OOPS
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@@ -27,7 +27,7 @@
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age = rand(AGE_MIN,AGE_MAX)
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age = rand(AGE_MIN,AGE_MAX)
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/datum/preferences/proc/update_preview_icon(current_tab)
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/datum/preferences/proc/update_preview_icon(current_tab)
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var/equip_job = (current_tab != 2)
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var/equip_job = (current_tab != APPEARANCE_TAB)
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// Determine what job is marked as 'High' priority, and dress them up as such.
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// Determine what job is marked as 'High' priority, and dress them up as such.
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var/datum/job/previewJob = get_highest_job()
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var/datum/job/previewJob = get_highest_job()
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@@ -46,7 +46,7 @@
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mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
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mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
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copy_to(mannequin, initial_spawn = TRUE)
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copy_to(mannequin, initial_spawn = TRUE)
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if(current_tab == 3)
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if(current_tab == LOADOUT_TAB)
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//give it its loadout if not on the appearance tab
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//give it its loadout if not on the appearance tab
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SSjob.equip_loadout(parent.mob, mannequin, FALSE, bypass_prereqs = TRUE, can_drop = FALSE)
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SSjob.equip_loadout(parent.mob, mannequin, FALSE, bypass_prereqs = TRUE, can_drop = FALSE)
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else
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else
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