Merge pull request #21 from Citadel-Station-13/master

update
This commit is contained in:
YakumoChen
2020-02-13 22:17:15 -05:00
committed by GitHub
286 changed files with 3064 additions and 1527 deletions
@@ -735,7 +735,7 @@
/obj/machinery/atmospherics/components/unary/outlet_injector{
dir = 1
},
/turf/open/space/basic,
/turf/open/floor/plating/airless,
/area/engine/engineering)
"Si" = (
/obj/structure/cable/yellow{
@@ -240,7 +240,7 @@
/obj/machinery/atmospherics/components/unary/outlet_injector{
dir = 1
},
/turf/open/space/basic,
/turf/open/floor/plating/airless,
/area/engine/engineering)
"nR" = (
/obj/structure/cable{
@@ -905,14 +905,6 @@
},
/turf/open/space/basic,
/area/space/nearstation)
"VR" = (
/obj/structure/lattice/catwalk,
/obj/machinery/camera/emp_proof{
c_tag = "Tesla Engine Northeast";
network = list("ss13","engine")
},
/turf/open/space/basic,
/area/space/nearstation)
"Wf" = (
/obj/effect/turf_decal/stripes/line{
dir = 9
@@ -1728,7 +1720,7 @@ dz
dz
FP
FP
VR
FP
dz
dz
Yl
File diff suppressed because it is too large Load Diff
+6 -2
View File
@@ -21911,7 +21911,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/computer/arcade/minesweeper,
/obj/machinery/vending/wardrobe/cap_wardrobe,
/turf/open/floor/wood,
/area/crew_quarters/heads/captain)
"bdj" = (
@@ -55854,6 +55854,10 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"nZL" = (
/obj/machinery/computer/arcade/minesweeper,
/turf/open/floor/wood,
/area/crew_quarters/heads/captain)
"oax" = (
/obj/structure/table/wood/fancy,
/obj/machinery/light,
@@ -90865,7 +90869,7 @@ aVv
aXg
aYF
aZV
bbw
nZL
bcn
tgH
ben
@@ -62353,7 +62353,7 @@
/turf/open/floor/wood,
/area/crew_quarters/heads/captain/private)
"cbd" = (
/obj/effect/landmark/event_spawn,
/obj/machinery/vending/wardrobe/cap_wardrobe,
/turf/open/floor/wood,
/area/crew_quarters/heads/captain/private)
"cbe" = (
@@ -127169,6 +127169,13 @@
dir = 9
},
/area/science/circuit)
"rjr" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
/obj/effect/landmark/event_spawn,
/turf/open/floor/wood,
/area/crew_quarters/heads/captain/private)
"rqh" = (
/obj/structure/lattice,
/turf/open/space/basic,
@@ -169426,7 +169433,7 @@ bUO
bXf
bUQ
cbe
ccP
rjr
ceH
cgu
cij
+15 -1
View File
@@ -28355,6 +28355,7 @@
/obj/structure/disposalpipe/segment{
dir = 6
},
/obj/machinery/vending/wardrobe/cap_wardrobe,
/turf/open/floor/carpet,
/area/crew_quarters/heads/captain/private)
"bdL" = (
@@ -81645,6 +81646,19 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eQf" = (
/obj/machinery/computer/shuttle/mining/common{
dir = 1
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced{
dir = 4
},
/turf/open/floor/plating,
/area/hallway/primary/port)
"eZe" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -98511,7 +98525,7 @@ bgA
biz
bkb
blZ
bnM
eQf
bqf
bqf
bqf
+6 -13
View File
@@ -9830,6 +9830,7 @@
/obj/structure/cable{
icon_state = "0-2"
},
/obj/item/twohanded/required/kirbyplants/random,
/turf/open/floor/carpet,
/area/crew_quarters/heads/captain)
"axT" = (
@@ -11162,10 +11163,7 @@
/obj/structure/extinguisher_cabinet{
pixel_x = -24
},
/obj/item/twohanded/required/kirbyplants{
icon_state = "plant-20";
pixel_y = 3
},
/obj/machinery/vending/wardrobe/cap_wardrobe,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/heads/captain)
"aBl" = (
@@ -28097,11 +28095,6 @@
},
/turf/open/floor/plasteel/dark,
/area/science/robotics/lab)
"boY" = (
/obj/effect/turf_decal/bot,
/obj/effect/landmark/start/cyborg,
/turf/open/floor/plasteel,
/area/science/robotics/lab)
"boZ" = (
/obj/structure/table,
/obj/machinery/cell_charger,
@@ -98811,8 +98804,8 @@ beI
bkt
blH
bmO
boY
boY
bnQ
bnQ
bqi
bry
bsZ
@@ -99068,8 +99061,8 @@ bju
bkt
blI
bmO
boY
boY
bnQ
bnQ
bqi
brz
bta
+26 -29
View File
@@ -89,7 +89,7 @@
/turf/open/floor/pod/dark,
/area/shuttle/pirate)
"aj" = (
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"ak" = (
/obj/machinery/airalarm/all_access{
@@ -419,6 +419,7 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/pirate)
"aK" = (
@@ -463,21 +464,19 @@
/turf/open/floor/plating,
/area/shuttle/pirate)
"aQ" = (
/obj/machinery/porta_turret/syndicate/energy{
/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 1;
faction = list("pirate");
icon_state = "standard_lethal";
mode = 1
icon_state = "standard_lethal"
},
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"aR" = (
/obj/machinery/porta_turret/syndicate/energy{
/obj/machinery/porta_turret/syndicate/energy/pirate{
faction = list("pirate");
icon_state = "standard_lethal";
mode = 1
icon_state = "standard_lethal"
},
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"aS" = (
/obj/effect/turf_decal/stripes/line,
@@ -486,7 +485,7 @@
/area/shuttle/pirate)
"aU" = (
/obj/structure/sign/departments/engineering,
/turf/closed/wall/mineral/plastitanium/nodiagonal,
/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"aV" = (
/obj/effect/mob_spawn/human/pirate{
@@ -867,37 +866,36 @@
dir = 1
},
/obj/docking_port/mobile/pirate{
callTime = 100;
dheight = 0;
dir = 1;
dwidth = 11;
height = 16;
id = "pirateship";
launch_status = 0;
movement_force = list("KNOCKDOWN" = 0, "THROW" = 0);
name = "Pirate Ship";
port_direction = 2;
preferred_direction = 1;
width = 17
},
/obj/docking_port/stationary{
dir = 1;
dwidth = 11;
height = 16;
id = "pirateship_home";
name = "Deep Space";
width = 17
},
/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/pirate)
"db" = (
/obj/structure/shuttle/engine/heater,
/obj/effect/spawner/structure/window/plastitanium/pirate,
/turf/open/floor/plating/airless,
/area/shuttle/pirate)
"df" = (
/obj/machinery/porta_turret/syndicate/energy{
/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 4;
faction = list("pirate");
icon_state = "standard_lethal";
mode = 1
icon_state = "standard_lethal"
},
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"dy" = (
/obj/structure/chair/wood/normal,
@@ -988,7 +986,7 @@
id = "piratebridge"
},
/obj/structure/grille,
/obj/structure/window/plastitanium,
/obj/structure/window/plastitanium/pirate,
/turf/open/floor/plating,
/area/shuttle/pirate)
"ez" = (
@@ -1016,7 +1014,7 @@
/turf/open/floor/plasteel,
/area/shuttle/pirate)
"fW" = (
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"fY" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
@@ -1084,13 +1082,12 @@
/turf/open/floor/plasteel/showroomfloor,
/area/shuttle/pirate)
"wR" = (
/obj/machinery/porta_turret/syndicate/energy{
/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 8;
faction = list("pirate");
icon_state = "standard_lethal";
mode = 1
icon_state = "standard_lethal"
},
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"yi" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -1326,7 +1323,7 @@ aU
be
aD
aG
ep
db
aH
"}
(9,1,1) = {"
@@ -1344,7 +1341,7 @@ mU
aL
bP
bX
ep
db
aK
"}
(10,1,1) = {"
@@ -1362,7 +1359,7 @@ aj
bO
bQ
bk
ep
db
er
"}
(11,1,1) = {"
+1 -1
View File
@@ -20,7 +20,7 @@
#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}
#define START_PROCESSING(Processor, Datum) if (!(Datum.datum_flags & DF_ISPROCESSING)) {Datum.datum_flags |= DF_ISPROCESSING;Processor.processing += Datum}
#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum
#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum;Processor.currentrun -= Datum
//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
+1
View File
@@ -34,6 +34,7 @@
#define CAN_MASTURBATE_WITH (1<<5)
#define MASTURBATE_LINKED_ORGAN (1<<6) //used to pass our mission to the linked organ
#define CAN_CLIMAX_WITH (1<<7)
#define GENITAL_CAN_AROUSE (1<<8)
#define COCK_SIZE_MIN 1
#define COCK_SIZE_MAX 20
+3 -3
View File
@@ -187,10 +187,10 @@
#define SPEECH_MESSAGE 1
// #define SPEECH_BUBBLE_TYPE 2
#define SPEECH_SPANS 3
/* #define SPEECH_SANITIZE 4
// #define SPEECH_SANITIZE 4
#define SPEECH_LANGUAGE 5
#define SPEECH_IGNORE_SPAM 6
#define SPEECH_FORCED 7 */
// #define SPEECH_IGNORE_SPAM 6
// #define SPEECH_FORCED 7
// /mob/living signals
#define COMSIG_LIVING_FULLY_HEAL "living_fully_healed" //from base of /mob/living/fully_heal(): (admin_revive)
+3 -1
View File
@@ -199,4 +199,6 @@
#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 )
#define RULE_OF_THREE(a, b, x) ((a*x)/b)
// )
// )
#define MANHATTAN_DISTANCE(a, b) (abs(a.x - b.x) + abs(a.y - b.y))
+2 -2
View File
@@ -1,5 +1,5 @@
#define PROFILE_START ;PROFILE_STORE = list();PROFILE_SET;
#define PROFILE_STOP ;PROFILE_STORE = null;
#define LINE_PROFILE_START ;PROFILE_STORE = list();PROFILE_SET;
#define LINE_PROFILE_STOP ;PROFILE_STORE = null;
#define PROFILE_SET ;PROFILE_TIME = TICK_USAGE_REAL; PROFILE_LINE = __LINE__; PROFILE_FILE = __FILE__; PROFILE_SLEEPCHECK = world.time;
+1
View File
@@ -47,6 +47,7 @@
// Subsystems shutdown in the reverse of the order they initialize in
// The numbers just define the ordering, they are meaningless otherwise.
#define INIT_ORDER_PROFILER 101
#define INIT_ORDER_FAIL2TOPIC 22
#define INIT_ORDER_TITLE 20
#define INIT_ORDER_GARBAGE 19
+1
View File
@@ -1,4 +1,5 @@
#define TGS_EXTERNAL_CONFIGURATION
#define TGS_V3_API
#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name)
#define TGS_READ_GLOBAL(Name) GLOB.##Name
#define TGS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value
+21 -5
View File
@@ -107,6 +107,22 @@
var/commit //full sha of compiled commit
var/origin_commit //full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch
//represents a version of tgstation-server
/datum/tgs_version
var/suite //The suite version, can be >=3
//this group of variables can be null to represent a wild card
var/major //The major version
var/minor //The minor version
var/patch //The patch version
var/raw_parameter //The unparsed parameter
var/deprefixed_parameter //The version only bit of raw_parameter
//if the tgs_version is a wildcard version
/datum/tgs_version/proc/Wildcard()
return
//represents a merge of a GitHub pull request
/datum/tgs_revision_information/test_merge
var/number //pull request number
@@ -155,22 +171,22 @@
//FUNCTIONS
//Returns the respective string version of the API
//Returns the respective supported /datum/tgs_version of the API
/world/proc/TgsMaximumAPIVersion()
return
/world/proc/TgsMinimumAPIVersion()
return
//Gets the current version of the server tools running the server
/world/proc/TgsVersion()
return
//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise
//No function below this succeeds if it returns FALSE
/world/proc/TgsAvailable()
return
//Gets the current /datum/tgs_version of the server tools running the server
/world/proc/TgsVersion()
return
/world/proc/TgsInstanceName()
return
+1
View File
@@ -110,6 +110,7 @@
#define TRAIT_NOHARDCRIT "nohardcrit"
#define TRAIT_NOSOFTCRIT "nosoftcrit"
#define TRAIT_MINDSHIELD "mindshield"
#define TRAIT_HIJACKER "hijacker"
#define TRAIT_SIXTHSENSE "sixthsense"
#define TRAIT_DISSECTED "dissected"
#define TRAIT_FEARLESS "fearless"
+1 -4
View File
@@ -57,14 +57,11 @@ GLOBAL_LIST_EMPTY(ipc_antennas_list)
//Genitals and Arousal Lists
GLOBAL_LIST_EMPTY(genitals_list)
GLOBAL_LIST_EMPTY(cock_shapes_list)//global_lists.dm for the list initializations //Now also _DATASTRUCTURES globals.dm
GLOBAL_LIST_EMPTY(cock_shapes_icons) //Associated list for names->icon_states for cockshapes.
