Merge pull request #10881 from Ghommie/Ghommie-cit552
Refactoring mob holders into an element.
This commit is contained in:
@@ -106,6 +106,9 @@
|
||||
|
||||
#define COMSIG_CLICK "atom_click" //from base of atom/Click(): (location, control, params, mob/user)
|
||||
#define COMSIG_CLICK_SHIFT "shift_click" //from base of atom/ShiftClick(): (/mob)
|
||||
#define COMPONENT_ALLOW_EXAMINATE 1
|
||||
#define COMPONENT_DENY_EXAMINATE 2 //Higher priority compared to the above one
|
||||
|
||||
#define COMSIG_CLICK_CTRL "ctrl_click" //from base of atom/CtrlClickOn(): (/mob)
|
||||
#define COMSIG_CLICK_ALT "alt_click" //from base of atom/AltClick(): (/mob)
|
||||
#define COMSIG_CLICK_CTRL_SHIFT "ctrl_shift_click" //from base of atom/CtrlShiftClick(/mob)
|
||||
@@ -159,7 +162,6 @@
|
||||
|
||||
// /mob signals
|
||||
#define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A)
|
||||
#define COMPONENT_ALLOW_EXAMINE 1
|
||||
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
|
||||
#define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat.
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize)
|
||||
|
||||
@@ -319,9 +319,11 @@
|
||||
/mob/proc/ShiftClickOn(atom/A)
|
||||
A.ShiftClick(src)
|
||||
return
|
||||
|
||||
/atom/proc/ShiftClick(mob/user)
|
||||
SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user)
|
||||
user.examinate(src)
|
||||
var/flags = SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user)
|
||||
if(!(flags & COMPONENT_DENY_EXAMINATE) && user.client && (user.client.eye == user || user.client.eye == user.loc || flags & COMPONENT_ALLOW_EXAMINATE))
|
||||
user.examinate(src)
|
||||
return
|
||||
|
||||
/*
|
||||
|
||||
184
code/datums/elements/mob_holder.dm
Normal file
184
code/datums/elements/mob_holder.dm
Normal file
@@ -0,0 +1,184 @@
|
||||
/datum/element/mob_holder
|
||||
element_flags = ELEMENT_BESPOKE
|
||||
id_arg_index = 2
|
||||
var/worn_state
|
||||
var/alt_worn
|
||||
var/right_hand
|
||||
var/left_hand
|
||||
var/inv_slots
|
||||
var/proctype //if present, will be invoked on headwear generation.
|
||||
|
||||
/datum/element/mob_holder/Attach(datum/target, _worn_state, _alt_worn, _right_hand, _left_hand, _inv_slots = NONE, _proctype)
|
||||
. = ..()
|
||||
|
||||
if(!isliving(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
worn_state = _worn_state
|
||||
alt_worn = _alt_worn
|
||||
right_hand = _right_hand
|
||||
left_hand = _left_hand
|
||||
inv_slots = _inv_slots
|
||||
proctype = _proctype
|
||||
|
||||
RegisterSignal(target, COMSIG_CLICK_ALT, .proc/mob_try_pickup)
|
||||
RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine)
|
||||
|
||||
/datum/element/mob_holder/Detach(datum/source, force)
|
||||
. = ..()
|
||||
UnregisterSignal(source, COMSIG_CLICK_ALT)
|
||||
UnregisterSignal(source, COMSIG_PARENT_EXAMINE)
|
||||
|
||||
/datum/element/mob_holder/proc/on_examine(mob/living/source, mob/user, list/examine_list)
|
||||
if(ishuman(user) && !istype(source.loc, /obj/item/clothing/head/mob_holder))
|
||||
examine_list += "<span class='notice'>Looks like [source.p_they(TRUE)] can be picked up with <b>Alt+Click</b>!</span>"
|
||||
|
||||
/datum/element/mob_holder/proc/mob_try_pickup(mob/living/source, mob/user)
|
||||
if(!ishuman(user) || !user.Adjacent(source) || user.incapacitated())
|
||||
return FALSE
|
||||
if(user.get_active_held_item())
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return FALSE
|
||||
if(source.buckled)
|
||||
to_chat(user, "<span class='warning'>[src] is buckled to something!</span>")
|
||||
return FALSE
|
||||
if(source == user)
|
||||
to_chat(user, "<span class='warning'>You can't pick yourself up.</span>")
|
||||
return FALSE
|
||||
source.visible_message("<span class='warning'>[user] starts picking up [source].</span>", \
|
||||
"<span class='userdanger'>[user] starts picking you up!</span>")
|
||||
if(!do_after(user, 20, target = src) || source.buckled)
|
||||
return FALSE
|
||||
|
||||
