Merge pull request #293 from Verkister/master

New attempt at fixing shit. Also some sprite stuff.
This commit is contained in:
LetterJay
2017-03-18 14:38:35 -04:00
committed by GitHub
6 changed files with 24 additions and 7 deletions
+4 -3
View File
@@ -203,8 +203,9 @@ var/datum/subsystem/air/SSair
while (high_pressure_delta.len)
var/turf/open/T = high_pressure_delta[high_pressure_delta.len]
high_pressure_delta.len--
T.high_pressure_movements()
T.pressure_difference = 0
if (isturf(T))
T.high_pressure_movements()
T.pressure_difference = 0
if(MC_TICK_CHECK)
return
@@ -218,7 +219,7 @@ var/datum/subsystem/air/SSair
while(currentrun.len)
var/turf/open/T = currentrun[currentrun.len]
currentrun.len--
if (isturf(T))
if (T && isturf(T))
T.process_cell(fire_count)
if (MC_TICK_CHECK)
return
@@ -100,8 +100,11 @@ var/datum/subsystem/processing/overlays/SSoverlays
else
var/image/I = overlays[i]
appearance_bro.appearance = overlays[i]
appearance_bro.dir = I.dir
overlays[i] = appearance_bro.appearance
if(ismob(src) || istype(src,/obj/item))
overlays[i] = appearance_bro.appearance
else
appearance_bro.dir = I.dir
overlays[i] = appearance_bro.appearance
var/list/cached_overlays = our_overlays //sanic
var/list/cached_priority = priority_overlays
@@ -130,8 +133,11 @@ var/datum/subsystem/processing/overlays/SSoverlays
else
var/image/I = overlays[i]
appearance_bro.appearance = overlays[i]
appearance_bro.dir = I.dir
overlays[i] = appearance_bro.appearance
if(ismob(src) || istype(src,/obj/item))
overlays[i] = appearance_bro.appearance
else
appearance_bro.dir = I.dir
overlays[i] = appearance_bro.appearance
LAZYINITLIST(our_overlays) //always initialized after this point
LAZYINITLIST(priority_overlays)
+4
View File
@@ -80,6 +80,8 @@
if(EAST)
angle = 90
state = ((x+p*y) % 15) + 1
if(state < 1)
state += 15
if(WEST)
angle = -90
state = ((x-p*y) % 15) + 1
@@ -87,6 +89,8 @@
state += 15
else
state = ((p*x+y) % 15) + 1
if(state < 1)
state += 15
icon_state = "speedspace_ns_[state]"
transform = turn(matrix(), angle)
@@ -202,6 +202,12 @@
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
/datum/sprite_accessory/snouts/otie
name = "Otie"
icon_state = "otie"
icon = 'icons/mob/mam_bodyparts.dmi'
extra = 1
/******************************************
************ Actual Species ***************
*******************************************/
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