GLOBAL_LIST_EMPTY(cock_shapes_list)
GLOBAL_LIST_EMPTY(gentlemans_organ_names)
GLOBAL_LIST_EMPTY(balls_shapes_list)
GLOBAL_LIST_EMPTY(balls_shapes_icons)
GLOBAL_LIST_EMPTY(breasts_size_list)
GLOBAL_LIST_EMPTY(breasts_shapes_list)
GLOBAL_LIST_EMPTY(breasts_shapes_icons)
GLOBAL_LIST_EMPTY(vagina_shapes_list)
GLOBAL_LIST_INIT(cum_into_containers_list, list(/obj/item/reagent_containers/food/snacks/pie)) //Yer fuggin snowflake name list jfc
GLOBAL_LIST_INIT(dick_nouns, list("dick","cock","member","shaft"))
+1 -12
View File
@@ -51,26 +51,15 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE)
//genitals
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
for(var/K in GLOB.cock_shapes_list)
var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K]
GLOB.cock_shapes_icons[K] = value.icon_state
init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
GLOB.breasts_size_list = list ("a", "b", "c", "d", "e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ",
"cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret",
"baloney pony", "schlanger", "Mutton dagger", "old blind bob","Hanging Johnny", "fishing rod", "Tally whacker", "polly rocket",
"One eyed trouser trout", "Ding dong", "ankle spanker", "Pork sword", "engine cranker", "Harry hot dog", "Davy Crockett",
"Kidney cracker", "Heat seeking moisture missile", "Giggle stick", "love whistle", "Tube steak", "Uncle Dick", "Purple helmet warrior")
for(var/K in GLOB.breasts_shapes_list)
var/datum/sprite_accessory/breasts/value = GLOB.breasts_shapes_list[K]
GLOB.breasts_shapes_icons[K] = value.icon_state
init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
for(var/K in GLOB.balls_shapes_list)
var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K]
GLOB.balls_shapes_icons[K] = value.icon_state
for(var/gpath in subtypesof(/obj/item/organ/genital))
var/obj/item/organ/genital/G = gpath
+7 -1
View File
@@ -44,6 +44,12 @@
index = findtext(t, char, index + length(char))
return t
/proc/sanitize_name(t,list/repl_chars = null)
if(t == "space" || t == "floor" || t == "wall" || t == "r-wall" || t == "monkey" || t == "unknown" || t == "inactive ai") //prevents these common metagamey names
alert("Invalid name.")
return ""
return sanitize(t)
/proc/sanitize_filename(t)
return sanitize_simple(t, list("\n"="", "\t"="", "/"="", "\\"="", "?"="", "%"="", "*"="", ":"="", "|"="", "\""="", "<"="", ">"=""))
@@ -775,4 +781,4 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
#define is_alpha(X) ((text2ascii(X) <= 122) && (text2ascii(X) >= 97))
#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
+28 -1
View File
@@ -1537,4 +1537,31 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
if(190)
return "."
if(189)
return "-"
return "-"
/proc/generate_items_inside(list/items_list, where_to)
for(var/each_item in items_list)
for(var/i in 1 to items_list[each_item])
new each_item(where_to)
//sends a message to chat
//config_setting should be one of the following
//null - noop
//empty string - use TgsTargetBroadcast with admin_only = FALSE
//other string - use TgsChatBroadcast with the tag that matches config_setting, only works with TGS4, if using TGS3 the above method is used
/proc/send2chat(message, config_setting)
if(config_setting == null || !world.TgsAvailable())
return
var/datum/tgs_version/version = world.TgsVersion()
if(config_setting == "" || version.suite == 3)
world.TgsTargetedChatBroadcast(message, FALSE)
return
var/list/channels_to_use = list()
for(var/I in world.TgsChatChannelInfo())
var/datum/tgs_chat_channel/channel = I
if(channel.tag == config_setting)
channels_to_use += channel
if(channels_to_use.len)
world.TgsChatBroadcast()
+57
View File
@@ -0,0 +1,57 @@
// Basic geometry things.
/datum/vector/
var/x = 0
var/y = 0
/datum/vector/New(var/x, var/y)
src.x = x
src.y = y
/datum/vector/proc/duplicate()
return new /datum/vector(x, y)
/datum/vector/proc/euclidian_norm()
return sqrt(x*x + y*y)
/datum/vector/proc/squared_norm()
return x*x + y*y
/datum/vector/proc/normalize()
var/norm = euclidian_norm()
x = x/norm
y = y/norm
return src
/datum/vector/proc/chebyshev_norm()
return max(abs(x), abs(y))
/datum/vector/proc/chebyshev_normalize()
var/norm = chebyshev_norm()
x = x/norm
y = y/norm
return src
/datum/vector/proc/is_integer()
return ISINTEGER(x) && ISINTEGER(y)
/atom/movable/proc/vector_translate(var/datum/vector/V, var/delay)
var/turf/T = get_turf(src)
var/turf/destination = locate(T.x + V.x, T.y + V.y, z)
var/datum/vector/V_norm = V.duplicate()
V_norm.chebyshev_normalize()
if (!V_norm.is_integer())
return
var/turf/destination_temp
while (destination_temp != destination)
destination_temp = locate(T.x + V_norm.x, T.y + V_norm.y, z)
forceMove(destination_temp)
T = get_turf(src)
sleep(delay + world.tick_lag) // Shortest possible time to sleep
/atom/proc/get_translated_turf(var/datum/vector/V)
var/turf/T = get_turf(src)
return locate(T.x + V.x, T.y + V.y, z)
/proc/atoms2vector(var/atom/A, var/atom/B)
return new /datum/vector((B.x - A.x), (B.y - A.y)) // Vector from A -> B
+21 -18
View File
@@ -1,19 +1,22 @@
/**
*This is the proc that handles the order of an item_attack.
*The order of procs called is:
*tool_act on the target. If it returns TRUE, the chain will be stopped.
*pre_attack() on src. If this returns TRUE, the chain will be stopped.
*attackby on the target. If it returns TRUE, the chain will be stopped.
*and lastly
*afterattack. The return value does not matter.
*/
/obj/item/proc/melee_attack_chain(mob/user, atom/target, params)
if(!tool_attack_chain(user, target) && pre_attack(target, user, params))
// Return 1 in attackby() to prevent afterattack() effects (when safely moving items for example)
var/resolved = target.attackby(src, user, params)
if(!resolved && target && !QDELETED(src))
afterattack(target, user, 1, params) // 1: clicking something Adjacent
//Checks if the item can work as a tool, calling the appropriate tool behavior on the target
/obj/item/proc/tool_attack_chain(mob/user, atom/target)
if(!tool_behaviour)
return FALSE
return target.tool_act(user, src, tool_behaviour)
if(tool_behaviour && target.tool_act(user, src, tool_behaviour))
return
if(pre_attack(target, user, params))
return
if(target.attackby(src,user, params))
return
if(QDELETED(src) || QDELETED(target))
return
afterattack(target, user, TRUE, params)
// Called when the item is in the active hand, and clicked; alternately, there is an 'activate held object' verb or you can hit pagedown.
/obj/item/proc/attack_self(mob/user)
@@ -23,8 +26,8 @@
/obj/item/proc/pre_attack(atom/A, mob/living/user, params) //do stuff before attackby!
if(SEND_SIGNAL(src, COMSIG_ITEM_PRE_ATTACK, A, user, params) & COMPONENT_NO_ATTACK)
return FALSE
return TRUE //return FALSE to avoid calling attackby after this proc does stuff
return TRUE
return FALSE //return TRUE to avoid calling attackby after this proc does stuff
// No comment
/atom/proc/attackby(obj/item/W, mob/user, params)
@@ -112,7 +115,7 @@
send_item_attack_message(I, user)
if(I.force)
apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
if(prob(33))
I.add_mob_blood(src)
var/turf/location = get_turf(src)
@@ -1,3 +1,5 @@
/datum/config_entry/flag/auto_profile // Automatically start profiler on server start
/datum/config_entry/flag/autoadmin // if autoadmin is enabled
protection = CONFIG_ENTRY_LOCKED
@@ -392,6 +394,13 @@
config_entry_value = 50
/datum/config_entry/flag/irc_announce_new_game
deprecated_by = /datum/config_entry/string/chat_announce_new_game
/datum/config_entry/flag/irc_announce_new_game/DeprecationUpdate(value)
return "" //default broadcast
/datum/config_entry/string/chat_announce_new_game
config_entry_value = null
/datum/config_entry/flag/debug_admin_hrefs
@@ -0,0 +1,6 @@
/datum/config_entry/number/snowflake_plushie_prob
config_entry_value = 50
/datum/config_entry/keyed_list/snowflake_plushies
key_mode = KEY_MODE_TEXT
value_mode = VALUE_MODE_TEXT
@@ -4,25 +4,16 @@
#define END_STAGE 4
//Used for all kinds of weather, ex. lavaland ash storms.
SUBSYSTEM_DEF(weather)
PROCESSING_SUBSYSTEM_DEF(weather)
name = "Weather"
flags = SS_BACKGROUND
wait = 10
runlevels = RUNLEVEL_GAME
var/list/processing = list()
var/list/eligible_zlevels = list()
var/list/next_hit_by_zlevel = list() //Used by barometers to know when the next storm is coming
/datum/controller/subsystem/weather/fire()
// process active weather
for(var/V in processing)
var/datum/weather/W = V
if(W.aesthetic || W.stage != MAIN_STAGE)
continue
for(var/i in GLOB.mob_living_list)
var/mob/living/L = i
if(W.can_weather_act(L))
W.weather_act(L)
/datum/controller/subsystem/processing/weather/fire()
. = ..() //Active weather is handled by . = ..() processing subsystem base fire().