source.visible_message("<span class='warning'>[user] picks up [source]!</span>", \
|
||||
"<span class='userdanger'>[user] picks you up!</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
|
||||
source.drop_all_held_items()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(source), source, worn_state, alt_worn, right_hand, left_hand, inv_slots)
|
||||
if(proctype)
|
||||
INVOKE_ASYNC(src, proctype, source, holder, user)
|
||||
user.put_in_hands(holder)
|
||||
return TRUE
|
||||
|
||||
/datum/element/mob_holder/proc/drone_worn_icon(mob/living/simple_animal/drone/D, obj/item/clothing/head/mob_holder/holder, mob/user)
|
||||
var/new_state = "[D.visualAppearence]_hat"
|
||||
holder.item_state = new_state
|
||||
holder.icon_state = new_state
|
||||
|
||||
|
||||
//The item itself,
|
||||
/obj/item/clothing/head/mob_holder
|
||||
name = "bugged mob"
|
||||
desc = "Yell at coderbrush."
|
||||
icon = null
|
||||
alternate_worn_icon = 'icons/mob/animals_held.dmi'
|
||||
righthand_file = 'icons/mob/animals_held_rh.dmi'
|
||||
lefthand_file = 'icons/mob/animals_held_lh.dmi'
|
||||
icon_state = ""
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
var/mob/living/held_mob
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/target, worn_state, alt_worn, right_hand, left_hand, slots = NONE)
|
||||
. = ..()
|
||||
|
||||
if(target)
|
||||
assimilate(target)
|
||||
|
||||
if(alt_worn)
|
||||
alternate_worn_icon = alt_worn
|
||||
if(worn_state)
|
||||
item_state = worn_state
|
||||
icon_state = worn_state
|
||||
if(left_hand)
|
||||
lefthand_file = left_hand
|
||||
if(right_hand)
|
||||
righthand_file = right_hand
|
||||
slot_flags = slots
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/assimilate(mob/living/target)
|
||||
target.setDir(SOUTH)
|
||||
held_mob = target
|
||||
target.forceMove(src)
|
||||
var/image/I = new //work around to retain the same appearance to the mob idependently from inhands/worn states.
|
||||
I.appearance = target.appearance
|
||||
I.override = TRUE
|
||||
add_overlay(I)
|
||||
name = target.name
|
||||
desc = target.desc
|
||||
switch(target.mob_size)
|
||||
if(MOB_SIZE_TINY)
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
if(MOB_SIZE_SMALL)
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if(MOB_SIZE_LARGE)
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
RegisterSignal(src, COMSIG_CLICK_SHIFT, .proc/examine_held_mob)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Destroy()
|
||||
if(held_mob)
|
||||
release()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/examine_held_mob(datum/source, mob/user)
|
||||
held_mob.ShiftClick(user)
|
||||
return COMPONENT_DENY_EXAMINATE
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Exited(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
if(AM == held_mob)
|
||||
held_mob.reset_perspective()
|
||||
held_mob = null
|
||||
qdel(src)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Entered(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
if(AM != held_mob)
|
||||
var/destination = loc
|
||||
if(isliving(loc)) //the mob is held or worn, drop things on the floor
|
||||
destination = get_turf(loc)
|
||||
AM.forceMove(destination)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/dropped()
|
||||
. = ..()
|
||||
if(held_mob && isturf(loc))//don't release on soft-drops
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/release()
|
||||
if(held_mob)
|
||||
var/mob/living/L = held_mob
|
||||
held_mob = null
|
||||
L.forceMove(get_turf(L))
|
||||
L.reset_perspective()
|
||||
L.setDir(SOUTH)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/relaymove(mob/user)
|
||||
return
|
||||
|
||||
/obj/item/clothing/head/mob_holder/container_resist()
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.visible_message("<span class='warning'>[src] escapes from [L]!</span>", "<span class='warning'>[src] escapes your grip!</span>")
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
|
||||
var/atom/location = loc
|
||||
