Merge remote-tracking branch 'origin/master' into rustsql
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
.dockerignore
|
||||
.editorconfig
|
||||
.travis.yml
|
||||
GPLv3.txt
|
||||
LICENSE
|
||||
README.md
|
||||
@@ -26,5 +25,4 @@ tgstation.dyn.rsc
|
||||
libmariadb.dll
|
||||
rust_g.dll
|
||||
BSQL.dll
|
||||
appveyor.yml
|
||||
Dockerfile
|
||||
|
||||
@@ -38,5 +38,8 @@
|
||||
*.dmm text eol=lf merge=dmm
|
||||
*.dmi binary merge=dmi
|
||||
|
||||
##Force tab indents on dm files
|
||||
*.dm whitespace=indent-with-non-tab
|
||||
|
||||
## Force changelog merging to use union
|
||||
html/changelog.html text eol=lf merge=union
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
name: CI Suite
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
jobs:
|
||||
run_linters:
|
||||
if: "!contains(github.event.head_commit.message, '[ci skip]')"
|
||||
name: Run Linters
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: $HOME/SpacemanDMM
|
||||
key: ${{ runner.os }}-spacemandmm
|
||||
- name: Install Tools
|
||||
run: |
|
||||
pip3 install setuptools
|
||||
bash tools/ci/install_build_tools.sh
|
||||
bash tools/ci/install_spaceman_dmm.sh dreamchecker
|
||||
pip3 install -r tools/mapmerge2/requirements.txt
|
||||
- name: Run Linters
|
||||
run: |
|
||||
bash tools/ci/check_filedirs.sh tgstation.dme
|
||||
bash tools/ci/check_changelogs.sh
|
||||
find . -name "*.php" -print0 | xargs -0 -n1 php -l
|
||||
find . -name "*.json" -not -path "*/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py
|
||||
bash tools/ci/build_tgui.sh
|
||||
bash tools/ci/check_grep.sh
|
||||
python3 tools/mapmerge2/dmi.py --test
|
||||
~/dreamchecker > ${GITHUB_WORKSPACE}/output-annotations.txt 2>&1
|
||||
- name: Annotate Lints
|
||||
uses: yogstation13/DreamAnnotate@v1
|
||||
if: always()
|
||||
with:
|
||||
outputFile: output-annotations.txt
|
||||
|
||||
compile_all_maps:
|
||||
if: "!contains(github.event.head_commit.message, '[ci skip]')"
|
||||
name: Compile Maps
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: $HOME/BYOND
|
||||
key: ${{ runner.os }}-byond
|
||||
- name: Compile All Maps
|
||||
run: |
|
||||
bash tools/ci/install_byond.sh
|
||||
source $HOME/BYOND/byond/bin/byondsetup
|
||||
python3 tools/ci/template_dm_generator.py
|
||||
bash tools/ci/dm.sh -DCIBUILDING -DCITESTING -DALL_MAPS tgstation.dme
|
||||
run_all_tests:
|
||||
if: "!contains(github.event.head_commit.message, '[ci skip]')"
|
||||
name: Integration Tests
|
||||
runs-on: ubuntu-latest
|
||||
services:
|
||||
mysql:
|
||||
image: mysql:latest
|
||||
env:
|
||||
MYSQL_ROOT_PASSWORD: root
|
||||
ports:
|
||||
- 3306
|
||||
options: --health-cmd="mysqladmin ping" --health-interval=10s --health-timeout=5s --health-retries=3
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: $HOME/BYOND
|
||||
key: ${{ runner.os }}-byond
|
||||
- name: Setup database
|
||||
run: |
|
||||
sudo systemctl start mysql
|
||||
mysql -u root -proot -e 'CREATE DATABASE tg_ci;'
|
||||
mysql -u root -proot tg_ci < SQL/tgstation_schema.sql
|
||||
mysql -u root -proot -e 'CREATE DATABASE tg_ci_prefixed;'
|
||||
mysql -u root -proot tg_ci_prefixed < SQL/tgstation_schema_prefixed.sql
|
||||
- name: Install rust-g
|
||||
run: |
|
||||
sudo dpkg --add-architecture i386
|
||||
sudo apt update || true
|
||||
sudo apt install libssl1.1:i386
|
||||
bash tools/ci/install_rust_g.sh
|
||||
# - name: Compile and run tests
|
||||
# run: |
|
||||
# bash tools/ci/install_byond.sh
|
||||
# source $HOME/BYOND/byond/bin/byondsetup
|
||||
# bash tools/ci/dm.sh -DCIBUILDING tgstation.dme
|
||||
# bash tools/ci/run_server.sh
|
||||
test_windows:
|
||||
if: "!contains(github.event.head_commit.message, '[ci skip]')"
|
||||
name: Windows Build
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Compile
|
||||
run: pwsh tools/ci/build.ps1
|
||||
- name: Create artifact
|
||||
run: |
|
||||
md deploy
|
||||
bash tools/deploy.sh ./deploy
|
||||
- name: Deploy artifact
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: deploy
|
||||
path: deploy
|
||||
@@ -15,7 +15,7 @@ jobs:
|
||||
CHANGELOG_ENABLER: ${{ secrets.CHANGELOG_ENABLER }}
|
||||
run: |
|
||||
unset SECRET_EXISTS
|
||||
if [-n $CHANGELOG_ENABLER]; then SECRET_EXISTS='true' ; fi
|
||||
if [ -n $CHANGELOG_ENABLER ]; then SECRET_EXISTS='true' ; fi
|
||||
echo ::set-output name=CL_ENABLED::${SECRET_EXISTS}
|
||||
- name: "Setup python"
|
||||
if: steps.value_holder.outputs.CL_ENABLED
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
name: Docker Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
publish:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Build and Publish Docker Image to Registry
|
||||
uses: elgohr/Publish-Docker-Github-Action@master
|
||||
with:
|
||||
name: tgstation/tgstation
|
||||
username: ${{ secrets.DOCKER_USERNAME }}
|
||||
password: ${{ secrets.DOCKER_PASSWORD }}
|
||||
dockerfile: Dockerfile
|
||||
tags: "latest"
|
||||
cache: true
|
||||
@@ -0,0 +1,31 @@
|
||||
name: Generate documentation
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
jobs:
|
||||
generate_documentation:
|
||||
if: "!contains(github.event.head_commit.message, '[ci skip]')"
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup cache
|
||||
uses: actions/cache@v2
|
||||
with:
|
||||
path: $HOME/SpacemanDMM
|
||||
key: ${{ runner.os }}-spacemandmm
|
||||
- name: Install SpacemanDMM
|
||||
run: bash tools/ci/install_spaceman_dmm.sh dmdoc
|
||||
- name: Generate documentation
|
||||
run: |
|
||||
~/dmdoc
|
||||
touch dmdoc/.nojekyll
|
||||
echo codedocs.tgstation13.org > dmdoc/CNAME
|
||||
- name: Deploy
|
||||
uses: JamesIves/github-pages-deploy-action@3.7.1
|
||||
with:
|
||||
BRANCH: gh-pages
|
||||
CLEAN: true
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
SINGLE_COMMIT: true
|
||||
FOLDER: dmdoc
|
||||
@@ -26,6 +26,7 @@ jobs:
|
||||
library-path: 'code/modules/tgs'
|
||||
|
||||
- name: Commit and Push
|
||||
continue-on-error: true
|
||||
run: |
|
||||
git config user.name tgstation-server
|
||||
git config user.email tgstation-server@users.noreply.github.com
|
||||
@@ -35,6 +36,7 @@ jobs:
|
||||
|
||||
- name: Create Pull Request
|
||||
uses: repo-sync/pull-request@v2
|
||||
if: ${{ success() }}
|
||||
with:
|
||||
source_branch: "tgs-dmapi-update"
|
||||
destination_branch: "master"
|
||||
@@ -42,4 +44,4 @@ jobs:
|
||||
pr_body: "This pull request updates the TGS DMAPI to the latest version. Please note any breaking or unimplemented changes before merging."
|
||||
pr_label: "Tools"
|
||||
pr_allow_empty: false
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
github_token: ${{ secrets.TGS_UPDATER }}
|
||||
|
||||
-102
@@ -1,102 +0,0 @@
|
||||
language: generic
|
||||
os: linux
|
||||
dist: xenial
|
||||
|
||||
branches:
|
||||
except:
|
||||
- ___TGS3TempBranch
|
||||
- ___TGSTempBranch
|
||||
|
||||
jobs:
|
||||
include:
|
||||
- name: "Run Linters"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- python3
|
||||
- python3-pip
|
||||
- python3-setuptools
|
||||
- pcregrep
|
||||
- rustc
|
||||
- cargo
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/SpacemanDMM
|
||||
install:
|
||||
- tools/travis/install_build_tools.sh
|
||||
- tools/travis/install_spaceman_dmm.sh dreamchecker
|
||||
script:
|
||||
- tools/travis/check_filedirs.sh tgstation.dme
|
||||
- tools/travis/check_changelogs.sh
|
||||
- find . -name "*.php" -print0 | xargs -0 -n1 php -l
|
||||
- find . -name "*.json" -not -path "*/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py
|
||||
- tools/travis/build_tgui.sh
|
||||
- tools/travis/check_grep.sh
|
||||
- python3 tools/travis/check_line_endings.py
|
||||
- ~/dreamchecker
|
||||
|
||||
- name: "Compile All Maps"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libstdc++6:i386
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/BYOND
|
||||
install:
|
||||
- tools/travis/install_byond.sh
|
||||
- source $HOME/BYOND/byond/bin/byondsetup
|
||||
before_script:
|
||||
- tools/travis/template_dm_generator.py
|
||||
script:
|
||||
- tools/travis/dm.sh -DTRAVISBUILDING -DTRAVISTESTING -DALL_MAPS tgstation.dme
|
||||
|
||||
- name: "Compile and Run Tests"
|
||||
addons:
|
||||
mariadb: '10.2'
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libstdc++6:i386
|
||||
- gcc-multilib
|
||||
- g++-7
|
||||
- g++-7-multilib
|
||||
- libmariadb-client-lgpl-dev:i386
|
||||
- libmariadbd-dev
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/BYOND
|
||||
- $HOME/libmariadb
|
||||
install:
|
||||
- tools/travis/install_byond.sh
|
||||
- source $HOME/BYOND/byond/bin/byondsetup
|
||||
- tools/travis/install_libmariadb.sh
|
||||
- tools/travis/install_rust_g.sh
|
||||
before_script:
|
||||
- mysql -u root -e 'CREATE DATABASE tg_travis;'
|
||||
- mysql -u root tg_travis < SQL/tgstation_schema.sql
|
||||
- mysql -u root -e 'CREATE DATABASE tg_travis_prefixed;'
|
||||
- mysql -u root tg_travis_prefixed < SQL/tgstation_schema_prefixed.sql
|
||||
- tools/travis/build_bsql.sh
|
||||
script:
|
||||
- tools/travis/dm.sh -DTRAVISBUILDING tgstation.dme || travis_terminate 1
|
||||
- tools/travis/run_server.sh
|
||||
|
||||
# - name: "Generate Documentation"
|
||||
# # Only run for non-PR commits to the real master branch.
|
||||
# if: branch = master AND head_branch IS blank
|
||||
# install:
|
||||
# - tools/travis/install_spaceman_dmm.sh dmdoc
|
||||
# before_script:
|
||||
# # Travis checks out a hash, try to get back on a branch.
|
||||
# - git checkout $TRAVIS_BRANCH || true
|
||||
# script:
|
||||
# - ~/dmdoc
|
||||
# - touch dmdoc/.nojekyll
|
||||
# deploy:
|
||||
# provider: pages
|
||||
# skip_cleanup: true
|
||||
# local_dir: dmdoc
|
||||
# token: $DMDOC_GITHUB_TOKEN
|
||||
# fqdn: codedocs.tgstation13.org
|
||||
Vendored
+6
-5
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"gbasood.byond-dm-language-support",
|
||||
"platymuus.dm-langclient",
|
||||
"recommendations": [
|
||||
"gbasood.byond-dm-language-support",
|
||||
"platymuus.dm-langclient",
|
||||
"EditorConfig.EditorConfig",
|
||||
"arcanis.vscode-zipfs",
|
||||
"dbaeumer.vscode-eslint"
|
||||
]
|
||||
"dbaeumer.vscode-eslint",
|
||||
"kevinkyang.auto-comment-blocks"
|
||||
]
|
||||
}
|
||||
|
||||
+11
-39
@@ -1,14 +1,12 @@
|
||||
FROM tgstation/byond:513.1508 as base
|
||||
FROM tgstation/byond:513.1533 as base
|
||||
|
||||
FROM base as build_base
|
||||
FROM base as rust_g
|
||||
|
||||
RUN apt-get update \
|
||||
&& apt-get install -y --no-install-recommends \
|
||||
git \
|
||||
ca-certificates
|
||||
|
||||
FROM build_base as rust_g
|
||||
|
||||
WORKDIR /rust_g
|
||||
|
||||
RUN apt-get install -y --no-install-recommends \
|
||||
@@ -27,36 +25,6 @@ RUN /bin/bash -c "source dependencies.sh \
|
||||
&& git checkout FETCH_HEAD \
|
||||
&& ~/.cargo/bin/cargo build --release
|
||||
|
||||
FROM build_base as bsql
|
||||
|
||||
WORKDIR /bsql
|
||||
|
||||
RUN apt-get install -y --no-install-recommends software-properties-common \
|
||||
&& add-apt-repository ppa:ubuntu-toolchain-r/test \
|
||||
&& apt-get update \
|
||||
&& apt-get install -y --no-install-recommends \
|
||||
cmake \
|
||||
make \
|
||||
g++-7 \
|
||||
libmariadb-client-lgpl-dev \
|
||||
&& git init \
|
||||
&& git remote add origin https://github.com/tgstation/BSQL
|
||||
|
||||
COPY dependencies.sh .
|
||||
|
||||
RUN /bin/bash -c "source dependencies.sh \
|
||||
&& git fetch --depth 1 origin \$BSQL_VERSION" \
|
||||
&& git checkout FETCH_HEAD
|
||||
|
||||
WORKDIR /bsql/artifacts
|
||||
|
||||
ENV CC=gcc-7 CXX=g++-7
|
||||
|
||||
RUN ln -s /usr/include/mariadb /usr/include/mysql \
|
||||
&& ln -s /usr/lib/i386-linux-gnu /root/MariaDB \
|
||||
&& cmake .. \
|
||||
&& make
|
||||
|
||||
FROM base as dm_base
|
||||
|
||||
WORKDIR /tgstation
|
||||
@@ -65,26 +33,30 @@ FROM dm_base as build
|
||||
|
||||
COPY . .
|
||||
|
||||
RUN DreamMaker -max_errors 0 tgstation.dme && tools/deploy.sh /deploy
|
||||
RUN DreamMaker -max_errors 0 tgstation.dme \
|
||||
&& tools/deploy.sh /deploy \
|
||||
&& rm /deploy/*.dll
|
||||
|
||||
FROM dm_base
|
||||
|
||||
EXPOSE 1337
|
||||
|
||||
RUN apt-get update \
|
||||
&& apt-get install -y --no-install-recommends software-properties-common \
|
||||
&& add-apt-repository ppa:ubuntu-toolchain-r/test \
|
||||
&& apt-get update \
|
||||
&& apt-get upgrade -y \
|
||||
&& apt-get dist-upgrade -y \
|
||||
&& apt-get install -y --no-install-recommends \
|
||||
libmariadb2 \
|
||||
mariadb-client \
|
||||
libssl1.0.0 \
|
||||
&& rm -rf /var/lib/apt/lists/* \
|
||||
&& mkdir -p /root/.byond/bin
|
||||
|
||||
COPY --from=rust_g /rust_g/target/release/librust_g.so /root/.byond/bin/rust_g
|
||||
COPY --from=bsql /bsql/artifacts/src/BSQL/libBSQL.so ./
|
||||
COPY --from=build /deploy ./
|
||||
|
||||
#bsql fexists memes
|
||||
RUN ln -s /tgstation/libBSQL.so /root/.byond/bin/libBSQL.so
|
||||
|
||||
VOLUME [ "/tgstation/config", "/tgstation/data" ]
|
||||
|
||||
ENTRYPOINT [ "DreamDaemon", "tgstation.dmb", "-port", "1337", "-trusted", "-close", "-verbose" ]
|
||||
|
||||
@@ -1,2 +1,9 @@
|
||||
[langserver]
|
||||
dreamchecker = true
|
||||
|
||||
#[code_standards]
|
||||
#disallow_relative_type_definitions = true
|
||||
#disallow_relative_proc_definitions = true
|
||||
|
||||
[dmdoc]
|
||||
use_typepath_names = true
|
||||
|
||||
@@ -1,22 +1,9 @@
|
||||
{
|
||||
"documentation": "/tg/station server 3 configuration file",
|
||||
"changelog": {
|
||||
"script": "tools/ss13_genchangelog.py",
|
||||
"arguments": "html/changelog.html html/changelogs",
|
||||
"pip_dependancies": [
|
||||
"PyYaml",
|
||||
"beautifulsoup4"
|
||||
]
|
||||
},
|
||||
"synchronize_paths": [
|
||||
"html/changelog.html",
|
||||
"html/changelogs/*"
|
||||
],
|
||||
"synchronize_paths": [],
|
||||
"static_directories": [
|
||||
"config",
|
||||
"data"
|
||||
],
|
||||
"dlls": [
|
||||
"libmariadb.dll"
|
||||
]
|
||||
"dlls": []
|
||||
}
|
||||
|
||||
@@ -2372,7 +2372,7 @@
|
||||
},
|
||||
/area/awaymission/BMPship/Midship)
|
||||
"hh" = (
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/awaymission/BMPship/Midship)
|
||||
"hi" = (
|
||||
|
||||
@@ -2729,9 +2729,7 @@
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/space/has_grav/skelter/admin)
|
||||
"gx" = (
|
||||
/obj/machinery/door/firedoor{
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/cable/yellow{
|
||||
icon_state = "1-2"
|
||||
@@ -2742,9 +2740,7 @@
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/ruin/space/has_grav/skelter/shields)
|
||||
"gy" = (
|
||||
/obj/machinery/door/firedoor{
|
||||
pixel_x = 0
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/door/airlock/engineering{
|
||||
name = "Shields"
|
||||
|
||||
@@ -3170,7 +3170,9 @@
|
||||
/turf/open/lava/smooth/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"VY" = (
|
||||
/obj/structure/closet/emcloset,
|
||||
/obj/structure/closet/emcloset{
|
||||
anchored = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
|
||||
@@ -2710,7 +2710,7 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
|
||||
@@ -312,7 +312,7 @@
|
||||
/obj/structure/janitorialcart,
|
||||
/obj/item/mop,
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating,
|
||||
/area/awaymission/cabin)
|
||||
|
||||
+1
-1
@@ -13,7 +13,7 @@
|
||||
#include "map_files\BoxStation\BoxStation.dmm"
|
||||
#include "map_files\LambdaStation\lambda.dmm"
|
||||
|
||||
#ifdef TRAVISBUILDING
|
||||
#ifdef CIBUILDING
|
||||
#include "templates.dm"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -3535,9 +3535,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/item/kirbyplants{
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/secondary/entry)
|
||||
"ajL" = (
|
||||
@@ -3823,6 +3821,9 @@
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/kirbyplants{
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/turf/open/floor/plasteel/white/corner,
|
||||
/area/hallway/secondary/entry)
|
||||
"akn" = (
|
||||
@@ -79384,6 +79385,7 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel{
|
||||
heat_capacity = 1e+006
|
||||
},
|
||||
|
||||
@@ -48007,8 +48007,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/closet/wardrobe/mixed,
|
||||
/obj/machinery/light/small,
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/locker)
|
||||
"bzo" = (
|
||||
@@ -48767,7 +48768,6 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"bAA" = (
|
||||
/obj/structure/table,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
@@ -48777,11 +48777,6 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/storage/backpack{
|
||||
pixel_x = 4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/storage/backpack,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
pixel_x = 26
|
||||
@@ -49398,6 +49393,7 @@
|
||||
dir = 1;
|
||||
name = "recreation camera"
|
||||
},
|
||||
/obj/structure/closet/wardrobe/mixed,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"bBy" = (
|
||||
@@ -54797,11 +54793,6 @@
|
||||
/area/hallway/secondary/exit/departure_lounge)
|
||||
"bKn" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/effect/decal/cleanable/cobweb/cobweb2,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
@@ -54810,6 +54801,11 @@
|
||||
/obj/machinery/airalarm{
|
||||
pixel_y = 22
|
||||
},
|
||||
/obj/item/storage/backpack{
|
||||
pixel_x = 4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/storage/backpack,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"bKo" = (
|
||||
@@ -55425,6 +55421,12 @@
|
||||
pixel_x = 28;
|
||||
pixel_y = 22
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/pen,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"bLd" = (
|
||||
@@ -60844,6 +60846,11 @@
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/toy/figure/assistant{
|
||||
pixel_x = 8;
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/secondary/entry)
|
||||
"bTD" = (
|
||||
@@ -61021,6 +61028,12 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{
|
||||
dir = 10
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/pen,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/secondary/entry)
|
||||
"bTO" = (
|
||||
@@ -61259,19 +61272,8 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/item/toy/figure/assistant{
|
||||
pixel_x = 8;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/hallway/secondary/entry)
|
||||
"bUi" = (
|
||||
@@ -71325,15 +71327,16 @@
|
||||
icon_gib = "magicarp_gib";
|
||||
icon_living = "magicarp";
|
||||
icon_state = "magicarp";
|
||||
maxHealth = 200;
|
||||
max_co2 = 5;
|
||||
max_tox = 2;
|
||||
maxHealth = 200;
|
||||
melee_damage_lower = 15;
|
||||
melee_damage_upper = 20;
|
||||
min_oxy = 5;
|
||||
name = "Lia";
|
||||
real_name = "Lia";
|
||||
response_help = "pets";
|
||||
response_help_continuous = "pets";
|
||||
response_help_simple = "pet";
|
||||
turns_per_move = 10
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
|
||||
@@ -10679,7 +10679,7 @@
|
||||
light_color = "#e8eaff"
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/jani_wardrobe{
|
||||
products = list(/obj/item/clothing/under/rank/civilian/janitor = 2, /obj/item/cartridge/janitor = 2, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, /obj/item/paint/paint_remover = 2, /obj/item/melee/flyswatter = 2, /obj/item/flashlight = 2, /obj/item/caution = 10, /obj/item/holosign_creator = 2, /obj/item/lightreplacer = 2, /obj/item/soap/nanotrasen = 2, /obj/item/storage/bag/trash = 2, /obj/item/clothing/shoes/galoshes = 2, /obj/item/watertank/janitor = 2, /obj/item/storage/belt/janitor = 2)
|
||||
products = list(/obj/item/clothing/under/rank/civilian/janitor = 2, /obj/item/cartridge/janitor = 2, /obj/item/clothing/gloves/color/black = 2, /obj/item/clothing/head/soft/purple = 2, /obj/item/paint/paint_remover = 2, /obj/item/melee/flyswatter = 2, /obj/item/flashlight = 2, /obj/item/clothing/suit/caution = 10, /obj/item/holosign_creator = 2, /obj/item/lightreplacer = 2, /obj/item/soap/nanotrasen = 2, /obj/item/storage/bag/trash = 2, /obj/item/clothing/shoes/galoshes = 2, /obj/item/watertank/janitor = 2, /obj/item/storage/belt/janitor = 2)
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/janitor)
|
||||
@@ -13637,7 +13637,7 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"IX" = (
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
|
||||
@@ -13764,6 +13764,7 @@
|
||||
/obj/effect/turf_decal/trimline/neutral/filled/corner{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/locker)
|
||||
"Jp" = (
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -15268,6 +15268,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/kirbyplants{
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/dorms)