// start random weather on relevant levels
for(var/z in eligible_zlevels)
@@ -34,7 +25,7 @@ SUBSYSTEM_DEF(weather)
addtimer(CALLBACK(src, .proc/make_eligible, z, possible_weather), randTime + initial(W.weather_duration_upper), TIMER_UNIQUE) //Around 5-10 minutes between weathers
next_hit_by_zlevel["[z]"] = world.time + randTime + initial(W.telegraph_duration)
/datum/controller/subsystem/weather/Initialize(start_timeofday)
/datum/controller/subsystem/processing/weather/Initialize(start_timeofday)
for(var/V in subtypesof(/datum/weather))
var/datum/weather/W = V
var/probability = initial(W.probability)
@@ -47,7 +38,7 @@ SUBSYSTEM_DEF(weather)
eligible_zlevels["[z]"][W] = probability
return ..()
/datum/controller/subsystem/weather/proc/run_weather(datum/weather/weather_datum_type, z_levels)
/datum/controller/subsystem/processing/weather/proc/run_weather(datum/weather/weather_datum_type, z_levels)
if (istext(weather_datum_type))
for (var/V in subtypesof(/datum/weather))
var/datum/weather/W = V
@@ -69,11 +60,11 @@ SUBSYSTEM_DEF(weather)
var/datum/weather/W = new weather_datum_type(z_levels)
W.telegraph()
/datum/controller/subsystem/weather/proc/make_eligible(z, possible_weather)
/datum/controller/subsystem/processing/weather/proc/make_eligible(z, possible_weather)
eligible_zlevels[z] = possible_weather
next_hit_by_zlevel["[z]"] = null
/datum/controller/subsystem/weather/proc/get_weather(z, area/active_area)
/datum/controller/subsystem/processing/weather/proc/get_weather(z, area/active_area)
var/datum/weather/A
for(var/V in processing)
var/datum/weather/W = V
+63
View File
@@ -0,0 +1,63 @@
#define PROFILER_FILENAME "profiler.json"
SUBSYSTEM_DEF(profiler)
name = "Profiler"
init_order = INIT_ORDER_PROFILER
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
wait = 3000
flags = SS_NO_TICK_CHECK
var/fetch_cost = 0
var/write_cost = 0
/datum/controller/subsystem/profiler/stat_entry(msg)
msg += "F:[round(fetch_cost,1)]ms"
msg += "|W:[round(write_cost,1)]ms"
..(msg)
/datum/controller/subsystem/profiler/Initialize()
if(CONFIG_GET(flag/auto_profile))
StartProfiling()
else
StopProfiling() //Stop the early start from world/New
return ..()
/datum/controller/subsystem/profiler/fire()
if(CONFIG_GET(flag/auto_profile))
DumpFile()
/datum/controller/subsystem/profiler/Shutdown()
if(CONFIG_GET(flag/auto_profile))
DumpFile()
return ..()
/datum/controller/subsystem/profiler/proc/StartProfiling()
#if DM_BUILD < 1506 || DM_VERSION < 513
stack_trace("Auto profiling unsupported on this byond version")
CONFIG_SET(flag/auto_profile, FALSE)
#else
world.Profile(PROFILE_START)
#endif
/datum/controller/subsystem/profiler/proc/StopProfiling()
#if DM_BUILD >= 1506 && DM_VERSION >= 513
world.Profile(PROFILE_STOP)
#endif
/datum/controller/subsystem/profiler/proc/DumpFile()
#if DM_BUILD < 1506 || DM_VERSION < 513
stack_trace("Auto profiling unsupported on this byond version")
CONFIG_SET(flag/auto_profile, FALSE)
#else
var/timer = TICK_USAGE_REAL
var/current_profile_data = world.Profile(PROFILE_REFRESH,format="json")
fetch_cost = MC_AVERAGE(fetch_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
CHECK_TICK
if(!length(current_profile_data)) //Would be nice to have explicit proc to check this
stack_trace("Warning, profiling stopped manually before dump.")
var/json_file = file("[GLOB.log_directory]/[PROFILER_FILENAME]")
if(fexists(json_file))
fdel(json_file)
timer = TICK_USAGE_REAL
WRITE_FILE(json_file, current_profile_data)
write_cost = MC_AVERAGE(write_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
#endif
+2 -2
View File
@@ -81,8 +81,8 @@ SUBSYSTEM_DEF(server_maint)
co.ehjax_send(data = "roundrestart")
if(server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
C << link("byond://[server]")
var/tgsversion = world.TgsVersion()
var/datum/tgs_version/tgsversion = world.TgsVersion()
if(tgsversion)
SSblackbox.record_feedback("text", "server_tools", 1, tgsversion)
SSblackbox.record_feedback("text", "server_tools", 1, tgsversion.raw_parameter)
#undef PING_BUFFER_TIME
+2 -3
View File
@@ -158,8 +158,7 @@ SUBSYSTEM_DEF(ticker)
for(var/client/C in GLOB.clients)
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
to_chat(world, "<span class='boldnotice'>Welcome to [station_name()]!</span>")
if(CONFIG_GET(flag/irc_announce_new_game))
world.TgsTargetedChatBroadcast("New round starting on [SSmapping.config.map_name]!", FALSE)
send2chat("New round starting on [SSmapping.config.map_name]!", CONFIG_GET(string/chat_announce_new_game))
current_state = GAME_STATE_PREGAME
//Everyone who wants to be an observer is now spawned
create_observers()
@@ -488,7 +487,7 @@ SUBSYSTEM_DEF(ticker)
if("SCORE")
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
// fallback
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
SSvote.initiate_vote("map","server",hideresults=TRUE)
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
return current_state >= GAME_STATE_PLAYING
+72
View File
@@ -544,6 +544,70 @@
cooldown = world.time
owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
/datum/action/item_action/removeAPCs
name = "Relinquish APC"
desc = "Let go of an APC, relinquish control back to the station."
icon_icon = 'icons/obj/implants.dmi'
button_icon_state = "hijackx"
/datum/action/item_action/removeAPCs/Trigger()
var/list/areas = list()
for (var/area/a in owner.siliconaccessareas)
areas[a.name] = a
var/removeAPC = input("Select an APC to remove:","Remove APC Control",1) as null|anything in areas
if (!removeAPC)
return
var/area/area = areas[removeAPC]
var/obj/machinery/power/apc/apc = area.get_apc()
if (!apc || !(area in owner.siliconaccessareas))
return
apc.hijacker = null
apc.update_icon()
apc.set_hijacked_lighting()
owner.toggleSiliconAccessArea(area)
/datum/action/item_action/accessAPCs
name = "Access APC Interface"
desc = "Open the APC's interface."
icon_icon = 'icons/obj/implants.dmi'
button_icon_state = "hijacky"
/datum/action/item_action/accessAPCs/Trigger()
var/list/areas = list()
for (var/area/a in owner.siliconaccessareas)
areas[a.name] = a
var/accessAPC = input("Select an APC to access:","Access APC Interface",1) as null|anything in areas
if (!accessAPC)
return
var/area/area = areas[accessAPC]
var/obj/machinery/power/apc/apc = area.get_apc()
if (!apc || !(area in owner.siliconaccessareas))
return
apc.ui_interact(owner)
/datum/action/item_action/stealthmodetoggle
name = "Toggle Stealth Mode"
desc = "Toggles the stealth mode on the hijack implant."
icon_icon = 'icons/obj/implants.dmi'
button_icon_state = "hijackz"
/datum/action/item_action/stealthmodetoggle/Trigger()
var/obj/item/implant/hijack/H = target
if (!istype(H))
return
if (H.stealthcooldown > world.time)
to_chat(owner,"<span class='warning'>The hijack implant's stealth mode toggle is still rebooting!</span>")
return
H.stealthmode = !H.stealthmode
for (var/area/area in H.imp_in.siliconaccessareas)
var/obj/machinery/power/apc/apc = area.get_apc()
if (apc)
apc.set_hijacked_lighting()
apc.update_icon()
H.stealthcooldown = world.time + 15 SECONDS
H.toggle_eyes()
to_chat(owner,"<span class='notice'>You toggle the hijack implant's stealthmode [H.stealthmode ? "on" : "off"].</span>")
/datum/action/item_action/flash
name = "Flash"
@@ -756,3 +820,11 @@
target.layer = old_layer
target.plane = old_plane
current_button.appearance_cache = target.appearance
/proc/get_action_of_type(mob/M, var/action_type)
if(!M.actions || !ispath(action_type, /datum/action))
return
for(var/datum/action/A in M.actions)
if(istype(A, action_type))
return A
return
@@ -1,10 +1,3 @@
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 30
reqs = list(/obj/item/stack/sheet/bone = 6)
category = CAT_PRIMAL
/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
@@ -29,13 +22,6 @@
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
/datum/crafting_recipe/skullhelm
name = "Skull Helmet"
result = /obj/item/clothing/head/helmet/skull
time = 30
reqs = list(/obj/item/stack/sheet/bone = 4)
category = CAT_PRIMAL
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
@@ -62,13 +48,6 @@
/obj/item/stack/sheet/sinew = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonedagger
name = "Bone Dagger"
result = /obj/item/kitchen/knife/combat/bone
time = 20
reqs = list(/obj/item/stack/sheet/bone = 2)
category = CAT_PRIMAL
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/twohanded/bonespear
+26 -16
View File
@@ -25,6 +25,8 @@ GLOBAL_LIST_EMPTY(uplinks)
var/unlock_code
var/failsafe_code
var/datum/ui_state/checkstate
var/compact_mode = FALSE
var/debug = FALSE
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate)
if(!isitem(parent))
@@ -121,7 +123,7 @@ GLOBAL_LIST_EMPTY(uplinks)
active = TRUE
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "uplink", name, 450, 750, master_ui, state)
ui = new(user, src, ui_key, "uplink", name, 620, 580, master_ui, state)
ui.set_autoupdate(FALSE) // This UI is only ever opened by one person, and never is updated outside of user input.
ui.set_style("syndicate")
ui.open()
@@ -138,29 +140,35 @@ GLOBAL_LIST_EMPTY(uplinks)
var/list/data = list()
data["telecrystals"] = telecrystals
data["lockable"] = lockable
data["compact_mode"] = compact_mode
return data
/datum/component/uplink/ui_static_data(mob/user)
var/list/data = list()
data["categories"] = list()
for(var/category in uplink_items)
var/list/cat = list(
"name" = category,
"items" = (category == selected_cat ? list() : null))
if(category == selected_cat)
for(var/item in uplink_items[category])
var/datum/uplink_item/I = uplink_items[category][item]
if(I.limited_stock == 0)
for(var/item in uplink_items[category])
var/datum/uplink_item/I = uplink_items[category][item]
if(I.limited_stock == 0)
continue
if(I.restricted_roles.len)
var/is_inaccessible = TRUE
for(var/R in I.restricted_roles)
if(R == user.mind.assigned_role || debug)
is_inaccessible = FALSE
if(is_inaccessible)
continue
if(I.restricted_roles.len)
var/is_inaccessible = 1
for(var/R in I.restricted_roles)
if(R == user.mind.assigned_role)
is_inaccessible = 0
if(is_inaccessible)
continue
cat["items"] += list(list(
"name" = I.name,
"cost" = I.cost,
"desc" = I.desc,
))
cat["items"] += list(list(
"name" = I.name,
"cost" = I.cost,
"desc" = I.desc,
))
data["categories"] += list(cat)
return data
@@ -188,6 +196,8 @@ GLOBAL_LIST_EMPTY(uplinks)
SStgui.close_uis(src)
if("select")
selected_cat = params["category"]
if("compact_toggle")
compact_mode = !compact_mode
return TRUE
/datum/component/uplink/proc/MakePurchase(mob/user, datum/uplink_item/U)
@@ -294,4 +304,4 @@ GLOBAL_LIST_EMPTY(uplinks)
if(!T)
return
explosion(T,1,2,3)
qdel(parent) //Alternatively could brick the uplink.
qdel(parent) //Alternatively could brick the uplink.
