Delete clockwork_slab.dm.rej
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@@ -1,46 +0,0 @@
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diff a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm (rejected hunks)
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@@ -21,6 +21,7 @@
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var/obj/effect/proc_holder/slab/slab_ability //the slab's current bound ability, for certain scripture
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var/list/quickbound = list(/datum/clockwork_scripture/ranged_ability/geis_prep, /datum/clockwork_scripture/create_object/replicant, \
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/datum/clockwork_scripture/create_object/tinkerers_cache) //quickbound scripture, accessed by index
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+ var/maximum_quickbound = 5 //how many quickbound scriptures we can have
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actions_types = list(/datum/action/item_action/clock/hierophant)
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/obj/item/clockwork/slab/starter
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@@ -51,6 +52,7 @@
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nonhuman_usable = TRUE
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quickbound = list(/datum/clockwork_scripture/ranged_ability/judicial_marker, /datum/clockwork_scripture/ranged_ability/linked_vanguard, \
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/datum/clockwork_scripture/create_object/tinkerers_cache)
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+ maximum_quickbound = 6 //we usually have one or two unique scriptures, so if ratvar is up let us bind one more
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actions_types = list()
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/obj/item/clockwork/slab/cyborg/engineer //five scriptures, plus a proselytizer
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@@ -362,11 +364,12 @@
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The remaining functions are several buttons in the top left while holding the slab.<br>From left to right, they are:<br>\
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<b><font color=#DAAA18>Hierophant Network</font></b>, which allows communication to other Servants.<br>")
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if(LAZYLEN(quickbound))
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- for(var/i in 1 to quickbound.len)
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- if(!quickbound[i])
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- continue
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- var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
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- textlist += "A <b>Quickbind</b> slot, currently set to <b><font color=[get_component_color_bright(initial(quickbind_slot.primary_component))]>[initial(quickbind_slot.name)]</font></b>.<br>"
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+ for(var/i in 1 to maximum_quickbound)
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+ if(LAZYLEN(quickbound) < i || !quickbound[i])
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+ textlist += "A <b>Quickbind</b> slot, currently set to <b><font color=#BE8700>Nothing</font></b>.<br>"
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+ else
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+ var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
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+ textlist += "A <b>Quickbind</b> slot, currently set to <b><font color=[get_component_color_bright(initial(quickbind_slot.primary_component))]>[initial(quickbind_slot.name)]</font></b>.<br>"
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textlist += "<br>\
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Examine the slab or swap to Recital to check the number of components it has available.<br><br>\
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\
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@@ -478,8 +481,8 @@
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quickbound[found_index] = null //otherwise, leave it as a null so the scripture maintains position
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update_quickbind()
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else
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- var/target_index = input("Position of [initial(path.name)], 1 to 5?", "Input") as num|null
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- if(isnum(target_index) && target_index > 0 && target_index < 6 && !..())
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+ var/target_index = input("Position of [initial(path.name)], 1 to [maximum_quickbound]?", "Input") as num|null
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+ if(isnum(target_index) && target_index > 0 && target_index <= maximum_quickbound && !..())
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var/datum/clockwork_scripture/S
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if(LAZYLEN(quickbound) >= target_index)
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S = quickbound[target_index]
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