|
||||
"axG" = (
|
||||
@@ -19618,9 +19621,6 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/dorms)
|
||||
"aEL" = (
|
||||
/obj/item/kirbyplants{
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/status_display{
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -19635,6 +19635,7 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/dorms)
|
||||
"aEM" = (
|
||||
|
||||
@@ -511,10 +511,10 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"abi" = (
|
||||
/obj/machinery/disposal/bin,
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 8
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"abj" = (
|
||||
@@ -2337,9 +2337,12 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
"afJ" = (
|
||||
/obj/effect/landmark/carpspawn,
|
||||
/turf/open/space/basic,
|
||||
/area/space/nearstation)
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"afK" = (
|
||||
/obj/machinery/atmospherics/components/unary/tank/air{
|
||||
dir = 1
|
||||
@@ -20027,9 +20030,7 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/crew_quarters/bar)
|
||||
"aUQ" = (
|
||||
@@ -20044,6 +20045,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 10
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/hydroponics)
|
||||
"aUR" = (
|
||||
@@ -20485,8 +20489,16 @@
|
||||
/turf/closed/wall,
|
||||
/area/janitor)
|
||||
"aVT" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall,
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/poddoor/shutters{
|
||||
id = "jangarage";
|
||||
name = "Custodial Closet Shutters"
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/janitor)
|
||||
"aVU" = (
|
||||
/obj/machinery/door/window/eastright{
|
||||
@@ -20510,6 +20522,7 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/janitor)
|
||||
"aVV" = (
|
||||
@@ -20892,9 +20905,6 @@
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Custodial Quarters"
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
@@ -20915,6 +20925,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/janitor)
|
||||
"aWO" = (
|
||||
@@ -20934,6 +20947,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/janitor)
|
||||
"aWP" = (
|
||||
@@ -23004,9 +23020,6 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"baW" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/button/door{
|
||||
id = "jangarage";
|
||||
name = "Custodial Closet Shutters Control";
|
||||
@@ -23014,14 +23027,12 @@
|
||||
req_access_txt = "26"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"baX" = (
|
||||
/obj/vehicle/ridden/janicart,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
},
|
||||
@@ -23034,6 +23045,9 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 6
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/janitor)
|
||||
"baY" = (
|
||||
@@ -23398,6 +23412,9 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/janitor)
|
||||
"bbY" = (
|
||||
@@ -24603,7 +24620,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/cargo)
|
||||
"beS" = (
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/cargo)
|
||||
"beU" = (
|
||||
@@ -31173,17 +31190,26 @@
|
||||
"bup" = (
|
||||
/obj/machinery/rnd/destructive_analyzer,
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/lab)
|
||||
"buq" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/lab)
|
||||
"bur" = (
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/rnd/production/protolathe/department/science,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/lab)
|
||||
"bus" = (
|
||||
@@ -31202,6 +31228,9 @@
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 10
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"but" = (
|
||||
@@ -31664,6 +31693,7 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"bvA" = (
|
||||
@@ -32372,6 +32402,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"bxh" = (
|
||||
@@ -33056,12 +33087,6 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"byD" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 6
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/door/airlock/research{
|
||||
name = "R&D Lab";
|
||||
req_one_access_txt = "7;29;30"
|
||||
@@ -33070,6 +33095,12 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 6
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/lab)
|
||||
"byE" = (
|
||||
@@ -33091,7 +33122,6 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"byG" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
@@ -33919,10 +33949,6 @@
|
||||
/area/hallway/primary/aft)
|
||||
"bAm" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/hallway/primary/aft)
|
||||
"bAo" = (
|
||||
@@ -33952,7 +33978,6 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
@@ -34404,17 +34429,14 @@
|
||||
name = "RD Office APC";
|
||||
pixel_x = -25
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/hor)
|
||||
@@ -34425,8 +34447,8 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 6
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/hor)
|
||||
@@ -34434,6 +34456,9 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/hor)
|
||||
"bBt" = (
|
||||
@@ -34441,6 +34466,9 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/hor)
|
||||
"bBu" = (
|
||||
@@ -34478,6 +34506,9 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/hor)
|
||||
"bBw" = (
|
||||
@@ -35240,6 +35271,7 @@
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/hor)
|
||||
"bCK" = (
|
||||
@@ -44248,9 +44280,11 @@
|
||||
/turf/open/floor/engine/co2,
|
||||
/area/engine/atmos)
|
||||
"bWh" = (
|
||||
/obj/effect/turf_decal/sand,
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/chapel/office)
|
||||
/area/hallway/primary/aft)
|
||||
"bWi" = (
|
||||
/obj/structure/flora/ausbushes/leafybush,
|
||||
/obj/structure/flora/ausbushes/reedbush,
|
||||
@@ -52824,6 +52858,9 @@
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/science/lab)
|
||||
"cCt" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"cCB" = (
|
||||
@@ -53058,6 +53095,9 @@
|
||||
freq = 1400;
|
||||
location = "Research Division"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/science/lab)
|
||||
"cXW" = (
|
||||
@@ -53151,10 +53191,6 @@
|
||||
/area/maintenance/department/security/brig)
|
||||
"dhz" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/chair{
|
||||
dir = 8;
|
||||
name = "Defense"
|
||||
@@ -53163,9 +53199,6 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"dir" = (
|
||||
@@ -53960,11 +53993,11 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 1
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
@@ -55488,6 +55521,12 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 6
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"ioj" = (
|
||||
@@ -55591,6 +55630,9 @@
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"iyg" = (
|
||||
@@ -56345,9 +56387,13 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/mixing)
|
||||
"koz" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"kpK" = (
|
||||
@@ -56634,10 +56680,14 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/science/xenobiology)
|
||||
"kSb" = (
|
||||
/obj/structure/lattice,
|
||||
/obj/structure/grille,
|
||||
/turf/open/space/basic,
|
||||
/area/space)
|
||||
/obj/structure/chair/office/light{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"kSF" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
@@ -56711,6 +56761,10 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"lcU" = (
|
||||
@@ -57121,6 +57175,7 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/science/lab)
|
||||
"meF" = (
|
||||
@@ -57128,8 +57183,9 @@
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/engine/supermatter)
|
||||
"mfC" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
@@ -59138,6 +59194,13 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/engine)
|
||||
"qAx" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/disposal/bin,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"qAM" = (
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
/obj/item/cigbutt,
|
||||
@@ -59336,6 +59399,7 @@
|
||||
/area/hallway/secondary/exit/departure_lounge)
|
||||
"qVk" = (
|
||||
/obj/machinery/door/poddoor/incinerator_atmos_aux,
|
||||
/obj/structure/lattice/catwalk,
|
||||
/turf/open/space/basic,
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"qVP" = (
|
||||
@@ -60486,6 +60550,9 @@
|
||||
id = "research_shutters_2";
|
||||
name = "research shutters"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/lab)
|
||||
"tLP" = (
|
||||
@@ -60808,12 +60875,6 @@
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 9
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/obj/structure/chair{
|
||||
dir = 8;
|
||||
name = "Defense"
|
||||
@@ -60933,6 +60994,10 @@
|
||||
/obj/effect/turf_decal/plaque,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/engine)
|
||||
"uNA" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/fitness/recreation)
|
||||
"uQR" = (
|
||||
/obj/item/ammo_casing/shotgun/beanbag,
|
||||
/turf/open/floor/plating,
|
||||
@@ -61489,12 +61554,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/xenobiology)
|
||||
"wfG" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/crew_quarters/heads/hor)
|
||||
"wfO" = (
|
||||
/mob/living/simple_animal/hostile/retaliate/poison/snake,
|
||||
/turf/open/floor/plating,
|
||||
@@ -76958,7 +77017,7 @@ aaa
|
||||
bOv
|
||||
bNs
|
||||
bNs
|
||||
bWh
|
||||
bQg
|
||||
bQg
|
||||
bQg
|
||||
bQg
|
||||
@@ -84165,7 +84224,7 @@ bIZ
|
||||
cbb
|
||||
bDi
|
||||
ccO
|
||||
bIZ
|
||||
bva
|
||||
cjm
|
||||
cjm
|
||||
xgh
|
||||
@@ -84425,8 +84484,8 @@ bva
|
||||
bva
|
||||
aht
|
||||
aht
|
||||
kSb
|
||||
kSb
|
||||
fon
|
||||
fon
|
||||
aht
|
||||
aht
|
||||
mau
|
||||
@@ -86680,7 +86739,7 @@ aXL
|
||||
aYL
|
||||
aZN
|
||||
baW
|
||||
aKI
|
||||
afJ
|
||||
aKI
|
||||
beb
|
||||
aKI
|
||||
@@ -86936,8 +86995,8 @@ aVS
|
||||
aXM
|
||||
aVS
|
||||
aVS
|
||||
aXM
|
||||
bbW
|
||||
aVS
|
||||
aVT
|
||||
bbW
|
||||
aVS
|
||||
aVS
|
||||
@@ -87138,7 +87197,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
afJ
|
||||
cFB
|
||||
aby
|
||||
aaa
|
||||
agQ
|
||||
@@ -87445,7 +87504,7 @@ aRJ
|
||||
aSz
|
||||
aSz
|
||||
aUP
|
||||
aVT
|
||||
aVS
|
||||
aWN
|
||||
aXO
|
||||
aYM
|
||||
@@ -89457,7 +89516,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
afJ
|
||||
cFB
|
||||
aaa
|
||||
aaa
|
||||
abI
|
||||
@@ -94921,12 +94980,12 @@ jcT
|
||||
xje
|
||||
tTl
|
||||
tTl
|
||||
tTl
|
||||
bWh
|
||||
gkS
|
||||
tTl
|
||||
tTl
|
||||
tTl
|
||||
koz
|
||||
tTl
|
||||
dgg
|
||||
phJ
|
||||
phJ
|
||||
@@ -95178,7 +95237,7 @@ bjm
|
||||
mhn
|
||||
cqi
|
||||
cqi
|
||||
cqi
|
||||
koz
|
||||
cqi
|
||||
cqi
|
||||
imE
|
||||
@@ -95697,7 +95756,7 @@ duF
|
||||
bxa
|
||||
byE
|
||||
bBp
|
||||
wfG
|
||||
bBp
|
||||
bBp
|
||||
bBp
|
||||
bBp
|
||||
@@ -95950,7 +96009,7 @@ cCl
|
||||
brq
|
||||
byF
|
||||
cCt
|
||||
byF
|
||||
kSb
|
||||
bxc
|
||||
nIU
|
||||
bAo
|
||||
@@ -104126,8 +104185,8 @@ aaY
|
||||
awB
|
||||
abe
|
||||
abi
|
||||
axw
|
||||
axw
|
||||
uNA
|
||||
qAx
|
||||
axw
|
||||
axw
|
||||
aBX
|
||||
|
||||
@@ -10524,6 +10524,10 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/centcom/control)
|
||||
"yl" = (
|
||||
/obj/machinery/gear_painter,
|
||||
/turf/open/indestructible/hotelwood,
|
||||
/area/centcom/holding)
|
||||
"yn" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/structure/sign/warning/vacuum,
|
||||
@@ -43992,7 +43996,7 @@ NS
|
||||
Nd
|
||||
ZL
|
||||
NS
|
||||
NS
|
||||
yl
|
||||
Nd
|
||||
CU
|
||||
NS
|
||||
|
||||
@@ -33,8 +33,8 @@
|
||||
"bg" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/storage/toolbox/mechanical{
|
||||
pixel_y = 8;
|
||||
pixel_x = -2
|
||||
pixel_x = -2;
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/item/storage/toolbox/electrical,
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
@@ -43,8 +43,8 @@
|
||||
"bS" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/storage/box/lights/mixed{
|
||||
pixel_y = 9;
|
||||
pixel_x = -5
|
||||
pixel_x = -5;
|
||||
pixel_y = 9
|
||||
},
|
||||
/obj/item/storage/box/matches{
|
||||
pixel_y = 5
|
||||
@@ -413,8 +413,8 @@
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans/monkey_energy{
|
||||
pixel_y = 5;
|
||||
pixel_x = 6
|
||||
pixel_x = 6;
|
||||
pixel_y = 5
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/shuttle/escape)
|
||||
@@ -494,8 +494,8 @@
|
||||
/area/shuttle/escape)
|
||||
"rg" = (
|
||||
/obj/item/clothing/glasses/welding{
|
||||
pixel_y = 8;
|
||||
pixel_x = 3
|
||||
pixel_x = 3;
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/item/weldingtool/largetank{
|
||||
pixel_x = -3
|
||||
@@ -882,8 +882,8 @@
|
||||
},
|
||||
/obj/structure/table/glass,
|
||||
/obj/item/storage/box/monkeycubes{
|
||||
pixel_y = 10;
|
||||
pixel_x = 5
|
||||
pixel_x = 5;
|
||||
pixel_y = 10
|
||||
},
|
||||
/obj/item/reagent_containers/food/snacks/cube/monkey{
|
||||
pixel_x = 5
|
||||
@@ -1156,8 +1156,8 @@
|
||||
},
|
||||
/obj/structure/table/glass,
|
||||
/obj/item/clothing/suit/monkeysuit{
|
||||
pixel_y = 4;
|
||||
pixel_x = -2
|
||||
pixel_x = -2;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/clothing/mask/gas/monkeymask{
|
||||
pixel_x = 5;
|
||||
@@ -1169,6 +1169,7 @@
|
||||
/obj/machinery/door/airlock/titanium{
|
||||
name = "Emergency Shuttle Airlock"
|
||||
},
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/shuttle/escape)
|
||||
"ST" = (
|
||||
@@ -1319,6 +1320,7 @@
|
||||
name = "Emergency Shuttle Airlock"
|
||||
},
|
||||
/obj/docking_port/mobile/emergency,
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/shuttle/escape)
|
||||
"Yu" = (
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
version: '{build}'
|
||||
skip_branch_with_pr: true
|
||||
shallow_clone: true
|
||||
branches:
|
||||
except:
|
||||
- ___TGS3TempBranch
|
||||
- ___TGSTempBranch
|
||||
cache:
|
||||
- C:\byond\ -> dependencies.sh
|
||||
build_script:
|
||||
- ps: tools/appveyor/build.ps1
|
||||
- ps: "$deployPath = $env:APPVEYOR_BUILD_FOLDER + '/deploy'; bash tools/deploy.sh $deployPath"
|
||||
- ps: "[System.IO.Compression.ZipFile]::CreateFromDirectory($env:APPVEYOR_BUILD_FOLDER + '/deploy', $env:APPVEYOR_BUILD_FOLDER + '/deploy.zip')"
|
||||
artifacts:
|
||||
- path: deploy.zip
|
||||
+31
-35
@@ -22,49 +22,45 @@
|
||||
#define START_PROCESSING(Processor, Datum) if (!(Datum.datum_flags & DF_ISPROCESSING)) {Datum.datum_flags |= DF_ISPROCESSING;Processor.processing += Datum}
|
||||
#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum;Processor.currentrun -= Datum
|
||||
|
||||
//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
|
||||
//! SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
|
||||
|
||||
//subsystem does not initialize.
|
||||
#define SS_NO_INIT (1<<0)
|
||||
/// subsystem does not initialize.
|
||||
#define SS_NO_INIT 1
|
||||
|
||||
//subsystem does not fire.
|
||||
// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
|
||||
// (Requires a MC restart to change)
|
||||
#define SS_NO_FIRE (1<<1)
|
||||
/** subsystem does not fire. */
|
||||
/// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
|
||||
/// (Requires a MC restart to change)
|
||||
#define SS_NO_FIRE 2
|
||||
|
||||
//subsystem only runs on spare cpu (after all non-background subsystems have ran that tick)
|
||||
// SS_BACKGROUND has its own priority bracket
|
||||
#define SS_BACKGROUND (1<<2)
|
||||
/** Subsystem only runs on spare cpu (after all non-background subsystems have ran that tick) */
|
||||
/// SS_BACKGROUND has its own priority bracket, this overrides SS_TICKER's priority bump
|
||||
#define SS_BACKGROUND 4
|
||||
|
||||
//subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
|
||||
#define SS_NO_TICK_CHECK (1<<3)
|
||||
/// subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
|
||||
#define SS_NO_TICK_CHECK 8
|
||||
|
||||
//Treat wait as a tick count, not DS, run every wait ticks.
|
||||
// (also forces it to run first in the tick, above even SS_NO_TICK_CHECK subsystems)
|
||||
// (implies all runlevels because of how it works)
|
||||
// (overrides SS_BACKGROUND)
|
||||
// This is designed for basically anything that works as a mini-mc (like SStimer)
|
||||
#define SS_TICKER (1<<4)
|
||||
/** Treat wait as a tick count, not DS, run every wait ticks. */
|
||||
/// (also forces it to run first in the tick (unless SS_BACKGROUND))
|
||||
/// (implies all runlevels because of how it works)
|
||||
/// This is designed for basically anything that works as a mini-mc (like SStimer)
|
||||
#define SS_TICKER 16
|
||||
|
||||
//keep the subsystem's timing on point by firing early if it fired late last fire because of lag
|
||||
// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
|
||||
#define SS_KEEP_TIMING (1<<5)
|
||||
/** keep the subsystem's timing on point by firing early if it fired late last fire because of lag */
|
||||
/// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
|
||||
#define SS_KEEP_TIMING 32
|
||||
|
||||
//Calculate its next fire after its fired.
|
||||
// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
|
||||
// This flag overrides SS_KEEP_TIMING
|
||||
#define SS_POST_FIRE_TIMING (1<<6)
|
||||
/** Calculate its next fire after its fired. */
|
||||
/// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
|
||||
/// This flag overrides SS_KEEP_TIMING
|
||||
#define SS_POST_FIRE_TIMING 64
|
||||
|
||||
/// Show in stat() by default even if SS_NO_FIRE
|
||||
#define SS_ALWAYS_SHOW_STAT (1<<7)
|
||||
|
||||
//SUBSYSTEM STATES
|
||||
#define SS_IDLE 0 //aint doing shit.
|
||||
#define SS_QUEUED 1 //queued to run
|
||||
#define SS_RUNNING 2 //actively running
|
||||
#define SS_PAUSED 3 //paused by mc_tick_check
|
||||
#define SS_SLEEPING 4 //fire() slept.
|
||||
#define SS_PAUSING 5 //in the middle of pausing
|
||||
//! SUBSYSTEM STATES
|
||||
#define SS_IDLE 0 /// ain't doing shit.
|
||||
#define SS_QUEUED 1 /// queued to run
|
||||
#define SS_RUNNING 2 /// actively running
|
||||
#define SS_PAUSED 3 /// paused by mc_tick_check
|
||||
#define SS_SLEEPING 4 /// fire() slept.
|
||||
#define SS_PAUSING 5 /// in the middle of pausing
|
||||
|
||||
#define SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/##X);\
|
||||
/datum/controller/subsystem/##X/New(){\
|
||||
|
||||
@@ -1 +1,38 @@
|
||||
#define EXTOOLS (world.system_type == MS_WINDOWS ? "byond-extools.dll" : "libbyond-extools.so")
|
||||
// _extools_api.dm - DM API for extools extension library
|
||||
// (blatently stolen from rust_g)
|
||||
//
|
||||
// To configure, create a `extools.config.dm` and set what you care about from
|
||||
// the following options:
|
||||
//
|
||||
// #define EXTOOLS "path/to/extools"
|
||||
// Override the .dll/.so detection logic with a fixed path or with detection
|
||||
// logic of your own.
|
||||
|
||||
#ifndef EXTOOLS
|
||||
// Default automatic EXTOOLS detection.
|
||||
// On Windows, looks in the standard places for `byond-extools.dll`.
|
||||
// On Linux, looks in the standard places for`libbyond-extools.so`.
|
||||
|
||||
/* This comment bypasses grep checks */ /var/__extools
|
||||
|
||||
/proc/__detect_extools()
|
||||
if (world.system_type == UNIX)
|
||||
if (fexists("./libbyond-extools.so"))
|
||||
// No need for LD_LIBRARY_PATH badness.
|
||||
return __extools = "./libbyond-extools.so"
|
||||
else
|
||||
// It's not in the current directory, so try others
|
||||
return __extools = "libbyond-extools.so"
|
||||
else
|
||||
return __extools = "byond-extools.dll"
|
||||
|
||||
#define EXTOOLS (__extools || __detect_extools())
|
||||
#endif
|
||||
|
||||
#ifndef UNIT_TESTS // use default logging as extools is broken on travis
|
||||
#define EXTOOLS_LOGGING // rust_g is used as a fallback if this is undefined
|
||||
#endif
|
||||
|
||||
/proc/extools_log_write()
|
||||
|
||||
/proc/extools_finalize_logging()
|
||||
|
||||
@@ -163,5 +163,19 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
else if(!HAS_TRAIT(x, TRAIT_KEEP_TOGETHER))\
|
||||
x.appearance_flags &= ~KEEP_TOGETHER
|
||||
|
||||
//dir macros
|
||||
///Returns true if the dir is diagonal, false otherwise
|
||||
#define ISDIAGONALDIR(d) (d&(d-1))
|
||||
///True if the dir is north or south, false therwise
|
||||
#define NSCOMPONENT(d) (d&(NORTH|SOUTH))
|
||||
///True if the dir is east/west, false otherwise
|
||||
#define EWCOMPONENT(d) (d&(EAST|WEST))
|
||||
///Flips the dir for north/south directions
|
||||
#define NSDIRFLIP(d) (d^(NORTH|SOUTH))
|
||||
///Flips the dir for east/west directions
|
||||
#define EWDIRFLIP(d) (d^(EAST|WEST))
|
||||
///Turns the dir by 180 degrees
|
||||
#define DIRFLIP(d) turn(d, 180)
|
||||
|
||||
/// 33554431 (2^24 - 1) is the maximum value our bitflags can reach.