@@ -448,9 +448,11 @@
symptom_delay_max = 1
passive_message = "<span class='notice'>Your skin glows faintly for a moment.</span>"
var/cellular_damage = FALSE
threshold_desc = "<b>Transmission 6:</b> Additionally heals cellular damage and toxin lovers.<br>\
<b>Resistance 7:</b> Increases healing speed."
threshold_desc = list(
"Transmission 6" = "Additionally heals cellular damage and toxin lovers.",
"Resistance 7" = "Increases healing speed.",
)
/datum/symptom/heal/radiation/Start(datum/disease/advance/A)
if(!..())
return
+2 -2
View File
@@ -1,5 +1,5 @@
/datum/element/mob_holder
element_flags = ELEMENT_BESPOKE
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
var/worn_state
var/alt_worn
@@ -47,7 +47,7 @@
return FALSE
source.visible_message("<span class='warning'>[user] starts picking up [source].</span>", \
"<span class='userdanger'>[user] starts picking you up!</span>")
if(!do_after(user, 20, target = src) || source.buckled)
if(!do_after(user, 20, target = source) || source.buckled)
return FALSE
source.visible_message("<span class='warning'>[user] picks up [source]!</span>", \
+1 -1
View File
@@ -1,6 +1,6 @@
/datum/element/wuv //D'awwwww
element_flags = ELEMENT_BESPOKE
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
//the for the me emote proc call when petted.
var/pet_emote
+4 -2
View File
@@ -27,7 +27,8 @@
for(var/line in testmerge)
var/datum/tgs_revision_information/test_merge/tm = line
msg += "Test merge active of PR #[tm.number] commit [tm.commit]"
msg += "Test merge active of PR #[tm.number] commit [tm.pull_request_commit]"
SSblackbox.record_feedback("associative", "testmerged_prs", 1, list("number" = "[tm.number]", "commit" = "[tm.pull_request_commit]", "title" = "[tm.title]", "author" = "[tm.author]"))
if(commit && commit != originmastercommit)
msg += "HEAD: [commit]"
@@ -75,7 +76,8 @@
else if(!pc)
msg += "No commit information"
if(world.TgsAvailable())
msg += "Server tools version: [world.TgsVersion()]"
var/datum/tgs_version/version = world.TgsVersion()
msg += "Server tools version: [version.raw_parameter]"
// Game mode odds
msg += "<br><b>Current Informational Settings:</b>"
+2 -3
View File
@@ -144,9 +144,8 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
/datum/quirk/nearsighted/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/clothing/glasses/regular/glasses = new(get_turf(H))
H.put_in_hands(glasses)
H.equip_to_slot(glasses, SLOT_GLASSES)
H.regenerate_icons() //this is to remove the inhand icon, which persists even if it's not in their hands
if(!H.equip_to_slot_if_possible(glasses, SLOT_GLASSES))
H.put_in_hands(glasses)
/datum/quirk/nyctophobia
name = "Nyctophobia"
+9 -1
View File
@@ -61,7 +61,7 @@
if(A.z in impacted_z_levels)
impacted_areas |= A
weather_duration = rand(weather_duration_lower, weather_duration_upper)
START_PROCESSING(SSweather, src)
START_PROCESSING(SSweather, src) //The reason this doesn't start and stop at main stage is because processing list is also used to see active running weathers (for example, you wouldn't want two ash storms starting at once.)
update_areas()
for(var/M in GLOB.player_list)
var/turf/mob_turf = get_turf(M)
@@ -107,6 +107,14 @@
STOP_PROCESSING(SSweather, src)
update_areas()
/datum/weather/process()
if(aesthetic || (stage != MAIN_STAGE))
return
for(var/i in GLOB.mob_living_list)
var/mob/living/L = i
if(can_weather_act(L))
weather_act(L)
/datum/weather/proc/can_weather_act(mob/living/L) //Can this weather impact a mob?
var/turf/mob_turf = get_turf(L)
if(mob_turf && !(mob_turf.z in impacted_z_levels))
+1 -1
View File
@@ -52,7 +52,7 @@
/datum/wires/airlock/interactable(mob/user)
var/obj/machinery/door/airlock/A = holder
if(!issilicon(user) && A.isElectrified() && A.shock(user, 100))
if(!A.hasSiliconAccessInArea(user) && A.isElectrified() && A.shock(user, 100))
return FALSE
if(A.panel_open)
return TRUE
+1 -1
View File
@@ -12,7 +12,7 @@
/datum/wires/vending/interactable(mob/user)
var/obj/machinery/vending/V = holder
if(!issilicon(user) && V.seconds_electrified && V.shock(user, 100))
if(!V.hasSiliconAccessInArea(user) && V.seconds_electrified && V.shock(user, 100))
return FALSE
if(V.panel_open)
return TRUE
+2 -1
View File
@@ -6,7 +6,8 @@ GLOBAL_LIST_EMPTY(gangs)
name = "gang war"
config_tag = "gang"
antag_flag = ROLE_GANG
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security")
restricted_jobs = list("AI", "Cyborg")
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
required_players = 15
required_enemies = 0
recommended_enemies = 2
+1 -1
View File
@@ -182,7 +182,7 @@
/obj/machinery/sleeper/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(state_open)
close_machine()
+1 -1
View File
@@ -229,7 +229,7 @@ Class Procs:
return !(stat & (NOPOWER|BROKEN|MAINT))
/obj/machinery/can_interact(mob/user)
var/silicon = issiliconoradminghost(user)
var/silicon = hasSiliconAccessInArea(user) || IsAdminGhost(user)
if((stat & (NOPOWER|BROKEN)) && !(interaction_flags_machine & INTERACT_MACHINE_OFFLINE))
return FALSE
if(panel_open && !(interaction_flags_machine & INTERACT_MACHINE_OPEN))
+5 -5
View File
@@ -105,7 +105,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/ui_interact(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
@@ -123,7 +123,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/Topic(href, href_list)
if(..())
return
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(stat & BROKEN)
visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
@@ -132,13 +132,13 @@ GLOBAL_LIST_EMPTY(announcement_systems)
if(href_list["ArrivalTopic"])
var/NewMessage = stripped_input(usr, "Enter in the arrivals announcement configuration.", "Arrivals Announcement Config", arrival)
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
arrival = NewMessage
else if(href_list["NewheadTopic"])
var/NewMessage = stripped_input(usr, "Enter in the departmental head announcement configuration.", "Head Departmental Announcement Config", newhead)
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
newhead = NewMessage
@@ -157,7 +157,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
. = attack_ai(user)
/obj/machinery/announcement_system/attack_ai(mob/user)
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
to_chat(user, "<span class='warning'>[src]'s firmware appears to be malfunctioning!</span>")
@@ -304,12 +304,12 @@
/obj/machinery/computer/arcade/minesweeper/proc/custom_generation(mob/user)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) //Entered into the menu so ping sound
var/new_rows = input(user, "How many rows do you want? (Minimum: 4, Maximum: 30)", "Minesweeper Rows") as null|num
if(!new_rows || !user.canUseTopic(src, !issilicon(user)))
if(!new_rows || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_rows = CLAMP(new_rows + 1, 4, 30)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
var/new_columns = input(user, "How many columns do you want? (Minimum: 4, Maximum: 50)", "Minesweeper Squares") as null|num
if(!new_columns || !user.canUseTopic(src, !issilicon(user)))
if(!new_columns || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_columns = CLAMP(new_columns + 1, 4, 50)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
@@ -317,7 +317,7 @@
var/lower_limit = round(grid_area*0.156)
var/upper_limit = round(grid_area*0.85)
var/new_mine_limit = input(user, "How many mines do you want? (Minimum: [lower_limit], Maximum: [upper_limit])", "Minesweeper Mines") as null|num
if(!new_mine_limit || !user.canUseTopic(src, !issilicon(user)))
if(!new_mine_limit || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
rows = new_rows
+1 -1
View File
@@ -36,7 +36,7 @@
return ..()
/obj/machinery/computer/security/can_interact(mob/user)
if((!issilicon(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
if((!hasSiliconAccessInArea(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
return FALSE
return ..()
+5 -5
View File
@@ -171,7 +171,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !is_operational())
return
if(inserted_modify_id)
if(id_eject(user, inserted_modify_id))
@@ -360,7 +360,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if(..())
return
if(!usr.canUseTopic(src, !issilicon(usr)) || !is_operational())
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)) || !is_operational())
usr.unset_machine()
usr << browse(null, "window=id_com")
return
@@ -392,7 +392,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_scan_id = id_to_insert
updateUsrDialog()
if ("auth")
if ((!( authenticated ) && (inserted_scan_id || issilicon(usr)) || mode))
if ((!( authenticated ) && (inserted_scan_id || hasSiliconAccessInArea(usr)) || mode))
if (check_access(inserted_scan_id))
region_access = list()
head_subordinates = list()
@@ -426,7 +426,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
get_subordinates("Quartermaster")
if(region_access)
authenticated = 1
else if ((!( authenticated ) && issilicon(usr)) && (!inserted_modify_id))
else if ((!( authenticated ) && hasSiliconAccessInArea(usr)) && (!inserted_modify_id))
to_chat(usr, "<span class='warning'>You can't modify an ID without an ID inserted to modify! Once one is in the modify slot on the computer, you can log in.</span>")
if ("logout")
region_access = null
@@ -481,7 +481,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if ("reg")
if (authenticated)
var/t2 = inserted_modify_id
if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || issilicon(usr)) && isturf(loc)))
if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || hasSiliconAccessInArea(usr)) && isturf(loc)))
var/newName = reject_bad_name(href_list["reg"])
if(newName)
inserted_modify_id.registered_name = newName
@@ -449,7 +449,7 @@
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
if(issilicon(user))
if(issilicon(user) || (hasSiliconAccessInArea(user) && !in_range(user,src)))
var/dat2 = interact_ai(user) // give the AI a different interact proc to limit its access
if(dat2)
dat += dat2
+2 -2
View File
@@ -64,7 +64,7 @@
if(!user)
return
var/datum/browser/popup = new(user, "scannernew", "DNA Modifier Console", 800, 630) // Set up the popup browser window
if(!(in_range(src, user) || issilicon(user)))
if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
popup.close()
return
popup.add_stylesheet("scannernew", 'html/browser/scannernew.css')
@@ -318,7 +318,7 @@
return
if(!isturf(usr.loc))
return
if(!((isturf(loc) && in_range(src, usr)) || issilicon(usr)))
if(!((isturf(loc) && in_range(src, usr)) || hasSiliconAccessInArea(usr)))
return
if(current_screen == "working")
return
+3 -3
View File
@@ -190,7 +190,7 @@
if(!(active2 in GLOB.data_core.medical))
active2 = null
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
if(href_list["temp"])
temp = null
@@ -216,7 +216,7 @@
else if(href_list["login"])
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(issilicon(M))
if(hasSiliconAccessInArea(M))
active1 = null
active2 = null
authenticated = 1
@@ -569,7 +569,7 @@
if(user)
if(message)
if(authenticated)
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!record1 || record1 == active1)
if(!record2 || record2 == active2)
return 1
+1 -1
View File
@@ -86,7 +86,7 @@
/obj/machinery/computer/pod/Topic(href, href_list)
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["power"])
var/t = text2num(href_list["power"])
@@ -87,7 +87,7 @@
/obj/machinery/computer/prisoner/management/Topic(href, href_list)
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["id"])
+3 -3
View File
@@ -265,7 +265,7 @@ What a mess.*/
active1 = null
if(!( GLOB.data_core.security.Find(active2) ))
active2 = null
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
switch(href_list["choice"])
// SORTING!
@@ -299,7 +299,7 @@ What a mess.*/
if("Log In")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(issilicon(M))
if(hasSiliconAccessInArea(M))
var/mob/living/silicon/borg = M
active1 = null
active2 = null
@@ -802,7 +802,7 @@ What a mess.*/
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
if(user)
if(authenticated)
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!trim(message1))
return 0
if(!record1 || record1 == active1)
+2 -2
View File
@@ -140,7 +140,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //check if we are still around
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //check if we are still around
return
target = L[desc]
if(imp_t)
@@ -168,7 +168,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
to_chat(user, "<span class='alert'>No active connected stations located.</span>")
return
var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //again, check if we are still around
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //again, check if we are still around
return
var/obj/machinery/teleport/station/target_station = L[desc]
if(!target_station || !target_station.teleporter_hub)
+1 -1
View File
@@ -53,7 +53,7 @@
/obj/machinery/jukebox/ui_interact(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if (!anchored)
to_chat(user,"<span class='warning'>This device must be anchored by a wrench!</span>")
+1 -1
View File
@@ -98,7 +98,7 @@
/obj/machinery/dish_drive/AltClick(mob/living/user)
. = ..()
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
do_the_dishes(TRUE)
return TRUE
+1 -1
View File
@@ -172,7 +172,7 @@
/obj/machinery/dna_scannernew/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
interact(user)
return TRUE
+6 -6
View File
@@ -676,7 +676,7 @@
else
. += "It looks very robust."
if(issilicon(user) && (!stat & BROKEN))
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
@@ -1322,9 +1322,9 @@
if(density && !open(2)) //The airlock is still closed, but something prevented it opening. (Another player noticed and bolted/welded the airlock in time!)
to_chat(user, "<span class='warning'>Despite your efforts, [src] managed to resist your attempts to open it!</span>")
/obj/machinery/door/airlock/hostile_lockdown(mob/origin)
/obj/machinery/door/airlock/hostile_lockdown(mob/origin, aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
if(canAIControl(src) && !stat)
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
locked = FALSE //For airlocks that were bolted open.
safe = FALSE //DOOR CRUSH
close()
@@ -1334,9 +1334,9 @@
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(origin)]")
/obj/machinery/door/airlock/disable_lockdown()
/obj/machinery/door/airlock/disable_lockdown(aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
if(canAIControl(src) && !stat)
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
unbolt()
set_electrified(NOT_ELECTRIFIED)
open()
@@ -1528,7 +1528,7 @@
. = TRUE
/obj/machinery/door/airlock/proc/user_allowed(mob/user)
return (issilicon(user) && canAIControl(user)) || IsAdminGhost(user)
return (hasSiliconAccessInArea(user) && canAIControl(user)) || IsAdminGhost(user)
/obj/machinery/door/airlock/proc/shock_restore(mob/user)
if(!user_allowed(user))
+9 -15
View File
@@ -2,13 +2,11 @@
#define FONT_SIZE "5pt"
#define FONT_COLOR "#09f"
#define FONT_STYLE "Arial Black"
#define MAX_TIMER 9000
#define PRESET_SHORT 1200
#define PRESET_MEDIUM 1800
#define PRESET_LONG 3000
#define MAX_TIMER 15 MINUTES
#define PRESET_SHORT 2 MINUTES
#define PRESET_MEDIUM 3 MINUTES
#define PRESET_LONG 5 MINUTES
///////////////////////////////////////////////////////////////////////////////////////////////
// Brig Door control displays.
