Updates some item drops to use drop_location()

This commit is contained in:
ShizCalev
2017-11-24 06:04:50 -05:00
committed by CitadelStationBot
parent 9f7b3a11c3
commit 12aa356f10
20 changed files with 49 additions and 43 deletions
@@ -32,7 +32,7 @@
return MAP_ERROR
var/obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter((pick(spawn_locs)))
var/mob/living/simple_animal/slaughter/S = new /mob/living/simple_animal/slaughter/(holder)
var/mob/living/simple_animal/slaughter/S = new (holder)
S.holder = holder
player_mind.transfer_to(S)
player_mind.assigned_role = "Slaughter Demon"
+1 -1
View File
@@ -175,7 +175,7 @@
return
if(beaker)
beaker.forceMove(get_turf(src))
beaker.forceMove(drop_location())
beaker = null
update_icon()
@@ -6,7 +6,7 @@
/obj/structure/closet/secure_closet/quartermaster/PopulateContents()
..()
new /obj/item/clothing/neck/cloak/qm(src)
new /obj/item/storage/lockbox/medal/cargo/(src)
new /obj/item/storage/lockbox/medal/cargo(src)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/shoes/sneakers/brown(src)
new /obj/item/device/radio/headset/headset_cargo(src)
+1 -1
View File
@@ -408,7 +408,7 @@
/obj/structure/girder/cult/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))
new/obj/item/stack/sheet/runed_metal/(get_turf(src), 1)
new /obj/item/stack/sheet/runed_metal(drop_location(), 1)
qdel(src)
/obj/structure/girder/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
+1 -1
View File
@@ -451,7 +451,7 @@
stage = GIBTONITE_DETONATE
explosion(bombturf,1,2,5, adminlog = 0)
if(stage == GIBTONITE_STABLE) //Gibtonite deposit is now benign and extractable. Depending on how close you were to it blowing up before defusing, you get better quality ore.
var/obj/item/twohanded/required/gibtonite/G = new /obj/item/twohanded/required/gibtonite/(src)
var/obj/item/twohanded/required/gibtonite/G = new (src)
if(det_time <= 0)
G.quality = 3
G.icon_state = "Gibtonite ore 3"
@@ -78,7 +78,7 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/on_deconstruction()
if(beaker)
beaker.forceMove(loc)
beaker.forceMove(drop_location())
beaker = null
/obj/machinery/atmospherics/components/unary/cryo_cell/update_icon()
@@ -381,7 +381,7 @@
. = TRUE
if("ejectbeaker")
if(beaker)
beaker.forceMove(loc)
beaker.forceMove(drop_location())
if(Adjacent(usr) && !issilicon(usr))
usr.put_in_hands(beaker)
beaker = null
@@ -230,7 +230,7 @@
user.throw_at(throw_target, 200, 4)
if(8)
//Fueltank Explosion
explosion(src.loc,-1,0,2, flame_range = 2)
explosion(loc,-1,0,2, flame_range = 2)
if(9)
//Cold
var/datum/disease/D = new /datum/disease/cold
@@ -240,7 +240,7 @@
visible_message("<span class='notice'>[src] roll perfectly.</span>")
if(11)
//Cookie
var/obj/item/reagent_containers/food/snacks/cookie/C = new(get_turf(src))
var/obj/item/reagent_containers/food/snacks/cookie/C = new(drop_location())
C.name = "Cookie of Fate"
if(12)
//Healing
@@ -258,13 +258,13 @@
new /obj/item/coin/gold(M)
if(14)
//Free Gun
new /obj/item/gun/ballistic/revolver/mateba(get_turf(src))
new /obj/item/gun/ballistic/revolver/mateba(drop_location())
if(15)
//Random One-use spellbook
new /obj/item/spellbook/oneuse/random(get_turf(src))
new /obj/item/spellbook/oneuse/random(drop_location())
if(16)
//Servant & Servant Summon
var/mob/living/carbon/human/H = new(get_turf(src))
var/mob/living/carbon/human/H = new(drop_location())
H.equipOutfit(/datum/outfit/butler)
var/datum/mind/servant_mind = new /datum/mind()
var/datum/objective/O = new("Serve [user.real_name].")
