Ports a significant amount of the tg cybernetic organ code while making some additional changes to their power
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@@ -51,3 +51,4 @@
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#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
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#define ORGAN_NO_DISMEMBERMENT (1<<6) //Immune to disembowelment.
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#define ORGAN_EDIBLE (1<<7) //is a snack? :D
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#define ORGAN_SYNTHETIC_EMP (1<<6) //Synthetic organ affected by an EMP. Deteriorates over time.
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