@@ -25,7 +23,7 @@
desc = "A remote control for a door."
req_access = list(ACCESS_SECURITY)
density = FALSE
var/id = null // id of linked machinery/lockers
var/id // id of linked machinery/lockers
var/activation_time = 0
var/timer_duration = 0
@@ -43,8 +41,6 @@
Radio = new/obj/item/radio(src)
Radio.listening = 0
/obj/machinery/door_timer/Initialize()
. = ..()
if(id != null)
for(var/obj/machinery/door/window/brigdoor/M in urange(20, src))
if (M.id == id)
@@ -71,7 +67,7 @@
return
if(timing)
if(world.realtime - activation_time >= timer_duration)
if(REALTIMEOFDAY - activation_time >= timer_duration)
timer_end() // open doors, reset timer, clear status screen
update_icon()
@@ -80,14 +76,13 @@
..()
update_icon()
// open/closedoor checks if door_timer has power, if so it checks if the
// linked door is open/closed (by density) then opens it/closes it.
/obj/machinery/door_timer/proc/timer_start()
if(stat & (NOPOWER|BROKEN))
return 0
activation_time = world.realtime
activation_time = REALTIMEOFDAY
timing = TRUE
for(var/obj/machinery/door/window/brigdoor/door in targets)
@@ -104,7 +99,6 @@
C.update_icon()
return 1
/obj/machinery/door_timer/proc/timer_end(forced = FALSE)
if(stat & (NOPOWER|BROKEN))
@@ -136,7 +130,7 @@
/obj/machinery/door_timer/proc/time_left(seconds = FALSE)
. = max(0,timer_duration - (activation_time ? world.realtime - activation_time : 0))
. = max(0,timer_duration - (activation_time ? REALTIMEOFDAY - activation_time : 0))
if(seconds)
. /= 10
@@ -240,7 +234,7 @@
preset_time = PRESET_LONG
. = set_timer(preset_time)
if(timing)
activation_time = world.realtime
activation_time = REALTIMEOFDAY
else
. = FALSE
+1 -1
View File
@@ -514,7 +514,7 @@ GLOBAL_LIST_EMPTY(allCasters)
if(active_user && !isobserver(active_user) && get_dist(active_user,src)<=1 && usr!=active_user)
to_chat(usr, "<span class='warning'>You must wait for [active_user] to finish and move away.</span>")
return
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || issilicon(usr) || isobserver(usr))
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || hasSiliconAccessInArea(usr) || isobserver(usr))
usr.set_machine(src)
scan_user(usr)
if(href_list["set_channel_name"])
@@ -348,6 +348,26 @@
spark_system.start() //creates some sparks because they look cool
qdel(cover) //deletes the cover - no need on keeping it there!
//turret healing
/obj/machinery/porta_turret/examine(mob/user)
. = ..()
if(obj_integrity < max_integrity)
. += "<span class='notice'>Use a welder to fix it.</span>"
/obj/machinery/porta_turret/welder_act(mob/living/user, obj/item/I)
. = TRUE
if(obj_integrity < max_integrity)
if(!I.tool_start_check(user, amount=0))
return
user.visible_message("[user] is welding the turret.", \
"<span class='notice'>You begin repairing the turret...</span>", \
"<span class='italics'>You hear welding.</span>")
if(I.use_tool(src, user, 40, volume=50))
obj_integrity = max_integrity
user.visible_message("[user.name] has repaired [src].", \
"<span class='notice'>You finish repairing the turret.</span>")
else
to_chat(user, "<span class='notice'>The turret doesn't need repairing.</span>")
/obj/machinery/porta_turret/process()
@@ -672,6 +692,7 @@
lethal_projectile_sound = 'sound/weapons/laser.ogg'
desc = "An energy blaster auto-turret."
/obj/machinery/porta_turret/syndicate/energy/heavy
icon_state = "standard_stun"
base_icon_state = "standard"
@@ -683,6 +704,11 @@
lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
desc = "An energy blaster auto-turret."
/obj/machinery/porta_turret/syndicate/energy/pirate
max_integrity = 260
integrity_failure = 20
armor = list("melee" = 50, "bullet" = 30, "laser" = 30, "energy" = 30, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
/obj/machinery/porta_turret/syndicate/setup()
return
@@ -839,7 +865,7 @@
/obj/machinery/turretid/examine(mob/user)
. = ..()
if(issilicon(user) && (!stat & BROKEN))
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "<span class='notice'>Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets.</span>"
. += "<span class='notice'>Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"].</span>"
@@ -854,7 +880,7 @@
to_chat(user, "You link \the [M.buffer] with \the [src]")
return
if (issilicon(user))
if (hasSiliconAccessInArea(user))
return attack_hand(user)
if ( get_dist(src, user) == 0 ) // trying to unlock the interface
@@ -895,7 +921,7 @@
/obj/machinery/turretid/ui_interact(mob/user)
. = ..()
if ( get_dist(src, user) > 0 )
if ( !(issilicon(user) || IsAdminGhost(user)) )
if ( !(hasSiliconAccessInArea(user) || IsAdminGhost(user)) )
to_chat(user, "<span class='notice'>You are too far away.</span>")
user.unset_machine()
user << browse(null, "window=turretid")
@@ -903,10 +929,10 @@
var/t = ""
if(locked && !(issilicon(user) || IsAdminGhost(user)))
if(locked && !(hasSiliconAccessInArea(user) || IsAdminGhost(user)))
t += "<div class='notice icon'>Swipe ID card to unlock interface</div>"
else
if(!issilicon(user) && !IsAdminGhost(user))
if(!hasSiliconAccessInArea(user) && !IsAdminGhost(user))
t += "<div class='notice icon'>Swipe ID card to lock interface</div>"
t += "Turrets [enabled?"activated":"deactivated"] - <A href='?src=[REF(src)];toggleOn=1'>[enabled?"Disable":"Enable"]?</a><br>"
t += "Currently set for [lethal?"lethal":"stun repeatedly"] - <A href='?src=[REF(src)];toggleLethal=1'>Change to [lethal?"Stun repeatedly":"Lethal"]?</a><br>"
@@ -920,7 +946,7 @@
if(..())
return
if (locked)
if(!(issilicon(usr) || IsAdminGhost(usr)))
if(!(hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
to_chat(usr, "Control panel is locked!")
return
if (href_list["toggleOn"])
+2 -2
View File
@@ -124,7 +124,7 @@
. = ..()
if(.)
return
if(locked && !issilicon(user))
if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "<span class='warning'>The machine is locked, you are unable to use it!</span>")
return
if(panel_open)
@@ -370,7 +370,7 @@
if(!anchored)
to_chat(user, "<span class='warning'>\The [src] needs to be firmly secured to the floor first!</span>")
return
if(locked && !issilicon(user))
if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "<span class='warning'>The controls are locked!</span>")
return
if(!power)
@@ -196,7 +196,7 @@
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || issilicon(usr)))
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
@@ -260,7 +260,7 @@
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
//Authenticate
if (href_list["auth"])
if(LINKED_SERVER_NONRESPONSIVE)
@@ -108,7 +108,7 @@
if(href_list["network"])
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || issilicon(usr)))
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
@@ -30,7 +30,7 @@
/obj/machinery/telecomms/ui_interact(mob/user)
. = ..()
// You need a multitool to use this, or be silicon
if(!issilicon(user))
if(!hasSiliconAccessInArea(user))
// istype returns false if the value is null
if(!istype(user.get_active_held_item(), /obj/item/multitool))
return
@@ -97,7 +97,7 @@
var/obj/item/multitool/P = null
// Let's double check
if(!issilicon(user) && istype(user.get_active_held_item(), /obj/item/multitool))
if(!hasSiliconAccessInArea(user) && istype(user.get_active_held_item(), /obj/item/multitool))
P = user.get_active_held_item()
else if(isAI(user))
var/mob/living/silicon/ai/U = user
@@ -162,7 +162,7 @@
if(..())
return
if(!issilicon(usr))
if(!hasSiliconAccessInArea(usr))
if(!istype(usr.get_active_held_item(), /obj/item/multitool))
return
@@ -270,6 +270,6 @@
updateUsrDialog()
/obj/machinery/telecomms/proc/canAccess(mob/user)
if(issilicon(user) || in_range(user, src))
if(hasSiliconAccessInArea(user) || in_range(user, src))
return TRUE
return FALSE
+1 -1
View File
@@ -27,7 +27,7 @@
/obj/machinery/transformer/examine(mob/user)
. = ..()
if(cooldown && (issilicon(user) || isobserver(user)))
if(cooldown && (hasSiliconAccessInArea(user) || isobserver(user)))
. += "It will be ready in [DisplayTimeText(cooldown_timer - world.time)]."
/obj/machinery/transformer/Destroy()
@@ -163,6 +163,10 @@ again.
icon_state = "plastitaniumwindow_spawner"
spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium)
//plastitanium pirate window
/obj/effect/spawner/structure/window/plastitanium/pirate
spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium/pirate)
//ice window
+1 -1
View File
@@ -345,7 +345,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
A = get_turf(A)
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
. = FALSE
. = TRUE
if((mode & DESTROY_MODE) && istype(A, /obj/item/pipe) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod) || istype(A, /obj/item/pipe_meter))
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
+11
View File
@@ -542,3 +542,14 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/knight/captain
id_color = "#FFD700"
/obj/item/card/id/debug
name = "\improper Debug ID"
desc = "A debug ID card. Has ALL the all access, you really shouldn't have this."
icon_state = "ert_janitor"
assignment = "Jannie"
/obj/item/card/id/debug/Initialize()
access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
. = ..()
+102
View File
@@ -0,0 +1,102 @@
/* This file contains standalone items for debug purposes. */
/obj/item/debug/human_spawner
name = "human spawner"
desc = "Spawn a human by aiming at a turf and clicking. Use in hand to change type."
icon = 'icons/obj/guns/magic.dmi'
icon_state = "nothingwand"
item_state = "wand"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
var/datum/species/selected_species
var/valid_species = list()
/obj/item/debug/human_spawner/afterattack(atom/target, mob/user, proximity)
..()
if(isturf(target))
var/mob/living/carbon/human/H = new /mob/living/carbon/human(target)
if(selected_species)
H.set_species(selected_species)
/obj/item/debug/human_spawner/attack_self(mob/user)
..()
var/choice = input("Select a species", "Human Spawner", null) in GLOB.species_list
selected_species = GLOB.species_list[choice]
/* Revive this once we purge all the istype checks for tools for tool_behaviour
/obj/item/debug/omnitool
name = "omnitool"
desc = "The original hypertool, born before them all. Use it in hand to unleash it's true power."