@@ -285,10 +285,10 @@
if(17)
//Tator Kit
new /obj/item/storage/box/syndicate/(get_turf(src))
new /obj/item/storage/box/syndicate(drop_location())
if(18)
//Captain ID
new /obj/item/card/id/captains_spare(get_turf(src))
new /obj/item/card/id/captains_spare(drop_location())
if(19)
//Instrinct Resistance
to_chat(user, "<span class='notice'>You feel robust.</span>")
@@ -212,7 +212,7 @@
/obj/item/reagent_containers/food/snacks/meat/slab/goliath/burn()
visible_message("[src] finishes cooking!")
new /obj/item/reagent_containers/food/snacks/meat/steak/goliath/(loc)
new /obj/item/reagent_containers/food/snacks/meat/steak/goliath(loc)
qdel(src)
/obj/item/reagent_containers/food/snacks/meat/slab/meatwheat
@@ -135,7 +135,7 @@
if (!beaker)
return
src.verbs -= /obj/machinery/juicer/verb/detach
beaker.loc = src.loc
beaker.forceMove(drop_location())
beaker = null
update_icon()
+1 -1
View File
@@ -294,7 +294,7 @@
/obj/machinery/biogenerator/proc/detach()
if(beaker)
beaker.loc = src.loc
beaker.forceMove(drop_location())
beaker = null
update_icon()
@@ -257,7 +257,7 @@
/mob/living/simple_animal/bot/cleanbot/explode()
on = FALSE
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
new /obj/item/reagent_containers/glass/bucket(Tsec)
@@ -371,24 +371,24 @@ Auto Patrol[]"},
/mob/living/simple_animal/bot/ed209/explode()
walk_to(src,0)
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
var/obj/item/ed209_assembly/Sa = new /obj/item/ed209_assembly(Tsec)
var/obj/item/ed209_assembly/Sa = new (Tsec)
Sa.build_step = 1
Sa.add_overlay("hs_hole")
Sa.created_name = name
new /obj/item/device/assembly/prox_sensor(Tsec)
if(!lasercolor)
var/obj/item/gun/energy/e_gun/advtaser/G = new /obj/item/gun/energy/e_gun/advtaser(Tsec)
var/obj/item/gun/energy/e_gun/advtaser/G = new (Tsec)
G.cell.charge = 0
G.update_icon()
else if(lasercolor == "b")
var/obj/item/gun/energy/laser/bluetag/G = new /obj/item/gun/energy/laser/bluetag(Tsec)
var/obj/item/gun/energy/laser/bluetag/G = new (Tsec)
G.cell.charge = 0
G.update_icon()
else if(lasercolor == "r")
var/obj/item/gun/energy/laser/redtag/G = new /obj/item/gun/energy/laser/redtag(Tsec)
var/obj/item/gun/energy/laser/redtag/G = new (Tsec)
G.cell.charge = 0
G.update_icon()
@@ -162,7 +162,7 @@
update_controls()
/mob/living/simple_animal/bot/floorbot/proc/empty_tiles()
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
while(specialtiles > initial(tiletype.max_amount))
new tiletype(Tsec,initial(tiletype.max_amount))
@@ -363,9 +363,9 @@
/mob/living/simple_animal/bot/floorbot/explode()
on = FALSE
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
var/obj/item/storage/toolbox/mechanical/N = new /obj/item/storage/toolbox/mechanical(Tsec)
var/obj/item/storage/toolbox/mechanical/N = new (Tsec)
N.contents = list()
new /obj/item/device/assembly/prox_sensor(Tsec)
@@ -327,14 +327,14 @@ Maintenance panel panel is [open ? "opened" : "closed"]"},
walk_to(src,0)
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
//doesn't drop cardboard nor its assembly, since its a very frail material.
