adds diethylamine and saltpetre to the biogenerator
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@@ -664,7 +664,7 @@
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adjustHealth(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 1))
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adjustNutri(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 2))
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if(myseed)
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myseed.adjust_yield(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 0.02))
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myseed.adjust_yield(round(S.get_reagent_amount(/datum/reagent/diethylamine) * 0.034))
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adjustPests(-rand(1,2))
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// Nutriment Compost, effectively
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@@ -112,6 +112,11 @@
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desc = "A small bottle of diethylamine."
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list_reagents = list(/datum/reagent/diethylamine = 30)
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/obj/item/reagent_containers/glass/bottle/saltpetre
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name = "saltpetre bottle"
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desc = "A small bottle of saltpetre."
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list_reagents = list(/datum/reagent/saltpetre = 30)
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/obj/item/reagent_containers/glass/bottle/facid
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name = "Fluorosulfuric Acid Bottle"
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desc = "A small bottle. Contains a small amount of fluorosulfuric acid."
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@@ -107,6 +107,22 @@
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build_path = /obj/item/reagent_containers/glass/bottle/nutrient/rh
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category = list("initial","Botany Chemicals")
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/datum/design/diethylamine
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name = "Diethylamine"
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id = "diethylamine_biogen"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 75)
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build_path = /obj/item/reagent_containers/glass/bottle/diethylamine
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category = list("initial","Botany Chemicals")
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/datum/design/saltpetre
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name = "Saltpetre"
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id = "saltpetre_biogen"
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build_type = BIOGENERATOR
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materials = list(MAT_BIOMASS = 125)
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build_path = /obj/item/reagent_containers/glass/bottle/saltpetre
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category = list("initial","Botany Chemicals")
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/datum/design/weed_killer
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name = "Weed Killer"
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id = "weed_killer"
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