if(!loc)
|
||||
return //null
|
||||
var/turf/T = get_turf(loc)
|
||||
while(location != T)
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.assume_air(env)
|
||||
return loc.assume_air(env)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/remove_air(amount)
|
||||
var/atom/location = loc
|
||||
if(!loc)
|
||||
return //null
|
||||
var/turf/T = get_turf(loc)
|
||||
while(location != T)
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.remove_air(amount)
|
||||
return loc.remove_air(amount)
|
||||
@@ -30,6 +30,10 @@
|
||||
|
||||
RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
|
||||
|
||||
/datum/element/wuv/Detach(datum/source, force)
|
||||
. = ..()
|
||||
UnregisterSignal(source, COMSIG_MOB_ATTACK_HAND)
|
||||
|
||||
/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
|
||||
var/mob/living/L = source
|
||||
|
||||
|
||||
@@ -16,10 +16,6 @@
|
||||
. += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face."
|
||||
if (wear_neck)
|
||||
. += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n"
|
||||
if(can_be_held)
|
||||
. += "[t_He] looks small enough to be picked up with <b>Alt+Click</b>!\n"
|
||||
|
||||
|
||||
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.item_flags & ABSTRACT))
|
||||
@@ -116,4 +112,5 @@
|
||||
. += "[t_He] look[p_s()] very happy."
|
||||
if(MOOD_LEVEL_HAPPY4 to INFINITY)
|
||||
. += "[t_He] look[p_s()] ecstatic."
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
. += "*---------*</span>"
|
||||
|
||||
@@ -396,6 +396,7 @@
|
||||
var/temp_flavor = print_flavor_text_2()
|
||||
if(temp_flavor)
|
||||
. += temp_flavor
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
. += "*---------*</span>"
|
||||
|
||||
/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
|
||||
|
||||
@@ -132,14 +132,14 @@
|
||||
return INITIALIZE_HINT_QDEL
|
||||
owner = new_owner
|
||||
START_PROCESSING(SSobj, src)
|
||||
RegisterSignal(owner, COMSIG_MOB_EXAMINATE, .proc/examinate_check)
|
||||
RegisterSignal(owner, COMSIG_CLICK_SHIFT, .proc/examinate_check)
|
||||
RegisterSignal(src, COMSIG_ATOM_HEARER_IN_VIEW, .proc/include_owner)
|
||||
RegisterSignal(owner, COMSIG_LIVING_REGENERATE_LIMBS, .proc/unlist_head)
|
||||
RegisterSignal(owner, COMSIG_LIVING_FULLY_HEAL, .proc/retrieve_head)
|
||||
|
||||
/obj/item/dullahan_relay/proc/examinate_check(mob/source, atom/A)
|
||||
if(source.client.eye == src && ((A in view(source.client.view, src)) || (isturf(A) && source.sight & SEE_TURFS) || (ismob(A) && source.sight & SEE_MOBS) || (isobj(A) && source.sight & SEE_OBJS)))
|
||||
return COMPONENT_ALLOW_EXAMINE
|
||||
/obj/item/dullahan_relay/proc/examinate_check(atom/source, mob/user)
|
||||
if(user.client.eye == src)
|
||||
return COMPONENT_ALLOW_EXAMINATE
|
||||
|
||||
/obj/item/dullahan_relay/proc/include_owner(datum/source, list/processing_list, list/hearers)
|
||||
if(!QDELETED(owner))
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey,
|
||||
/obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey)
|
||||
hud_type = /datum/hud/monkey
|
||||
can_be_held = "monkey"
|
||||
|
||||
/mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner)
|
||||
verbs += /mob/living/proc/mob_sleep
|
||||
@@ -42,14 +41,15 @@
|
||||
create_dna(src)
|
||||
dna.initialize_dna(random_blood_type())
|
||||
|
||||
/mob/living/carbon/monkey/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, "monkey", null, null, null, SLOT_HEAD)
|
||||
|
||||
|
||||
/mob/living/carbon/monkey/Destroy()
|
||||
SSmobs.cubemonkeys -= src
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/monkey/generate_mob_holder()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "monkey", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE)
|
||||
return holder
|
||||
|
||||
/mob/living/carbon/monkey/create_internal_organs()
|
||||
internal_organs += new /obj/item/organ/appendix
|
||||
internal_organs += new /obj/item/organ/lungs
|
||||
|
||||
@@ -1,130 +0,0 @@
|
||||
//Generic system for picking up mobs.
