Merge pull request #31614 from AnturK/zap
Fixes electrocution animation
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CitadelStationBot
parent
692e226d24
commit
1941a8fcfa
@@ -274,7 +274,7 @@
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var/image/electrocution_skeleton_anim = image('icons/mob/human.dmi', user, icon_state = "electrocuted_base", layer=ABOVE_MOB_LAYER)
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shock_image.color = rgb(0,0,0)
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shock_image.override = TRUE
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electrocution_skeleton_anim.appearance_flags = RESET_COLOR
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electrocution_skeleton_anim.appearance_flags |= RESET_COLOR|KEEP_APART
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to_chat(user, "<span class='userdanger'>You feel a powerful shock course through your body!</span>")
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if(user.client)
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@@ -710,7 +710,7 @@
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var/static/mutable_appearance/electrocution_skeleton_anim
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if(!electrocution_skeleton_anim)
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electrocution_skeleton_anim = mutable_appearance(icon, "electrocuted_base")
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electrocution_skeleton_anim.appearance_flags |= RESET_COLOR
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electrocution_skeleton_anim.appearance_flags |= RESET_COLOR|KEEP_APART
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add_overlay(electrocution_skeleton_anim)
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addtimer(CALLBACK(src, .proc/end_electrocution_animation, electrocution_skeleton_anim), anim_duration)
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