|
||||
#define MAX_BITFLAG_DIGITS 8
|
||||
|
||||
@@ -91,3 +91,6 @@
|
||||
|
||||
#define SPAM_TRIGGER_WARNING 5 //Number of identical messages required before the spam-prevention will warn you to stfu
|
||||
#define SPAM_TRIGGER_AUTOMUTE 10 //Number of identical messages required before the spam-prevention will automute you
|
||||
|
||||
#define STICKYBAN_DB_CACHE_TIME 10 SECONDS
|
||||
#define STICKYBAN_ROGUE_CHECK_TIME 5
|
||||
|
||||
@@ -6,9 +6,16 @@
|
||||
|
||||
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
|
||||
|
||||
/// Signifies that this proc is used to handle signals.
|
||||
/// Every proc you pass to RegisterSignal must have this.
|
||||
#define SIGNAL_HANDLER SHOULD_NOT_SLEEP(TRUE)
|
||||
|
||||
/// Signifies that this proc is used to handle signals, but also sleeps.
|
||||
/// Do not use this for new work.
|
||||
#define SIGNAL_HANDLER_DOES_SLEEP
|
||||
|
||||
/// A wrapper for _AddElement that allows us to pretend we're using normal named arguments
|
||||
#define AddElement(arguments...) _AddElement(list(##arguments))
|
||||
|
||||
/// A wrapper for _RemoveElement that allows us to pretend we're using normal named arguments
|
||||
#define RemoveElement(arguments...) _RemoveElement(list(##arguments))
|
||||
|
||||
|
||||
@@ -136,11 +136,15 @@
|
||||
#define COMSIG_ATOM_ATTACK_HAND "atom_attack_hand" //from base of atom/attack_hand(): (mob/user)
|
||||
#define COMSIG_ATOM_ATTACK_PAW "atom_attack_paw" //from base of atom/attack_paw(): (mob/user)
|
||||
#define COMPONENT_NO_ATTACK_HAND 1 //works on all 3.
|
||||
/////////////////
|
||||
|
||||
//This signal return value bitflags can be found in __DEFINES/misc.dm
|
||||
#define COMSIG_ATOM_INTERCEPT_Z_FALL "movable_intercept_z_impact" //called for each movable in a turf contents on /turf/zImpact(): (atom/movable/A, levels)
|
||||
|
||||
|
||||
/////////////////
|
||||
/// Called from orbit component: (atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
|
||||
#define COMSIG_ATOM_ORBIT_BEGIN "atom_orbit_begin"
|
||||
/// Called from orbit component: (atom/movable/orbiter, refreshing)
|
||||
#define COMSIG_ATOM_ORBIT_END "atom_orbit_end"
|
||||
|
||||
#define COMSIG_ENTER_AREA "enter_area" //from base of area/Entered(): (/area)
|
||||
#define COMSIG_EXIT_AREA "exit_area" //from base of area/Exited(): (/area)
|
||||
@@ -536,3 +540,7 @@
|
||||
#define COMSIG_XENO_TURF_CLICK_SHIFT "xeno_turf_click_shift" //from turf ShiftClickOn(): (/mob)
|
||||
#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob)
|
||||
#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob)
|
||||
|
||||
// twitch plays
|
||||
/// Returns direction: (wipe_votes)
|
||||
#define COMSIG_TWITCH_PLAYS_MOVEMENT_DATA "twitch_plays_movement_data"
|
||||
|
||||
@@ -55,6 +55,9 @@
|
||||
//donator items
|
||||
#define LOADOUT_CATEGORY_DONATOR "Donator"
|
||||
|
||||
//unlockable items
|
||||
#define LOADOUT_CATEGORY_UNLOCKABLE "Unlockable"
|
||||
|
||||
//how many prosthetics can we have
|
||||
#define MAXIMUM_LOADOUT_PROSTHETICS 2
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
#define BODYPART_NANITES 4
|
||||
|
||||
#define HYBRID_BODYPART_DAMAGE_THRESHHOLD 25 //How much damage has to be suffered until the damage threshhold counts as passed
|
||||
#define HYBRID_BODYPART_THESHHOLD_MINDAMAGE 15 //Which damage value this limb cannot be healed out of via easy nonsurgical means if the threshhold has been passed, state resets if damage value goes below mindamage.
|
||||
#define HYBRID_BODYPART_THESHHOLD_MINDAMAGE 10 //Which damage value this limb cannot be healed out of via easy nonsurgical means if the threshhold has been passed, state resets if damage value goes below mindamage.
|
||||
|
||||
#define BODYPART_NOT_DISABLED 0
|
||||
#define BODYPART_DISABLED_DAMAGE 1
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
/// The minimum for glide_size to be clamped to.
|
||||
#define MIN_GLIDE_SIZE 1
|
||||
/// The maximum for glide_size to be clamped to.
|
||||
/// This shouldn't be higher than the icon size, and generally you shouldn't be changing this, but it's here just in case.
|
||||
#define MAX_GLIDE_SIZE 32
|
||||
|
||||
/// Compensating for time dialation
|
||||
GLOBAL_VAR_INIT(glide_size_multiplier, 1.0)
|
||||
|
||||
///Broken down, here's what this does:
|
||||
/// divides the world icon_size (32) by delay divided by ticklag to get the number of pixels something should be moving each tick.
|
||||
/// The division result is given a min value of 1 to prevent obscenely slow glide sizes from being set
|
||||
/// Then that's multiplied by the global glide size multiplier. 1.25 by default feels pretty close to spot on. This is just to try to get byond to behave.
|
||||
/// The whole result is then clamped to within the range above.
|
||||
/// Not very readable but it works
|
||||
#define DELAY_TO_GLIDE_SIZE(delay) (clamp(((32 / max((delay) / world.tick_lag, 1)) * GLOB.glide_size_multiplier), MIN_GLIDE_SIZE, MAX_GLIDE_SIZE))
|
||||
|
||||
/// Enables smooth movement
|
||||
// #define SMOOTH_MOVEMENT
|
||||
|
||||
/// Set appearance flags in vars
|
||||
#ifdef SMOOTH_MOVEMENT
|
||||
#define SET_APPEARANCE_FLAGS(_flags) appearance_flags = (_flags | LONG_GLIDE)
|
||||
#else
|
||||
#define SET_APPEARANCE_FLAGS(_flags) appearance_flags = _flags
|
||||
#endif
|
||||
+67
-1
@@ -3,6 +3,7 @@
|
||||
#define CHANNEL_ADMIN 1023
|
||||
#define CHANNEL_VOX 1022
|
||||
#define CHANNEL_JUKEBOX 1021
|
||||
|
||||
#define CHANNEL_JUKEBOX_START 1016 //The gap between this and CHANNEL_JUKEBOX determines the amount of free jukebox channels. This currently allows 6 jukebox channels to exist.
|
||||
#define CHANNEL_JUSTICAR_ARK 1015
|
||||
#define CHANNEL_HEARTBEAT 1014 //sound channel for heartbeats
|
||||
@@ -15,6 +16,17 @@
|
||||
#define CHANNEL_DIGEST 1009
|
||||
#define CHANNEL_PREYLOOP 1008
|
||||
|
||||
///Default range of a sound.
|
||||
#define SOUND_RANGE 17
|
||||
///default extra range for sounds considered to be quieter
|
||||
#define SHORT_RANGE_SOUND_EXTRARANGE -9
|
||||
///The range deducted from sound range for things that are considered silent / sneaky
|
||||
#define SILENCED_SOUND_EXTRARANGE -11
|
||||
///Percentage of sound's range where no falloff is applied
|
||||
#define SOUND_DEFAULT_FALLOFF_DISTANCE 1 //For a normal sound this would be 1 tile of no falloff
|
||||
///The default exponent of sound falloff
|
||||
#define SOUND_FALLOFF_EXPONENT 6
|
||||
|
||||
//THIS SHOULD ALWAYS BE THE LOWEST ONE!
|
||||
//KEEP IT UPDATED
|
||||
|
||||
@@ -23,6 +35,7 @@
|
||||
#define MAX_INSTRUMENT_CHANNELS (128 * 6)
|
||||
|
||||
#define SOUND_MINIMUM_PRESSURE 10
|
||||
/// remove
|
||||
#define FALLOFF_SOUNDS 1
|
||||
|
||||
|
||||
@@ -53,7 +66,8 @@
|
||||
#define MINING list('sound/ambience/ambimine.ogg', 'sound/ambience/ambicave.ogg', 'sound/ambience/ambiruin.ogg',\
|
||||
'sound/ambience/ambiruin2.ogg', 'sound/ambience/ambiruin3.ogg', 'sound/ambience/ambiruin4.ogg',\
|
||||
'sound/ambience/ambiruin5.ogg', 'sound/ambience/ambiruin6.ogg', 'sound/ambience/ambiruin7.ogg',\
|
||||
'sound/ambience/ambidanger.ogg', 'sound/ambience/ambidanger2.ogg', 'sound/ambience/ambimaint1.ogg', 'sound/ambience/ambilava.ogg')
|
||||
'sound/ambience/ambidanger.ogg', 'sound/ambience/ambidanger2.ogg', 'sound/ambience/ambimaint1.ogg',\
|
||||
'sound/ambience/ambilava.ogg')
|
||||
|
||||
#define MEDICAL list('sound/ambience/ambinice.ogg')
|
||||
|
||||
@@ -80,3 +94,55 @@
|
||||
'sound/hallucinations/growl3.ogg', 'sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg', 'sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg',\
|
||||
'sound/hallucinations/look_up1.ogg', 'sound/hallucinations/look_up2.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg',\
|
||||
'sound/hallucinations/turn_around1.ogg', 'sound/hallucinations/turn_around2.ogg', 'sound/hallucinations/veryfar_noise.ogg', 'sound/hallucinations/wail.ogg')
|
||||
|
||||
|
||||
#define INTERACTION_SOUND_RANGE_MODIFIER -3
|
||||
#define EQUIP_SOUND_VOLUME 30
|
||||
#define PICKUP_SOUND_VOLUME 15
|
||||
#define DROP_SOUND_VOLUME 20
|
||||
#define YEET_SOUND_VOLUME 90
|
||||
|
||||
|
||||
//default byond sound environments
|
||||
#define SOUND_ENVIRONMENT_NONE -1
|
||||
#define SOUND_ENVIRONMENT_GENERIC 0
|
||||
#define SOUND_ENVIRONMENT_PADDED_CELL 1
|
||||
#define SOUND_ENVIRONMENT_ROOM 2
|
||||
#define SOUND_ENVIRONMENT_BATHROOM 3
|
||||
#define SOUND_ENVIRONMENT_LIVINGROOM 4
|
||||
#define SOUND_ENVIRONMENT_STONEROOM 5
|
||||
#define SOUND_ENVIRONMENT_AUDITORIUM 6
|
||||
#define SOUND_ENVIRONMENT_CONCERT_HALL 7
|
||||
#define SOUND_ENVIRONMENT_CAVE 8
|
||||
#define SOUND_ENVIRONMENT_ARENA 9
|
||||
#define SOUND_ENVIRONMENT_HANGAR 10
|
||||
#define SOUND_ENVIRONMENT_CARPETED_HALLWAY 11
|
||||
#define SOUND_ENVIRONMENT_HALLWAY 12
|
||||
#define SOUND_ENVIRONMENT_STONE_CORRIDOR 13
|
||||
#define SOUND_ENVIRONMENT_ALLEY 14
|
||||
#define SOUND_ENVIRONMENT_FOREST 15
|
||||
#define SOUND_ENVIRONMENT_CITY 16
|
||||
#define SOUND_ENVIRONMENT_MOUNTAINS 17
|
||||
#define SOUND_ENVIRONMENT_QUARRY 18
|
||||
#define SOUND_ENVIRONMENT_PLAIN 19
|
||||
#define SOUND_ENVIRONMENT_PARKING_LOT 20
|
||||
#define SOUND_ENVIRONMENT_SEWER_PIPE 21
|
||||
#define SOUND_ENVIRONMENT_UNDERWATER 22
|
||||
#define SOUND_ENVIRONMENT_DRUGGED 23
|
||||
#define SOUND_ENVIRONMENT_DIZZY 24
|
||||
#define SOUND_ENVIRONMENT_PSYCHOTIC 25
|
||||
//If we ever make custom ones add them here
|
||||
|
||||
//"sound areas": easy way of keeping different types of areas consistent.
|
||||
#define SOUND_AREA_STANDARD_STATION SOUND_ENVIRONMENT_PARKING_LOT
|
||||
#define SOUND_AREA_LARGE_ENCLOSED SOUND_ENVIRONMENT_QUARRY
|
||||
#define SOUND_AREA_SMALL_ENCLOSED SOUND_ENVIRONMENT_BATHROOM
|
||||
#define SOUND_AREA_TUNNEL_ENCLOSED SOUND_ENVIRONMENT_STONEROOM
|
||||
#define SOUND_AREA_LARGE_SOFTFLOOR SOUND_ENVIRONMENT_CARPETED_HALLWAY
|
||||
#define SOUND_AREA_MEDIUM_SOFTFLOOR SOUND_ENVIRONMENT_LIVINGROOM
|
||||
#define SOUND_AREA_SMALL_SOFTFLOOR SOUND_ENVIRONMENT_ROOM
|
||||
#define SOUND_AREA_ASTEROID SOUND_ENVIRONMENT_CAVE
|
||||
#define SOUND_AREA_SPACE SOUND_ENVIRONMENT_UNDERWATER
|
||||
#define SOUND_AREA_LAVALAND SOUND_ENVIRONMENT_MOUNTAINS
|
||||
#define SOUND_AREA_ICEMOON SOUND_ENVIRONMENT_CAVE
|
||||
#define SOUND_AREA_WOODFLOOR SOUND_ENVIRONMENT_CITY
|
||||
|
||||
@@ -29,5 +29,5 @@
|
||||
#endif
|
||||
|
||||
/world/proc/enable_debugger()
|
||||
if (fexists(EXTOOLS))
|
||||
call(EXTOOLS, "debug_initialize")()
|
||||
if (fexists(EXTOOLS))
|
||||
call(EXTOOLS, "debug_initialize")()
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#define SPECIES_ANDROID "android"
|
||||
#define SPECIES_ANGEL "angel"
|
||||
#define SPECIES_MAMMAL "mammal"
|
||||
#define SPECIES_MAMMAL_SYNTHETIC "mammal_synthetic"
|
||||
#define SPECIES_ARACHNID "arachnid"
|
||||
#define SPECIES_INSECT "insect"
|
||||
#define SPECIES_DULLAHAN "dullahan"
|
||||
|
||||
@@ -40,6 +40,9 @@
|
||||
|
||||
#define STATUS_EFFECT_DETERMINED /datum/status_effect/determined //currently in a combat high from being seriously wounded
|
||||
|
||||
#define STATUS_EFFECT_MANTRA /datum/status_effect/mantra // a toggled self buff that makes you stronger and more resilient, but drains stamina over time
|
||||
#define STATUS_EFFECT_ASURA /datum/status_effect/asura // like a weaker version of mantra, drains HP instead of stamina and has no armor
|
||||
|
||||
/////////////
|
||||
// DEBUFFS //
|
||||
/////////////
|
||||
@@ -102,10 +105,6 @@
|
||||
|
||||
#define STATUS_EFFECT_FAKE_VIRUS /datum/status_effect/fake_virus //gives you fluff messages for cough, sneeze, headache, etc but without an actual virus
|
||||
|
||||
#define STATUS_EFFECT_BREASTS_ENLARGEMENT /datum/status_effect/chem/breast_enlarger //Applied slowdown due to the ominous bulk.
|
||||
|
||||
#define STATUS_EFFECT_PENIS_ENLARGEMENT /datum/status_effect/chem/penis_enlarger //More applied slowdown, just like the above.
|
||||
|
||||
#define STATUS_EFFECT_NO_COMBAT_MODE /datum/status_effect/no_combat_mode //Wont allow combat mode and will disable it
|
||||
#define STATUS_EFFECT_MESMERIZE /datum/status_effect/mesmerize //Just reskinned no_combat_mode
|
||||
|
||||
|
||||
+128
-54
@@ -1,40 +1,90 @@
|
||||
//Update this whenever the db schema changes
|
||||
//make sure you add an update to the schema_version stable in the db changelog
|
||||
//! Defines for subsystems and overlays
|
||||
//!
|
||||
//! Lots of important stuff in here, make sure you have your brain switched on
|
||||
//! when editing this file
|
||||
|
||||
//! ## DB defines
|
||||
/**
|
||||
* DB major schema version
|
||||
*
|
||||
* Update this whenever the db schema changes
|
||||
*
|
||||
* make sure you add an update to the schema_version stable in the db changelog
|
||||
*/
|
||||
#define DB_MAJOR_VERSION 4
|
||||
|
||||
/**
|
||||
* DB minor schema version
|
||||
*
|
||||
* Update this whenever the db schema changes
|
||||
*
|
||||
* make sure you add an update to the schema_version stable in the db changelog
|
||||
*/
|
||||
#define DB_MINOR_VERSION 7
|
||||
|
||||
//Timing subsystem
|
||||
//Don't run if there is an identical unique timer active
|
||||
//if the arguments to addtimer are the same as an existing timer, it doesn't create a new timer, and returns the id of the existing timer
|
||||
//! ## Timing subsystem
|
||||
/**
|
||||
* Don't run if there is an identical unique timer active
|
||||
*
|
||||
* if the arguments to addtimer are the same as an existing timer, it doesn't create a new timer,
|
||||
* and returns the id of the existing timer
|
||||
*/
|
||||
#define TIMER_UNIQUE (1<<0)
|
||||
//For unique timers: Replace the old timer rather then not start this one
|
||||
|
||||
///For unique timers: Replace the old timer rather then not start this one
|
||||
#define TIMER_OVERRIDE (1<<1)
|
||||
//Timing should be based on how timing progresses on clients, not the sever.
|
||||
// tracking this is more expensive,
|
||||
// should only be used in conjuction with things that have to progress client side, such as animate() or sound()
|
||||
|
||||
/**
|
||||
* Timing should be based on how timing progresses on clients, not the server.
|
||||
*
|
||||
* Tracking this is more expensive,
|
||||
* should only be used in conjuction with things that have to progress client side, such as
|
||||
* animate() or sound()
|
||||
*/
|
||||
#define TIMER_CLIENT_TIME (1<<2)
|
||||
//Timer can be stopped using deltimer()
|
||||
|
||||
///Timer can be stopped using deltimer()
|
||||
#define TIMER_STOPPABLE (1<<3)
|
||||
//To be used with TIMER_UNIQUE
|
||||
//prevents distinguishing identical timers with the wait variable
|
||||
|
||||
///prevents distinguishing identical timers with the wait variable
|
||||
///
|
||||
///To be used with TIMER_UNIQUE
|
||||
#define TIMER_NO_HASH_WAIT (1<<4)
|
||||
//Loops the timer repeatedly until qdeleted
|
||||
//In most cases you want a subsystem instead
|
||||
|
||||
///Loops the timer repeatedly until qdeleted
|
||||
///
|
||||
///In most cases you want a subsystem instead, so don't use this unless you have a good reason
|
||||
#define TIMER_LOOP (1<<5)
|
||||
|
||||
#define TIMER_NO_INVOKE_WARNING 600 //number of byond ticks that are allowed to pass before the timer subsystem thinks it hung on something
|
||||
|
||||
///Empty ID define
|
||||
#define TIMER_ID_NULL -1
|
||||
|
||||
#define INITIALIZATION_INSSATOMS 0 //New should not call Initialize
|
||||
#define INITIALIZATION_INNEW_MAPLOAD 2 //New should call Initialize(TRUE)
|
||||
#define INITIALIZATION_INNEW_REGULAR 1 //New should call Initialize(FALSE)
|
||||
//! ## Initialization subsystem
|
||||
|
||||
#define INITIALIZE_HINT_NORMAL 0 //Nothing happens
|
||||
#define INITIALIZE_HINT_LATELOAD 1 //Call LateInitialize
|
||||
#define INITIALIZE_HINT_QDEL 2 //Call qdel on the atom
|
||||
///New should not call Initialize
|
||||
#define INITIALIZATION_INSSATOMS 0
|
||||
///New should call Initialize(TRUE)
|
||||
#define INITIALIZATION_INNEW_MAPLOAD 2
|
||||
///New should call Initialize(FALSE)
|
||||
#define INITIALIZATION_INNEW_REGULAR 1
|
||||
|
||||
//type and all subtypes should always call Initialize in New()
|
||||
//! ### Initialization hints
|
||||
|
||||
///Nothing happens
|
||||
#define INITIALIZE_HINT_NORMAL 0
|
||||
/**
|
||||
* call LateInitialize at the end of all atom Initalization
|
||||
*
|
||||
* The item will be added to the late_loaders list, this is iterated over after
|
||||
* initalization of subsystems is complete and calls LateInitalize on the atom
|
||||
* see [this file for the LateIntialize proc](atom.html#proc/LateInitialize)
|
||||
*/
|
||||
#define INITIALIZE_HINT_LATELOAD 1
|
||||
|
||||
///Call qdel on the atom after intialization
|
||||
#define INITIALIZE_HINT_QDEL 2
|
||||
|
||||
///type and all subtypes should always immediately call Initialize in New()
|
||||
#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
|
||||
..();\
|
||||
if(!(flags_1 & INITIALIZED_1)) {\
|
||||
@@ -47,35 +97,40 @@
|
||||
// Subsystems shutdown in the reverse of the order they initialize in
|
||||
// The numbers just define the ordering, they are meaningless otherwise.
