Fixes the mech errors
This commit is contained in:
@@ -110,7 +110,7 @@
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name = "\"Phazon\" Central Control module"
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desc = "Allows for the construction of a \"Phazon\" Central Control module."
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id = "phazon_main"
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materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100)
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materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
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build_path = /obj/item/circuitboard/mecha/phazon/main
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category = list("Exosuit Modules")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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@@ -119,7 +119,7 @@
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name = "\"Phazon\" Peripherals Control module"
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desc = "Allows for the construction of a \"Phazon\" Peripheral Control module."
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id = "phazon_peri"
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materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100)
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materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
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build_path = /obj/item/circuitboard/mecha/phazon/peripherals
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category = list("Exosuit Modules")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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@@ -128,7 +128,7 @@
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name = "\"Phazon\" Weapons & Targeting Control module"
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desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module."
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id = "phazon_targ"
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materials = list(MAT_GLASS = 1000, MAT_BLUESPACE = 100)
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materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 100)
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build_path = /obj/item/circuitboard/mecha/phazon/targeting
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category = list("Exosuit Modules")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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@@ -143,7 +143,7 @@
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id = "mech_scattershot"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -153,27 +153,49 @@
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id = "mech_seedscatter"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter
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materials = list(MAT_METAL=10000, MAT_GLASS = 10000)
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materials = list(/datum/material/iron=10000, /datum/material/glass = 10000)
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construction_time = 70
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category = list("Exosuit Equipment")
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/datum/design/mech_scattershot_ammo
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name = "Scattershot Ammunition"
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desc = "Ammunition for the LBX AC 10 and Melon Seed exosuit weapon."
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id = "mech_scattershot_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/scattershot
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materials = list(/datum/material/iron=6000)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/mech_carbine
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name = "Exosuit Weapon (FNX-99 \"Hades\" Carbine)"
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desc = "Allows for the construction of FNX-99 \"Hades\" Carbine."
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id = "mech_carbine"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_carbine_ammo
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name = "FNX-99 Carbine Ammunition"
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desc = "Ammunition for the FNX-99 \"Hades\" Carbine."
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id = "mech_carbine_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/incendiary
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materials = list(/datum/material/iron=6000)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/mech_ion
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name = "Exosuit Weapon (MKIV Ion Heavy Cannon)"
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desc = "Allows for the construction of MKIV Ion Heavy Cannon."
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id = "mech_ion"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
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materials = list(MAT_METAL=20000,MAT_SILVER=6000,MAT_URANIUM=2000)
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materials = list(/datum/material/iron=20000,/datum/material/silver=6000,/datum/material/uranium=2000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -183,7 +205,7 @@
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id = "mech_tesla"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/tesla
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materials = list(MAT_METAL=20000,MAT_SILVER=8000)
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materials = list(/datum/material/iron=20000,/datum/material/silver=8000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -193,7 +215,7 @@
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id = "mech_laser"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -203,7 +225,7 @@
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id = "mech_laser_heavy"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -213,37 +235,70 @@
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id = "mech_grenade_launcher"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang
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materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000)
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materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_grenade_launcher_ammo
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name = "SGL-6 Grenade Launcher Ammunition"
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desc = "Ammunition for the SGL-6 Grenade Launcher."
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id = "mech_grenade_launcher_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/flashbang
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materials = list(/datum/material/iron=4000,/datum/material/gold=500,/datum/material/silver=500)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/mech_missile_rack
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name = "Exosuit Weapon (SRM-8 Missile Rack)"
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desc = "Allows for the construction of an SRM-8 Missile Rack."
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id = "mech_missile_rack"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
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materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000)
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materials = list(/datum/material/iron=22000,/datum/material/gold=6000,/datum/material/silver=8000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_missile_rack_ammo
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name = "SRM-8 Missile Rack Ammunition"
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desc = "Ammunition for the SRM-8 Missile Rack."
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id = "mech_missile_rack_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/missiles_he
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materials = list(/datum/material/iron=8000,/datum/material/gold=500,/datum/material/silver=500)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/clusterbang_launcher
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name = "Exosuit Module (SOB-3 Clusterbang Launcher)"
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desc = "A weapon that violates the Geneva Convention at 3 rounds per minute"
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id = "clusterbang_launcher"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/clusterbang
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materials = list(MAT_METAL=20000,MAT_GOLD=10000,MAT_URANIUM=10000)
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materials = list(/datum/material/iron=20000,/datum/material/gold=10000,/datum/material/uranium=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/clusterbang_launcher_ammo
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name = "SOB-3 Clusterbang Launcher Ammunition"
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desc = "Ammunition for the SOB-3 Clusterbang Launcher"
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id = "clusterbang_launcher_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/clusterbang
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materials = list(/datum/material/iron=6000,/datum/material/gold=1500,/datum/material/uranium=1500)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/mech_wormhole_gen
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name = "Exosuit Module (Localized Wormhole Generator)"
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desc = "An exosuit module that allows generating of small quasi-stable wormholes."
