Blood colors happens to footprints now.

Different prints not working. splatter effect not working, I'm just sick of looking at this right now.
This commit is contained in:
Poojawa
2019-05-16 08:23:53 -05:00
parent 689cb34347
commit 0f6677b956
28 changed files with 184 additions and 162 deletions
@@ -90,12 +90,13 @@
else if(H.bloodiness && blood_state && bloodiness && (!H.has_trait(TRAIT_LIGHT_STEP) || !H.mind.assigned_role == "Detective"))
var/add_blood = 0
if(H.bloodiness >= BLOOD_GAIN_PER_STEP)
add_blood = BLOOD_GAIN_PER_STEP
if(H.bloodiness >= 1)
add_blood = 5
else
add_blood = bloodiness
bloodiness -= add_blood
H.blood_smear[blood_state] = min(MAX_SHOE_BLOODINESS,H.blood_smear[blood_state]+add_blood)
H.bloodiness = add_blood
H.add_blood_DNA(return_blood_DNA())
H.blood_state = blood_state
H.blood_color = blood_color