|
||||
//Currently works for head and hands.
|
||||
/obj/item/clothing/head/mob_holder
|
||||
name = "bugged mob"
|
||||
desc = "Yell at coderbrush."
|
||||
icon = null
|
||||
icon_state = ""
|
||||
var/mob/living/held_mob
|
||||
var/can_head = FALSE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE)
|
||||
. = ..()
|
||||
|
||||
if(M)
|
||||
M.setDir(SOUTH)
|
||||
held_mob = M
|
||||
M.forceMove(src)
|
||||
appearance = M.appearance
|
||||
name = M.name
|
||||
desc = M.desc
|
||||
|
||||
if(_can_head_override)
|
||||
can_head = _can_head_override
|
||||
if(alt_worn)
|
||||
alternate_worn_icon = alt_worn
|
||||
if(_worn_state)
|
||||
item_state = _worn_state
|
||||
icon_state = _worn_state
|
||||
if(lh_icon)
|
||||
lefthand_file = lh_icon
|
||||
if(rh_icon)
|
||||
righthand_file = rh_icon
|
||||
if(!can_head)
|
||||
slot_flags = NONE
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Destroy()
|
||||
if(held_mob)
|
||||
release()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/dropped()
|
||||
..()
|
||||
if(isturf(loc))//don't release on soft-drops
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/release()
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.dropItemToGround(src)
|
||||
if(held_mob)
|
||||
var/mob/living/m = held_mob
|
||||
m.forceMove(get_turf(m))
|
||||
m.reset_perspective()
|
||||
m.setDir(SOUTH)
|
||||
held_mob = null
|
||||
qdel(src)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/relaymove(mob/user)
|
||||
return
|
||||
|
||||
/obj/item/clothing/head/mob_holder/container_resist()
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
visible_message("<span class='warning'>[src] escapes [L]!</span>")
|
||||
release()
|
||||
|
||||
/mob/living/proc/mob_pickup(mob/living/L)
|
||||
var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder()
|
||||
if(!holder)
|
||||
return
|
||||
drop_all_held_items()
|
||||
L.put_in_hands(holder)
|
||||
return
|
||||
|
||||
/mob/living/proc/mob_try_pickup(mob/living/user)
|
||||
if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held)
|
||||
return FALSE
|
||||
if(user.get_active_held_item())
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return FALSE
|
||||
if(buckled)
|
||||
to_chat(user, "<span class='warning'>[src] is buckled to something!</span>")
|
||||
return FALSE
|
||||
if(src == user)
|
||||
to_chat(user, "<span class='warning'>You can't pick yourself up.</span>")
|
||||
return FALSE
|
||||
visible_message("<span class='warning'>[user] starts picking up [src].</span>", \
|
||||
"<span class='userdanger'>[user] starts picking you up!</span>")
|
||||
if(!do_after(user, 20, target = src))
|
||||
return FALSE
|
||||
|
||||
if(user.get_active_held_item()||buckled)
|
||||
return FALSE
|
||||
|
||||
visible_message("<span class='warning'>[user] picks up [src]!</span>", \
|
||||
"<span class='userdanger'>[user] picks you up!</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
|
||||
mob_pickup(user)
|
||||
return TRUE
|
||||
|
||||
/mob/living/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(mob_try_pickup(user))
|
||||
return TRUE
|
||||
|
||||
|
||||
// I didn't define these for mobs, because you shouldn't be able to breathe out of mobs and using their loc isn't always the logical thing to do.
