tons of map changes to go around

This commit is contained in:
deathride58
2017-11-04 00:55:56 -04:00
parent b83be3feae
commit 1c38ebd9e4
3 changed files with 738 additions and 390 deletions

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,5 @@
/obj/structure/displaycase/clown
desc = "In the event of clown, honk glass."
alert = 1
start_showpiece_type = /obj/item/bikehorn
req_access = list(ACCESS_CENT_GENERAL)

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@@ -168,6 +168,7 @@
#include "code\citadel\cit_areas.dm"
#include "code\citadel\cit_arousal.dm"
#include "code\citadel\cit_crewobjectives.dm"
#include "code\citadel\cit_displaycases.dm"
#include "code\citadel\cit_emotes.dm"
#include "code\citadel\cit_genemods.dm"
#include "code\citadel\cit_guns.dm"