Hypereutactic blade properly slows you down again, adds set_slowdown() and hooks vv_edit_var for it (#11553)
* ok * Update items.dm
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@@ -855,4 +855,19 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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return
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/obj/item/proc/unembedded()
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return
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return
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/**
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* Sets our slowdown and updates equipment slowdown of any mob we're equipped on.
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*/
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/obj/item/proc/set_slowdown(new_slowdown)
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slowdown = new_slowdown
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if(CHECK_BITFIELD(item_flags, IN_INVENTORY))
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var/mob/living/L = loc
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if(istype(L))
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L.update_equipment_speed_mods()
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/obj/item/vv_edit_var(var_name, var_value)
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. = ..()
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if(var_name == NAMEOF(src, slowdown))
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set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior.
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@@ -58,7 +58,7 @@
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var/obj/item/twohanded/offhand/O = user.get_inactive_held_item()
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if(O && istype(O))
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O.unwield()
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slowdown -= slowdown_wielded
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set_slowdown(slowdown - slowdown_wielded)
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/obj/item/twohanded/proc/wield(mob/living/carbon/user)
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if(wielded)
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@@ -88,7 +88,7 @@
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O.desc = "Your second grip on [src]."
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O.wielded = TRUE
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user.put_in_inactive_hand(O)
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slowdown += slowdown_wielded
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set_slowdown(slowdown + slowdown_wielded)
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/obj/item/twohanded/dropped(mob/user)
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. = ..()
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