Not done.

This commit is contained in:
ReoDaProtovali
2024-09-17 06:59:48 -05:00
committed by Metis
parent a6b831f2f6
commit 1c1a157ee6
2 changed files with 175 additions and 41 deletions
@@ -0,0 +1,15 @@
// GS miscellaneous recipes
/datum/crafting_recipe/industrial_feeding_tube
name = "Industrial Feeding Tube"
reqs = list(
/obj/machinery/iv_drip/feeding_tube = 1,
/obj/item/stack/sheet/metal = 2,
/obj/item/pipe = 2
)
parts = list(
/obj/machinery/iv_drip/feeding_tube = 1
)
results = /obj/structure/disposaloutlet/industrial_feeding_tube
tools = list(TOOL_WELDER, TOOL_WRENCH, TOOL_SCREWDRIVER)
category = CAT_MISC
@@ -4,12 +4,13 @@
*/
/obj/structure/disposaloutlet/industrial_feeding_tube
name = "industrial feeding tube"
name = "\improper industrial feeding tube"
desc = "An imposing machine designed to pump an absurd amount of food down something's throat. It seems to connect to disposal pipes."
icon = 'icons/obj/atmospherics/pipes/disposal.dmi'
icon_state = "outlet"
icon = 'GainStation13/icons/obj/feeding_tube.dmi'
icon_state = "feeding_tube"
anchored = FALSE
var/turf/target // this will be where the output objects are 'thrown' to.
/// Is it welded down?
var/welded = FALSE
/// Who the tube is attached to
var/mob/living/attached
/// Where the tube tries to dump it's stuff into
@@ -17,43 +18,48 @@
/// It's Glogged !
var/clogged = FALSE
/// This is made using a feeding tube
var/obj/machinery/iv_drip/feeding_tube/stored
var/start_eject = 0
var/eject_range = 2
var/obj/machinery/iv_drip/feeding_tube/storedFeeder //Really wish I could redefine stored.
/obj/structure/disposaloutlet/industrial_feeding_tube/Initialize(mapload, obj/machinery/iv_drip/feeding_tube/make_from)
. = ..()
if(make_from)
make_from.forceMove(src)
stored = make_from
storedFeeder = make_from
else
stored = new /obj/machinery/iv_drip/feeding_tube
storedFeeder = new /obj/machinery/iv_drip/feeding_tube(src)
trunk = locate() in loc
if(trunk)
trunk.linked = src // link the pipe trunk to self
anchored = TRUE
welded = TRUE //Make it functional
/obj/machinery/disposaloutlet/industrial_feeding_tube/MouseDrop(mob/living/target)
/obj/structure/disposaloutlet/industrial_feeding_tube/CheckParts(list/parts_list)
..()
storedFeeder = locate(/obj/machinery/iv_drip/feeding_tube) in contents
/obj/structure/disposaloutlet/industrial_feeding_tube/Destroy()
if(attached)
attached = null
if(output_dest)
output_dest = null
QDEL_NULL(storedFeeder)
return ..()
/obj/structure/disposaloutlet/industrial_feeding_tube/MouseDrop(mob/living/target)
. = ..()
if(!usr.canUseTopic(src, BE_CLOSE) || !isliving(target))
return
if(!anchored || !welded)
to_chat(usr, "<span class='warning'>You need to anchor down \the [src] before you can use it.</span>")
return
if(attached)
attached.visible_message("<span class='warning'>[attached] is detached from [src].</span>")
attached = null
update_icon()
return
if(Adjacent(target) && usr.Adjacent(target))
if(beaker)
usr.visible_message("<span class='warning'>[usr] attaches [src] to [target].</span>", "<span class='notice'>You attach [src] to [target].</span>")
log_combat(usr, target, "attached", src, "containing: [beaker.name] - ([beaker.reagents.log_list()])")
add_fingerprint(usr)
attached = target
update_icon()
else
to_chat(usr, "<span class='warning'>There's nothing attached to [src]!</span>") //gs13 edit
if(iscarbon(target))
var/mob/living/carbon/feedee
@@ -66,21 +72,49 @@
output_dest = food_dump //Attach to vorebelly
attached = feedee
update_icon()
START_PROCESSING(SSmachines, src)
return
/obj/structure/disposaloutlet/industrial_feeding_tube/process()
if(!attached)
return PROCESS_KILL
if(!(get_dist(src, attached) <= 1 && isturf(attached.loc)))
to_chat(attached, "<span class='userdanger'>The feeding hose is yanked out of you!</span>")
attached = null
output_dest = null
update_icon()
return PROCESS_KILL
//face_atom(attached)
/obj/structure/disposaloutlet/industrial_feeding_tube/update_icon()
// A lot of this is temp. More likely than not you shouldnt see this comment as it'll be properly updated when reo PRs this.