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id = "mech_wormhole_gen"
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build_type = MECHFAB
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build_path = /obj/item/reagent_containers/food/snacks/pie/cream //Temporary fix for the ball so someone doesn't griff
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -253,7 +308,7 @@
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id = "mech_teleporter"
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build_type = MECHFAB
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build_path = /obj/item/reagent_containers/food/snacks/pie/cream //Temporary fix for the ball so someone doesn't griff
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materials = list(MAT_METAL=10000,MAT_DIAMOND=10000)
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materials = list(/datum/material/iron=10000,/datum/material/diamond=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -263,7 +318,7 @@
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id = "mech_rcd"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/rcd
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materials = list(MAT_METAL=30000,MAT_GOLD=20000,MAT_PLASMA=25000,MAT_SILVER=20000)
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materials = list(/datum/material/iron=30000,/datum/material/gold=20000,/datum/material/plasma=25000,/datum/material/silver=20000)
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construction_time = 1200
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category = list("Exosuit Equipment")
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@@ -273,7 +328,7 @@
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id = "mech_gravcatapult"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/gravcatapult
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -283,7 +338,7 @@
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id = "mech_repair_droid"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/repair_droid
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materials = list(MAT_METAL=10000,MAT_GLASS=5000,MAT_GOLD=1000,MAT_SILVER=2000)
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materials = list(/datum/material/iron=10000,/datum/material/glass=5000,/datum/material/gold=1000,/datum/material/silver=2000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -293,7 +348,7 @@
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id = "mech_energy_relay"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
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materials = list(MAT_METAL=10000,MAT_GLASS=2000,MAT_GOLD=2000,MAT_SILVER=3000)
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materials = list(/datum/material/iron=10000,/datum/material/glass=2000,/datum/material/gold=2000,/datum/material/silver=3000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -303,7 +358,7 @@
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id = "mech_ccw_armor"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/anticcw_armor_booster
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materials = list(MAT_METAL=20000,MAT_SILVER=5000)
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materials = list(/datum/material/iron=20000,/datum/material/silver=5000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -313,7 +368,7 @@
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id = "mech_proj_armor"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster
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materials = list(MAT_METAL=20000,MAT_GOLD=5000)
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materials = list(/datum/material/iron=20000,/datum/material/gold=5000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -323,7 +378,7 @@
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id = "mech_diamond_drill"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/drill/diamonddrill
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materials = list(MAT_METAL=10000,MAT_DIAMOND=6500)
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materials = list(/datum/material/iron=10000,/datum/material/diamond=6500)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -333,7 +388,7 @@
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id = "mech_generator_nuclear"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear
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materials = list(MAT_METAL=10000,MAT_GLASS=1000,MAT_SILVER=500)
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materials = list(/datum/material/iron=10000,/datum/material/glass=1000,/datum/material/silver=500)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -343,7 +398,7 @@
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id = "mech_plasma_cutter"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/plasma
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materials = list(MAT_METAL = 8000, MAT_GLASS = 1000, MAT_PLASMA = 2000)
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materials = list(/datum/material/iron = 8000, /datum/material/glass = 1000, /datum/material/plasma = 2000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -353,7 +408,7 @@
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id = "mech_taser"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/taser
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -363,17 +418,28 @@
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id = "mech_lmg"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
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materials = list(MAT_METAL=10000)
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materials = list(/datum/material/iron=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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/datum/design/mech_lmg_ammo
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name = "Ultra AC 2 Ammunition"
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desc = "Ammunition for the Ultra AC 2 LMG"
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id = "mech_lmg_ammo"
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build_type = PROTOLATHE | MECHFAB
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build_path = /obj/item/mecha_ammo/lmg
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materials = list(/datum/material/iron=4000)
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construction_time = 20
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category = list("Exosuit Ammunition", "Ammo")
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departmental_flags = DEPARTMENTAL_FLAG_SECURITY
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/datum/design/mech_sleeper
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name = "Exosuit Medical Equipment (Mounted Sleeper)"
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desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves."
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id = "mech_sleeper"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/medical/sleeper
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materials = list(MAT_METAL=5000,MAT_GLASS=10000)
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materials = list(/datum/material/iron=5000,/datum/material/glass=10000)
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construction_time = 100
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category = list("Exosuit Equipment")
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@@ -383,7 +449,7 @@
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id = "mech_syringe_gun"
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build_type = MECHFAB
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build_path = /obj/item/mecha_parts/mecha_equipment/medical/syringe_gun
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materials = list(MAT_METAL=3000,MAT_GLASS=2000)
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materials = list(/datum/material/iron=3000,/datum/material/glass=2000)
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construction_time = 200
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category = list("Exosuit Equipment")
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@@ -392,7 +458,7 @@
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desc = "Equipment for medical exosuits. A mounted medical nanite projector which will treat patients with a focused beam."
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id = "mech_medi_beam"
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build_type = MECHFAB
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materials = list(MAT_METAL = 15000, MAT_GLASS = 8000, MAT_PLASMA = 3000, MAT_GOLD = 8000, MAT_DIAMOND = 2000)
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materials = list(/datum/material/iron = 15000, /datum/material/glass = 8000, /datum/material/plasma = 3000, /datum/material/gold = 8000, /datum/material/diamond = 2000)
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construction_time = 250
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build_path = /obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam
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category = list("Exosuit Equipment")
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