|
||||
|
||||
/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
|
||||
var/atom/location = loc
|
||||
if(!loc)
|
||||
return //null
|
||||
var/turf/T = get_turf(loc)
|
||||
while(location != T)
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.assume_air(env)
|
||||
return loc.assume_air(env)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/remove_air(amount)
|
||||
var/atom/location = loc
|
||||
if(!loc)
|
||||
return //null
|
||||
var/turf/T = get_turf(loc)
|
||||
while(location != T)
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.remove_air(amount)
|
||||
return loc.remove_air(amount)
|
||||
@@ -40,11 +40,6 @@
|
||||
QDEL_LIST(diseases)
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/proc/generate_mob_holder()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
|
||||
return holder
|
||||
|
||||
/mob/living/onZImpact(turf/T, levels)
|
||||
if(!isgroundlessturf(T))
|
||||
ZImpactDamage(T, levels)
|
||||
@@ -1172,8 +1167,6 @@
|
||||
return
|
||||
if(!over.Adjacent(src) || (user != src) || !canUseTopic(over))
|
||||
return
|
||||
if(can_be_held)
|
||||
mob_try_pickup(over)
|
||||
|
||||
/mob/living/proc/get_static_viruses() //used when creating blood and other infective objects
|
||||
if(!LAZYLEN(diseases))
|
||||
|
||||
@@ -101,8 +101,6 @@
|
||||
|
||||
var/list/obj/effect/proc_holder/abilities = list()
|
||||
|
||||
var/can_be_held = FALSE //whether this can be picked up and held.
|
||||
|
||||
var/radiation = 0 //If the mob is irradiated.
|
||||
var/ventcrawl_layer = PIPING_LAYER_DEFAULT
|
||||
var/losebreath = 0
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
health = 500
|
||||
maxHealth = 500
|
||||
layer = BELOW_MOB_LAYER
|
||||
can_be_held = TRUE
|
||||
var/datum/element/mob_holder/current_mob_holder //because only a few of their chassis can be actually held.
|
||||
|
||||
var/network = "ss13"
|
||||
var/obj/machinery/camera/current = null
|
||||
@@ -64,9 +64,6 @@
|
||||
var/list/possible_chassis //initialized in initialize.
|
||||
var/list/dynamic_chassis_icons //ditto.
|
||||
var/list/chassis_pixel_offsets_x //stupid dogborgs
|
||||
var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
|
||||
var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
|
||||
var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
|
||||
|
||||
var/emitterhealth = 20
|
||||
var/emittermaxhealth = 20
|
||||
|
||||
@@ -96,6 +96,12 @@
|
||||
dynamic_chassis = choice
|
||||
resist_a_rest(FALSE, TRUE)
|
||||
update_icon()
|
||||
if(possible_chassis[chassis])
|
||||
current_mob_holder = AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', SLOT_HEAD)
|
||||
else
|
||||
current_mob_holder?.Detach(src)
|
||||
current_mob_holder = null
|
||||
return
|
||||
to_chat(src, "<span class='boldnotice'>You switch your holochassis projection composite to [chassis]</span>")
|
||||
|
||||
/mob/living/silicon/pai/lay_down()
|
||||
@@ -117,19 +123,6 @@
|
||||
set_light(0)
|
||||
to_chat(src, "<span class='notice'>You disable your integrated light.</span>")
|
||||
|
||||
/mob/living/silicon/pai/mob_pickup(mob/living/L)
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, chassis, item_head_icon, item_lh_icon, item_rh_icon)
