Blood colors happens to footprints now.
Different prints not working. splatter effect not working, I'm just sick of looking at this right now.
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@@ -202,6 +202,8 @@
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#define COMSIG_TURF_MAKE_DRY "make_turf_try" //(max_strength, immediate, duration_decrease = INFINITY): Returns bool.
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#define COMSIG_COMPONENT_CLEAN_ACT "clean_act" //called on an object to clean it of cleanables. Usualy with soap: (num/strength)
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//Blood color
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#define COMSIG_BLOOD_COLOR "blood_DNA_to_color" //RGB blood stuff
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//Food
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#define COMSIG_FOOD_EATEN "food_eaten" //from base of obj/item/reagent_containers/food/snacks/attack(): (mob/living/eater, mob/feeder)
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@@ -8,6 +8,7 @@
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#define FOOTSTEP_LAVA "lava"
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#define FOOTPRINT_SHOE "shoe"
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#define FOOTPRINT_FOOT "foot"
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#define FOOTPRINT_PAW "paw"
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#define FOOTPRINT_CLAW "claw"
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#define FOOTPRINT_WHEEL "wheels"
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