|
||||
|
||||
#define INIT_ORDER_PROFILER 100
|
||||
#define INIT_ORDER_FAIL2TOPIC 99
|
||||
#define INIT_ORDER_TITLE 98
|
||||
#define INIT_ORDER_GARBAGE 95
|
||||
#define INIT_ORDER_DBCORE 94
|
||||
#define INIT_ORDER_STATPANELS 93
|
||||
#define INIT_ORDER_BLACKBOX 92
|
||||
#define INIT_ORDER_SERVER_MAINT 91
|
||||
#define INIT_ORDER_INPUT 90
|
||||
#define INIT_ORDER_SOUNDS 85
|
||||
#define INIT_ORDER_PROFILER 102
|
||||
#define INIT_ORDER_FAIL2TOPIC 101
|
||||
#define INIT_ORDER_TITLE 100
|
||||
#define INIT_ORDER_GARBAGE 99
|
||||
#define INIT_ORDER_DBCORE 95
|
||||
#define INIT_ORDER_BLACKBOX 94
|
||||
#define INIT_ORDER_SERVER_MAINT 93
|
||||
#define INIT_ORDER_INPUT 85
|
||||
#define INIT_ORDER_SOUNDS 83
|
||||
#define INIT_ORDER_INSTRUMENTS 82
|
||||
#define INIT_ORDER_VIS 80
|
||||
// #define INIT_ORDER_ACHIEVEMENTS 77
|
||||
#define INIT_ORDER_RESEARCH 75
|
||||
#define INIT_ORDER_EVENTS 70
|
||||
#define INIT_ORDER_JOBS 65
|
||||
#define INIT_ORDER_QUIRKS 60
|
||||
#define INIT_ORDER_TICKER 55
|
||||
#define INIT_ORDER_INSTRUMENTS 53
|
||||
// #define INIT_ORDER_TCG 55
|
||||
#define INIT_ORDER_MAPPING 50
|
||||
#define INIT_ORDER_ECONOMY 45
|
||||
#define INIT_ORDER_NETWORKS 40
|
||||
#define INIT_ORDER_TIMETRACK 47
|
||||
#define INIT_ORDER_NETWORKS 45
|
||||
#define INIT_ORDER_ECONOMY 40
|
||||
#define INIT_ORDER_HOLODECK 35
|
||||
// #define INIT_ORDER_OUTPUTS 35
|
||||
#define INIT_ORDER_ATOMS 30
|
||||
#define INIT_ORDER_LANGUAGE 25
|
||||
#define INIT_ORDER_MACHINES 20
|
||||
#define INIT_ORDER_CIRCUIT 15
|
||||
// #define INIT_ORDER_SKILLS 15
|
||||
#define INIT_ORDER_TIMER 1
|
||||
#define INIT_ORDER_DEFAULT 0
|
||||
#define INIT_ORDER_AIR -1
|
||||
#define INIT_ORDER_AIR_TURFS -2
|
||||
#define INIT_ORDER_PERSISTENCE -2 //before assets because some assets take data from SSPersistence
|
||||
#define INIT_ORDER_MINIMAP -3
|
||||
#define INIT_ORDER_ASSETS -4
|
||||
#define INIT_ORDER_ICON_SMOOTHING -5
|
||||
@@ -86,7 +141,9 @@
|
||||
#define INIT_ORDER_SHUTTLE -21
|
||||
#define INIT_ORDER_MINOR_MAPPING -40
|
||||
#define INIT_ORDER_PATH -50
|
||||
#define INIT_ORDER_PERSISTENCE -95
|
||||
// #define INIT_ORDER_DISCORD -60
|
||||
// #define INIT_ORDER_EXPLOSIONS -69
|
||||
#define INIT_ORDER_STATPANELS -98
|
||||
#define INIT_ORDER_DEMO -99 // o avoid a bunch of changes related to initialization being written, do this last
|
||||
#define INIT_ORDER_CHAT -100 //Should be last to ensure chat remains smooth during init.
|
||||
|
||||
@@ -102,6 +159,7 @@
|
||||
#define FIRE_PRIORITY_GARBAGE 15
|
||||
#define FIRE_PRIORITY_WET_FLOORS 20
|
||||
#define FIRE_PRIORITY_AIR 20
|
||||
#define FIRE_PRIORITY_NPC 20
|
||||
#define FIRE_PRIORITY_PROCESS 25
|
||||
#define FIRE_PRIORITY_THROWING 25
|
||||
#define FIRE_PRIORITY_SPACEDRIFT 30
|
||||
@@ -116,7 +174,6 @@
|
||||
#define FIRE_PRIORITY_AIR_TURFS 40
|
||||
#define FIRE_PRIORITY_DEFAULT 50
|
||||
#define FIRE_PRIORITY_PARALLAX 65
|
||||
#define FIRE_PRIORITY_NPC 80
|
||||
#define FIRE_PRIORITY_MOBS 100
|
||||
#define FIRE_PRIORITY_TGUI 110
|
||||
#define FIRE_PRIORITY_PROJECTILES 200
|
||||
@@ -126,6 +183,8 @@
|
||||
#define FIRE_PRIORITY_CHAT 400
|
||||
#define FIRE_PRIORITY_RUNECHAT 410
|
||||
#define FIRE_PRIORITY_OVERLAYS 500
|
||||
// #define FIRE_PRIORITY_EXPLOSIONS 666
|
||||
#define FIRE_PRIORITY_TIMER 700
|
||||
#define FIRE_PRIORITY_INPUT 1000 // This must always always be the max highest priority. Player input must never be lost.
|
||||
|
||||
// SS runlevels
|
||||
@@ -138,6 +197,37 @@
|
||||
|
||||
#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
|
||||
|
||||
|
||||
|
||||
//! ## Overlays subsystem
|
||||
|
||||
///Compile all the overlays for an atom from the cache lists
|
||||
// |= on overlays is not actually guaranteed to not add same appearances but we're optimistically using it anyway.
|
||||
#define COMPILE_OVERLAYS(A)\
|
||||
if (TRUE) {\
|
||||
var/list/ad = A.add_overlays;\
|
||||
var/list/rm = A.remove_overlays;\
|
||||
if(LAZYLEN(rm)){\
|
||||
A.overlays -= rm;\
|
||||
rm.Cut();\
|
||||
}\
|
||||
if(LAZYLEN(ad)){\
|
||||
A.overlays |= ad;\
|
||||
ad.Cut();\
|
||||
}\
|
||||
A.flags_1 &= ~OVERLAY_QUEUED_1;\
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
Create a new timer and add it to the queue.
|
||||
* Arguments:
|
||||
* * callback the callback to call on timer finish
|
||||
* * wait deciseconds to run the timer for
|
||||
* * flags flags for this timer, see: code\__DEFINES\subsystems.dm
|
||||
*/
|
||||
#define addtimer(args...) _addtimer(args, file = __FILE__, line = __LINE__)
|
||||
|
||||
// SSair run section
|
||||
#define SSAIR_PIPENETS 1
|
||||
#define SSAIR_ATMOSMACHINERY 2
|
||||
@@ -148,19 +238,3 @@
|
||||
#define SSAIR_REBUILD_PIPENETS 7
|
||||
#define SSAIR_EQUALIZE 8
|
||||
#define SSAIR_ACTIVETURFS 9
|
||||
|
||||
// |= on overlays is not actually guaranteed to not add same appearances but we're optimistically using it anyway.
|
||||
#define COMPILE_OVERLAYS(A)\
|
||||
if (TRUE) {\
|
||||
var/list/ad = A.add_overlays;\
|
||||
var/list/rm = A.remove_overlays;\
|
||||
if(LAZYLEN(rm)){\
|
||||
A.overlays -= rm;\
|
||||
A.remove_overlays = null;\
|
||||
}\
|
||||
if(LAZYLEN(ad)){\
|
||||
A.overlays |= ad;\
|
||||
A.add_overlays = null;\
|
||||
}\
|
||||
A.flags_1 &= ~OVERLAY_QUEUED_1;\
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define APPROVAL_VOTING "APPROVAL"
|
||||
#define SCHULZE_VOTING "SCHULZE"
|
||||
#define SCORE_VOTING "SCORE"
|
||||
#define MAJORITY_JUDGEMENT_VOTING "MAJORITY_JUDGEMENT"
|
||||
#define HIGHEST_MEDIAN_VOTING "HIGHEST_MEDIAN"
|
||||
#define INSTANT_RUNOFF_VOTING "IRV"
|
||||
|
||||
#define SHOW_RESULTS (1<<0)
|
||||
@@ -18,7 +18,7 @@ GLOBAL_LIST_INIT(vote_type_names,list(\
|
||||
"IRV (single winner ranked choice)" = INSTANT_RUNOFF_VOTING,\
|
||||
"Schulze (ranked choice, higher result=better)" = SCHULZE_VOTING,\
|
||||
"Raw Score (returns results from 0 to 1, winner is 1)" = SCORE_VOTING,\
|
||||
"Majority Judgement (single-winner score voting)" = MAJORITY_JUDGEMENT_VOTING,\
|
||||
"Highest Median (single-winner score voting)" = HIGHEST_MEDIAN_VOTING,\
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(display_vote_settings, list(\
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
#define EXTOOLS_LOGGING // rust_g is used as a fallback if this is undefined
|
||||
|
||||
/proc/extools_log_write()
|
||||
|
||||
/proc/extools_finalize_logging()
|
||||
@@ -37,7 +37,7 @@
|
||||
* TYPECONT: The typepath of the contents of the list
|
||||
* COMPARE: The object to compare against, usualy the same as INPUT
|
||||
* COMPARISON: The variable on the objects to compare
|
||||
* COMPTYPE: How the current bin item to compare against COMPARE is fetched. By key or value.
|
||||
* COMPTYPE: How should the values be compared? Either COMPARE_KEY or COMPARE_VALUE.
|
||||
*/
|
||||
#define BINARY_INSERT(INPUT, LIST, TYPECONT, COMPARE, COMPARISON, COMPTYPE) \
|
||||
do {\
|
||||
@@ -49,7 +49,7 @@
|
||||
var/__BIN_LEFT = 1;\
|
||||
var/__BIN_RIGHT = __BIN_CTTL;\
|
||||
var/__BIN_MID = (__BIN_LEFT + __BIN_RIGHT) >> 1;\
|
||||
var/##TYPECONT/__BIN_ITEM;\
|
||||
var ##TYPECONT/__BIN_ITEM;\
|
||||
while(__BIN_LEFT < __BIN_RIGHT) {\
|
||||
__BIN_ITEM = COMPTYPE;\
|
||||
if(__BIN_ITEM.##COMPARISON <= COMPARE.##COMPARISON) {\
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
#define testing(msg)
|
||||
#endif
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
#if defined(UNIT_TESTS) || defined(SPACEMAN_DMM)
|
||||
/proc/log_test(text)
|
||||
WRITE_LOG(GLOB.test_log, text)
|
||||
SEND_TEXT(world.log, text)
|
||||
@@ -86,10 +86,6 @@
|
||||
if (CONFIG_GET(flag/log_attack))
|
||||
WRITE_LOG(GLOB.world_attack_log, "ATTACK: [text]")
|
||||
|
||||
/proc/log_wounded(text)
|
||||
if (CONFIG_GET(flag/log_attack))
|
||||
WRITE_LOG(GLOB.world_attack_log, "WOUND: [text]")
|
||||
|
||||
/proc/log_manifest(ckey, datum/mind/mind,mob/body, latejoin = FALSE)
|
||||
if (CONFIG_GET(flag/log_manifest))
|
||||
WRITE_LOG(GLOB.world_manifest_log, "[ckey] \\ [body.real_name] \\ [mind.assigned_role] \\ [mind.special_role ? mind.special_role : "NONE"] \\ [latejoin ? "LATEJOIN":"ROUNDSTART"]")
|
||||
@@ -195,6 +191,10 @@
|
||||
/proc/log_mapping(text)
|
||||
WRITE_LOG(GLOB.world_map_error_log, text)
|
||||
|
||||
/proc/log_perf(list/perf_info)
|
||||
. = "[perf_info.Join(",")]\n"
|
||||
WRITE_LOG_NO_FORMAT(GLOB.perf_log, .)
|
||||
|
||||
/proc/log_reagent(text)
|
||||
WRITE_LOG(GLOB.reagent_log, text)
|
||||
|
||||
|
||||
@@ -238,8 +238,11 @@
|
||||
CHECK_TICK
|
||||
SSdbcore.SetRoundEnd()
|
||||
//Collects persistence features
|
||||
if(mode.allow_persistence_save)
|
||||
SSpersistence.CollectData()
|
||||
if(mode.station_was_nuked)
|
||||
SSpersistence.station_was_destroyed = TRUE
|
||||
if(!mode.allow_persistence_save)
|
||||
SSpersistence.station_persistence_save_disabled = TRUE
|
||||
SSpersistence.CollectData()
|
||||
|
||||
//stop collecting feedback during grifftime
|
||||
SSblackbox.Seal()
|
||||
|
||||
@@ -271,7 +271,7 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
if(skip_mindless && (!M.mind && !M.ckey))
|
||||
if(!isbot(M) && !iscameramob(M) && !ismegafauna(M))
|
||||
continue
|
||||
if(M.client && M.client.holder && M.client.holder.fakekey) //stealthmins
|
||||
if(M.client?.holder?.fakekey && isobserver(M))
|
||||
continue
|
||||
var/name = avoid_assoc_duplicate_keys(M.name, namecounts)
|
||||
|
||||
@@ -1202,7 +1202,7 @@ GLOBAL_REAL_VAR(list/stack_trace_storage)
|
||||
GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
|
||||
//Version of view() which ignores darkness, because BYOND doesn't have it (I actually suggested it but it was tagged redundant, BUT HEARERS IS A T- /rant).
|
||||
/proc/dview(var/range = world.view, var/center, var/invis_flags = 0)
|
||||
/proc/dview(range = world.view, center, invis_flags = 0)
|
||||
if(!center)
|
||||
return
|
||||
|
||||
@@ -1222,6 +1222,10 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
var/ready_to_die = FALSE
|
||||
|
||||
/mob/dview/Initialize() //Properly prevents this mob from gaining huds or joining any global lists
|
||||
SHOULD_CALL_PARENT(FALSE)
|
||||
if(flags_1 & INITIALIZED_1)
|
||||
stack_trace("Warning: [src]([type]) initialized multiple times!")
|
||||
flags_1 |= INITIALIZED_1
|
||||
return INITIALIZE_HINT_NORMAL
|
||||
|
||||
/mob/dview/Destroy(force = FALSE)
|
||||
|
||||
@@ -46,11 +46,11 @@
|
||||
|
||||
//Update this whenever you need to take advantage of more recent byond features
|
||||
#define MIN_COMPILER_VERSION 513
|
||||
#define MIN_COMPILER_BUILD 1508
|
||||
#define MIN_COMPILER_BUILD 1514
|
||||
#if DM_VERSION < MIN_COMPILER_VERSION || DM_BUILD < MIN_COMPILER_BUILD
|
||||
//Don't forget to update this part
|
||||
#error Your version of BYOND is too out-of-date to compile this project. Go to https://secure.byond.com/download and update.
|
||||
#error You need version 513.1508 or higher
|
||||
#error You need version 513.1514 or higher
|
||||
#endif
|
||||
|
||||
//Additional code for the above flags.
|
||||
@@ -62,10 +62,14 @@
|
||||
#define FIND_REF_NO_CHECK_TICK
|
||||
#endif
|
||||
|
||||
#ifdef TRAVISBUILDING
|
||||
#ifdef CIBUILDING
|
||||
#define UNIT_TESTS
|
||||
#endif
|
||||
|
||||
#ifdef TRAVISTESTING
|
||||
#ifdef CITESTING
|
||||
#define TESTING
|
||||
#endif
|
||||
|
||||
// A reasonable number of maximum overlays an object needs
|
||||
// If you think you need more, rethink it
|
||||
#define MAX_ATOM_OVERLAYS 100
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
GLOBAL_LIST_EMPTY(stickybanadminexemptions) //stores a list of ckeys exempted from a stickyban (workaround for a bug)
|
||||
GLOBAL_LIST_EMPTY(stickybanadmintexts) //stores the entire stickyban list temporarily
|
||||
GLOBAL_VAR(stickbanadminexemptiontimerid) //stores the timerid of the callback that restores all stickybans after an admin joins
|
||||
|
||||
// /proc/init_smites() //todo: add on the second wave
|
||||
// var/list/smites = list()
|
||||
// for (var/_smite_path in subtypesof(/datum/smite))
|
||||
// var/datum/smite/smite_path = _smite_path
|
||||
// smites[initial(smite_path.name)] = smite_path
|
||||
// return smites
|
||||
|
||||
// GLOBAL_LIST_INIT_TYPED(smites, /datum/smite, init_smites())
|
||||
@@ -275,7 +275,7 @@ GLOBAL_LIST_INIT(wisdoms, world.file2list("strings/wisdoms.txt"))
|
||||
|
||||
//LANGUAGE CHARACTER CUSTOMIZATION
|
||||
GLOBAL_LIST_INIT(speech_verbs, list("default","says","gibbers", "states", "chitters", "chimpers", "declares", "bellows", "buzzes" ,"beeps", "chirps", "clicks", "hisses" ,"poofs" , "puffs", "rattles", "mewls" ,"barks", "blorbles", "squeaks", "squawks", "flutters", "warbles"))
|
||||
GLOBAL_LIST_INIT(roundstart_tongues, list("default","human tongue" = /obj/item/organ/tongue, "lizard tongue" = /obj/item/organ/tongue/lizard, "skeleton tongue" = /obj/item/organ/tongue/bone, "fly tongue" = /obj/item/organ/tongue/fly, "ipc tongue" = /obj/item/organ/tongue/robot/ipc))
|
||||
GLOBAL_LIST_INIT(roundstart_tongues, list("default","human tongue" = /obj/item/organ/tongue, "lizard tongue" = /obj/item/organ/tongue/lizard, "skeleton tongue" = /obj/item/organ/tongue/bone, "fly tongue" = /obj/item/organ/tongue/fly, "ipc tongue" = /obj/item/organ/tongue/robot/ipc, "xeno tongue" = /obj/item/organ/tongue/alien))
|
||||
|
||||
//SPECIES BODYPART LISTS
|
||||
//locked parts are those that your picked species requires to have
|
||||
|
||||
@@ -9,5 +9,6 @@ GLOBAL_LIST_INIT(loadout_categories, list(
|
||||
LOADOUT_CATEGORY_SHOES = LOADOUT_SUBCATEGORIES_NONE,
|
||||
LOADOUT_CATEGORY_GLOVES = LOADOUT_SUBCATEGORIES_NONE,
|
||||
LOADOUT_CATEGORY_GLASSES = LOADOUT_SUBCATEGORIES_NONE,
|
||||
LOADOUT_CATEGORY_DONATOR = LOADOUT_SUBCATEGORIES_NONE
|
||||
LOADOUT_CATEGORY_DONATOR = LOADOUT_SUBCATEGORIES_NONE,
|
||||
LOADOUT_CATEGORY_UNLOCKABLE = LOADOUT_SUBCATEGORIES_NONE
|
||||
))
|
||||
|
||||
@@ -89,7 +89,7 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
|
||||
/obj/effect/spawner/lootdrop/welder_tools = 3,
|
||||
/obj/effect/spawner/lootdrop/low_tools = 5,
|
||||
/obj/item/relic = 3,
|
||||
/obj/item/weaponcrafting/improvised_parts/shotgun_receiver = 2,
|
||||
/obj/item/weaponcrafting/receiver = 2,
|
||||
/obj/item/clothing/head/cone = 2,
|
||||
/obj/item/grenade/smokebomb = 2,
|
||||
/obj/item/geiger_counter = 3,
|
||||
|
||||
+27
-12
@@ -8,6 +8,8 @@ GLOBAL_VAR(world_qdel_log)
|
||||
GLOBAL_PROTECT(world_qdel_log)
|
||||
GLOBAL_VAR(world_attack_log)
|
||||
GLOBAL_PROTECT(world_attack_log)
|
||||
// GLOBAL_VAR(world_econ_log)
|
||||
// GLOBAL_PROTECT(world_econ_log)
|
||||
GLOBAL_VAR(world_href_log)
|
||||
GLOBAL_PROTECT(world_href_log)
|
||||
GLOBAL_VAR(round_id)
|
||||
@@ -26,22 +28,28 @@ GLOBAL_VAR(query_debug_log)
|
||||
GLOBAL_PROTECT(query_debug_log)
|
||||
GLOBAL_VAR(world_job_debug_log)
|
||||
GLOBAL_PROTECT(world_job_debug_log)
|
||||
// GLOBAL_VAR(world_mecha_log)
|
||||
// GLOBAL_PROTECT(world_mecha_log)
|
||||
GLOBAL_VAR(world_virus_log)
|
||||
GLOBAL_PROTECT(world_virus_log)
|
||||
GLOBAL_VAR(world_asset_log)
|
||||
GLOBAL_PROTECT(world_asset_log)
|
||||
// GLOBAL_VAR(world_cloning_log)
|
||||
// GLOBAL_PROTECT(world_cloning_log)
|
||||
GLOBAL_VAR(world_map_error_log)
|
||||
GLOBAL_PROTECT(world_map_error_log)
|
||||
GLOBAL_VAR(world_paper_log)
|
||||
GLOBAL_PROTECT(world_paper_log)
|
||||
GLOBAL_VAR(subsystem_log)
|
||||
GLOBAL_PROTECT(subsystem_log)
|
||||
GLOBAL_VAR(reagent_log)
|
||||
GLOBAL_PROTECT(reagent_log)
|
||||
GLOBAL_VAR(world_crafting_log)
|
||||
GLOBAL_PROTECT(world_crafting_log)
|
||||
GLOBAL_VAR(click_log)
|
||||
GLOBAL_PROTECT(click_log)
|
||||
GLOBAL_VAR(tgui_log)
|
||||
GLOBAL_PROTECT(tgui_log)
|
||||
GLOBAL_VAR(world_shuttle_log)
|
||||
GLOBAL_PROTECT(world_shuttle_log)
|
||||
|
||||
GLOBAL_VAR(perf_log)
|
||||
GLOBAL_PROTECT(perf_log)
|
||||
|
||||
// GLOBAL_VAR(demo_log)
|
||||
// GLOBAL_PROTECT(demo_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(bombers)
|
||||
GLOBAL_PROTECT(bombers)
|
||||
@@ -51,10 +59,7 @@ GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src]
|
||||
GLOBAL_PROTECT(lastsignalers)
|
||||
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
|
||||
GLOBAL_PROTECT(lawchanges)
|
||||
GLOBAL_VAR(tgui_log)
|
||||
GLOBAL_PROTECT(tgui_log)
|
||||
GLOBAL_VAR(world_shuttle_log)
|
||||
GLOBAL_PROTECT(world_shuttle_log)
|
||||
|
||||
GLOBAL_LIST_EMPTY(combatlog)
|
||||
GLOBAL_PROTECT(combatlog)
|
||||
GLOBAL_LIST_EMPTY(IClog)
|
||||
@@ -75,3 +80,13 @@ GLOBAL_PROTECT(picture_logging_id)
|
||||
GLOBAL_VAR(picture_logging_prefix)
|
||||
GLOBAL_PROTECT(picture_logging_prefix)
|
||||
/////
|
||||
|
||||
//// cit logging
|
||||
GLOBAL_VAR(subsystem_log)
|
||||
GLOBAL_PROTECT(subsystem_log)
|
||||
GLOBAL_VAR(reagent_log)
|
||||
GLOBAL_PROTECT(reagent_log)
|
||||
GLOBAL_VAR(world_crafting_log)
|
||||
GLOBAL_PROTECT(world_crafting_log)
|
||||
GLOBAL_VAR(click_log)
|
||||
GLOBAL_PROTECT(click_log)
|
||||
|
||||
@@ -149,6 +149,15 @@
|
||||
/obj/screen/fullscreen/color_vision/blue
|
||||
color = "#0000ff"
|
||||
|
||||
/obj/screen/fullscreen/cinematic_backdrop
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
icon_state = "flash"
|
||||
plane = SPLASHSCREEN_PLANE
|
||||
layer = SPLASHSCREEN_LAYER - 1
|
||||
color = "#000000"
|
||||
show_when_dead = TRUE
|
||||
|
||||
/obj/screen/fullscreen/lighting_backdrop
|
||||
icon = 'icons/mob/screen_gen.dmi'
|
||||
icon_state = "flash"
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_1(null, C.view)
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_2(null, C.view)
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/planet(null, C.view)
|
||||
if(SSparallax.random_layer)
|
||||
C.parallax_layers_cached += new SSparallax.random_layer
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_3(null, C.view)
|
||||
|
||||
C.parallax_layers = C.parallax_layers_cached.Copy()
|
||||
@@ -52,12 +54,12 @@
|
||||
switch(C.prefs.parallax)
|
||||
if (PARALLAX_INSANE)
|
||||
C.parallax_throttle = FALSE
|
||||
C.parallax_layers_max = 4
|
||||
C.parallax_layers_max = 5
|
||||
return TRUE
|
||||
|
||||
if (PARALLAX_MED)
|
||||
C.parallax_throttle = PARALLAX_DELAY_MED
|
||||
C.parallax_layers_max = 2
|
||||
C.parallax_layers_max = 3
|
||||
return TRUE
|
||||
|
||||
if (PARALLAX_LOW)
|
||||
@@ -68,8 +70,9 @@
|
||||
if (PARALLAX_DISABLE)
|
||||
return FALSE
|
||||
|
||||
//This is high parallax.