icon = 'icons/obj/device.dmi'
icon_state = "hypertool"
item_state = "hypertool"
toolspeed = 0.1
tool_behaviour = null
/obj/item/debug/omnitool/examine()
. = ..()
. += " The mode is: [tool_behaviour]"
/obj/item/debug/omnitool/proc/check_menu(mob/user)
if(!istype(user))
return FALSE
if(user.incapacitated() || !user.Adjacent(src))
return FALSE
return TRUE
/obj/item/debug/omnitool/attack_self(mob/user)
if(!user)
return
var/list/tool_list = list(
"Crowbar" = image(icon = 'icons/obj/tools.dmi', icon_state = "crowbar"),
"Multitool" = image(icon = 'icons/obj/device.dmi', icon_state = "multitool"),
"Screwdriver" = image(icon = 'icons/obj/tools.dmi', icon_state = "screwdriver_map"),
"Wirecutters" = image(icon = 'icons/obj/tools.dmi', icon_state = "cutters_map"),
"Wrench" = image(icon = 'icons/obj/tools.dmi', icon_state = "wrench"),
"Welding Tool" = image(icon = 'icons/obj/tools.dmi', icon_state = "miniwelder"),
"Analyzer" = image(icon = 'icons/obj/device.dmi', icon_state = "analyzer"),
"Mining Tool" = image(icon = 'icons/obj/mining.dmi', icon_state = "minipick"),
"Shovel" = image(icon = 'icons/obj/mining.dmi', icon_state = "spade"),
"Retractor" = image(icon = 'icons/obj/surgery.dmi', icon_state = "retractor"),
"Hemostat" = image(icon = 'icons/obj/surgery.dmi', icon_state = "hemostat"),
"Cautery" = image(icon = 'icons/obj/surgery.dmi', icon_state = "cautery"),
"Drill" = image(icon = 'icons/obj/surgery.dmi', icon_state = "drill"),
"Scalpel" = image(icon = 'icons/obj/surgery.dmi', icon_state = "scalpel"),
"Saw" = image(icon = 'icons/obj/surgery.dmi', icon_state = "saw")
)
var/tool_result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(tool_result)
if("Crowbar")
tool_behaviour = TOOL_CROWBAR
if("Multitool")
tool_behaviour = TOOL_MULTITOOL
if("Screwdriver")
tool_behaviour = TOOL_SCREWDRIVER
if("Wirecutters")
tool_behaviour = TOOL_WIRECUTTER
if("Wrench")
tool_behaviour = TOOL_WRENCH
if("Welding Tool")
tool_behaviour = TOOL_WELDER
if("Analyzer")
tool_behaviour = TOOL_ANALYZER
if("Mining Tool")
tool_behaviour = TOOL_MINING
if("Shovel")
tool_behaviour = TOOL_SHOVEL
if("Retractor")
tool_behaviour = TOOL_RETRACTOR
if("Hemostat")
tool_behaviour = TOOL_HEMOSTAT
if("Cautery")
tool_behaviour = TOOL_CAUTERY
if("Drill")
tool_behaviour = TOOL_DRILL
if("Scalpel")
tool_behaviour = TOOL_SCALPEL
if("Saw")
tool_behaviour = TOOL_SAW
*/
+1
View File
@@ -8,6 +8,7 @@
var/mob/owner = null //Carp doesn't attack owner, set when using in hand
var/owned = 0 //Boolean, no owner to begin with
var/mobtype = /mob/living/simple_animal/hostile/carp //So admins can change what mob spawns via var fuckery
can_random_spawn = FALSE
//Attack self
/obj/item/toy/plush/carpplushie/dehy_carp/attack_self(mob/user)
+3 -3
View File
@@ -721,7 +721,7 @@ GLOBAL_LIST_EMPTY(PDAs)
return
/obj/item/pda/proc/remove_id(mob/user)
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
if(hasSiliconAccessInArea(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
do_remove_id(user)
@@ -916,7 +916,7 @@ GLOBAL_LIST_EMPTY(PDAs)
remove_pen()
/obj/item/pda/proc/toggle_light()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE))
if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE))
return
if(fon)
fon = FALSE
@@ -928,7 +928,7 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/remove_pen()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
if(inserted_item)
+1 -1
View File
@@ -609,7 +609,7 @@ Code:
/obj/item/cartridge/Topic(href, href_list)
..()
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
usr.unset_machine()
usr << browse(null, "window=pda")
return
@@ -38,6 +38,7 @@
/obj/item/geiger_counter/Destroy()
STOP_PROCESSING(SSobj, src)
QDEL_NULL(soundloop)
return ..()
/obj/item/geiger_counter/process()
@@ -0,0 +1,121 @@
#define HIJACK_APC_MAX_AMOUNT 5
/obj/item/implant/hijack
name = "hijack implant"
desc = "Allows you to control the machinery in a room by hacking into the APC."
actions_types = list(/datum/action/item_action/hands_free/activate, /datum/action/item_action/removeAPCs, /datum/action/item_action/accessAPCs, /datum/action/item_action/stealthmodetoggle)
activated = 1
var/toggled = FALSE
icon_state = "hijack"
var/eye_color
var/stealthmode = FALSE
var/stealthcooldown = 0
var/hijacking = FALSE
/obj/item/implant/hijack/activate()
. = ..()
toggled = !toggled
imp_in.click_intercept = toggled ? src : null
imp_in.siliconaccesstoggle = toggled ? TRUE : FALSE
to_chat(imp_in,"<span class='notice'>You turn [toggled ? "on" : "off"] [src]'s silicon interactions.</span>")
toggle_eyes()
/obj/item/implant/hijack/proc/toggle_eyes()
if (!ishuman(imp_in))
return
var/on = toggled && !stealthmode
var/mob/living/carbon/human/H = imp_in
H.eye_color = on ? "ff0" : eye_color
H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
H.update_body()
/obj/item/implant/hijack/implant(mob/living/target, mob/user, silent = FALSE)
if(..())
ADD_TRAIT(target, TRAIT_HIJACKER, "implant")
if (ishuman(target))
var/mob/living/carbon/human/H = target
eye_color = H.eye_color
return TRUE
/obj/item/implant/hijack/removed(mob/target, silent = FALSE, special = 0)
if(..())
REMOVE_TRAIT(target, TRAIT_HIJACKER, "implant")
for (var/area/area in imp_in.siliconaccessareas)
imp_in.toggleSiliconAccessArea(area)
var/obj/machinery/power/apc/apc = area.get_apc()
if (apc)
apc.hijacker = null
apc.set_hijacked_lighting()
apc.update_icon()
if (ishuman(target))
var/mob/living/carbon/human/H = target
H.eye_color = eye_color
return TRUE
/obj/item/implant/hijack/proc/InterceptClickOn(mob/living/user,params,atom/object)
if (isitem(object) || !toggled || user.incapacitated())
return
if (stealthmode == FALSE && istype(object,/obj/machinery/power/apc) && !user.CanReach(object))
if (hijack_remotely(object))
return
if (stealthmode && !user.CanReach(object))
return
if (!object.hasSiliconAccessInArea(imp_in))
return
var/list/modifiers = params2list(params)
imp_in.face_atom(object)
if (modifiers["shift"] && modifiers["ctrl"])
object.AICtrlShiftClick(imp_in)
return TRUE
if (modifiers["shift"])
object.AIShiftClick(imp_in)
return TRUE
if (modifiers["ctrl"])
object.AICtrlClick(imp_in)
return TRUE
if (modifiers["alt"])
object.AIAltClick(imp_in)
return TRUE
if (user.get_active_held_item())
return
if (user.CanReach(object))
object.attack_robot(imp_in)
else
object.attack_ai(imp_in)
return TRUE
/obj/item/implant/hijack/proc/hijack_remotely(obj/machinery/power/apc/apc)
if (apc.hijacker || hijacking)
return FALSE //can't remotely hijack an already hijacked APC
hijacking = TRUE
to_chat(imp_in, "<span class='notice'>Establishing remote connection with APC.</span>")
if (!do_after(imp_in, 4 SECONDS,target=apc))
to_chat(imp_in, "<span class='warning'>Aborting.</span>")
hijacking = FALSE
return TRUE
if (LAZYLEN(imp_in.siliconaccessareas) >= HIJACK_APC_MAX_AMOUNT)
to_chat(src,"<span class='warning'>You are connected to too many APCs! Too many more will fry your brain.</span>")
hijacking = FALSE
return TRUE
imp_in.light_power = 2
imp_in.light_range = 2
imp_in.light_color = COLOR_YELLOW
imp_in.update_light()
imp_in.visible_message("<span class='warning'>[imp_in] starts glowing a with a hollow yellow light!</span>")
to_chat(imp_in, "<span class='notice'>Beginning hijack of APC.</span>")
if (do_after(imp_in, 21 SECONDS,target=apc))
apc.hijacker = imp_in
stealthmode = FALSE
apc.set_hijacked_lighting()
imp_in.toggleSiliconAccessArea(apc.area)
apc.update_icon()
stealthcooldown = world.time + 1 MINUTES + 30 SECONDS
toggle_eyes()
else
to_chat(imp_in, "<span class='warning'>Aborting.</span>")
hijacking = FALSE
imp_in.light_power = 0
imp_in.light_range = 0
imp_in.light_color = COLOR_YELLOW
imp_in.update_light()
return TRUE
@@ -74,4 +74,8 @@
/obj/item/implanter/stealth
name = "implanter (stealth)"
imp_type = /obj/item/implant/stealth
imp_type = /obj/item/implant/stealth
/obj/item/implanter/hijack
name = "implanter (hijack)"
imp_type = /obj/item/implant/hijack
+108 -400
View File
@@ -31,7 +31,16 @@
var/normal_desc
//--end of love :'(--
/obj/item/toy/plush/Initialize()
var/snowflake_id //if we set from a config snowflake plushie.
var/can_random_spawn = TRUE //if this is FALSE, don't spawn this for random plushies.
/obj/item/toy/plush/random_snowflake/Initialize(mapload, set_snowflake_id)
. = ..()
var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
var/id = pick(configlist)
set_snowflake_from_config(id)
/obj/item/toy/plush/Initialize(mapload, set_snowflake_id)
. = ..()
AddComponent(/datum/component/squeak, squeak_override)
@@ -50,6 +59,9 @@
normal_desc = desc
if(set_snowflake_id)
set_snowflake_from_config(set_snowflake_id)
/obj/item/toy/plush/Destroy()
QDEL_NULL(grenade)
@@ -97,6 +109,44 @@
return ..()
/obj/item/toy/plush/proc/set_snowflake_from_config(id)
var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
var/list/jsonlist = configlist[id]
ASSERT(jsonlist)
jsonlist = json_decode(jsonlist)
if(jsonlist["inherit_from"])
var/path = text2path(jsonlist["inherit_from"])
if(!ispath(path, /obj/item/toy/plush))
stack_trace("Invalid path for inheritance")
else
var/obj/item/toy/plush/P = new path //can't initial() lists
name = P.name
desc = P.desc
icon_state = P.icon_state
item_state = P.item_state
icon = P.icon
squeak_override = P.squeak_override
attack_verb = P.attack_verb
gender = P.gender
qdel(P)
if(jsonlist["name"])
name = jsonlist["name"]
if(jsonlist["desc"])
desc = jsonlist["desc"]
if(jsonlist["gender"])
gender = jsonlist["gender"]
if(jsonlist["icon_state"])
icon_state = jsonlist["icon_state"]
item_state = jsonlist["item_state"]
icon = 'config/plushies/sprites.dmi'
if(jsonlist["attack_verb"])
attack_verb = jsonlist["attack_verb"]
if(jsonlist["squeak_override"])
squeak_override = jsonlist["squeak_override"]
if(squeak_override)
var/datum/component/squeak/S = GetComponent(/datum/component/squeak)
S?.override_squeak_sounds = squeak_override
/obj/item/toy/plush/handle_atom_del(atom/A)
if(A == grenade)
grenade = null
@@ -367,13 +417,22 @@
if(mood_message)
desc += mood_message
GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/proc/valid_plushie_paths()
. = list()
for(var/i in subtypesof(/obj/item/toy/plush))
var/obj/item/toy/plush/abstract = i
if(!initial(abstract.can_random_spawn))
continue
. += i
/obj/item/toy/plush/random
name = "Illegal plushie"
desc = "Something fucked up"
var/blacklisted_plushes = list(/obj/item/toy/plush/carpplushie/dehy_carp, /obj/item/toy/plush/awakenedplushie, /obj/item/toy/plush/random)
can_random_spawn = FALSE
/obj/item/toy/plush/random/Initialize()
var/newtype = pick(subtypesof(/obj/item/toy/plush) - typecacheof(blacklisted_plushes))
var/newtype = prob(CONFIG_GET(number/snowflake_plushie_prob))? /obj/item/toy/plush/random_snowflake : pick(GLOB.valid_plushie_paths)
new newtype(loc)
return INITIALIZE_HINT_QDEL
@@ -504,115 +563,12 @@
attack_verb = list("clawed", "hissed", "tail slapped")
squeak_override = list('sound/weapons/slash.ogg' = 1)
/obj/item/toy/plush/lizardplushie/durgit
icon_state = "durgit"
item_state = "durgit"
squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //Durgit's the origin of the sound
/obj/item/toy/plush/lizardplushie/rio
icon_state = "rio"
item_state = "rio"
/obj/item/toy/plush/lizardplushie/dan
icon_state = "dan"
item_state = "dan"
/obj/item/toy/plush/lizardplushie/urinsu
icon_state = "urinsu"
item_state = "urinsu"
/obj/item/toy/plush/lizardplushie/arfrehn
icon_state = "arfrehn"
item_state = "arfrehn"
/obj/item/toy/plush/lizardplushie/soars
icon_state = "soars"
item_state = "soars"
/obj/item/toy/plush/lizardplushie/ghostie
icon_state = "ghostie"
item_state = "ghostie"
/obj/item/toy/plush/lizardplushie/amber
icon_state = "amber"
item_state = "amber"
/obj/item/toy/plush/lizardplushie/cyan
icon_state = "cyan"
item_state = "cyan"
/obj/item/toy/plush/lizardplushie/meena
icon_state = "meena"
item_state = "meena"
/obj/item/toy/plush/lizardplushie/stalks
icon_state = "stalks"
item_state = "stalks"
/obj/item/toy/plush/lizardplushie/kobold
name = "kobold plushie"
desc = "An adorable stuffed toy that resembles a kobold."
