Blood colors happens to footprints now.
Different prints not working. splatter effect not working, I'm just sick of looking at this right now.
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@@ -90,12 +90,13 @@
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else if(H.bloodiness && blood_state && bloodiness && (!H.has_trait(TRAIT_LIGHT_STEP) || !H.mind.assigned_role == "Detective"))
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var/add_blood = 0
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if(H.bloodiness >= BLOOD_GAIN_PER_STEP)
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add_blood = BLOOD_GAIN_PER_STEP
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if(H.bloodiness >= 1)
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add_blood = 5
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else
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add_blood = bloodiness
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bloodiness -= add_blood
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H.blood_smear[blood_state] = min(MAX_SHOE_BLOODINESS,H.blood_smear[blood_state]+add_blood)
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H.bloodiness = add_blood
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H.add_blood_DNA(return_blood_DNA())
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H.blood_state = blood_state
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H.blood_color = blood_color
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