|
||||
C.parallax_throttle = PARALLAX_DELAY_DEFAULT
|
||||
C.parallax_layers_max = 3
|
||||
C.parallax_layers_max = 4
|
||||
return TRUE
|
||||
|
||||
/datum/hud/proc/update_parallax_pref(mob/viewmob)
|
||||
@@ -219,15 +222,14 @@
|
||||
L.screen_loc = "CENTER-7:[round(L.offset_x,1)],CENTER-7:[round(L.offset_y,1)]"
|
||||
|
||||
/atom/movable/proc/update_parallax_contents()
|
||||
set waitfor = FALSE
|
||||
if(length(client_mobs_in_contents))
|
||||
for(var/thing in client_mobs_in_contents)
|
||||
var/mob/M = thing
|
||||
if(M && M.client && M.hud_used && length(M.client.parallax_layers))
|
||||
if(M?.client && M.hud_used && length(M.client.parallax_layers))
|
||||
M.hud_used.update_parallax()
|
||||
|
||||
/mob/proc/update_parallax_teleport() //used for arrivals shuttle
|
||||
if(client && client.eye && hud_used && length(client.parallax_layers))
|
||||
if(client?.eye && hud_used && length(client.parallax_layers))
|
||||
var/area/areaobj = get_area(client.eye)
|
||||
hud_used.set_parallax_movedir(areaobj.parallax_movedir, TRUE)
|
||||
|
||||
@@ -287,6 +289,21 @@
|
||||
speed = 1.4
|
||||
layer = 3
|
||||
|
||||
/obj/screen/parallax_layer/random
|
||||
blend_mode = BLEND_OVERLAY
|
||||
speed = 3
|
||||
layer = 3
|
||||
|
||||
/obj/screen/parallax_layer/random/space_gas
|
||||
icon_state = "space_gas"
|
||||
|
||||
/obj/screen/parallax_layer/random/space_gas/Initialize(mapload, view)
|
||||
. = ..()
|
||||
src.add_atom_colour(SSparallax.random_parallax_color, ADMIN_COLOUR_PRIORITY)
|
||||
|
||||
/obj/screen/parallax_layer/random/asteroids
|
||||
icon_state = "asteroids"
|
||||
|
||||
/obj/screen/parallax_layer/planet
|
||||
icon_state = "planet"
|
||||
blend_mode = BLEND_OVERLAY
|
||||
@@ -295,11 +312,11 @@
|
||||
layer = 30
|
||||
|
||||
/obj/screen/parallax_layer/planet/update_status(mob/M)
|
||||
var/turf/T = get_turf(M)
|
||||
if(is_station_level(T.z))
|
||||
invisibility = 0
|
||||
else
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
var/client/C = M.client
|
||||
var/turf/posobj = get_turf(C.eye)
|
||||
if(!posobj)
|
||||
return
|
||||
invisibility = is_station_level(posobj.z) ? 0 : INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/parallax_layer/planet/update_o()
|
||||
return //Shit wont move
|
||||
return //Shit won't move
|
||||
|
||||
@@ -28,8 +28,6 @@
|
||||
. = ..()
|
||||
filters += filter(type="alpha", render_source=FIELD_OF_VISION_RENDER_TARGET, flags=MASK_INVERSE)
|
||||
|
||||
/obj/screen/plane_master/openspace/backdrop(mob/mymob)
|
||||
filters = list()
|
||||
filters += filter(type = "drop_shadow", color = "#04080FAA", size = -10)
|
||||
filters += filter(type = "drop_shadow", color = "#04080FAA", size = -15)
|
||||
filters += filter(type = "drop_shadow", color = "#04080FAA", size = -20)
|
||||
@@ -93,13 +91,6 @@
|
||||
else
|
||||
remove_filter("ambient_occlusion")
|
||||
|
||||
//Reserved to chat messages, so they are still displayed above the field of vision masking.
|
||||
/obj/screen/plane_master/chat_messages
|
||||
name = "chat messages plane master"
|
||||
plane = CHAT_PLANE
|
||||
appearance_flags = PLANE_MASTER
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
///Contains all shadow cone masks, whose image overrides are displayed only to their respective owners.
|
||||
/obj/screen/plane_master/field_of_vision
|
||||
name = "field of vision mask plane master"
|
||||
@@ -135,10 +126,14 @@
|
||||
blend_mode = BLEND_MULTIPLY
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
/obj/screen/plane_master/lighting/backdrop(mob/mymob)
|
||||
mymob.overlay_fullscreen("lighting_backdrop_lit", /obj/screen/fullscreen/lighting_backdrop/lit)
|
||||
mymob.overlay_fullscreen("lighting_backdrop_unlit", /obj/screen/fullscreen/lighting_backdrop/unlit)
|
||||
|
||||
/obj/screen/plane_master/lighting/Initialize()
|
||||
. = ..()
|
||||
filters += filter(type="alpha", render_source=EMISSIVE_RENDER_TARGET, flags=MASK_INVERSE)
|
||||
filters += filter(type="alpha", render_source=EMISSIVE_UNBLOCKABLE_RENDER_TARGET, flags=MASK_INVERSE)
|
||||
filters += filter(type="alpha", render_source = EMISSIVE_RENDER_TARGET, flags = MASK_INVERSE)
|
||||
filters += filter(type="alpha", render_source = EMISSIVE_UNBLOCKABLE_RENDER_TARGET, flags = MASK_INVERSE)
|
||||
|
||||
/**
|
||||
* Things placed on this mask the lighting plane. Doesn't render directly.
|
||||
@@ -186,7 +181,6 @@
|
||||
render_target = EMISSIVE_BLOCKER_RENDER_TARGET
|
||||
|
||||
///Contains space parallax
|
||||
|
||||
/obj/screen/plane_master/parallax
|
||||
name = "parallax plane master"
|
||||
plane = PLANE_SPACE_PARALLAX
|
||||
@@ -197,12 +191,16 @@
|
||||
name = "parallax whitifier plane master"
|
||||
plane = PLANE_SPACE
|
||||
|
||||
/obj/screen/plane_master/lighting/backdrop(mob/mymob)
|
||||
mymob.overlay_fullscreen("lighting_backdrop_lit", /obj/screen/fullscreen/lighting_backdrop/lit)
|
||||
mymob.overlay_fullscreen("lighting_backdrop_unlit", /obj/screen/fullscreen/lighting_backdrop/unlit)
|
||||
|
||||
/obj/screen/plane_master/camera_static
|
||||
name = "camera static plane master"
|
||||
plane = CAMERA_STATIC_PLANE
|
||||
appearance_flags = PLANE_MASTER
|
||||
blend_mode = BLEND_OVERLAY
|
||||
|
||||
|
||||
//Reserved to chat messages, so they are still displayed above the field of vision masking.
|
||||
/obj/screen/plane_master/chat_messages
|
||||
name = "runechat plane master"
|
||||
plane = CHAT_PLANE
|
||||
appearance_flags = PLANE_MASTER
|
||||
blend_mode = BLEND_OVERLAY
|
||||
|
||||
@@ -12,9 +12,14 @@
|
||||
layer = HUD_LAYER
|
||||
plane = HUD_PLANE
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
animate_movement = SLIDE_STEPS
|
||||
speech_span = SPAN_ROBOT
|
||||
vis_flags = VIS_INHERIT_PLANE
|
||||
appearance_flags = APPEARANCE_UI
|
||||
var/obj/master = null //A reference to the object in the slot. Grabs or items, generally.
|
||||
var/datum/hud/hud = null // A reference to the owner HUD, if any.
|
||||
/// A reference to the object in the slot. Grabs or items, generally.
|
||||
var/obj/master = null
|
||||
/// A reference to the owner HUD, if any.
|
||||
var/datum/hud/hud = null
|
||||
/**
|
||||
* Map name assigned to this object.
|
||||
* Automatically set by /client/proc/add_obj_to_map.
|
||||
@@ -60,7 +65,17 @@
|
||||
name = "swap hand"
|
||||
|
||||
/obj/screen/swap_hand/Click()
|
||||
usr.swap_hand()
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
// if(world.time <= usr.next_move)
|
||||
// return 1
|
||||
|
||||
if(usr.incapacitated())
|
||||
return 1
|
||||
|
||||
if(ismob(usr))
|
||||
var/mob/M = usr
|
||||
M.swap_hand()
|
||||
return 1
|
||||
|
||||
/obj/screen/craft
|
||||
@@ -96,17 +111,27 @@
|
||||
H.open_language_menu(usr)
|
||||
|
||||
/obj/screen/inventory
|
||||
var/slot_id // The indentifier for the slot. It has nothing to do with ID cards.
|
||||
var/icon_empty // Icon when empty. For now used only by humans.
|
||||
var/icon_full // Icon when contains an item. For now used only by humans.
|
||||
/// The identifier for the slot. It has nothing to do with ID cards.
|
||||
var/slot_id
|
||||
/// Icon when empty. For now used only by humans.
|
||||
var/icon_empty
|
||||
/// Icon when contains an item. For now used only by humans.
|
||||
var/icon_full
|
||||
/// The overlay when hovering over with an item in your hand
|
||||
var/list/object_overlays = list()
|
||||
layer = HUD_LAYER
|
||||
plane = HUD_PLANE
|
||||
|
||||
/obj/screen/inventory/Click(location, control, params)
|
||||
if(hud?.mymob && (hud.mymob != usr))
|
||||
return
|
||||
// just redirect clicks
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
// if(world.time <= usr.next_move)
|
||||
// return TRUE
|
||||
|
||||
if(usr.incapacitated()) // ignore_stasis = TRUE
|
||||
return TRUE
|
||||
if(ismecha(usr.loc)) // stops inventory actions in a mech
|
||||
return TRUE
|
||||
|
||||
if(hud?.mymob && slot_id)
|
||||
var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id)
|
||||
@@ -150,12 +175,13 @@
|
||||
var/image/item_overlay = image(holding)
|
||||
item_overlay.alpha = 92
|
||||
|
||||
if(!user.can_equip(holding, slot_id, TRUE, TRUE, TRUE))
|
||||
if(!user.can_equip(holding, slot_id, TRUE))
|
||||
item_overlay.color = "#FF0000"
|
||||
else
|
||||
item_overlay.color = "#00ff00"
|
||||
|
||||
object_overlays += item_overlay
|
||||
cut_overlay(object_overlays)
|
||||
// object_overlay = item_overlay
|
||||
add_overlay(object_overlays)
|
||||
|
||||
/obj/screen/inventory/hand
|
||||
@@ -187,10 +213,17 @@
|
||||
|
||||
|
||||
/obj/screen/inventory/hand/Click(location, control, params)
|
||||
if(hud?.mymob && (hud.mymob != usr))
|
||||
return
|
||||
var/mob/user = hud.mymob
|
||||
// just redirect clicks
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
var/mob/user = hud?.mymob
|
||||
if(usr != user)
|
||||
return TRUE
|
||||
// if(world.time <= user.next_move)
|
||||
// return TRUE
|
||||
if(user.incapacitated())
|
||||
return TRUE
|
||||
if (ismecha(user.loc)) // stops inventory actions in a mech
|
||||
return TRUE
|
||||
|
||||
if(user.active_hand_index == held_index)
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
if(force && damtype != STAMINA && HAS_TRAIT(user, TRAIT_PACIFISM))
|
||||
to_chat(user, "<span class='warning'>You don't want to harm other living beings!</span>")
|
||||
return
|
||||
|
||||
|
||||
if(!UseStaminaBufferStandard(user, STAM_COST_ATTACK_MOB_MULT, null, TRUE))
|
||||
return DISCARD_LAST_ACTION
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
name = "Initializing..."
|
||||
var/target
|
||||
|
||||
INITIALIZE_IMMEDIATE(/obj/effect/statclick) //it's new, but rebranded.
|
||||
INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
|
||||
/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical
|
||||
. = ..()
|
||||
@@ -33,14 +33,6 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick) //it's new, but rebranded.
|
||||
usr.client.debug_variables(target)
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [target] [class].")
|
||||
|
||||
/obj/effect/statclick/misc_subsystems/Click()
|
||||
if(!usr.client.holder)
|
||||
return
|
||||
var/subsystem = input(usr, "Debug which subsystem?", "Debug nonprocessing subsystem") as null|anything in (Master.subsystems - Master.statworthy_subsystems)
|
||||
if(!subsystem)
|
||||
return
|
||||
usr.client.debug_variables(subsystem)
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [subsystem] subsystem.")
|
||||
|
||||
// Debug verbs.
|
||||
/client/proc/restart_controller(controller in list("Master", "Failsafe"))
|
||||
|
||||
@@ -566,3 +566,20 @@
|
||||
config_entry_value = 0.333
|
||||
min_val = 0
|
||||
integer = FALSE
|
||||
|
||||
/// Amount of dirtyness tiles need to spawn dirt.
|
||||
/datum/config_entry/number/turf_dirt_threshold
|
||||
config_entry_value = 100
|
||||
min_val = 1
|
||||
integer = TRUE
|
||||
|
||||
/// Alpha dirt starts at
|
||||
/datum/config_entry/number/dirt_alpha_starting
|
||||
config_entry_value = 127
|
||||
max_val = 255
|
||||
min_val = 0
|
||||
integer = TRUE
|
||||
|
||||
/// Dirtyness multiplier for making turfs dirty
|
||||
/datum/config_entry/number/turf_dirty_multiplier
|
||||
config_entry_value = 1
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
/// Whether or not to use the persistence system for cleanable objects
|
||||
/datum/config_entry/flag/persistent_debris
|
||||
config_entry_value = FALSE
|
||||
|
||||
/// Whether or not to nuke all roundstart debris that isn't due to persistence if the above is true
|
||||
/datum/config_entry/flag/persistent_debris_only
|
||||
config_entry_value = TRUE
|
||||
|
||||
/// Max amount of objects to store, total
|
||||
/datum/config_entry/number/persistent_debris_global_max
|
||||
config_entry_value = 10000
|
||||
integer = TRUE
|
||||
|
||||
/// Max amount of objects to store per type
|
||||
/datum/config_entry/number/persistent_debris_type_max
|
||||
config_entry_value = 2000
|
||||
integer = TRUE
|
||||
|
||||
/// Wipe dirty stuff on nuke
|
||||
/datum/config_entry/flag/persistent_debris_wipe_on_nuke
|
||||
@@ -1,7 +1,7 @@
|
||||
/**
|
||||
* Failsafe
|
||||
*
|
||||
* Pretty much pokes the MC to make sure it's still alive.
|
||||
* Failsafe
|
||||
*
|
||||
* Pretty much pokes the MC to make sure it's still alive.
|
||||
**/
|
||||
|
||||
GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
/**
|
||||
* StonedMC
|
||||
*
|
||||
* Designed to properly split up a given tick among subsystems
|
||||
* Note: if you read parts of this code and think "why is it doing it that way"
|
||||
* Odds are, there is a reason
|
||||
*
|
||||
/**
|
||||
* StonedMC
|
||||
*
|
||||
* Designed to properly split up a given tick among subsystems
|
||||
* Note: if you read parts of this code and think "why is it doing it that way"
|
||||
* Odds are, there is a reason
|
||||
*
|
||||
**/
|
||||
|
||||
//This is the ABSOLUTE ONLY THING that should init globally like this
|
||||
@@ -28,8 +28,6 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
// List of subsystems to process().
|
||||
var/list/subsystems
|
||||
/// List of subsystems to include in the MC stat panel.
|
||||
var/list/statworthy_subsystems
|
||||
|
||||
// Vars for keeping track of tick drift.
|
||||
var/init_timeofday
|
||||
@@ -41,7 +39,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
///Only run ticker subsystems for the next n ticks.
|
||||
var/skip_ticks = 0
|
||||
|
||||
var/make_runtime = 0
|
||||
var/make_runtime = FALSE
|
||||
|
||||
var/initializations_finished_with_no_players_logged_in //I wonder what this could be?
|
||||
|
||||
@@ -67,9 +65,6 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
//used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
|
||||
var/static/current_ticklimit = TICK_LIMIT_RUNNING
|
||||
|
||||
/// Statclick for misc subsystems
|
||||
var/obj/effect/statclick/misc_subsystems/misc_statclick
|
||||
|
||||
/datum/controller/master/New()
|
||||
if(!config)
|
||||
config = new
|
||||
@@ -96,11 +91,6 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
_subsystems += new I
|
||||
Master = src
|
||||
|
||||
// We want to see all subsystems during init.
|
||||
statworthy_subsystems = subsystems.Copy()
|
||||
|
||||
misc_statclick = new(null, "Debug")
|
||||
|
||||
if(!GLOB)
|
||||
new /datum/controller/global_vars
|
||||
|
||||
@@ -217,7 +207,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
// Sort subsystems by display setting for easy access.
|
||||
sortTim(subsystems, /proc/cmp_subsystem_display)
|
||||
// Set world options.
|
||||
world.fps = CONFIG_GET(number/fps)
|
||||
world.change_fps(CONFIG_GET(number/fps))
|
||||
var/initialized_tod = REALTIMEOFDAY
|
||||
|
||||
if(tgs_prime)
|
||||
@@ -271,14 +261,10 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
var/list/tickersubsystems = list()
|
||||
var/list/runlevel_sorted_subsystems = list(list()) //ensure we always have at least one runlevel
|
||||
var/timer = world.time
|
||||
statworthy_subsystems = list()
|
||||
for (var/thing in subsystems)
|
||||
var/datum/controller/subsystem/SS = thing
|
||||
if (SS.flags & SS_NO_FIRE)
|
||||
if(SS.flags & SS_ALWAYS_SHOW_STAT)
|
||||
statworthy_subsystems += SS
|
||||
continue
|
||||
statworthy_subsystems += SS
|
||||
SS.queued_time = 0
|
||||
SS.queue_next = null
|
||||
SS.queue_prev = null
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
var/priority = FIRE_PRIORITY_DEFAULT
|
||||
|
||||
/// [Subsystem Flags][SS_NO_INIT] to control binary behavior. Flags must be set at compile time or before preinit finishes to take full effect. (You can also restart the mc to force them to process again)
|
||||
var/flags = 0
|
||||
var/flags = NONE
|
||||
|
||||
/// This var is set to TRUE after the subsystem has been initialized.
|
||||
var/initialized = FALSE
|
||||
@@ -114,7 +114,7 @@
|
||||
//previously, this would have been named 'process()' but that name is used everywhere for different things!
|
||||
//fire() seems more suitable. This is the procedure that gets called every 'wait' deciseconds.
|
||||
//Sleeping in here prevents future fires until returned.
|
||||
/datum/controller/subsystem/proc/fire(resumed = 0)
|
||||
/datum/controller/subsystem/proc/fire(resumed = FALSE)
|
||||
flags |= SS_NO_FIRE
|
||||
CRASH("Subsystem [src]([type]) does not fire() but did not set the SS_NO_FIRE flag. Please add the SS_NO_FIRE flag to any subsystem that doesn't fire so it doesn't get added to the processing list and waste cpu.")
