Poojawa pointed this out
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@@ -17,30 +17,3 @@
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/obj/item/gun/energy/laser/redtag
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lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
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/obj/item/gun/energy/laser/carbine
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name = "VGS blaster carbine"
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desc = "A ruggedized laser carbine featuring much higher capacity and improved handling when compared to a normal blaster carbine."
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icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
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icon_state = "lasernew"
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item_state = "laser"
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force = 10
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throwforce = 10
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ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
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cell_type = /obj/item/stock_parts/cell/lascarbine
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/obj/item/gun/energy/laser/carbine/nopin
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pin = null
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/obj/item/stock_parts/cell/lascarbine
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name = "laser carbine power supply"
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maxcharge = 2500
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/datum/design/lasercarbine
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name = "VGS Blaster Carbine"
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desc = "Beefed up version of a normal blaster carbine."
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id = "lasercarbine"
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build_type = PROTOLATHE
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materials = list(MAT_GOLD = 2500, MAT_METAL = 5000, MAT_GLASS = 5000)
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build_path = /obj/item/gun/energy/laser/carbine/nopin
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category = list("Weapons")
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