// Or it wont because epic fail :333
if(attached)
icon_state = "injecting" //Temp. Change it when proper icons are made
else
icon_state = "injectidle" //Temp.
cut_overlays()
// expel the contents of the holder object, then delete it
// called when the holder exits the outlet
/obj/structure/disposaloutlet/industrial_feeding_tube/expel(obj/structure/disposalholder/H)
var/clunkVol = LAZYLEN(H.contents)
if(H.hasmob) //Uh oh-
clunkVol += 25
playsound(src, H.hasmob ? "clang" : "clangsmall", clamp(clunkVol, 5, H.hasmob ? 50, 25))
playsound(src, H.hasmob ? "clang" : "clangsmall", clamp(clunkVol, 5, H.hasmob ? 50 : 25))
H.active = FALSE
if(clogged)
clog(H.contents)
if(!attached)
flick("ind-tube-spew", src)
//flick("ind-tube-spew", src)
addtimer(CALLBACK(src,PROC_REF(expel_holder), H, TRUE), 5)
return
@@ -94,7 +128,7 @@
if(istype(AM, /obj/item/reagent_containers/food/snacks))
var/obj/item/reagent_containers/food/snacks/food = AM
var/food_reagents = food.reagents
var/datum/reagents/food_reagents = food.reagents
if(food_reagents.total_volume)
var/food_size = food_reagents.total_volume //We're cramming the Whole Thing down your throat~
@@ -106,7 +140,7 @@
food.checkLiked(food_size, attached) //...Hopefully you like the taste.
if(food.trash) //Lets make the trash the food's supposed to make, if it has any
var/trash = food.generate_trash(src)
var/obj/item/trash = food.generate_trash(src)
if(not_food)
not_food += trash // If it's already going to get clogged, clog it more with the trash
else
@@ -172,10 +206,53 @@
return
/obj/structure/disposaloutlet/industrial_feeding_tube/attackby(obj/item/I, mob/living/user, params)
if(I.tool_behaviour == TOOL_CROWBAR)
user.visible_message("")
if(do_after(user, 30, TRUE, src))
unclog()
if(user.a_intent == INTENT_HARM)
return ..()
switch(I.tool_behaviour)
if(TOOL_WRENCH)
if(welded)
to_chat(user, "<span class='warning'>\The [src] is firmly welded to the floor. Cut the floorwelds before trying to unwrench it!</span>")
var/turf/T = get_turf(src)
if(!T.intact || !isfloorturf(T))
to_chat(user, "<span class='warning'>You need to remove the floor tiles before detaching \the [src]!</span>")
return
if(anchored)
I.play_tool_sound(src, 100)
anchored = !anchored
trunk.linked = null
trunk = null
attached = null
output_dest = null
user.visible_message("<span class='notice'>[user] detaches \the [src] from the floor!</span>")
return
else
var/found_trunk = FALSE
for(var/obj/structure/disposalpipe/P in T)
if(istype(P, /obj/structure/disposalpipe/trunk))
found_trunk = TRUE
break
if(!found_trunk)
to_chat(user, "<span class='warning'>\The [src] requires a trunk underneath it in order to work!</span>")
return
to_chat(user, "<span class='notice'>You attach \the [src] to the trunk.</span>")
return
I.play_tool_sound(src, 100)
update_icon()
return
if(TOOL_CROWBAR)
if(!clogged)
to_chat(user, "<span class='notice'>\The [src] doesnt seem to be clogged at the moment...")