|
||||
|
||||
|
||||
@@ -241,7 +241,8 @@ SUBSYSTEM_DEF(air)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/air/proc/process_turf_equalize(resumed = 0)
|
||||
return process_turf_equalize_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag)
|
||||
if(process_turf_equalize_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
|
||||
pause()
|
||||
/*
|
||||
//cache for sanic speed
|
||||
var/fire_count = times_fired
|
||||
@@ -260,7 +261,8 @@ SUBSYSTEM_DEF(air)
|
||||
*/
|
||||
|
||||
/datum/controller/subsystem/air/proc/process_active_turfs(resumed = 0)
|
||||
return process_active_turfs_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag)
|
||||
if(process_active_turfs_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
|
||||
pause()
|
||||
/*
|
||||
//cache for sanic speed
|
||||
var/fire_count = times_fired
|
||||
@@ -278,7 +280,8 @@ SUBSYSTEM_DEF(air)
|
||||
*/
|
||||
|
||||
/datum/controller/subsystem/air/proc/process_excited_groups(resumed = 0)
|
||||
return process_excited_groups_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag)
|
||||
if(process_excited_groups_extools(resumed, (Master.current_ticklimit - TICK_USAGE) * 0.01 * world.tick_lag))
|
||||
pause()
|
||||
/*
|
||||
if (!resumed)
|
||||
src.currentrun = excited_groups.Copy()
|
||||
|
||||
@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(assets)
|
||||
switch (CONFIG_GET(string/asset_transport))
|
||||
if ("webroot")
|
||||
newtransporttype = /datum/asset_transport/webroot
|
||||
|
||||
|
||||
if (newtransporttype == transport.type)
|
||||
return
|
||||
|
||||
|
||||
@@ -10,33 +10,37 @@ SUBSYSTEM_DEF(atoms)
|
||||
|
||||
var/old_initialized
|
||||
|
||||
var/list/late_loaders
|
||||
var/list/late_loaders = list()
|
||||
|
||||
var/list/BadInitializeCalls = list()
|
||||
|
||||
initialized = INITIALIZATION_INSSATOMS
|
||||
|
||||
/datum/controller/subsystem/atoms/Initialize(timeofday)
|
||||
GLOB.fire_overlay.appearance_flags = RESET_COLOR
|
||||
setupGenetics()
|
||||
setupGenetics() //to set the mutations' sequence
|
||||
|
||||
initialized = INITIALIZATION_INNEW_MAPLOAD
|
||||
InitializeAtoms()
|
||||
initialized = INITIALIZATION_INNEW_REGULAR
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/atoms/proc/InitializeAtoms(list/atoms)
|
||||
if(initialized == INITIALIZATION_INSSATOMS)
|
||||
return
|
||||
|
||||
old_initialized = initialized
|
||||
initialized = INITIALIZATION_INNEW_MAPLOAD
|
||||
|
||||
LAZYINITLIST(late_loaders)
|
||||
|
||||
var/count
|
||||
var/list/mapload_arg = list(TRUE)
|
||||
|
||||
if(atoms)
|
||||
count = atoms.len
|
||||
for(var/I in atoms)
|
||||
var/atom/A = I
|
||||
for(var/I in 1 to count)
|
||||
var/atom/A = atoms[I]
|
||||
if(!(A.flags_1 & INITIALIZED_1))
|
||||
InitAtom(I, mapload_arg)
|
||||
InitAtom(A, mapload_arg)
|
||||
CHECK_TICK
|
||||
else
|
||||
count = 0
|
||||
@@ -49,15 +53,16 @@ SUBSYSTEM_DEF(atoms)
|
||||
testing("Initialized [count] atoms")
|
||||
pass(count)
|
||||
|
||||
initialized = INITIALIZATION_INNEW_REGULAR
|
||||
initialized = old_initialized
|
||||
|
||||
if(late_loaders.len)
|
||||
for(var/I in late_loaders)
|
||||
var/atom/A = I
|
||||
for(var/I in 1 to late_loaders.len)
|
||||
var/atom/A = late_loaders[I]
|
||||
A.LateInitialize()
|
||||
testing("Late initialized [late_loaders.len] atoms")
|
||||
late_loaders.Cut()
|
||||
|
||||
/// Init this specific atom
|
||||
/datum/controller/subsystem/atoms/proc/InitAtom(atom/A, list/arguments)
|
||||
var/the_type = A.type
|
||||
if(QDELING(A))
|
||||
@@ -150,8 +155,3 @@ SUBSYSTEM_DEF(atoms)
|
||||
var/initlog = InitLog()
|
||||
if(initlog)
|
||||
text2file(initlog, "[GLOB.log_directory]/initialize.log")
|
||||
|
||||
#undef BAD_INIT_QDEL_BEFORE
|
||||
#undef BAD_INIT_DIDNT_INIT
|
||||
#undef BAD_INIT_SLEPT
|
||||
#undef BAD_INIT_NO_HINT
|
||||
|
||||
@@ -115,7 +115,6 @@ SUBSYSTEM_DEF(blackbox)
|
||||
|
||||
SSdbcore.MassInsert(format_table_name("feedback"), sqlrowlist, ignore_errors = TRUE, delayed = TRUE, special_columns = special_columns)
|
||||
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/Seal()
|
||||
if(sealed)
|
||||
return FALSE
|
||||
@@ -285,6 +284,18 @@ Versioning
|
||||
/datum/feedback_variable/New(new_key, new_key_type)
|
||||
key = new_key
|
||||
key_type = new_key_type
|
||||
/*
|
||||
/datum/controller/subsystem/blackbox/proc/LogAhelp(ticket, action, message, recipient, sender)
|
||||
if(!SSdbcore.Connect())
|
||||
return
|
||||
|
||||
var/datum/db_query/query_log_ahelp = SSdbcore.NewQuery({"
|
||||
INSERT INTO [format_table_name("ticket")] (ticket, action, message, recipient, sender, server_ip, server_port, round_id, timestamp)
|
||||
VALUES (:ticket, :action, :message, :recipient, :sender, INET_ATON(:server_ip), :server_port, :round_id, :time)
|
||||
"}, list("ticket" = ticket, "action" = action, "message" = message, "recipient" = recipient, "sender" = sender, "server_ip" = world.internet_address || "0", "server_port" = world.port, "round_id" = GLOB.round_id, "time" = SQLtime()))
|
||||
query_log_ahelp.Execute()
|
||||
qdel(query_log_ahelp)
|
||||
*/
|
||||
|
||||
/datum/controller/subsystem/blackbox/proc/LogAhelp(ticket, action, message, recipient, sender)
|
||||
if(!SSdbcore.Connect())
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/**
|
||||
/*!
|
||||
* Copyright (c) 2020 Aleksej Komarov
|
||||
* SPDX-License-Identifier: MIT
|
||||
*/
|
||||
|
||||
@@ -202,6 +202,25 @@ SUBSYSTEM_DEF(dbcore)
|
||||
|
||||
|
||||
|
||||
/datum/controller/subsystem/dbcore/proc/QuerySelect(list/querys, warn = FALSE, qdel = FALSE)
|
||||
if (!islist(querys))
|
||||
if (!istype(querys, /datum/DBQuery))
|
||||
CRASH("Invalid query passed to QuerySelect: [querys]")
|
||||
querys = list(querys)
|
||||
|
||||
for (var/thing in querys)
|
||||
var/datum/DBQuery/query = thing
|
||||
if (warn)
|
||||
INVOKE_ASYNC(query, /datum/DBQuery.proc/warn_execute)
|
||||
else
|
||||
INVOKE_ASYNC(query, /datum/DBQuery.proc/Execute)
|
||||
|
||||
for (var/thing in querys)
|
||||
var/datum/DBQuery/query = thing
|
||||
UNTIL(!query.in_progress)
|
||||
if (qdel)
|
||||
qdel(query)
|
||||
|
||||
/*
|
||||
Takes a list of rows (each row being an associated list of column => value) and inserts them via a single mass query.
|
||||
Rows missing columns present in other rows will resolve to SQL NULL
|
||||
|
||||
@@ -25,7 +25,7 @@ SUBSYSTEM_DEF(events)
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/controller/subsystem/events/fire(resumed = 0)
|
||||
/datum/controller/subsystem/events/fire(resumed = FALSE)
|
||||
if(!resumed)
|
||||
checkEvent() //only check these if we aren't resuming a paused fire
|
||||
src.currentrun = running.Copy()
|
||||
@@ -37,7 +37,7 @@ SUBSYSTEM_DEF(events)
|
||||
var/datum/thing = currentrun[currentrun.len]
|
||||
currentrun.len--
|
||||
if(thing)
|
||||
thing.process()
|
||||
thing.process(wait * 0.1)
|
||||
else
|
||||
running.Remove(thing)
|
||||
if (MC_TICK_CHECK)
|
||||
@@ -91,13 +91,13 @@ SUBSYSTEM_DEF(events)
|
||||
if(. == EVENT_CANT_RUN)//we couldn't run this event for some reason, set its max_occurrences to 0
|
||||
E.max_occurrences = 0
|
||||
else if(. == EVENT_READY)
|
||||
E.random = TRUE
|
||||
E.runEvent(TRUE)
|
||||
E.runEvent(random = TRUE)
|
||||
|
||||
//allows a client to trigger an event
|
||||
//aka Badmin Central
|
||||
// > Not in modules/admin
|
||||
// REEEEEEEEE
|
||||
// Why the heck is this here! Took me so damn long to find!
|
||||
/client/proc/forceEvent()
|
||||
set name = "Trigger Event"
|
||||
set category = "Admin.Events"
|
||||
|
||||
@@ -18,6 +18,7 @@ SUBSYSTEM_DEF(fire_burning)
|
||||
|
||||
//cache for sanic speed (lists are references anyways)
|
||||
var/list/currentrun = src.currentrun
|
||||
var/delta_time = wait * 0.1
|
||||
|
||||
while(currentrun.len)
|
||||
var/obj/O = currentrun[currentrun.len]
|
||||
@@ -28,10 +29,12 @@ SUBSYSTEM_DEF(fire_burning)
|
||||
return
|
||||
continue
|
||||
|
||||
if(O.resistance_flags & ON_FIRE)
|
||||
O.take_damage(20, BURN, "fire", 0)
|
||||
else
|
||||
processing -= O
|
||||
|
||||
if(O.resistance_flags & ON_FIRE) //in case an object is extinguished while still in currentrun
|
||||
if(!(O.resistance_flags & FIRE_PROOF))
|
||||
O.take_damage(10 * delta_time, BURN, "fire", 0)
|
||||
else
|
||||
O.extinguish()
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
@@ -1,3 +1,26 @@
|
||||
/*!
|
||||
## Debugging GC issues
|
||||
|
||||
In order to debug `qdel()` failures, there are several tools available.
|
||||
To enable these tools, define `TESTING` in [_compile_options.dm](https://github.com/tgstation/-tg-station/blob/master/code/_compile_options.dm).
|
||||
|
||||
First is a verb called "Find References", which lists **every** refererence to an object in the world. This allows you to track down any indirect or obfuscated references that you might have missed.
|
||||
|
||||
Complementing this is another verb, "qdel() then Find References".
|
||||
This does exactly what you'd expect; it calls `qdel()` on the object and then it finds all references remaining.
|
||||
This is great, because it means that `Destroy()` will have been called before it starts to find references,
|
||||
so the only references you'll find will be the ones preventing the object from `qdel()`ing gracefully.
|
||||
|
||||
If you have a datum or something you are not destroying directly (say via the singulo),
|
||||
the next tool is `QDEL_HINT_FINDREFERENCE`. You can return this in `Destroy()` (where you would normally `return ..()`),
|
||||
to print a list of references once it enters the GC queue.
|
||||
|
||||
Finally is a verb, "Show qdel() Log", which shows the deletion log that the garbage subsystem keeps. This is helpful if you are having race conditions or need to review the order of deletions.
|
||||
|
||||
Note that for any of these tools to work `TESTING` must be defined.
|
||||
By using these methods of finding references, you can make your life far, far easier when dealing with `qdel()` failures.
|
||||
*/
|
||||
|
||||
SUBSYSTEM_DEF(garbage)
|
||||
name = "Garbage"
|
||||
priority = FIRE_PRIORITY_GARBAGE
|
||||
@@ -6,7 +29,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
init_order = INIT_ORDER_GARBAGE
|
||||
|
||||
var/list/collection_timeout = list(15 SECONDS, 30 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
|
||||
var/list/collection_timeout = list(2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
|
||||
|
||||
//Stat tracking
|
||||
var/delslasttick = 0 // number of del()'s we've done this tick
|
||||
@@ -24,10 +47,8 @@ SUBSYSTEM_DEF(garbage)
|
||||
|
||||
//Queue
|
||||
var/list/queues
|
||||
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
var/list/reference_find_on_fail = list()
|
||||
var/list/reference_find_on_fail_types = list()
|
||||
#endif
|
||||
|
||||
|
||||
@@ -99,6 +120,9 @@ SUBSYSTEM_DEF(garbage)
|
||||
state = SS_RUNNING
|
||||
break
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
|
||||
if (level == GC_QUEUE_CHECK)
|
||||
delslasttick = 0
|
||||
@@ -115,18 +139,22 @@ SUBSYSTEM_DEF(garbage)
|
||||
|
||||
lastlevel = level
|
||||
|
||||
for (var/refID in queue)
|
||||
if (!refID)
|
||||
//We do this rather then for(var/refID in queue) because that sort of for loop copies the whole list.
|
||||
//Normally this isn't expensive, but the gc queue can grow to 40k items, and that gets costly/causes overrun.
|
||||
for (var/i in 1 to length(queue))
|
||||
var/list/L = queue[i]
|
||||
if (length(L) < 2)
|
||||
count++
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
continue
|
||||
|
||||
var/GCd_at_time = queue[refID]
|
||||
var/GCd_at_time = L[1]
|
||||
if(GCd_at_time > cut_off_time)
|
||||
break // Everything else is newer, skip them
|
||||
count++
|
||||
|
||||
var/refID = L[2]
|
||||
var/datum/D
|
||||
D = locate(refID)
|
||||
|
||||
@@ -135,7 +163,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
++totalgcs
|
||||
pass_counts[level]++
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
reference_find_on_fail -= refID //It's deleted we don't care anymore.
|
||||
reference_find_on_fail -= refID //It's deleted we don't care anymore.
|
||||
#endif
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
@@ -149,10 +177,10 @@ SUBSYSTEM_DEF(garbage)
|
||||
D.find_references()
|
||||
#elif defined(LEGACY_REFERENCE_TRACKING)
|
||||
if(reference_find_on_fail[refID])
|
||||
D.find_references()
|
||||
D.find_references_legacy()
|
||||
#ifdef GC_FAILURE_HARD_LOOKUP
|
||||
else
|
||||
D.find_references()
|
||||
D.find_references_legacy()
|
||||
#endif
|
||||
reference_find_on_fail -= refID
|
||||
#endif
|
||||
@@ -186,27 +214,6 @@ SUBSYSTEM_DEF(garbage)
|
||||
queue.Cut(1,count+1)
|
||||
count = 0
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK)
|
||||
if (isnull(D))
|
||||
return
|
||||
if (level > GC_QUEUE_COUNT)
|
||||
HardDelete(D)
|
||||
return
|
||||
var/gctime = world.time
|
||||
var/refid = "\ref[D]"
|
||||
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
if(reference_find_on_fail_types[D.type])
|
||||
reference_find_on_fail["\ref[D]"] = TRUE
|
||||
#endif
|
||||
|
||||
D.gc_destroyed = gctime
|
||||
var/list/queue = queues[level]
|
||||
if (queue[refid])
|
||||
queue -= refid // Removing any previous references that were GC'd so that the current object will be at the end of the list.
|
||||
|
||||
queue[refid] = gctime
|
||||
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
/datum/controller/subsystem/garbage/proc/add_type_to_findref(type)
|
||||
if(!ispath(type))
|
||||
@@ -222,6 +229,24 @@ SUBSYSTEM_DEF(garbage)
|
||||
reference_find_on_fail_types = list()
|
||||
#endif
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/Queue(datum/D, level = GC_QUEUE_CHECK)
|
||||
if (isnull(D))
|
||||
return
|
||||
if (level > GC_QUEUE_COUNT)
|
||||
HardDelete(D)
|
||||
return
|
||||
var/gctime = world.time
|
||||
var/refid = "\ref[D]"
|
||||
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
if(reference_find_on_fail_types[D.type])
|
||||
SSgarbage.reference_find_on_fail[REF(D)] = TRUE
|
||||
#endif
|
||||
|
||||
D.gc_destroyed = gctime
|
||||
var/list/queue = queues[level]
|
||||
queue[++queue.len] = list(gctime, refid) // not += for byond reasons
|
||||
|
||||
//this is mainly to separate things profile wise.
|
||||
/datum/controller/subsystem/garbage/proc/HardDelete(datum/D)
|
||||
var/time = world.timeofday
|
||||
@@ -274,8 +299,10 @@ SUBSYSTEM_DEF(garbage)
|
||||
/datum/qdel_item/New(mytype)
|
||||
name = "[mytype]"
|
||||
|
||||
// Should be treated as a replacement for the 'del' keyword.
|
||||
// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
|
||||
|
||||
/// Should be treated as a replacement for the 'del' keyword.
|
||||
///
|
||||
/// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
|
||||
/proc/qdel(datum/D, force=FALSE, ...)
|
||||
if(!istype(D))
|
||||
del(D)
|
||||
@@ -330,9 +357,10 @@ SUBSYSTEM_DEF(garbage)
|
||||
#ifdef LEGACY_REFERENCE_TRACKING
|
||||
if (QDEL_HINT_FINDREFERENCE) //qdel will, if LEGACY_REFERENCE_TRACKING is enabled, display all references to this object, then queue the object for deletion.
|
||||
SSgarbage.Queue(D)
|
||||
D.find_references_legacy()
|
||||
if (QDEL_HINT_IFFAIL_FINDREFERENCE)
|
||||
SSgarbage.Queue(D)
|
||||
SSgarbage.reference_find_on_fail["\ref[D]"] = TRUE
|
||||
SSgarbage.reference_find_on_fail[REF(D)] = TRUE
|
||||
#endif
|
||||
else
|
||||
#ifdef TESTING
|
||||
|
||||
@@ -33,8 +33,9 @@ SUBSYSTEM_DEF(idlenpcpool)
|
||||
while(currentrun.len)
|
||||
var/mob/living/simple_animal/SA = currentrun[currentrun.len]
|
||||
--currentrun.len
|
||||
if (!SA)
|
||||
if (QDELETED(SA))
|
||||
GLOB.simple_animals[AI_IDLE] -= SA
|
||||
log_world("Found a null in simple_animals list!")
|
||||
continue
|
||||
|
||||
if(!SA.ckey)
|
||||
|
||||
@@ -2,13 +2,13 @@ SUBSYSTEM_DEF(ipintel)
|
||||
name = "XKeyScore"
|
||||
init_order = INIT_ORDER_XKEYSCORE
|
||||
flags = SS_NO_FIRE
|
||||
var/enabled = 0 //disable at round start to avoid checking reconnects
|
||||
var/enabled = FALSE //disable at round start to avoid checking reconnects
|
||||
var/throttle = 0
|
||||
var/errors = 0
|
||||
|
||||
var/list/cache = list()
|
||||
|
||||
/datum/controller/subsystem/ipintel/Initialize(timeofday, zlevel)
|
||||
enabled = 1
|
||||
enabled = TRUE
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -698,6 +698,8 @@ SUBSYSTEM_DEF(job)
|
||||
if(polychromic && istype(polychromic))
|
||||
var/list/polychromic_entry = polychromic.colors_by_atom[I]
|
||||
if(polychromic_entry)
|
||||
if(polychromic.suits_with_helmet_typecache[I.type]) //is this one of those toggleable hood/helmet things?
|
||||
polychromic.connect_helmet(I,i[LOADOUT_COLOR])
|
||||
polychromic.colors_by_atom[I] = i[LOADOUT_COLOR]
|
||||
I.update_icon()
|
||||
else
|
||||
|
||||
@@ -94,8 +94,8 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
stack_trace("Nonexistant or invalid object associated with jukebox.")
|
||||
continue
|
||||
var/sound/song_played = sound(juketrack.song_path)
|
||||
var/area/currentarea = get_area(jukebox)
|
||||
var/turf/currentturf = get_turf(jukebox)
|
||||
var/area/currentarea = get_area(jukebox)
|
||||
var/list/hearerscache = hearers(7, jukebox)
|
||||
|
||||
song_played.falloff = jukeinfo[4]
|
||||
@@ -116,7 +116,6 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
inrange = TRUE
|
||||
else
|
||||
song_played.status = SOUND_MUTE | SOUND_UPDATE //Setting volume = 0 doesn't let the sound properties update at all, which is lame.
|
||||
|
||||
M.playsound_local(currentturf, null, 100, channel = jukeinfo[2], S = song_played, envwet = (inrange ? -250 : 0), envdry = (inrange ? 0 : -10000))
|
||||
CHECK_TICK
|
||||
return
|
||||
|
||||
@@ -6,6 +6,7 @@ SUBSYSTEM_DEF(lighting)
|
||||
name = "Lighting"
|
||||
wait = 2
|
||||
init_order = INIT_ORDER_LIGHTING
|
||||
flags = SS_TICKER
|
||||
|
||||
/datum/controller/subsystem/lighting/stat_entry(msg)
|
||||
msg = "L:[length(GLOB.lighting_update_lights)]|C:[length(GLOB.lighting_update_corners)]|O:[length(GLOB.lighting_update_objects)]"
|
||||
|
||||
@@ -2,6 +2,7 @@ SUBSYSTEM_DEF(machines)
|
||||
name = "Machines"
|
||||
init_order = INIT_ORDER_MACHINES
|
||||
flags = SS_KEEP_TIMING
|
||||
wait = 2 SECONDS
|
||||
var/list/processing = list()
|
||||
var/list/currentrun = list()
|
||||
var/list/powernets = list()
|
||||
@@ -27,7 +28,7 @@ SUBSYSTEM_DEF(machines)
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/controller/subsystem/machines/fire(resumed = 0)
|
||||
/datum/controller/subsystem/machines/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
for(var/datum/powernet/Powernet in powernets)
|
||||
Powernet.reset() //reset the power state.
|
||||
@@ -36,11 +37,10 @@ SUBSYSTEM_DEF(machines)
|
||||
//cache for sanic speed (lists are references anyways)
|
||||
var/list/currentrun = src.currentrun
|
||||
|
||||
var/seconds = wait * 0.1
|
||||
while(currentrun.len)
|
||||
var/obj/machinery/thing = currentrun[currentrun.len]
|
||||
currentrun.len--
|
||||
if(!QDELETED(thing) && thing.process(seconds) != PROCESS_KILL)
|
||||
if(!QDELETED(thing) && thing.process(wait * 0.1) != PROCESS_KILL)
|
||||
if(thing.use_power)
|
||||
thing.auto_use_power() //add back the power state
|
||||
else
|
||||
|
||||
@@ -41,6 +41,8 @@ SUBSYSTEM_DEF(mapping)
|
||||
var/datum/space_level/transit
|
||||
var/datum/space_level/empty_space
|
||||
var/num_of_res_levels = 1
|
||||
/// Lookup for zlevel to station z. text = num.
|
||||
var/list/z_to_station_z_index
|
||||
|
||||
var/stat_map_name = "Loading..."
|
||||
|
||||
@@ -259,6 +261,16 @@ SUBSYSTEM_DEF(mapping)
|
||||
INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!")
