Fixing missing clothing icons etc.
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@@ -1,6 +0,0 @@
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/obj/item/clothing/head/hunter
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name = "hunter"
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desc = "A basic hat for hunting things."
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icon = 'modular_citadel/icons/obj/clothing/cit_hats.dmi'
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icon_state = "hunter"
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item_state = "hunter_worn"
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@@ -375,12 +375,6 @@
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icon_state = "telegram"
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dog_fashion = /datum/dog_fashion/head/telegram
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/obj/item/clothing/head/colour
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name = "Singer cap"
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desc = "A light white hat that has bands of color. Just makes you want to sing and dance!"
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icon_state = "colour"
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dog_fashion = /datum/dog_fashion/head/colour
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/obj/item/clothing/head/christmashat
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name = "red santa hat"
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desc = "A red Christmas Hat! How festive!"
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@@ -114,6 +114,7 @@
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desc = "A jack o' lantern! Believed to ward off evil spirits."
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icon_state = "hardhat0_pumpkin"
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item_state = "hardhat0_pumpkin"
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hat_type = "pumpkin"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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brightness_on = 2 //luminosity when on
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@@ -150,6 +151,7 @@
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desc = "Some fake antlers and a very fake red nose."
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icon_state = "hardhat0_reindeer"
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item_state = "hardhat0_reindeer"
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hat_type = "reindeer"
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flags_inv = 0
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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brightness_on = 1 //luminosity when on
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@@ -134,7 +134,7 @@
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name = "baseball cap"
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desc = "It's a robust baseball hat, this one belongs to syndicate major league team."
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icon_state = "baseballsoft"
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soft_type = "baseballsoft"
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soft_type = "baseball"
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item_state = "baseballsoft"
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flags_inv = HIDEEYES|HIDEFACE
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armor = list("melee" = 35, "bullet" = 35, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 90)
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