/turtleneck(src)
|
||||
|
After Width: | Height: | Size: 876 B |
|
After Width: | Height: | Size: 307 B |
@@ -449,6 +449,7 @@
|
||||
#include "code\datums\weather\weather_types\ash_storm.dm"
|
||||
#include "code\datums\weather\weather_types\floor_is_lava.dm"
|
||||
#include "code\datums\weather\weather_types\radiation_storm.dm"
|
||||
#include "code\datums\weather\weather_types\snow_storm.dm"
|
||||
#include "code\datums\wires\airalarm.dm"
|
||||
#include "code\datums\wires\airlock.dm"
|
||||
#include "code\datums\wires\apc.dm"
|
||||
@@ -700,6 +701,7 @@
|
||||
#include "code\game\objects\effects\decals\turfdecal\dirt.dm"
|
||||
#include "code\game\objects\effects\decals\turfdecal\markings.dm"
|
||||
#include "code\game\objects\effects\decals\turfdecal\tilecoloring.dm"
|
||||
#include "code\game\objects\effects\decals\turfdecal\weather.dm"
|
||||
#include "code\game\objects\effects\effect_system\effect_system.dm"
|
||||
#include "code\game\objects\effects\effect_system\effects_explosion.dm"
|
||||
#include "code\game\objects\effects\effect_system\effects_foam.dm"
|
||||
@@ -914,6 +916,7 @@
|
||||
#include "code\game\objects\structures\electricchair.dm"
|
||||
#include "code\game\objects\structures\extinguisher.dm"
|
||||
#include "code\game\objects\structures\false_walls.dm"
|
||||
#include "code\game\objects\structures\fence.dm"
|
||||
#include "code\game\objects\structures\fireaxe.dm"
|
||||
#include "code\game\objects\structures\fireplace.dm"
|
||||
#include "code\game\objects\structures\flora.dm"
|
||||
@@ -2531,7 +2534,10 @@
|
||||
#include "modular_citadel\code\modules\client\client_procs.dm"
|
||||
#include "modular_citadel\code\modules\client\preferences.dm"
|
||||
#include "modular_citadel\code\modules\client\preferences_savefile.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\_donator.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\__donator.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\_medical.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\_security.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\_service.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\backpack.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\glasses.dm"
|
||||
#include "modular_citadel\code\modules\client\loadout\gloves.dm"
|
||||
@@ -2545,6 +2551,7 @@
|
||||
#include "modular_citadel\code\modules\client\loadout\uniform.dm"
|
||||
#include "modular_citadel\code\modules\client\verbs\who.dm"
|
||||
#include "modular_citadel\code\modules\clothing\under.dm"
|
||||
#include "modular_citadel\code\modules\clothing\under\turtlenecks.dm"
|
||||
#include "modular_citadel\code\modules\crafting\recipes.dm"
|
||||
#include "modular_citadel\code\modules\mentor\follow.dm"
|
||||
#include "modular_citadel\code\modules\mentor\mentor.dm"
|
||||
|
||||