|
||||
return parsed_maps
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/setup_station_z_index()
|
||||
z_to_station_z_index = list()
|
||||
var/sz = 1
|
||||
var/cz = station_start
|
||||
if(islist(config.map_file))
|
||||
for(var/map in config.map_file)
|
||||
z_to_station_z_index["[cz++]"] = sz++
|
||||
else
|
||||
z_to_station_z_index["[station_start]"] = 1
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/loadWorld()
|
||||
//if any of these fail, something has gone horribly, HORRIBLY, wrong
|
||||
var/list/FailedZs = list()
|
||||
@@ -271,6 +283,8 @@ SUBSYSTEM_DEF(mapping)
|
||||
INIT_ANNOUNCE("Loading [config.map_name]...")
|
||||
LoadGroup(FailedZs, "Station", config.map_path, config.map_file, config.traits, ZTRAITS_STATION, FALSE, config.orientation)
|
||||
|
||||
setup_station_z_index()
|
||||
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/db_query/query_round_map_name = SSdbcore.NewQuery({"
|
||||
UPDATE [format_table_name("round")] SET map_name = :map_name WHERE id = :round_id
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
SUBSYSTEM_DEF(min_spawns)
|
||||
name = "Minimum Spawns" /// this hot steaming pile of garbage makes sure theres a minimum of tendrils scattered around
|
||||
init_order = INIT_ORDER_DEFAULT
|
||||
flags = SS_BACKGROUND | SS_NO_FIRE | SS_ALWAYS_SHOW_STAT
|
||||
flags = SS_BACKGROUND | SS_NO_FIRE
|
||||
wait = 2
|
||||
var/where_we_droppin_boys_iterations = 0
|
||||
var/snaxi_snowflake_check = FALSE
|
||||
@@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
|
||||
continue
|
||||
if(typesof(/turf/open/lava) in orange(9, TT))
|
||||
continue
|
||||
valid_mining_turfs_2.Add(TT)
|
||||
valid_mining_turfs_2.Add(TT)
|
||||
else
|
||||
for(var/z_level in SSmapping.levels_by_trait(ZTRAIT_LAVA_RUINS))
|
||||
for(var/turf/TT in Z_TURFS(z_level))
|
||||
@@ -103,14 +103,14 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
|
||||
for(var/mob/living/simple_animal/hostile/megafauna/H in urange(70,RT)) //prevents mob clumps
|
||||
if((istype(MS_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(RT, H) <= 70)
|
||||
active_spawns.Add(MS_tospawn)
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
if((istype(MS_tospawn, /obj/structure/spawner)) && get_dist(RT, H) <= 40)
|
||||
active_spawns.Add(MS_tospawn)
|
||||
continue //let's at least /try/ to space these out?
|
||||
for(var/obj/structure/spawner/LT in urange(70,RT)) //prevents tendril/mega clumps
|
||||
if((istype(MS_tospawn, /mob/living/simple_animal/hostile/megafauna)) && get_dist(RT, LT) <= 70)
|
||||
active_spawns.Add(MS_tospawn)
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
if((istype(MS_tospawn, /obj/structure/spawner)) && get_dist(RT, LT) <= 40)
|
||||
active_spawns.Add(MS_tospawn)
|
||||
continue //let's at least /try/ to space these out?
|
||||
@@ -127,7 +127,7 @@ GLOBAL_LIST_INIT(minimum_snow_under_spawns, list(
|
||||
for(var/mob/living/simple_animal/hostile/H in urange(70,RT2)) //prevents mob clumps
|
||||
if((istype(MS2_tospawn, /mob/living/simple_animal/hostile/megafauna) || ismegafauna(H)) && get_dist(RT2, H) <= 70)
|
||||
active_spawns_2.Add(MS2_tospawn)
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
continue //let's try not to dump megas too close to each other?
|
||||
if((istype(MS2_tospawn, /obj/structure/spawner)) && get_dist(RT2, H) <= 40)
|
||||
active_spawns_2.Add(MS2_tospawn)
|
||||
continue //let's at least /try/ to space these out?
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#define PROB_MOUSE_SPAWN 98
|
||||
|
||||
SUBSYSTEM_DEF(minor_mapping)
|
||||
name = "Minor Mapping"
|
||||
init_order = INIT_ORDER_MINOR_MAPPING
|
||||
@@ -5,29 +7,43 @@ SUBSYSTEM_DEF(minor_mapping)
|
||||
|
||||
/datum/controller/subsystem/minor_mapping/Initialize(timeofday)
|
||||
trigger_migration(CONFIG_GET(number/mice_roundstart))
|
||||
// place_satchels()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/minor_mapping/proc/trigger_migration(num_mice=10)
|
||||
var/list/exposed_wires = find_exposed_wires()
|
||||
|
||||
var/mob/living/simple_animal/mouse/M
|
||||
var/mob/living/simple_animal/mouse/mouse
|
||||
var/turf/proposed_turf
|
||||
|
||||
while((num_mice > 0) && exposed_wires.len)
|
||||
proposed_turf = pick_n_take(exposed_wires)
|
||||
if(!M)
|
||||
M = new(proposed_turf)
|
||||
else
|
||||
M.forceMove(proposed_turf)
|
||||
if(M.environment_is_safe())
|
||||
num_mice -= 1
|
||||
M = null
|
||||
if(prob(PROB_MOUSE_SPAWN))
|
||||
if(!mouse)
|
||||
mouse = new(proposed_turf)
|
||||
else
|
||||
mouse.forceMove(proposed_turf)
|
||||
// else
|
||||
// mouse = new /mob/living/simple_animal/hostile/regalrat/controlled(proposed_turf)
|
||||
if(mouse.environment_is_safe())
|
||||
num_mice -= 1
|
||||
mouse = null
|
||||
|
||||
// /datum/controller/subsystem/minor_mapping/proc/place_satchels(amount=10)
|
||||
// var/list/turfs = find_satchel_suitable_turfs()
|
||||
|
||||
// while(turfs.len && amount > 0)
|
||||
// var/turf/T = pick_n_take(turfs)
|
||||
// var/obj/item/storage/backpack/satchel/flat/F = new(T)
|
||||
|
||||
// SEND_SIGNAL(F, COMSIG_OBJ_HIDE, T.intact)
|
||||
// amount--
|
||||
|
||||
/proc/find_exposed_wires()
|
||||
var/list/exposed_wires = list()
|
||||
exposed_wires.Cut()
|
||||
|
||||
var/list/all_turfs
|
||||
for (var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
all_turfs += block(locate(1,1,z), locate(world.maxx,world.maxy,z))
|
||||
for(var/turf/open/floor/plating/T in all_turfs)
|
||||
if(is_blocked_turf(T))
|
||||
@@ -36,3 +52,15 @@ SUBSYSTEM_DEF(minor_mapping)
|
||||
exposed_wires += T
|
||||
|
||||
return shuffle(exposed_wires)
|
||||
|
||||
// /proc/find_satchel_suitable_turfs()
|
||||
// var/list/suitable = list()
|
||||
|
||||
// for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
// for(var/t in block(locate(1,1,z), locate(world.maxx,world.maxy,z)))
|
||||
// if(isfloorturf(t) && !isplatingturf(t))
|
||||
// suitable += t
|
||||
|
||||
// return shuffle(suitable)
|
||||
|
||||
#undef PROB_MOUSE_SPAWN
|
||||
|
||||
@@ -48,9 +48,16 @@ SUBSYSTEM_DEF(overlays)
|
||||
for (var/thing in queue)
|
||||
count++
|
||||
if(thing)
|
||||
STAT_START_STOPWATCH
|
||||
var/atom/A = thing
|
||||
if(A.overlays.len >= MAX_ATOM_OVERLAYS)
|
||||
//Break it real GOOD
|
||||
stack_trace("Too many overlays on [A.type] - [A.overlays.len], refusing to update and cutting")
|
||||
A.overlays.Cut()
|
||||
continue
|
||||
STAT_START_STOPWATCH
|
||||
COMPILE_OVERLAYS(A)
|
||||
UNSETEMPTY(A.add_overlays)
|
||||
UNSETEMPTY(A.remove_overlays)
|
||||
STAT_STOP_STOPWATCH
|
||||
STAT_LOG_ENTRY(stats, A.type)
|
||||
if(mc_check)
|
||||
@@ -117,9 +124,8 @@ SUBSYSTEM_DEF(overlays)
|
||||
#define QUEUE_FOR_COMPILE flags_1 |= OVERLAY_QUEUED_1; SSoverlays.queue += src;
|
||||
/atom/proc/cut_overlays()
|
||||
LAZYINITLIST(remove_overlays)
|
||||
LAZYINITLIST(add_overlays)
|
||||
remove_overlays = overlays.Copy()
|
||||
add_overlays.Cut()
|
||||
add_overlays = null
|
||||
|
||||
//If not already queued for work and there are overlays to remove
|
||||
if(NOT_QUEUED_ALREADY && remove_overlays.len)
|
||||
@@ -129,7 +135,7 @@ SUBSYSTEM_DEF(overlays)
|
||||
if(!overlays)
|
||||
return
|
||||
overlays = build_appearance_list(overlays)
|
||||
LAZYINITLIST(add_overlays) //always initialized after this point
|
||||
LAZYINITLIST(add_overlays)
|
||||
LAZYINITLIST(remove_overlays)
|
||||
var/a_len = add_overlays.len
|
||||
var/r_len = remove_overlays.len
|
||||
@@ -140,8 +146,9 @@ SUBSYSTEM_DEF(overlays)
|
||||
var/fr_len = remove_overlays.len
|
||||
|
||||
//If not already queued and there is work to be done
|
||||
if(NOT_QUEUED_ALREADY && (fa_len != a_len || fr_len != r_len))
|
||||
if(NOT_QUEUED_ALREADY && (fa_len != a_len || fr_len != r_len ))
|
||||
QUEUE_FOR_COMPILE
|
||||
UNSETEMPTY(add_overlays)
|
||||
|
||||
/atom/proc/add_overlay(list/overlays)
|
||||
if(!overlays)
|
||||
|
||||
@@ -7,13 +7,21 @@ SUBSYSTEM_DEF(parallax)
|
||||
var/list/currentrun
|
||||
var/planet_x_offset = 128
|
||||
var/planet_y_offset = 128
|
||||
var/random_layer
|
||||
var/random_parallax_color
|
||||
|
||||
/datum/controller/subsystem/parallax/Initialize(timeofday)
|
||||
|
||||
//These are cached per client so needs to be done asap so people joining at roundstart do not miss these.
|
||||
/datum/controller/subsystem/parallax/PreInit()
|
||||
. = ..()
|
||||
if(prob(70)) //70% chance to pick a special extra layer
|
||||
random_layer = pick(/obj/screen/parallax_layer/random/space_gas, /obj/screen/parallax_layer/random/asteroids)
|
||||
random_parallax_color = pick(COLOR_TEAL, COLOR_GREEN, COLOR_YELLOW, COLOR_CYAN, COLOR_ORANGE, COLOR_PURPLE)//Special color for random_layer1. Has to be done here so everyone sees the same color. [COLOR_SILVER]
|
||||
planet_y_offset = rand(100, 160)
|
||||
planet_x_offset = rand(100, 160)
|
||||
|
||||
/datum/controller/subsystem/parallax/fire(resumed = 0)
|
||||
|
||||
/datum/controller/subsystem/parallax/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
src.currentrun = GLOB.clients.Copy()
|
||||
|
||||
@@ -21,24 +29,27 @@ SUBSYSTEM_DEF(parallax)
|
||||
var/list/currentrun = src.currentrun
|
||||
|
||||
while(length(currentrun))
|
||||
var/client/C = currentrun[currentrun.len]
|
||||
var/client/processing_client = currentrun[currentrun.len]
|
||||
currentrun.len--
|
||||
if (!C || !C.eye)
|
||||
if (QDELETED(processing_client) || !processing_client.eye)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
continue
|
||||
var/atom/movable/A = C.eye
|
||||
if(!istype(A))
|
||||
continue
|
||||
for (A; isloc(A.loc) && !isturf(A.loc); A = A.loc);
|
||||
|
||||
if(A != C.movingmob)
|
||||
if(C.movingmob != null)
|
||||
C.movingmob.client_mobs_in_contents -= C.mob
|
||||
UNSETEMPTY(C.movingmob.client_mobs_in_contents)
|
||||
LAZYINITLIST(A.client_mobs_in_contents)
|
||||
A.client_mobs_in_contents += C.mob
|
||||
C.movingmob = A
|
||||
var/atom/movable/movable_eye = processing_client.eye
|
||||
if(!istype(movable_eye))
|
||||
continue
|
||||
|
||||
for (movable_eye; isloc(movable_eye.loc) && !isturf(movable_eye.loc); movable_eye = movable_eye.loc);
|
||||
|
||||
if(movable_eye == processing_client.movingmob)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
continue
|
||||
if(!isnull(processing_client.movingmob))
|
||||
LAZYREMOVE(processing_client.movingmob.client_mobs_in_contents, processing_client.mob)
|
||||
LAZYADD(movable_eye.client_mobs_in_contents, processing_client.mob)
|
||||
processing_client.movingmob = movable_eye
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
currentrun = null
|
||||
|
||||
@@ -18,7 +18,7 @@ SUBSYSTEM_DEF(pathfinder)
|
||||
var/free
|
||||
var/list/flow
|
||||
|
||||
/datum/flowcache/New(var/n)
|
||||
/datum/flowcache/New(n)
|
||||
. = ..()
|
||||
lcount = n
|
||||
run = 0
|
||||
|
||||
+71
-272
@@ -5,18 +5,14 @@ SUBSYSTEM_DEF(persistence)
|
||||
name = "Persistence"
|
||||
init_order = INIT_ORDER_PERSISTENCE
|
||||
flags = SS_NO_FIRE
|
||||
var/list/satchel_blacklist = list() //this is a typecache
|
||||
var/list/new_secret_satchels = list() //these are objects
|
||||
var/list/old_secret_satchels = list()
|
||||
|
||||
/// Marks if the station got horribly destroyed
|
||||
var/station_was_destroyed = FALSE
|
||||
/// Marks if persistence save should be disabled
|
||||
var/station_persistence_save_disabled = FALSE
|
||||
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_storytellers = list("foo","bar","baz")
|
||||
var/list/average_dynamic_threat = 50
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
var/list/spawned_objects = list()
|
||||
var/list/antag_rep = list()
|
||||
var/list/antag_rep_change = list()
|
||||
@@ -28,62 +24,82 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/paintings = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/Initialize()
|
||||
LoadSatchels()
|
||||
LoadPoly()
|
||||
LoadChiselMessages()
|
||||
LoadTrophies()
|
||||
LoadRecentModes()
|
||||
LoadRecentStorytellers()
|
||||
LoadRecentRulesets()
|
||||
LoadRecentMaps()
|
||||
LoadPhotoPersistence()
|
||||
LoadServerPersistence()
|
||||
LoadGamePersistence()
|
||||
var/map_persistence_path = get_map_persistence_path()
|
||||
if(map_persistence_path)
|
||||
LoadMapPersistence()
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* Gets the persistence path of the current map.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/get_map_persistence_path()
|
||||
ASSERT(SSmapping.config)
|
||||
if(!SSmapping.config.persistence_key || (SSmapping.config.persistence_key == "NO_PERSIST"))
|
||||
return null
|
||||
return "data/persistence/[ckey(SSmapping.config.persistence_key)]"
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectData()
|
||||
SaveServerPersistence()
|
||||
if(station_persistence_save_disabled)
|
||||
return
|
||||
SaveGamePersistence()
|
||||
var/map_persistence_path = get_map_persistence_path()
|
||||
if(map_persistence_path)
|
||||
SaveMapPersistence()
|
||||
|
||||
/**
|
||||
* Loads persistent data relevant to the server: Configurations, past gamemodes, votes, antag rep, etc
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/LoadServerPersistence()
|
||||
for(var/client/C in GLOB.clients)
|
||||
LoadSavedVote(C.ckey)
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
LoadAntagReputation()
|
||||
LoadRandomizedRecipes()
|
||||
LoadPanicBunker()
|
||||
return ..()
|
||||
LoadPaintings()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
var/placed_satchel = 0
|
||||
var/path
|
||||
/**
|
||||
* Saves persistent data relevant to the server: Configurations, past gamemodes, votes, antag rep, etc
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/SaveServerPersistence()
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
CollectAntagReputation()
|
||||
SaveRandomizedRecipes()
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/json = list()
|
||||
if(fexists(json_file))
|
||||
json = json_decode(file2text(json_file))
|
||||
/**
|
||||
* Loads persistent data relevant to the game in general: Photos, etc
|
||||
*
|
||||
* Legacy map persistence systems also use this.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/LoadGamePersistence()
|
||||
LoadChiselMessages()
|
||||
LoadPhotoPersistence()
|
||||
LoadPaintings()
|
||||
|
||||
old_secret_satchels = json["data"]
|
||||
var/obj/item/storage/backpack/satchel/flat/F
|
||||
if(old_secret_satchels && old_secret_satchels.len >= 10) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
F = new()
|
||||
old_secret_satchels.Cut(pos, pos+1 % old_secret_satchels.len)
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = SSmapping.station_start
|
||||
path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
/**
|
||||
* Saves persistent data relevant to the game in general: Photos, etc
|
||||
*
|
||||
* Legacy map persistence systems also use this.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/SaveGamePersistence()
|
||||
CollectChiselMessages()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
SavePaintings()
|
||||
SaveScars()
|
||||
|
||||
if(F)
|
||||
if(isfloorturf(F.loc) && !isplatingturf(F.loc))
|
||||
F.hide(1)
|
||||
if(ispath(path))
|
||||
var/spawned_item = new path(F)
|
||||
spawned_objects[spawned_item] = TRUE
|
||||
placed_satchel++
|
||||
var/free_satchels = 0
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,SSmapping.station_start), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,SSmapping.station_start)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !isplatingturf(T))
|
||||
new /obj/item/storage/backpack/satchel/flat/secret(T)
|
||||
free_satchels++
|
||||
if((free_satchels + placed_satchel) == 10) //ten tiles, more than enough to kill anything that moves
|
||||
break
|
||||
/**
|
||||
* Loads persistent data relevant to the current map: Objects, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/LoadMapPersistence()
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.alive_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
/**
|
||||
* Saves persistent data relevant to the current map: Objects, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/proc/SaveMapPersistence()
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
|
||||
var/list/saved_messages = list()
|
||||
@@ -130,63 +146,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentModes()
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_dynamic_rules = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_storytellers = json["data"]
|
||||
if(saved_storytellers.len > 3)
|
||||
average_dynamic_threat = saved_storytellers[4]
|
||||
saved_storytellers.len = 3
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_maps = json["maps"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadAntagReputation()
|
||||
var/json = file2text(FILE_ANTAG_REP)
|
||||
@@ -207,59 +166,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
saved_votes[ckey] = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
if (T.showpiece)
|
||||
continue
|
||||
T.added_roundstart = TRUE
|
||||
|
||||
var/trophy_data = pick_n_take(trophy_items)
|
||||
|
||||
if(!islist(trophy_data))
|
||||
continue
|
||||
|
||||
var/list/chosen_trophy = trophy_data
|
||||
|
||||
if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed
|
||||
continue
|
||||
|
||||
var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
continue
|
||||
|
||||
T.showpiece = new /obj/item/showpiece_dummy(T, path)
|
||||
T.trophy_message = chosen_trophy["message"]
|
||||
T.placer_key = chosen_trophy["placer_key"]
|
||||
T.update_icon()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectData()
|
||||
CollectChiselMessages()
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectStoryteller(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
CollectAntagReputation()
|
||||
SaveRandomizedRecipes()
|
||||
SavePanicBunker()
|
||||
SavePaintings()
|
||||
SaveScars()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPanicBunker()
|
||||
var/bunker_path = file("data/bunker_passthrough.json")
|
||||
if(fexists(bunker_path))
|
||||
var/list/json = json_decode(file2text(bunker_path))
|
||||
GLOB.bunker_passthrough = json["data"]
|
||||
for(var/ckey in GLOB.bunker_passthrough)
|
||||
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
|
||||
GLOB.bunker_passthrough -= ckey
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/GetPhotoAlbums()
|
||||
var/album_path = file("data/photo_albums.json")
|
||||
if(fexists(album_path))
|
||||
@@ -329,35 +235,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
WRITE_FILE(frame_path, frame_json)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
var/list/satchels_to_add = list()
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != SSmapping.station_start || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
continue
|
||||
var/list/savable_obj = list()
|
||||
for(var/obj/O in F)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
|
||||
continue
|
||||
if(O.persistence_replacement)
|
||||
savable_obj += O.persistence_replacement
|
||||
else
|
||||
savable_obj += O.type
|
||||
if(isemptylist(savable_obj))
|
||||
continue
|
||||
var/list/data = list()
|
||||
data["x"] = F.x
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels_to_add += list(data)
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
fdel(json_file)
|
||||
file_data["data"] = old_secret_satchels + satchels_to_add
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
||||
var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
||||
|
||||
@@ -373,84 +250,6 @@ SUBSYSTEM_DEF(persistence)
|
||||
/datum/controller/subsystem/persistence/proc/SaveChiselMessage(obj/structure/chisel_message/M)
|
||||
saved_messages += list(M.pack()) // dm eats one list
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = remove_duplicate_trophies(saved_trophies)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SavePanicBunker()
|
||||
var/json_file = file("data/bunker_passthrough.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = GLOB.bunker_passthrough
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file,json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/remove_duplicate_trophies(list/trophies)
|
||||
var/list/ukeys = list()
|
||||
. = list()
|
||||
for(var/trophy in trophies)
|
||||
var/tkey = "[trophy["path"]]-[trophy["message"]]"
|
||||
if(ukeys[tkey])
|
||||
continue
|
||||
else
|
||||
. += list(trophy)
|
||||
ukeys[tkey] = TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
var/list/data = list()
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRoundtype()
|
||||
saved_modes[3] = saved_modes[2]
|
||||
saved_modes[2] = saved_modes[1]
|
||||
saved_modes[1] = SSticker.mode.config_tag
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_modes
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
|
||||
saved_storytellers.len = 3
|
||||
saved_storytellers[3] = saved_storytellers[2]
|
||||
saved_storytellers[2] = saved_storytellers[1]
|
||||
saved_storytellers[1] = mode.storyteller.name
|
||||
average_dynamic_threat = (mode.max_threat + average_dynamic_threat) / 2
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_storytellers + average_dynamic_threat
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/r in mode.executed_rules)
|
||||
var/datum/dynamic_ruleset/rule = r
|
||||
saved_dynamic_rules[1] += rule.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
var/list/file_data = list()
|
||||
file_data["maps"] = saved_maps
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
|
||||
var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)
|
||||
|
||||
@@ -0,0 +1,177 @@
|
||||
/**
|
||||
* Persistence for cleanable debris.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
/// tracks if we already loaded debris. Unlike everything else, this can actually be a major problem if some badmin procs it twice.
