Update mass_hallucination.dm
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@@ -9,10 +9,5 @@
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fakeable = FALSE
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/datum/round_event/mass_hallucination/start()
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<<<<<<< HEAD
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for(var/mob/living/carbon/C in GLOB.living_mob_list)
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C.hallucination += rand(20, 50)
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=======
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for(var/mob/living/carbon/C in GLOB.alive_mob_list)
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C.hallucination += rand(20, 50)
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>>>>>>> 39375d5... Replaces a bunch of mob loops with hopefully better ones (#32786)
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