Code Improvements (again)
Knowing what I know now makes me wanna go revamp every instance of suicide code but geez.
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@@ -105,7 +105,7 @@
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/obj/item/dildo/knotted
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dildo_shape = "knotted"
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name = "knotted dildo"
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attack_verb = list("penetrated", "knotted", "slapped", "inseminated")
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attack_verb = list("penetrated", "knotted", "slapped", "inseminated")
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obj/item/dildo/human
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dildo_shape = "human"
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@@ -115,17 +115,18 @@ obj/item/dildo/human
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obj/item/dildo/plain
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dildo_shape = "plain"
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name = "plain dildo"
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attack_verb = list("penetrated", "slapped", "inseminated")
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attack_verb = list("penetrated", "slapped", "inseminated")
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obj/item/dildo/flared
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dildo_shape = "flared"
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name = "flared dildo"
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attack_verb = list("penetrated", "slapped", "neighed", "gaped", "prolapsed", "inseminated")
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attack_verb = list("penetrated", "slapped", "neighed", "gaped", "prolapsed", "inseminated")
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obj/item/dildo/flared/huge
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name = "literal horse cock"
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desc = "THIS THING IS HUGE!"
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dildo_size = 4
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dildo_shape ="horse"
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name = "literal horse cock"
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desc = "THIS THING IS HUGE!"
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dildo_size = 4
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obj/item/dildo/custom
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name = "customizable dildo"
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@@ -137,43 +138,29 @@ obj/item/dildo/custom
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// Suicide acts, by request
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var/is_knotted = (dildo_shape == knotted) ? "They swallowed the knot" : "Their face is turning blue"
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var/is_horse = (dildo_shape == horse ) ? "
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/obj/item/dildo/proc/manual_suicide(mob/living/user)
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user.visible_message("<span class='suicide'>[user] finally finishes deepthroating the [src], and their life.</span>")
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user.adjustOxyLoss(200)
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user.death(0)
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user.visible_message("<span class='suicide'>[user] finally finishes deepthroating the [src], and their life.</span>")
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user.adjustOxyLoss(200)
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user.death(0)
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/obj/item/dildo/suicide_act(mob/living/user)
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user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
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user.Stun(150)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(10)
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addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
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return MANUAL_SUICIDE
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/obj/item/dildo/knotted/suicide_act(mob/living/user)
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user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! They swallowed the knot! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
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user.Stun(150)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(10)
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addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
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if(do_after(user,17,target=src))
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user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! [is_knotted]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
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user.Stun(150)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(10)
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return MANUAL_SUICIDE
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/obj/item/dildo/flared/huge/suicide_act(mob/living/user)
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user.visible_message("<span class='suicide'>[user] tears-up and gags as they try to deepthroat the [src]! WHY WOULD THEY DO THAT? It looks like [user.p_theyre()] trying to commit suicide!!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 2, -1)
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user.Stun(300)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(15)
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addtimer(CALLBACK(src, .proc/manual_suicide, user), 22)
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if(do_after(user,35,target=src))
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user.visible_message("<span class='suicide'>[user] tears-up and gags as they try to deepthroat the [src]! WHY WOULD THEY DO THAT? It looks like [user.p_theyre()] trying to commit suicide!!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 2, -1)
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user.Stun(300)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(15)
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return MANUAL_SUICIDE
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/obj/item/dildo/flared/custom/suicide_act(mob/living/user)
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user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! It looks like they wanted a custom death message!!</span>")
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playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
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user.Stun(50)
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user.adjust_blurriness(8)
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user.adjust_eye_damage(10)
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addtimer(CALLBACK(src, .proc/manual_suicide, user), 5)
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return MANUAL_SUICIDE
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