Good Clean Fun: A vending machine for games!
This commit is contained in:
@@ -13533,8 +13533,7 @@
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/turf/open/floor/wood,
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/area/library)
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"aHc" = (
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/obj/structure/table/wood,
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/obj/item/storage/pill_bottle/dice,
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/obj/machinery/vending/games,
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/turf/open/floor/wood,
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/area/library)
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"aHd" = (
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@@ -100607,7 +100606,7 @@ bZQ
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caP
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cbO
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ccJ
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cdM
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bLS
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bLS
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cfp
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cge
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@@ -103891,7 +103890,7 @@ aFu
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aHc
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aIw
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aJS
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cAM
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aJS
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aMJ
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aNP
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aOS
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@@ -64521,20 +64521,11 @@
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/area/library)
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"cBc" = (
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/obj/structure/table/wood,
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/obj/item/storage/pill_bottle/dice,
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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/turf/open/floor/carpet,
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/area/library)
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"cBd" = (
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/obj/structure/table/wood,
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/obj/item/toy/cards/deck/cas{
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pixel_x = -5;
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pixel_y = 5
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},
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/obj/item/toy/cards/deck/cas/black{
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pixel_x = 5;
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pixel_y = 5
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},
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/obj/machinery/atmospherics/pipe/simple/supply/hidden,
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/turf/open/floor/carpet,
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/area/library)
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@@ -66183,20 +66174,10 @@
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/turf/open/floor/plasteel/dark,
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/area/library)
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"cEt" = (
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/obj/structure/table/wood,
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/obj/item/dice/d20{
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pixel_x = 3;
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pixel_y = 3
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},
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/obj/item/dice/d10{
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pixel_x = -3
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},
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/obj/machinery/computer/security/telescreen/entertainment{
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pixel_y = -32
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},
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/obj/machinery/atmospherics/pipe/simple/supply/hidden{
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dir = 4
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},
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/obj/machinery/vending/games,
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/turf/open/floor/plasteel/vault{
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dir = 5
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},
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@@ -104816,11 +104797,23 @@
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/turf/open/floor/plasteel/red/side{
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dir = 8
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},
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<<<<<<< HEAD
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/area/security/brig)
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"ehv" = (
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/obj/machinery/vending/kink,
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/turf/open/floor/plating,
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/area/crew_quarters/abandoned_gambling_den)
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=======
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/obj/effect/turf_decal/caution/stand_clear,
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/turf/open/floor/plasteel,
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/area/hallway/secondary/exit/departure_lounge)
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"ehP" = (
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/obj/machinery/computer/security/telescreen/entertainment{
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pixel_y = -32
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},
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/turf/open/floor/plasteel/dark,
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/area/library)
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>>>>>>> dd67e1e... Good Clean Fun: A vending machine for games! (#33265)
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(1,1,1) = {"
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aaa
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@@ -135552,7 +135545,7 @@ cxW
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czE
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cBc
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cCI
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cwq
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ehP
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caG
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cHA
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ceb
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@@ -45185,10 +45185,8 @@
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/turf/open/floor/wood,
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/area/library)
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"bPU" = (
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/obj/structure/table/wood,
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/obj/item/dice/d20,
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/obj/item/dice,
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/obj/effect/decal/cleanable/cobweb/cobweb2,
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/obj/machinery/vending/games,
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/turf/open/floor/wood,
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/area/library)
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"bPV" = (
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@@ -46916,25 +46914,12 @@
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dir = 1;
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network = list("SS13")
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},
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/obj/item/storage/pill_bottle/dice,
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/obj/structure/table/wood,
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/turf/open/floor/wood,
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/area/library)
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"bTz" = (
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/obj/structure/table/wood,
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/obj/machinery/light,
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/obj/item/toy/cards/deck/cas/black{
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pixel_x = -2;
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pixel_y = 6
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},
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/obj/item/toy/cards/deck{
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pixel_x = 2;
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pixel_y = 7
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},
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/obj/item/toy/cards/deck/cas{
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pixel_x = -1;
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pixel_y = 2
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},
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/turf/open/floor/wood,
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/area/library)
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"bTA" = (
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@@ -23151,6 +23151,7 @@
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/obj/structure/sign/nosmoking_2{
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pixel_y = 32
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},