|
||||
if(!L.put_in_hands(holder))
|
||||
qdel(holder)
|
||||
else
|
||||
L.visible_message("<span class='warning'>[L] scoops up [src]!</span>")
|
||||
|
||||
/mob/living/silicon/pai/mob_try_pickup(mob/living/user)
|
||||
if(!possible_chassis[chassis])
|
||||
to_chat(user, "<span class='warning'>[src]'s current form isn't able to be carried!</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/pai/verb/toggle_chassis_sit()
|
||||
set name = "Toggle Chassis Sit"
|
||||
set category = "IC"
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
var/mob/living/simple_animal/mouse/movement_target
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
collar_type = "cat"
|
||||
can_be_held = "cat2"
|
||||
var/held_icon = "cat2"
|
||||
do_footstep = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Initialize()
|
||||
@@ -41,6 +41,7 @@
|
||||
/mob/living/simple_animal/pet/cat/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "purrs!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "hisses!", EMOTE_AUDIBLE)
|
||||
AddElement(/datum/element/mob_holder, held_icon)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/update_canmove()
|
||||
..()
|
||||
@@ -60,6 +61,7 @@
|
||||
icon_state = "spacecat"
|
||||
icon_living = "spacecat"
|
||||
icon_dead = "spacecat_dead"
|
||||
held_icon = "spacecat"
|
||||
unsuitable_atmos_damage = 0
|
||||
minbodytemp = TCMB
|
||||
maxbodytemp = T0C + 40
|
||||
@@ -71,6 +73,7 @@
|
||||
icon_state = "original"
|
||||
icon_living = "original"
|
||||
icon_dead = "original_dead"
|
||||
held_icon = "original"
|
||||
collar_type = null
|
||||
unique_pet = TRUE
|
||||
|
||||
@@ -84,7 +87,7 @@
|
||||
pass_flags = PASSMOB
|
||||
mob_size = MOB_SIZE_SMALL
|
||||
collar_type = "kitten"
|
||||
can_be_held = "cat"
|
||||
held_icon = "cat"
|
||||
|
||||
//RUNTIME IS ALIVE! SQUEEEEEEEE~
|
||||
/mob/living/simple_animal/pet/cat/Runtime
|
||||
@@ -249,7 +252,7 @@
|
||||
attacked_sound = 'sound/items/eatfood.ogg'
|
||||
deathmessage = "loses its false life and collapses!"
|
||||
death_sound = "bodyfall"
|
||||
can_be_held = "cak"
|
||||
held_icon = "cak"
|
||||
|
||||
/mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts)
|
||||
..()
|
||||
|
||||
@@ -13,13 +13,14 @@
|
||||
see_in_dark = 5
|
||||
speak_chance = 1
|
||||
turns_per_move = 10
|
||||
var/held_icon = "corgi"
|
||||
|
||||
do_footstep = TRUE
|
||||
can_be_held = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/dog/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "yaps_happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
|
||||
AddElement(/datum/element/mob_holder, held_icon)
|
||||
|
||||
//Corgis and pugs are now under one dog subtype
|
||||
|
||||
@@ -34,13 +35,11 @@
|
||||
childtype = list(/mob/living/simple_animal/pet/dog/corgi/puppy = 95, /mob/living/simple_animal/pet/dog/corgi/puppy/void = 5)
|
||||
animal_species = /mob/living/simple_animal/pet/dog
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
can_be_held = TRUE
|
||||
collar_type = "corgi"
|
||||
var/obj/item/inventory_head
|
||||
var/obj/item/inventory_back
|
||||
var/shaved = FALSE
|
||||
var/nofur = FALSE //Corgis that have risen past the material plane of existence.
