Hardcoded default config values.

This commit is contained in:
Putnam
2019-11-07 23:20:38 -08:00
parent 518eb1419c
commit 134820dbf6
4 changed files with 36 additions and 36 deletions
+4 -4
View File
@@ -71,13 +71,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
* If it is seven the range is:
* 0-6, 7-13, 14-20, 21-27, 28-34, 35-41, 42-48, 49-55, 56-62, 63+
*/
var/pop_per_requirement = 6
var/pop_per_requirement = 9
/// The requirement used for checking if a second rule should be selected.
var/list/second_rule_req = list(100, 100, 80, 70, 60, 50, 30, 20, 10, 0)
var/list/second_rule_req = list(101, 101, 101, 101, 100, 90, 80, 70, 60, 50)
/// The requirement used for checking if a third rule should be selected.
var/list/third_rule_req = list(100, 100, 100, 90, 80, 70, 60, 50, 40, 30)
var/list/third_rule_req = list(101, 101, 101, 101, 101, 100, 90, 80, 70, 60)
/// Threat requirement for a second ruleset when high pop override is in effect.
var/high_pop_second_rule_req = 40
var/high_pop_second_rule_req = 50
/// Threat requirement for a third ruleset when high pop override is in effect.
var/high_pop_third_rule_req = 60
/// Number of players who were ready on roundstart.
@@ -60,8 +60,8 @@
required_candidates = 1
weight = 7
cost = 5
requirements = list(40,30,20,10,10,10,10,10,10,10)
high_population_requirement = 10
requirements = list(40,30,20,15,15,15,15,15,15,15)
high_population_requirement = 15
repeatable = TRUE
flags = TRAITOR_RULESET
@@ -177,9 +177,9 @@
required_candidates = 1
weight = 7
cost = 10
requirements = list(50,40,30,20,10,10,10,10,10,10)
requirements = list(30,25,20,15,15,15,15,15,15,15)
repeatable = TRUE
high_population_requirement = 10
high_population_requirement = 15
flags = TRAITOR_RULESET
/datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0)
@@ -232,10 +232,10 @@
exclusive_roles = list("AI")
required_enemies = list(6,6,6,4,4,4,2,2,2,1)
required_candidates = 1
weight = 3
weight = 2
cost = 35
requirements = list(101,101,80,70,60,60,50,50,40,40)
high_population_requirement = 35
requirements = list(101,101,70,50,50,50,40,30,30,30)
high_population_requirement = 30
required_type = /mob/living/silicon/ai
var/ion_announce = 33
var/removeDontImproveChance = 10
@@ -286,8 +286,8 @@
required_candidates = 1
weight = 1
cost = 20
requirements = list(90,90,70,40,30,20,10,10,10,10)
high_population_requirement = 50
requirements = list(90,90,70,50,50,50,50,40,30,30)
high_population_requirement = 30
repeatable = TRUE
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
@@ -319,8 +319,8 @@
required_candidates = 5
weight = 5
cost = 35
requirements = list(90,90,90,80,60,40,30,20,10,10)
high_population_requirement = 10
requirements = list(90,90,90,80,70,60,50,40,40,40)
high_population_requirement = 40
var/operative_cap = list(2,2,3,3,4,5,5,5,5,5)
var/datum/team/nuclear/nuke_team
flags = HIGHLANDER_RULESET
@@ -363,7 +363,7 @@
required_candidates = 1
weight = 4
cost = 10
requirements = list(101,101,101,80,60,50,30,20,10,10)
requirements = list(101,101,101,80,60,50,50,50,50,50)
high_population_requirement = 50
repeatable = TRUE
@@ -387,7 +387,7 @@
required_candidates = 1
weight = 3
cost = 10
requirements = list(101,101,101,70,50,40,20,15,10,10)
requirements = list(101,101,101,70,50,50,50,50,50,50)
high_population_requirement = 50
repeatable = TRUE
var/list/vents = list()
@@ -435,7 +435,7 @@
required_candidates = 1
weight = 3
cost = 10
requirements = list(101,101,101,70,50,40,20,15,10,10)
requirements = list(101,101,101,70,50,40,20,15,15,15)
high_population_requirement = 50
repeatable = TRUE
var/list/spawn_locs = list()
@@ -17,8 +17,8 @@
required_candidates = 1
weight = 5
cost = 10
requirements = list(10,10,10,10,10,10,10,10,10,10)
high_population_requirement = 10
requirements = list(101,101,100,90,80,70,60,50,50,50)
high_population_requirement = 50
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
/datum/dynamic_ruleset/roundstart/traitor/pre_execute()
@@ -58,8 +58,8 @@
required_candidates = 1
weight = 1
cost = 35
requirements = list(101,101,80,70,60,60,50,50,40,40)
high_population_requirement = 35
requirements = list(101,101,101,101,101,100,90,80,70,60)
high_population_requirement = 50
required_type = /mob/living/silicon/ai
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
@@ -112,8 +112,8 @@
required_candidates = 2
weight = 4
cost = 10
requirements = list(40,30,30,20,20,15,15,15,10,10)
high_population_requirement = 15
requirements = list(101,101,101,101,101,101,101,101,101,101)
high_population_requirement = 101
var/list/datum/team/brother_team/pre_brother_teams = list()
var/const/team_amount = 2 // Hard limit on brother teams if scaling is turned off
var/const/min_team_size = 2
@@ -165,7 +165,7 @@
required_candidates = 1
weight = 3
cost = 30
requirements = list(80,70,60,50,40,20,20,10,10,10)
requirements = list(101,101,101,101,101,101,101,101,101,101)
high_population_requirement = 10
var/team_mode_probability = 30
@@ -215,8 +215,8 @@
required_candidates = 1
weight = 1
cost = 30
requirements = list(90,90,70,40,30,20,10,10,10,10)
high_population_requirement = 10
requirements = list(101,101,101,100,90,80,70,60,50,50)
high_population_requirement = 50
var/list/roundstart_wizards = list()
/datum/dynamic_ruleset/roundstart/wizard/acceptable(population=0, threat=0)
@@ -262,8 +262,8 @@
required_candidates = 2
weight = 3
cost = 30
requirements = list(100,90,80,60,40,30,10,10,10,10)
high_population_requirement = 10
requirements = list(101,101,101,100,90,80,70,60,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
var/cultist_cap = list(2,2,2,3,3,4,4,4,4,4)
var/datum/team/cult/main_cult
@@ -322,8 +322,8 @@
required_candidates = 5
weight = 3
cost = 40
requirements = list(90,90,90,80,60,40,30,20,10,10)
high_population_requirement = 10
requirements = list(101,101,101,100,90,80,70,60,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
var/operative_cap = list(2,2,2,3,3,3,4,4,5,5)
var/datum/team/nuclear/nuke_team
@@ -412,8 +412,8 @@
required_candidates = 3
weight = 2
cost = 35
requirements = list(101,101,70,40,30,20,10,10,10,10)
high_population_requirement = 10
requirements = list(101,101,101,100,90,80,70,60,50,50)
high_population_requirement = 50
delay = 5 MINUTES
flags = HIGHLANDER_RULESET
// I give up, just there should be enough heads with 35 players...
@@ -523,9 +523,9 @@
restricted_roles = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
required_candidates = 4
weight = 3
cost = 0
requirements = list(101,101,101,101,101,101,101,101,101,101)
high_population_requirement = 101
cost = 35
requirements = list(101,101,101,100,90,80,70,60,50,50)
high_population_requirement = 50
flags = HIGHLANDER_RULESET
var/ark_time