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/obj/machinery/vending/games,
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/turf/open/floor/plasteel/dark,
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/area/library)
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"aRW" = (
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@@ -23175,13 +23176,6 @@
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/area/library)
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"aRY" = (
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/obj/structure/table/wood,
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/obj/item/dice/d20{
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pixel_x = 3;
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pixel_y = 3
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},
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/obj/item/dice/d10{
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pixel_x = -3
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},
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/obj/machinery/firealarm{
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pixel_y = 24
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},
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@@ -23665,21 +23659,12 @@
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/area/library)
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"aTf" = (
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/obj/structure/table/wood,
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/obj/item/storage/pill_bottle/dice,
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/turf/open/floor/plasteel/vault{
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dir = 5
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},
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/area/library)
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"aTg" = (
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/obj/structure/table/wood,
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/obj/item/toy/cards/deck/cas{
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pixel_x = -5;
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pixel_y = 5
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},
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/obj/item/toy/cards/deck/cas/black{
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pixel_x = 5;
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pixel_y = 5
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},
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/turf/open/floor/plasteel/dark,
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/area/library)
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"aTh" = (
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@@ -50614,11 +50614,6 @@
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/area/library)
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"czr" = (
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/obj/structure/table/wood/fancy,
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/obj/item/toy/cards/deck/cas/black{
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pixel_x = -2;
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pixel_y = 6
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},
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/obj/item/toy/cards/deck/cas,
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/turf/open/floor/carpet,
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/area/library)
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"czs" = (
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@@ -51326,6 +51321,29 @@
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},
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/turf/open/floor/plating/airless,
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/area/maintenance/department/chapel/monastery)
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<<<<<<< HEAD
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=======
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"cCS" = (
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/obj/machinery/rnd/protolathe/department/security,
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/turf/open/floor/plasteel/dark,
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/area/security/main)
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"cCT" = (
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/obj/machinery/rnd/protolathe/department/cargo,
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/turf/open/floor/plasteel,
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/area/quartermaster/storage)
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"cCU" = (
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/obj/machinery/rnd/circuit_imprinter,
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/turf/open/floor/plasteel,
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/area/engine/engineering)
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"cCV" = (
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/obj/machinery/rnd/protolathe/department/engineering,
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/turf/open/floor/plasteel,
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/area/engine/engineering)
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"cCW" = (
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/obj/machinery/vending/games,
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/turf/open/floor/plasteel/dark,
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/area/library)
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>>>>>>> dd67e1e... Good Clean Fun: A vending machine for games! (#33265)
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(1,1,1) = {"
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aaa
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@@ -67341,7 +67359,7 @@ aaa
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aiu
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aiu
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aiu
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apA
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aoK
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aqf
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ajD
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aiu
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@@ -67977,13 +67995,13 @@ aaa
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aaa
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aaa
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cjp
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ckW
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cCW
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ckH
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cyZ
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ckH
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czl
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czr
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czA
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czr
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czI
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ckH
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ckH
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@@ -68239,7 +68257,7 @@ ckH
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ckH
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ckH
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czl
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czs
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czr
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czB
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czI
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czV
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@@ -91543,7 +91561,7 @@ bdI
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bbI
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bhr
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bbI
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biA
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aTx
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bjw
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bkB
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blS
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@@ -1172,6 +1172,18 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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resistance_flags = FIRE_PROOF
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refill_canister = /obj/item/vending_refill/donksoft
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/obj/machinery/vending/games
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name = "\improper Good Clean Fun"
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desc = "Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job..."
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product_ads = "Escape to a fantasy world!;Fuel your gambling addiction!;Ruin your friendships!;Roll for initative!;Elves and dwarves!;Paranoid computers!;Totally not satanic!;Fun times forever!"
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icon_state = "games"
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products = list(
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/obj/item/toy/cards/deck = 5,
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/obj/item/storage/pill_bottle/dice = 10,
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/obj/item/toy/cards/deck/cas = 2,
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/obj/item/toy/cards/deck/cas/black = 2)
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contraband = list(/obj/item/dice/fudge = 10)
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#undef STANDARD_CHARGE
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#undef CONTRABAND_CHARGE
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#undef COIN_CHARGE
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