|
||||
can_be_held = "corgi"
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Destroy()
|
||||
QDEL_NULL(inventory_head)
|
||||
@@ -69,7 +68,7 @@
|
||||
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3)
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
collar_type = "pug"
|
||||
can_be_held = "pug"
|
||||
held_icon = "pug"
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/exoticcorgi
|
||||
name = "Exotic Corgi"
|
||||
@@ -156,13 +155,6 @@
|
||||
..()
|
||||
update_corgi_fluff()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/mob_pickup(mob/living/L)
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "corgi", null, 'icons/mob/pets_held_lh.dmi', 'icons/mob/pets_held_rh.dmi', FALSE)
|
||||
if(!L.put_in_hands(holder))
|
||||
qdel(holder)
|
||||
else
|
||||
L.visible_message("<span class='warning'>[L] scoops up [src]!</span>")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
|
||||
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
usr << browse(null, "window=mob[REF(src)]")
|
||||
@@ -371,7 +363,10 @@
|
||||
icon_dead = "old_corgi_dead"
|
||||
desc = "At a ripe old age of [record_age] Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP
|
||||
turns_per_move = 20
|
||||
can_be_held = "old_corgi"
|
||||
var/datum/element/mob_holder/ele = SSdcs.GetElement(/datum/element/mob_holder, held_icon)
|
||||
if(ele)
|
||||
ele.Detach(src)
|
||||
AddElement(/datum/element/mob_holder, "old_corgi")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/Life()
|
||||
if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved)
|
||||
@@ -594,7 +589,7 @@
|
||||
unsuitable_atmos_damage = 0
|
||||
minbodytemp = TCMB
|
||||
maxbodytemp = T0C + 40
|
||||
can_be_held = "void_puppy"
|
||||
held_icon = "void_puppy"
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0)
|
||||
return 1 //Void puppies can navigate space.
|
||||
@@ -616,7 +611,7 @@
|
||||
response_harm = "kicks"
|
||||
var/turns_since_scan = 0
|
||||
var/puppies = 0
|
||||
can_be_held = "lisa"
|
||||
held_icon = "lisa"
|
||||
|
||||
//Lisa already has a cute bow!
|
||||
/mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list)
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
see_in_dark = 7
|
||||
blood_volume = 0
|
||||
can_be_held = TRUE
|
||||
var/can_be_held = TRUE //mob holder element.
|
||||
held_items = list(null, null)
|
||||
var/staticChoice = "static"
|
||||
var/list/staticChoices = list("static", "blank", "letter", "animal")
|
||||
@@ -101,6 +101,11 @@
|
||||
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
|
||||
diag_hud.add_to_hud(src)
|
||||
|
||||
/mob/living/simple_animal/drone/ComponentInitialize()
|
||||
. = ..()
|
||||
if(can_be_held)
|
||||
//icon/item state is defined in mob_holder/drone_worn_icon()
|
||||
AddElement(/datum/element/mob_holder, null, 'icons/mob/head.dmi', 'icons/mob/inhands/clothing_righthand.dmi', 'icons/mob/inhands/clothing_lefthand.dmi', TRUE, /datum/element/mob_holder.proc/drone_worn_icon)
|
||||
|
||||
/mob/living/simple_animal/drone/med_hud_set_health()
|
||||
var/image/holder = hud_list[DIAG_HUD]
|
||||
@@ -283,7 +288,3 @@
|
||||
var/obj/item/clothing/H = head
|
||||
if(H.clothing_flags & SCAN_REAGENTS)
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/drone/generate_mob_holder()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "[visualAppearence]_hat", null, null, null, TRUE)
|
||||
return holder
|
||||
|
||||
@@ -29,12 +29,6 @@
|
||||
if("Nothing")
|
||||
return
|
||||
|
||||
//picky up the drone c:
|
||||
/mob/living/simple_animal/drone/attack_hand(mob/user)
|
||||
if(user.a_intent != INTENT_HELP)
|
||||
return ..() // TODO: convert picking up mobs into an element or component.
|
||||
mob_try_pickup(user)
|
||||
|
||||
/mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user)
|
||||
var/mob/dead/observer/G = get_ghost()
|
||||
if(!client && (!G || !G.client))
|
||||
|
||||
@@ -18,9 +18,12 @@
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "kicks"
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
can_be_held = "fox"
|
||||
do_footstep = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/fox/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, "fox")
|
||||
|
||||
//Captain fox
|
||||
/mob/living/simple_animal/pet/fox/Renault
|
||||
name = "Renault"
|
||||
|
||||
@@ -23,7 +23,10 @@
|
||||
obj_damage = 0
|
||||
environment_smash = ENVIRONMENT_SMASH_NONE
|
||||
var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption.
|
||||
can_be_held = "lizard" //you can hold lizards now.
