[Balance Pass - Dissection Early Game Buff]
Doing this so science has some real ways to do science point generation. Normal bodies are low enough in value that by the time you do a body normally, passive gen has already beaten too far. So I just guaranteed success with better tools, but left a tiny bit off just for memes/ayylmao tools must be best. Scapel - 90% success from 45% Advanced - 99% success from 65% success Ayylmao - 100% Because ayylmao. Knife and shard adopt old-ish values because ghetto man should have a fun option (45% and 25%) Now go gather dem bodies for SCIENCE!!!
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@@ -24,8 +24,8 @@
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/datum/surgery_step/dissection
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name = "dissection"
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implements = list(/obj/item/scalpel/augment = 75, /obj/item/scalpel/advanced = 60, /obj/item/scalpel = 45, /obj/item/kitchen/knife = 20, /obj/item/shard = 10)// special tools not only cut down time but also improve probability, doesn't use TOOL_SCALPEL because different scalpels have different probs
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time = 125
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implements = list(/obj/item/scalpel/augment = 100, /obj/item/scalpel/advanced = 99, /obj/item/scalpel = 90, /obj/item/kitchen/knife = 45, /obj/item/shard = 25)// special tools not only cut down time but also improve probability, doesn't use TOOL_SCALPEL because different scalpels have different probs
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time = 100
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silicons_obey_prob = TRUE
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repeatable = TRUE
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@@ -110,4 +110,4 @@
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requires_tech = TRUE
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replaced_by = null
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#undef BASE_HUMAN_REWARD
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#undef BASE_HUMAN_REWARD
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