compile
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@@ -29,9 +29,8 @@
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dropItemToGround(W)
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//Make mob invisible and spawn animation
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notransform = 1
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canmove = 0
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Stun(22, ignore_canstun = TRUE)
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notransform = TRUE
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Stun(INFINITY, ignore_canstun = TRUE)
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icon = null
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cut_overlays()
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invisibility = INVISIBILITY_MAXIMUM
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