|
||||
|
||||
/mob/living/simple_animal/hostile/lizard/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, "lizard", null, null, null, SLOT_HEAD) //you can hold lizards now.
|
||||
|
||||
/mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target?
|
||||
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
|
||||
@@ -40,7 +43,3 @@
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/lizard/generate_mob_holder()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "lizard", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE)
|
||||
return holder
|
||||
|
||||
@@ -26,17 +26,16 @@
|
||||
var/body_color //brown, gray and white, leave blank for random
|
||||
gold_core_spawnable = FRIENDLY_SPAWN
|
||||
var/chew_probability = 1
|
||||
can_be_held = TRUE
|
||||
|
||||
/mob/living/simple_animal/mouse/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/squeak, list('sound/effects/mousesqueek.ogg'=1), 100)
|
||||
if(!body_color)
|
||||
body_color = pick( list("brown","gray","white") )
|
||||
body_color = pick(list("brown","gray","white"))
|
||||
AddElement(/datum/element/mob_holder, "mouse_[body_color]")
|
||||
icon_state = "mouse_[body_color]"
|
||||
icon_living = "mouse_[body_color]"
|
||||
icon_dead = "mouse_[body_color]_dead"
|
||||
can_be_held = "mouse_[body_color]"
|
||||
|
||||
/mob/living/simple_animal/mouse/proc/splat()
|
||||
src.health = 0
|
||||
@@ -89,17 +88,14 @@
|
||||
/mob/living/simple_animal/mouse/white
|
||||
body_color = "white"
|
||||
icon_state = "mouse_white"
|
||||
can_be_held = "mouse_white"
|
||||
|
||||
/mob/living/simple_animal/mouse/gray
|
||||
body_color = "gray"
|
||||
icon_state = "mouse_gray"
|
||||
can_be_held = "mouse_gray"
|
||||
|
||||
/mob/living/simple_animal/mouse/brown
|
||||
body_color = "brown"
|
||||
icon_state = "mouse_brown"
|
||||
can_be_held = "mouse_brown"
|
||||
|
||||
//TOM IS ALIVE! SQUEEEEEEEE~K :)
|
||||
/mob/living/simple_animal/mouse/brown/Tom
|
||||
@@ -124,7 +120,3 @@
|
||||
/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
|
||||
reagents.clear_reagents()
|
||||
|
||||
/mob/living/simple_animal/mouse/generate_mob_holder()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
|
||||
holder.w_class = WEIGHT_CLASS_TINY
|
||||
return holder
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
maxHealth = 50
|
||||
speed = 10
|
||||
glide_size = 2
|
||||
can_be_held = "sloth" //finally oranges can be held
|
||||
do_footstep = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/fox/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/mob_holder, "sloth") //finally oranges can be held
|
||||
|
||||
//Cargo Sloth
|
||||
/mob/living/simple_animal/sloth/paperwork
|
||||
|
||||
@@ -321,20 +321,18 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
|
||||
set name = "Examine"
|
||||
set category = "IC"
|
||||
|
||||
if(!client)
|
||||
return
|
||||
|
||||
if(!(SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A) & COMPONENT_ALLOW_EXAMINE) && ((client.eye != src && client.eye != loc) || (isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src)))))
|
||||
//cameras & co don't allow users to examine far away things, also shift-click catcher may issue examinate() calls for out-of-sight turfs
|
||||
if(isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src)))
|
||||
// shift-click catcher may issue examinate() calls for out-of-sight turfs
|
||||
return
|
||||
|
||||
if(is_blind(src))
|
||||
to_chat(src, "<span class='notice'>Something is there but you can't see it.</span>")
|
||||
to_chat(src, "<span class='warning'>Something is there but you can't see it!</span>")
|
||||
return
|
||||
|
||||
face_atom(A)
|
||||
var/list/result = A.examine(src)
|
||||
to_chat(src, result.Join("\n"))
|
||||
SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A)
|
||||
|
||||
//same as above
|
||||
//note: ghosts can point, this is intended
|
||||
|
||||
Reference in New Issue
Block a user