if(prob(50))
new /obj/item/bodypart/l_arm/robot/(Tsec)
new /obj/item/bodypart/l_arm/robot(Tsec)
new /obj/item/bikehorn(Tsec)
new /obj/item/device/assembly/prox_sensor(Tsec)
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
var/datum/effect_system/spark_spread/s = new
s.set_up(3, 1, src)
s.start()
@@ -194,7 +194,7 @@
use_beaker = !use_beaker
else if(href_list["eject"] && (!isnull(reagent_glass)))
reagent_glass.loc = get_turf(src)
reagent_glass.forceMove(drop_location())
reagent_glass = null
else if(href_list["togglevoice"])
@@ -516,7 +516,7 @@
/mob/living/simple_animal/bot/medbot/explode()
on = FALSE
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
new /obj/item/storage/firstaid(Tsec)
@@ -525,7 +525,7 @@
new /obj/item/device/healthanalyzer(Tsec)
if(reagent_glass)
reagent_glass.loc = Tsec
reagent_glass.forceMove(Tsec)
reagent_glass = null
if(prob(50))
@@ -697,14 +697,14 @@
/mob/living/simple_animal/bot/mulebot/explode()
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
new /obj/item/device/assembly/prox_sensor(Tsec)
new /obj/item/stack/rods(Tsec)
new /obj/item/stack/rods(Tsec)
new /obj/item/stack/cable_coil/cut(Tsec)
if(cell)
cell.loc = Tsec
cell.forceMove(Tsec)
cell.update_icon()
cell = null
@@ -50,7 +50,7 @@
/mob/living/simple_animal/bot/secbot/beepsky/explode()
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
new /obj/item/stock_parts/cell/potato(Tsec)
var/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass/S = new(Tsec)
S.reagents.add_reagent("whiskey", 15)
@@ -399,9 +399,9 @@ Auto Patrol: []"},
walk_to(src,0)
visible_message("<span class='boldannounce'>[src] blows apart!</span>")
var/turf/Tsec = get_turf(src)
var/atom/Tsec = drop_location()
var/obj/item/secbot_assembly/Sa = new /obj/item/secbot_assembly(Tsec)
var/obj/item/secbot_assembly/Sa = new (Tsec)
Sa.build_step = 1
Sa.add_overlay("hs_hole")
Sa.created_name = name
@@ -170,7 +170,7 @@
. = TRUE
if("eject")
if(beaker)
beaker.forceMove(loc)
beaker.forceMove(drop_location())
beaker = null
cut_overlays()
. = TRUE
@@ -301,7 +301,7 @@
/obj/machinery/chem_dispenser/constructable/on_deconstruction()
if(beaker)
beaker.loc = loc
beaker.forceMove(drop_location())
beaker = null
/obj/machinery/chem_dispenser/drinks
@@ -111,7 +111,7 @@
/obj/machinery/chem_heater/proc/eject_beaker()
if(beaker)
beaker.loc = get_turf(src)
beaker.forceMove(drop_location())
beaker.reagents.handle_reactions()
beaker = null
icon_state = "mixer0b"
@@ -121,7 +121,7 @@
add_overlay("waitlight")
/obj/machinery/computer/pandemic/proc/eject_beaker()
beaker.forceMove(get_turf(src))
beaker.forceMove(drop_location())
beaker = null
update_icon()
@@ -186,7 +186,7 @@
var/id = get_virus_id_by_index(text2num(params["index"]))
var/datum/disease/advance/A = new(FALSE, SSdisease.archive_diseases[id])
var/list/data = list("viruses" = list(A))
var/obj/item/reagent_containers/glass/bottle/B = new(get_turf(src))
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
B.name = "[A.name] culture bottle"
B.desc = "A small bottle. Contains [A.agent] culture in synthblood medium."
B.reagents.add_reagent("blood", 20, data)
@@ -195,9 +195,15 @@
addtimer(CALLBACK(src, .proc/reset_replicator_cooldown), 50)
. = TRUE
if("create_vaccine_bottle")
<<<<<<< HEAD
var/index = text2num(params["index"])
var/datum/disease/D = SSdisease.archive_diseases[get_virus_id_by_index(index)]
var/obj/item/reagent_containers/glass/bottle/B = new(get_turf(src))
=======
var/id = params["index"]
var/datum/disease/D = SSdisease.archive_diseases[id]
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
>>>>>>> ed12ad4... Updates some item drops to use drop_location() (#32994)
B.name = "[D.name] vaccine bottle"
B.reagents.add_reagent("vaccine", 15, list(index))
wait = TRUE
@@ -237,6 +243,6 @@
/obj/machinery/computer/pandemic/on_deconstruction()
if(beaker)
beaker.forceMove(get_turf(src))
beaker.forceMove(drop_location())
beaker = null
. = ..()