icon_state = "kobold"
item_state = "kobold"
/obj/item/toy/plush/lizardplushie/gorgi
icon_state = "gorgi"
item_state = "gorgi"
/obj/item/toy/plush/lizardplushie/almaz
icon_state = "almaz"
item_state = "almaz"
squeak_override = list('modular_citadel/sound/voice/raptor_purr.ogg' = 1)
/obj/item/toy/plush/lizardplushie/garou
icon_state = "garou"
item_state = "garou"
/obj/item/toy/plush/lizardplushie/augments
icon_state = "augments"
item_state = "augments"
squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //I have no mouth and I must weh
attack_verb = list("hugged", "patted", "snugged", "booped")
/obj/item/toy/plush/lizardplushie/xekov
icon_state = "xekov"
item_state = "xekov"
/obj/item/toy/plush/lizardplushie/greg
icon_state = "greg"
item_state = "greg"
/obj/item/toy/plush/lizardplushie/sin
icon_state = "sin"
item_state = "sin"
desc = "An adorable stuffed toy that resembles a lizardperson.. It faintly smells of sulfur."
/obj/item/toy/plush/lizardplushie/ends
icon_state = "ends"
item_state = "ends"
/obj/item/toy/plush/lizardplushie/lyssa
icon_state = "lyssa"
item_state = "lyssa"
/obj/item/toy/plush/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon_state = "plushie_snake"
item_state = "plushie_snake"
attack_verb = list("bitten", "hissed", "tail slapped")
squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
/obj/item/toy/plush/snakeplushie/sasha
icon_state = "sasha"
item_state = "sasha"
/obj/item/toy/plush/snakeplushie/shay
icon_state = "shay"
item_state = "shay"
/obj/item/toy/plush/snakeplushie/vulken
icon_state = "vulken"
item_state = "vulken"
/obj/item/toy/plush/nukeplushie
name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
@@ -630,29 +586,17 @@
squeak_override = list('sound/effects/blobattack.ogg' = 1)
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
/obj/item/toy/plush/slimeplushie/annie
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "annie"
item_state = "annie"
/obj/item/toy/plush/slimeplushie/paxton
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "paxton"
item_state = "paxton"
attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
gender = MALE
/obj/item/toy/plush/awakenedplushie
name = "awakened plushie"
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
icon_state = "plushie_awake"
item_state = "plushie_awake"
can_random_spawn = FALSE
/obj/item/toy/plush/awakenedplushie/ComponentInitialize()
. = ..()
AddComponent(/datum/component/edit_complainer)
/obj/item/toy/plush/beeplushie
name = "bee plushie"
desc = "A cute toy that resembles an even cuter bee."
@@ -668,21 +612,7 @@
icon_state = "bumble"
item_state = "bumble"
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
/obj/item/toy/plush/mothplushie/nameko
icon_state = "nameko"
item_state = "nameko"
/obj/item/toy/plush/mothplushie/suru
icon_state = "suru"
item_state = "suru"
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
icon_state = "seras"
item_state = "seras"
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/lampplushie
name = "lamp plushie"
@@ -736,20 +666,6 @@
icon_state = "scrubpuppy"
item_state = "scrubpuppy"
/obj/item/toy/plush/borgplushie/seeking
icon_state = "seeking"
item_state = "seeking"
/obj/item/toy/plush/borgplushie/neeb
icon_state = "neeb"
item_state = "neeb"
/obj/item/toy/plush/borgplushie/bhijn
desc = "An adorable stuffed toy of a IPC."
icon_state = "bhijn"
item_state = "bhijn"
attack_verb = list("closed", "reworked", "merged")
/obj/item/toy/plush/aiplush
name = "AI plushie"
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
@@ -758,246 +674,22 @@
attack_verb = list("hacked", "detonated", "overloaded")
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
icon_state = "sylas"
item_state = "sylas"
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
/obj/item/toy/plush/bird/esela
icon_state = "esela"
item_state = "esela"
/obj/item/toy/plush/bird/jahonna
icon_state = "jahonna"
item_state = "jahonna"
/obj/item/toy/plush/bird/krick
icon_state = "krick"
item_state = "krick"
/obj/item/toy/plush/bird/birddi
icon_state = "birddi"
item_state = "birddi"
/obj/item/toy/plush/bird/jewel
icon_state = "jewel"
item_state = "jewel"
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
icon_state = "faux"
item_state = "faux"
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
/obj/item/toy/plush/sergal/gladwyn
icon_state = "gladwyn"
item_state = "gladwyn"
/obj/item/toy/plush/sergal/jermaine
icon_state = "jermaine"
item_state = "jermaine"
/obj/item/toy/plush/mammal
name = "mammal plushie"
desc = "An adorable stuffed toy resembling some sort of crew member."
icon_state = "dubious"
item_state = "dubious"
/obj/item/toy/plush/mammal/gavin
icon_state = "gavin"
item_state = "gavin"
/obj/item/toy/plush/mammal/blep
icon_state = "blep"
item_state = "blep"
/obj/item/toy/plush/mammal/circe
desc = "A luxuriously soft toy that resembles a nine-tailed kitsune."
icon_state = "circe"
item_state = "circe"
attack_verb = list("medicated", "tailhugged", "kissed")
/obj/item/toy/plush/mammal/robin
icon_state = "robin"
item_state = "robin"
/obj/item/toy/plush/mammal/pavel
icon_state = "pavel"
item_state = "pavel"
/obj/item/toy/plush/mammal/mason
icon_state = "mason"
item_state = "mason"
/obj/item/toy/plush/mammal/oten
icon_state = "oten"
item_state = "oten"
/obj/item/toy/plush/mammal/ray
icon_state = "ray"
item_state = "ray"
/obj/item/toy/plush/mammal/redtail
icon_state = "redtail"
item_state = "redtail"
/obj/item/toy/plush/mammal/dawud
icon_state = "dawud"
item_state = "dawud"
/obj/item/toy/plush/mammal/edgar
icon_state = "edgar"
item_state = "edgar"
attack_verb = list("collared", "tricked", "headpatted")
/obj/item/toy/plush/mammal/frank
icon_state = "frank"
item_state = "frank"
/obj/item/toy/plush/mammal/poojawa
icon_state = "poojawa"
item_state = "poojawa"
/obj/item/toy/plush/mammal/hazel
icon_state = "hazel"
item_state = "hazel"
/obj/item/toy/plush/mammal/joker
icon_state = "joker"
item_state = "joker"
/obj/item/toy/plush/mammal/gunther
icon_state = "gunther"
item_state = "gunther"
/obj/item/toy/plush/mammal/fox
icon_state = "fox"
item_state = "fox"
/obj/item/toy/plush/mammal/rae
desc = "An adorable stuffed toy of an artic fox."
icon_state = "rae"
item_state = "rae"
/obj/item/toy/plush/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon_state = "plushie_snake"
item_state = "plushie_snake"
attack_verb = list("bitten", "hissed", "tail slapped")
squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
/obj/item/toy/plush/mammal/zed
desc = "A masked stuffed toy that resembles a fierce miner. He even comes with his own little crusher!"
icon_state = "zed"
item_state = "zed"
attack_verb = list("ENDED", "CRUSHED", "GNOMED")
/obj/item/toy/plush/mammal/justin
icon_state = "justin"
item_state = "justin"
attack_verb = list("buttslapped", "fixed")
/obj/item/toy/plush/mammal/reece
icon_state = "reece"
item_state = "reece"
attack_verb = list("healed", "cured", "demoted")
/obj/item/toy/plush/mammal/redwood
desc = "An adorable stuffed toy resembling a Nanotrasen Captain. That just happens to be a bunny."
icon_state = "redwood"
item_state = "redwood"
attack_verb = list("ordered", "bapped", "reprimanded")
/obj/item/toy/plush/mammal/marisol
desc = "An adorable stuffed toy resembling a demi-wolf security officer."
icon_state = "marisol"
item_state = "marisol"
attack_verb = list("arrested", "harmbattoned", "lasered")
/obj/item/toy/plush/mammal/minty
desc = "An adorable stuffed toy resembling some sort of crew member. It smells like mint.."
icon_state = "minty"
item_state = "minty"
attack_verb = list("freshened", "brushed")
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
icon_state = "katlin"
item_state = "katlin"
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/mammal/dog/frost
icon_state = "frost"
item_state = "frost"
/obj/item/toy/plush/mammal/dog/atticus
icon_state = "atticus"
item_state = "atticus"
/obj/item/toy/plush/mammal/dog/fletch
icon_state = "fletch"
item_state = "fletch"
/obj/item/toy/plush/mammal/dog/vincent
icon_state = "vincent"
item_state = "vincent"
/obj/item/toy/plush/mammal/dog/zigfried
desc = "An adorable stuffed toy of a very good boy."
icon_state = "zigfried"
item_state = "zigfried"
/obj/item/toy/plush/mammal/dog/nikolai
icon_state = "nikolai"
item_state = "nikolai"
/obj/item/toy/plush/mammal/dog/flynn
icon_state = "flynn"
item_state = "flynn"
/obj/item/toy/plush/mammal/dog/fritz
icon_state = "fritz"
item_state = "fritz"
attack_verb = list("barked", "boofed", "shotgun'd")
obj_flags = UNIQUE_RENAME
unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
/obj/item/toy/plush/mammal/dog/jesse
desc = "An adorable wolf toy that resembles a cream-colored wolf. He has a little pride flag!"
icon_state = "jesse"
item_state = "jesse"
attack_verb = list("greeted", "merc'd", "howdy'd")
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
icon_state = "bailey"
item_state = "bailey"
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
/obj/item/toy/plush/catgirl/mikeel
desc = "An adorable stuffed toy of some tauric cat person."
icon_state = "mikeel"
item_state = "mikeel"
/obj/item/toy/plush/catgirl/skylar
desc = "An adorable stuffed toy that resembles a degenerate."
icon_state = "skylar2"
item_state = "skylar2"
attack_verb = list("powergamed", "merged", "tabled")
squeak_override = list('sound/effects/meow1.ogg' = 1)
/obj/item/toy/plush/catgirl/drew
icon_state = "drew"
item_state = "drew"
/obj/item/toy/plush/catgirl/trilby
desc = "A masked stuffed toy that resembles a feline scientist."
icon_state = "trilby"
item_state = "trilby"
attack_verb = list("PR'd", "coded", "remembered")
/obj/item/toy/plush/mammal
name = "mammal plushie"
desc = "An adorable stuffed toy resembling some sort of crew member."