|
||||
var/loaded_debris = FALSE
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadMapPersistence()
|
||||
. = ..()
|
||||
if(CONFIG_GET(flag/persistent_debris))
|
||||
LoadMapDebris()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveMapPersistence()
|
||||
. = ..()
|
||||
if(CONFIG_GET(flag/persistent_debris))
|
||||
SaveMapDebris()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadMapDebris()
|
||||
if(CONFIG_GET(flag/persistent_debris_only))
|
||||
wipe_existing_debris()
|
||||
if(!fexists("[get_map_persistence_path()]/debris.json"))
|
||||
return
|
||||
if(loaded_debris)
|
||||
return
|
||||
loaded_debris = TRUE
|
||||
var/list/allowed_turf_typecache = typecacheof(/turf/open) - typecacheof(/turf/open/space)
|
||||
var/list/allowed_z_cache = list()
|
||||
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
allowed_z_cache[num2text(z)] = TRUE
|
||||
var/list/data = json_decode(file2text("[get_map_persistence_path()]/debris.json"))
|
||||
var/list/z_lookup = list()
|
||||
var/loaded = 0
|
||||
var/list/loaded_by_type = list()
|
||||
var/nopath = 0
|
||||
var/badloc = 0
|
||||
var/noturf = 0
|
||||
/// reverse it
|
||||
for(var/z in SSmapping.z_to_station_z_index)
|
||||
var/sz = SSmapping.z_to_station_z_index[z]
|
||||
z_lookup[num2text(sz)] = text2num(z)
|
||||
for(var/z in data)
|
||||
var/actual_z = z_lookup[z]
|
||||
var/list/L1 = data[z]
|
||||
for(var/x in L1)
|
||||
var/list/L2 = data[z][x]
|
||||
for(var/y in L2)
|
||||
var/turf/tile = locate(text2num(x), text2num(y), actual_z)
|
||||
if(!tile)
|
||||
noturf++
|
||||
continue
|
||||
var/list/objects = data[z][x][y]
|
||||
for(var/_L in objects)
|
||||
var/list/objdata
|
||||
var/path
|
||||
if(islist(_L))
|
||||
objdata = _L
|
||||
path = text2path(objdata["__PATH__"])
|
||||
else
|
||||
path = text2path(_L)
|
||||
objdata = objects[_L]
|
||||
if(!path)
|
||||
nopath++
|
||||
continue
|
||||
if(!IsValidDebrisLocation(tile, allowed_turf_typecache, allowed_z_cache, path, TRUE))
|
||||
badloc++
|
||||
continue
|
||||
var/obj/effect/decal/cleanable/instantiated = new path(tile)
|
||||
loaded_by_type[path] += 1
|
||||
loaded++
|
||||
if(objdata)
|
||||
instantiated.PersistenceLoad(objdata)
|
||||
var/list/bytype = list()
|
||||
for(var/path in loaded_by_type)
|
||||
bytype += "[path] - [loaded_by_type[path]]"
|
||||
subsystem_log(
|
||||
{"Debris loading completed:
|
||||
Errors:
|
||||
No path: [nopath]
|
||||
Invalid location: [badloc]
|
||||
No turf on map: [noturf]
|
||||
Total loaded: [loaded]
|
||||
By type:
|
||||
[bytype.Join("\n")]"}
|
||||
)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveMapDebris()
|
||||
if(fexists("[get_map_persistence_path()]/debris.json"))
|
||||
fdel("[get_map_persistence_path()]/debris.json")
|
||||
if(CONFIG_GET(flag/persistent_debris_wipe_on_nuke) && station_was_destroyed)
|
||||
return // local janitor cheers on nukeop team to save some work
|
||||
var/list/data = list()
|
||||
var/list/z_lookup = SSmapping.z_to_station_z_index
|
||||
var/list/debris = RelevantPersistentDebris()
|
||||
var/obj/effect/decal/cleanable/saving
|
||||
var/global_max = CONFIG_GET(number/persistent_debris_global_max)
|
||||
var/type_max = CONFIG_GET(number/persistent_debris_type_max)
|
||||
var/stored = 0
|
||||
var/list/stored_by_type = list()
|
||||
for(var/i in debris)
|
||||
saving = i
|
||||
var/list/serializing = list()
|
||||
var/path = saving.PersistenceSave(serializing)
|
||||
if(!path)
|
||||
continue
|
||||
if(stored_by_type[path] > type_max)
|
||||
continue
|
||||
var/text_z = num2text(z_lookup[num2text(saving.z)])
|
||||
var/text_y = num2text(saving.y)
|
||||
var/text_x = num2text(saving.x)
|
||||
LAZYINITLIST(data[text_z])
|
||||
LAZYINITLIST(data[text_z][text_x])
|
||||
LAZYINITLIST(data[text_z][text_x][text_y])
|
||||
if(saving.persistence_allow_stacking)
|
||||
serializing["__PATH__"] = path
|
||||
data[text_z][text_x][text_y] += list(serializing)
|
||||
else
|
||||
data[text_z][text_x][text_y][path] = serializing
|
||||
stored++
|
||||
if(stored > global_max)
|
||||
var/w = "Persistent debris saving globally aborted due to global max >= [global_max]. Either janitors never do their jobs or something is wrong."
|
||||
message_admins(w)
|
||||
subsystem_log(w)
|
||||
return
|
||||
stored_by_type[path] = stored_by_type[path]? stored_by_type[path] + 1 : 1
|
||||
if(stored_by_type[path] > type_max)
|
||||
var/w = "Persistent debris saving aborted for type [path] due to type max >= [global_max]. Either janitors never do their jobs or something is wrong."
|
||||
message_admins(w)
|
||||
subsystem_log(w)
|
||||
|
||||
var/list/bytype = list()
|
||||
for(var/path in stored_by_type)
|
||||
bytype += "[path] - [stored_by_type[path]]"
|
||||
subsystem_log(
|
||||
{"Debris saving completed:
|
||||
Total: [stored]
|
||||
By type:
|
||||
[bytype.Join("\n")]"}
|
||||
)
|
||||
WRITE_FILE(file("[get_map_persistence_path()]/debris.json"), json_encode(data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/IsValidDebrisLocation(turf/tile, list/allowed_typecache, list/allowed_zcache, obj/effect/decal/cleanable/type, loading = FALSE)
|
||||
if(!allowed_typecache[tile.type])
|
||||
return FALSE
|
||||
var/area/A = tile.loc
|
||||
if(!A.persistent_debris_allowed)
|
||||
return FALSE
|
||||
if(!allowed_zcache[num2text(tile.z)])
|
||||
return FALSE
|
||||
if(loading)
|
||||
if(!initial(type.persistence_allow_stacking))
|
||||
var/obj/effect/decal/cleanable/C = locate(type) in tile
|
||||
if(!QDELETED(C))
|
||||
return FALSE
|
||||
// Saving verifies allow stacking in the save proc.
|
||||
for(var/obj/structure/window/W in tile)
|
||||
if(W.fulltile)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/wipe_existing_debris()
|
||||
var/list/existing = RelevantPersistentDebris()
|
||||
QDEL_LIST(existing)
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RelevantPersistentDebris()
|
||||
var/list/allowed_turf_typecache = typecacheof(/turf/open) - typecacheof(/turf/open/space)
|
||||
var/list/allowed_z_cache = list()
|
||||
for(var/z in SSmapping.levels_by_trait(ZTRAIT_STATION))
|
||||
allowed_z_cache[num2text(z)] = TRUE
|
||||
. = list()
|
||||
for(var/obj/effect/decal/cleanable/C in world)
|
||||
if(!C.loc || QDELETED(C))
|
||||
continue
|
||||
if(!C.persistent)
|
||||
continue
|
||||
if(!IsValidDebrisLocation(C.loc, allowed_turf_typecache, allowed_z_cache, C.type, FALSE))
|
||||
continue
|
||||
. += C
|
||||
@@ -0,0 +1,26 @@
|
||||
/**
|
||||
* Persists panic bunker whitelisting for a configured period of time
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/LoadServerPersistence()
|
||||
. = ..()
|
||||
LoadPanicBunker()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveServerPersistence()
|
||||
. = ..()
|
||||
SavePanicBunker()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPanicBunker()
|
||||
var/bunker_path = file("data/bunker_passthrough.json")
|
||||
if(fexists(bunker_path))
|
||||
var/list/json = json_decode(file2text(bunker_path))
|
||||
GLOB.bunker_passthrough = json["data"]
|
||||
for(var/ckey in GLOB.bunker_passthrough)
|
||||
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
|
||||
GLOB.bunker_passthrough -= ckey
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SavePanicBunker()
|
||||
var/json_file = file("data/bunker_passthrough.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = GLOB.bunker_passthrough
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file,json_encode(file_data))
|
||||
@@ -0,0 +1,11 @@
|
||||
/**
|
||||
* Persists poly messages across rounds
|
||||
*/
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadPoly()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadPoly()
|
||||
for(var/mob/living/simple_animal/parrot/Poly/P in GLOB.alive_mob_list)
|
||||
twitterize(P.speech_buffer, "polytalk")
|
||||
break //Who's been duping the bird?!
|
||||
@@ -0,0 +1,107 @@
|
||||
/**
|
||||
* Stores recently played gamemodes, maps, etc.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_storytellers = list("foo","bar","baz")
|
||||
var/list/average_dynamic_threat = 50
|
||||
var/list/saved_maps
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveServerPersistence()
|
||||
. = ..()
|
||||
CollectRoundtype()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectStoryteller(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadServerPersistence()
|
||||
. = ..()
|
||||
LoadRecentModes()
|
||||
LoadRecentStorytellers()
|
||||
LoadRecentRulesets()
|
||||
LoadRecentMaps()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRoundtype()
|
||||
saved_modes[3] = saved_modes[2]
|
||||
saved_modes[2] = saved_modes[1]
|
||||
saved_modes[1] = SSticker.mode.config_tag
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_modes
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
|
||||
saved_storytellers.len = 3
|
||||
saved_storytellers[3] = saved_storytellers[2]
|
||||
saved_storytellers[2] = saved_storytellers[1]
|
||||
saved_storytellers[1] = mode.storyteller.name
|
||||
average_dynamic_threat = (mode.max_threat + average_dynamic_threat) / 2
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_storytellers + average_dynamic_threat
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/r in mode.executed_rules)
|
||||
var/datum/dynamic_ruleset/rule = r
|
||||
saved_dynamic_rules[1] += rule.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
var/list/file_data = list()
|
||||
file_data["maps"] = saved_maps
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentModes()
|
||||
var/json_file = file("data/RecentModes.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentRulesets()
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_dynamic_rules = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentStorytellers()
|
||||
var/json_file = file("data/RecentStorytellers.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_storytellers = json["data"]
|
||||
if(saved_storytellers.len > 3)
|
||||
average_dynamic_threat = saved_storytellers[4]
|
||||
saved_storytellers.len = 3
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_maps = json["maps"]
|
||||
@@ -0,0 +1,79 @@
|
||||
/**
|
||||
* Secret satchel persistence - allows storing of items in underfloor satchels that's loaded later.
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/satchel_blacklist = list() //this is a typecache
|
||||
var/list/new_secret_satchels = list() //these are objects
|
||||
var/list/old_secret_satchels = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadSatchels()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveGamePersistence()
|
||||
. = ..()
|
||||
CollectSecretSatchels()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
var/placed_satchel = 0
|
||||
var/path
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/json = list()
|
||||
if(fexists(json_file))
|
||||
json = json_decode(file2text(json_file))
|
||||
|
||||
old_secret_satchels = json["data"]
|
||||
var/obj/item/storage/backpack/satchel/flat/F
|
||||
if(old_secret_satchels && old_secret_satchels.len >= 10) //guards against low drop pools assuring that one player cannot reliably find his own gear.
|
||||
var/pos = rand(1, old_secret_satchels.len)
|
||||
F = new()
|
||||
old_secret_satchels.Cut(pos, pos+1 % old_secret_satchels.len)
|
||||
F.x = old_secret_satchels[pos]["x"]
|
||||
F.y = old_secret_satchels[pos]["y"]
|
||||
F.z = SSmapping.station_start
|
||||
path = text2path(old_secret_satchels[pos]["saved_obj"])
|
||||
|
||||
if(F)
|
||||
if(isfloorturf(F.loc) && !isplatingturf(F.loc))
|
||||
F.hide(1)
|
||||
if(ispath(path))
|
||||
var/spawned_item = new path(F)
|
||||
spawned_objects[spawned_item] = TRUE
|
||||
placed_satchel++
|
||||
var/free_satchels = 0
|
||||
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,SSmapping.station_start), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,SSmapping.station_start)))) //Nontrivially expensive but it's roundstart only
|
||||
if(isfloorturf(T) && !isplatingturf(T))
|
||||
new /obj/item/storage/backpack/satchel/flat/secret(T)
|
||||
free_satchels++
|
||||
if((free_satchels + placed_satchel) == 10) //ten tiles, more than enough to kill anything that moves
|
||||
break
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
|
||||
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
|
||||
var/list/satchels_to_add = list()
|
||||
for(var/A in new_secret_satchels)
|
||||
var/obj/item/storage/backpack/satchel/flat/F = A
|
||||
if(QDELETED(F) || F.z != SSmapping.station_start || F.invisibility != INVISIBILITY_MAXIMUM)
|
||||
continue
|
||||
var/list/savable_obj = list()
|
||||
for(var/obj/O in F)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
|
||||
continue
|
||||
if(O.persistence_replacement)
|
||||
savable_obj += O.persistence_replacement
|
||||
else
|
||||
savable_obj += O.type
|
||||
if(isemptylist(savable_obj))
|
||||
continue
|
||||
var/list/data = list()
|
||||
data["x"] = F.x
|
||||
data["y"] = F.y
|
||||
data["saved_obj"] = pick(savable_obj)
|
||||
satchels_to_add += list(data)
|
||||
|
||||
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
|
||||
var/list/file_data = list()
|
||||
fdel(json_file)
|
||||
file_data["data"] = old_secret_satchels + satchels_to_add
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
@@ -0,0 +1,84 @@
|
||||
/**
|
||||
* Stores trophies in curator display cases
|
||||
*/
|
||||
/datum/controller/subsystem/persistence
|
||||
var/list/saved_trophies = list()
|
||||
|
||||
/datum/controller/subsystem/persistence/LoadGamePersistence()
|
||||
. = ..()
|
||||
LoadTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/SaveGamePersistence()
|
||||
. = ..()
|
||||
CollectTrophies()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadTrophies()
|
||||
if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
|
||||
var/saved_json
|
||||
S >> saved_json
|
||||
if(!saved_json)
|
||||
return
|
||||
saved_trophies = json_decode(saved_json)
|
||||
fdel("data/npc_saves/TrophyItems.sav")
|
||||
else
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_trophies = json["data"]
|
||||
SetUpTrophies(saved_trophies.Copy())
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
||||
for(var/A in GLOB.trophy_cases)
|
||||
var/obj/structure/displaycase/trophy/T = A
|
||||
if (T.showpiece)
|
||||
continue
|
||||
T.added_roundstart = TRUE
|
||||
|
||||
var/trophy_data = pick_n_take(trophy_items)
|
||||
|
||||
if(!islist(trophy_data))
|
||||
continue
|
||||
|
||||
var/list/chosen_trophy = trophy_data
|
||||
|
||||
if(!chosen_trophy || isemptylist(chosen_trophy)) //Malformed
|
||||
continue
|
||||
|
||||
var/path = text2path(chosen_trophy["path"]) //If the item no longer exist, this returns null
|
||||
if(!path)
|
||||
continue
|
||||
|
||||
T.showpiece = new /obj/item/showpiece_dummy(T, path)
|
||||
T.trophy_message = chosen_trophy["message"]
|
||||
T.placer_key = chosen_trophy["placer_key"]
|
||||
T.update_icon()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
||||
var/json_file = file("data/npc_saves/TrophyItems.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = remove_duplicate_trophies(saved_trophies)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/remove_duplicate_trophies(list/trophies)
|
||||
var/list/ukeys = list()
|
||||
. = list()
|
||||
for(var/trophy in trophies)
|
||||
var/tkey = "[trophy["path"]]-[trophy["message"]]"
|
||||
if(ukeys[tkey])
|
||||
continue
|
||||
else
|
||||
. += list(trophy)
|
||||
ukeys[tkey] = TRUE
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
var/list/data = list()
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
@@ -1,6 +1,4 @@
|
||||
//Fires five times every second.
|
||||
|
||||
PROCESSING_SUBSYSTEM_DEF(fastprocess)
|
||||
name = "Fast Processing"
|
||||
wait = 2
|
||||
wait = 0.2 SECONDS
|
||||
stat_tag = "FP"
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
PROCESSING_SUBSYSTEM_DEF(nanites)
|
||||
name = "Nanites"
|
||||
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
|
||||
wait = 10
|
||||
wait = 1 SECONDS
|
||||
|
||||
var/list/datum/nanite_cloud_backup/cloud_backups = list()
|
||||
var/list/mob/living/nanite_monitored_mobs = list()
|
||||
|
||||
@@ -2,4 +2,4 @@ PROCESSING_SUBSYSTEM_DEF(obj)
|
||||
name = "Objects"
|
||||
priority = FIRE_PRIORITY_OBJ
|
||||
flags = SS_NO_INIT
|
||||
wait = 20
|
||||
wait = 2 SECONDS
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
//Used to process objects. Fires once every second.
|
||||
//Used to process objects.
|
||||
|
||||
SUBSYSTEM_DEF(processing)
|
||||
name = "Processing"
|
||||
priority = FIRE_PRIORITY_PROCESS
|
||||
flags = SS_BACKGROUND|SS_POST_FIRE_TIMING|SS_NO_INIT
|
||||
wait = 10
|
||||
wait = 1 SECONDS
|
||||
|
||||
var/stat_tag = "P" //Used for logging
|
||||
var/list/processing = list()
|
||||
@@ -14,9 +14,10 @@ SUBSYSTEM_DEF(processing)
|
||||
msg = "[stat_tag]:[length(processing)]"
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/processing/fire(resumed = 0)
|
||||
/datum/controller/subsystem/processing/fire(resumed = FALSE)
|
||||
if (!resumed)
|
||||
currentrun = processing.Copy()
|
||||
var/delta_time = (flags & SS_TICKER)? (wait * world.tick_lag * 0.1) : (wait * 0.1)
|
||||
//cache for sanic speed (lists are references anyways)
|
||||
var/list/current_run = currentrun
|
||||
|
||||
@@ -25,12 +26,26 @@ SUBSYSTEM_DEF(processing)
|
||||
current_run.len--
|
||||
if(QDELETED(thing))
|
||||
processing -= thing
|
||||
else if(thing.process(wait) == PROCESS_KILL)
|
||||
else if(thing.process(delta_time) == PROCESS_KILL)
|
||||
// fully stop so that a future START_PROCESSING will work
|
||||
STOP_PROCESSING(src, thing)
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
/datum/proc/process()
|
||||
set waitfor = 0
|
||||
|
||||
/**
|
||||
* This proc is called on a datum on every "cycle" if it is being processed by a subsystem. The time between each cycle is determined by the subsystem's "wait" setting.
|
||||
* You can start and stop processing a datum using the START_PROCESSING and STOP_PROCESSING defines.
|
||||
*
|
||||
* Since the wait setting of a subsystem can be changed at any time, it is important that any rate-of-change that you implement in this proc is multiplied by the delta_time that is sent as a parameter,
|
||||
* Additionally, any "prob" you use in this proc should instead use the DT_PROB define to make sure that the final probability per second stays the same even if the subsystem's wait is altered.
|
||||
* Examples where this must be considered:
|
||||
* - Implementing a cooldown timer, use `mytimer -= delta_time`, not `mytimer -= 1`. This way, `mytimer` will always have the unit of seconds
|
||||
* - Damaging a mob, do `L.adjustFireLoss(20 * delta_time)`, not `L.adjustFireLoss(20)`. This way, the damage per second stays constant even if the wait of the subsystem is changed
|
||||
* - Probability of something happening, do `if(DT_PROB(25, delta_time))`, not `if(prob(25))`. This way, if the subsystem wait is e.g. lowered, there won't be a higher chance of this event happening per second
|
||||
*
|
||||
* If you override this do not call parent, as it will return PROCESS_KILL. This is done to prevent objects that dont override process() from staying in the processing list
|
||||
*/
|
||||
/datum/proc/process(delta_time)
|
||||
set waitfor = FALSE
|
||||
return PROCESS_KILL
|
||||
|
||||
@@ -5,8 +5,8 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
name = "Quirks"
|
||||
init_order = INIT_ORDER_QUIRKS
|
||||
flags = SS_BACKGROUND
|
||||
wait = 10
|
||||
runlevels = RUNLEVEL_GAME
|
||||
wait = 1 SECONDS
|
||||
|
||||
var/list/quirks = list() //Assoc. list of all roundstart quirk datum types; "name" = /path/
|
||||
var/list/quirk_names_by_path = list()
|
||||
|
||||
@@ -18,7 +18,7 @@ SUBSYSTEM_DEF(profiler)
|
||||
if(CONFIG_GET(flag/auto_profile))
|
||||
StartProfiling()
|
||||
else
|
||||
StopProfiling() //Stop the early start from world/New
|
||||
StopProfiling() //Stop the early start profiler
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/profiler/fire()
|
||||
@@ -31,12 +31,23 @@ SUBSYSTEM_DEF(profiler)
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/StartProfiling()
|
||||
#if DM_BUILD < 1506
|
||||
stack_trace("Auto profiling unsupported on this byond version")
|
||||
CONFIG_SET(flag/auto_profile, FALSE)
|
||||
#else
|
||||
world.Profile(PROFILE_START)
|
||||
#endif
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/StopProfiling()
|
||||
#if DM_BUILD >= 1506
|
||||
world.Profile(PROFILE_STOP)
|
||||
#endif
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/DumpFile()
|
||||
#if DM_BUILD < 1506
|
||||
stack_trace("Auto profiling unsupported on this byond version")
|
||||
CONFIG_SET(flag/auto_profile, FALSE)
|
||||
#else
|
||||
var/timer = TICK_USAGE_REAL
|
||||
var/current_profile_data = world.Profile(PROFILE_REFRESH,format="json")
|
||||
fetch_cost = MC_AVERAGE(fetch_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
@@ -49,3 +60,4 @@ SUBSYSTEM_DEF(profiler)
|
||||
timer = TICK_USAGE_REAL
|
||||
WRITE_FILE(json_file, current_profile_data)
|
||||
write_cost = MC_AVERAGE(write_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
#endif
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user