Merge pull request #35393 from optimumtact/blueprintlogging

blueprint area changes are now logged to the game log
This commit is contained in:
vuonojenmustaturska
2018-02-07 15:43:37 +02:00
committed by CitadelStationBot
parent d6f916f37b
commit 13b01b042e

View File

@@ -191,6 +191,7 @@
var/obj/machinery/door/firedoor/FD = D
FD.CalculateAffectingAreas()
to_chat(usr, "<span class='notice'>You rename the '[prevname]' to '[str]'.</span>")
log_game("[key_name(usr)] has renamed [prevname] to [str]")
interact()
return 1