return
user.visible_message("<span class='italics'>[user] inserts [user.p_their()] [I] into the maintenance hatch of \the [src], attempting to unclog it...</span>")
if(do_after(user, 30, TRUE, src))
user.visible_message("<span class='notice'>[user] unclogs \the [src]!</span>")
unclog()
. = ..()
/obj/structure/disposaloutlet/industrial_feeding_tube/proc/clog(list/clog_junk)
for(var/atom/movable/AM in clog_junk)
@@ -184,26 +261,68 @@
playsound(src, 'sound/machines/warning-buzzer.ogg', 50, 1)
/obj/structure/disposaloutlet/industrial_feeding_tube/proc/unclog()
var/turf/T = get_turf(src)
for(var/atom/movable/AM in src)
if(AM == storedFeeder) // We need to keep this...
continue
target = get_offset_target_turf(loc, rand(5)-rand(5), rand(5)-rand(5))
target = get_offset_target_turf(loc, rand(2)-rand(2), rand(2)-rand(2))
AM.forceMove(T)
AM.pipe_eject(dir)
AM.throw_at(target, eject_range, 1)
/obj/structure/disposaloutlet/industrial_feeding_tube/welder_act(mob/living/user, obj/item/I)
if(!I.tool_start_check(user, amount=0))
return TRUE
return
if(anchored)
var/turf/T = get_turf(src)
if(!welded) // If we're attaching it, we need to check for the pipe we're attaching to
var/found_trunk = FALSE
for(var/obj/structure/disposalpipe/P in T)
if(istype(P, /obj/structure/disposalpipe/trunk))
found_trunk = TRUE
break
if(!found_trunk) // No pipe, no attach.
to_chat(user, "<span class='notice'>\The [src] needs to be welded to a trunk!</span>")
return
to_chat(user, welded ? "<span class='notice'>You start slicing the floorweld off \the [src]...</span>" : "<span class='notice'>You start welding \the [src] in place...</span>")
playsound(src, 'sound/items/welder2.ogg', 100, 1)
if(I.use_tool(src, user, 20))
if(welded)
to_chat(user, "<span class='notice'>You slice the floorweld off [src].</span>")
welded = FALSE
return
else
to_chat(user, "<span class='notice'>You weld \the [src] to the floor.</span>")
welded = TRUE
trunk = locate(/obj/structure/disposalpipe/trunk) in T
trunk.linked = src
return
else
to_chat(user, "<span class='notice'>You begin deconstructing \the [src]</span>")
if(I.use_tool(src, user, 30))
deconstruct(TRUE)
return
playsound(src, 'sound/items/welder2.ogg', 100, 1)
to_chat(user, "<span class='notice'>You start slicing the floorweld off [src]...</span>")
if(I.use_tool(src, user, 20))
to_chat(user, "<span class='notice'>You slice the floorweld off [src].</span>")
stored.forceMove(loc)
transfer_fingerprints_to(stored)
stored = null
qdel(src)
return TRUE
/obj/structure/disposaloutlet/industrial_feeding_tube/deconstruct(disassembled)
if(!(flags_1 & NODECONSTRUCT_1))
if(storedFeeder)
storedFeeder.forceMove(loc) //Lets get our Feeder back
transfer_fingerprints_to(storedFeeder)
storedFeeder = null
else
var/feeder = new /obj/machinery/iv_drip/feeding_tube(loc)
transfer_fingerprints_to(feeder)
new /obj/item/stack/sheet/metal(loc, 2)
new /obj/item/pipe(loc)
new /obj/item/pipe(loc)
if(contents) //Anything still glogged inside...
for(var/atom/movable/AM in src)
AM.forceMove(loc)
qdel(src)