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/fermis
name = "medcat plushie"
@@ -1007,20 +699,36 @@
attack_verb = list("cuddled", "petpatted", "wigglepurred")
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
/obj/item/toy/plush/catgirl/mariaf
desc = "An adorable stuffed toy that resembles a very tall cat girl."
icon_state = "mariaf"
item_state = "mariaf"
attack_verb = list("hugged", "stabbed", "licked")
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/maya
desc = "An adorable stuffed toy that resembles an angry cat girl. She has her own tiny nuke disk!"
icon_state = "maya"
item_state = "maya"
attack_verb = list("nuked", "arrested", "harmbatonned")
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/marisa
desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win."
icon_state = "marisa"
item_state = "marisa"
attack_verb = list("blasted", "sparked", "dazzled")
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
can_random_spawn = FALSE
@@ -1,7 +1,11 @@
/* Glass stack types
* Contains:
* Glass sheets
* Plasma glass
* Reinforced glass sheets
* Reinforced plasma glass
* Titanium glass
* Plastitanium glass
* Glass shards - TODO: Move this into code/game/object/item/weapons
*/
@@ -373,4 +377,8 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
throwforce = 11
icon_state = "plasmalarge"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
icon_prefix = "plasma"
icon_prefix = "plasma"
/obj/item/shard/plasma/alien
name = "alien shard"
desc = "A nasty looking shard of advanced alloy glass."
@@ -401,6 +401,8 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien bar stool", /obj/item/chair/stool/bar/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien stool", /obj/item/chair/stool/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
null, \
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
@@ -51,6 +51,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
null, \
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("trash bin", /obj/structure/closet/crate/bin, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE),\
null, \
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20), \
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
@@ -698,6 +699,16 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
/*
* Bones
*/
GLOBAL_LIST_INIT(bone_recipes, list(
new /datum/stack_recipe("Bone Dagger", /obj/item/kitchen/knife/combat/bone, 2, time = 20), \
new /datum/stack_recipe("Skull Helmet", /obj/item/clothing/head/helmet/skull, 4, time = 30), \
new /datum/stack_recipe("Bone Armor", /obj/item/clothing/suit/armor/bone, 6, time = 30)))
/obj/item/stack/sheet/bone/Initialize(mapload, new_amount, merge = TRUE)
recipes = GLOB.bone_recipes
. = ..()
/obj/item/stack/sheet/bone
name = "bones"
icon = 'icons/obj/mining.dmi'
@@ -714,12 +725,15 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
grind_results = list(/datum/reagent/carbon = 10)
merge_type = /obj/item/stack/sheet/bone
/*
* Plastic
*/
GLOBAL_LIST_INIT(plastic_recipes, list(
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\
new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2)))
/obj/item/stack/sheet/plastic
+3 -1
View File
@@ -399,10 +399,12 @@
/obj/item/storage/bag/bio/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL //Allows you to pick up Lungs, Liver, and Stomach
STR.max_combined_w_class = 200
STR.max_items = 25
STR.insert_preposition = "in"
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube, /obj/item/organ, /obj/item/reagent_containers/food/snacks/meat/slab, /obj/item/bodypart))
STR.cant_hold = typecacheof(list(/obj/item/organ/brain, /obj/item/organ/liver/cybernetic, /obj/item/organ/heart/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/tongue/cybernetic, /obj/item/organ/ears/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/cyberimp))
/obj/item/storage/bag/bio/holding
name = "bio bag of holding"
+59
View File
@@ -1288,3 +1288,62 @@
/obj/item/storage/box/marshmallow/PopulateContents()
for (var/i in 1 to 5)
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
/obj/item/storage/box/material/PopulateContents() //less uranium because radioactive
var/static/items_inside = list(
/obj/item/stack/sheet/metal/fifty=1,\
/obj/item/stack/sheet/glass/fifty=1,\
/obj/item/stack/sheet/rglass=50,\
/obj/item/stack/sheet/plasmaglass=50,\
/obj/item/stack/sheet/titaniumglass=50,\
/obj/item/stack/sheet/plastitaniumglass=50,\
/obj/item/stack/sheet/plasteel=50,\
/obj/item/stack/sheet/mineral/plastitanium=50,\
/obj/item/stack/sheet/mineral/titanium=50,\
/obj/item/stack/sheet/mineral/gold=50,\
/obj/item/stack/sheet/mineral/silver=50,\
/obj/item/stack/sheet/mineral/plasma=50,\
/obj/item/stack/sheet/mineral/uranium=50,\
/obj/item/stack/sheet/mineral/diamond=50,\
/obj/item/stack/sheet/bluespace_crystal=50,\
/obj/item/stack/sheet/mineral/bananium=50,\
/obj/item/stack/sheet/mineral/wood=50,\
/obj/item/stack/sheet/plastic/fifty=1,\
/obj/item/stack/sheet/runed_metal/fifty=1
)
generate_items_inside(items_inside, src)
/obj/item/storage/box/debugtools
name = "box of debug tools"
icon_state = "syndiebox"
/obj/item/storage/box/debugtools/PopulateContents()
var/static/items_inside = list(
/obj/item/flashlight/emp/debug=1,\
/obj/item/pda=1,\
/obj/item/modular_computer/tablet/preset/advanced=1,\
/obj/item/geiger_counter=1,\
/obj/item/construction/rcd/combat/admin=1,\
/obj/item/pipe_dispenser=1,\
/obj/item/card/emag=1,\
/obj/item/healthanalyzer/advanced=1,\
/obj/item/disk/tech_disk/debug=1,\
/obj/item/uplink/debug=1,\
/obj/item/uplink/nuclear/debug=1,\
/obj/item/storage/box/beakers/bluespace=1,\
/obj/item/storage/box/beakers/variety=1,\
/obj/item/storage/box/material=1,\
/obj/item/storage/belt/medical/surgery_belt_adv
)
generate_items_inside(items_inside, src)
/obj/item/storage/box/beakers/variety
name = "beaker variety box"
/obj/item/storage/box/beakers/variety/PopulateContents()
new /obj/item/reagent_containers/glass/beaker(src)
new /obj/item/reagent_containers/glass/beaker/large(src)
new /obj/item/reagent_containers/glass/beaker/plastic(src)
new /obj/item/reagent_containers/glass/beaker/meta(src)
new /obj/item/reagent_containers/glass/beaker/noreact(src)
new /obj/item/reagent_containers/glass/beaker/bluespace(src)
+1 -1
View File
@@ -138,7 +138,7 @@
/obj/item/hand_tele/pre_attack(atom/target, mob/user, params)
if(try_dispel_portal(target, user))
return FALSE
return TRUE
return ..()
/obj/item/hand_tele/proc/try_dispel_portal(atom/target, mob/user)
+1 -1
View File
@@ -125,7 +125,7 @@
if ((M.client && M.machine == src))
is_in_use = TRUE
ui_interact(M)
if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr))
if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr) || hasSiliconAccessInArea(usr))
if (!(usr in nearby))
if (usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh.
is_in_use = TRUE
@@ -370,6 +370,43 @@
item_state = "stool_bar"
origin_type = /obj/structure/chair/stool/bar
//////////////////////////
//Alien(Disco) Stools!////
//////////////////////////
/obj/structure/chair/stool/alien
name = "alien stool"
desc = "A hard stool made of advanced alien alloy."
icon_state = "stoolalien"
icon = 'icons/obj/abductor.dmi'
item_chair = /obj/item/chair/stool/alien
buildstacktype = /obj/item/stack/sheet/mineral/abductor
buildstackamount = 1
/obj/structure/chair/stool/bar/alien
name = "bronze bar stool"
desc = "A hard bar stool made of advanced alien alloy."
icon_state = "baralien"
icon = 'icons/obj/abductor.dmi'
item_chair = /obj/item/chair/stool/bar/alien
buildstacktype = /obj/item/stack/sheet/mineral/abductor
buildstackamount = 1
/obj/item/chair/stool/alien
name = "stool"
icon_state = "stoolalien_toppled"
item_state = "stoolalien"
icon = 'icons/obj/abductor.dmi'
origin_type = /obj/structure/chair/stool/alien
break_chance = 0 //It's too sturdy.
/obj/item/chair/stool/bar/alien
name = "bar stool"
icon_state = "baralien_toppled"
item_state = "baralien"
icon = 'icons/obj/abductor.dmi'
origin_type = /obj/structure/chair/stool/bar/alien
//////////////////////////
//Brass & Bronze stools!//
//////////////////////////
@@ -2,38 +2,21 @@
name = "\proper captain's locker"
req_access = list(ACCESS_CAPTAIN)
icon_state = "cap"
/obj/structure/closet/secure_closet/captains/PopulateContents()
/obj/structure/closet/secure_closet/captains/PopulateContents() //Excess clothing and such can be found in the Captain's Wardrobe. You can also find this file in code/modules/vending/wardrobes.
..()
new /obj/item/clothing/suit/hooded/wintercoat/captain(src)
new /obj/item/storage/backpack/captain(src)
new /obj/item/storage/backpack/satchel/cap(src)
new /obj/item/storage/backpack/duffelbag/captain(src)
new /obj/item/clothing/neck/cloak/cap(src)
new /obj/item/clothing/neck/petcollar(src)
new /obj/item/clothing/neck/petcollar(src) //I considered removing the pet stuff too but eh, who knows. We might get Renault back. Plus I guess you could use that collar for... other means. Aren't you supposed to be guarding the disk?
new /obj/item/pet_carrier(src)
new /obj/item/clothing/shoes/sneakers/brown(src)
new /obj/item/clothing/under/rank/captain(src)
new /obj/item/clothing/under/rank/captain/skirt(src)
new /obj/item/clothing/suit/armor/vest/capcarapace(src)
new /obj/item/clothing/head/caphat(src)
new /obj/item/clothing/under/captainparade(src)
new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src)
new /obj/item/clothing/head/caphat/parade(src)
new /obj/item/clothing/head/caphat/beret(src)
new /obj/item/clothing/suit/captunic(src)
new /obj/item/clothing/under/rank/captain/femformal(src) //citadel edit
new /obj/item/clothing/head/crown/fancy(src)
new /obj/item/cartridge/captain(src)
new /obj/item/storage/box/silver_ids(src)
new /obj/item/radio/headset/heads/captain/alt(src)
new /obj/item/radio/headset/heads/captain(src)
new /obj/item/clothing/glasses/sunglasses/gar/supergar(src)
new /obj/item/clothing/gloves/color/captain(src)
new /obj/item/storage/belt/sabre(src)
new /obj/item/gun/energy/e_gun(src)
new /obj/item/door_remote/captain(src)
new /obj/item/storage/photo_album/Captain(src)
new /obj/item/clothing/head/caphat/beret/white(src)
/obj/structure/closet/secure_closet/hop
name = "\proper head of personnel's locker"
@@ -47,6 +47,12 @@
if(manifest)
tear_manifest(user)
/obj/structure/closet/crate/tool_interact(obj/item/W, mob/user)
if(W.tool_behaviour == TOOL_WIRECUTTER && manifest)
tear_manifest(user)
return TRUE
return ..()
/obj/structure/closet/crate/open(mob/living/user)
. = ..()
if(. && manifest)
@@ -4,8 +4,8 @@
icon_state = "largebins"
open_sound = 'sound/effects/bin_open.ogg'
close_sound = 'sound/effects/bin_close.ogg'
material_drop = /obj/item/stack/sheet/plastic
material_drop_amount = 40
material_drop = /obj/item/stack/sheet/metal
material_drop_amount = 10
anchored = TRUE
horizontal = FALSE
delivery_icon = null
+1 -1
View File
@@ -168,7 +168,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
/obj/structure/bodycontainer/morgue/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
beeper = !beeper
to_chat(user, "<span class='notice'>You turn the speaker function [beeper ? "on" : "off"].</span>")
+8
View File
@@ -595,6 +595,14 @@
/obj/structure/window/plastitanium/unanchored
anchored = FALSE
//pirate ship windows
/obj/structure/window/plastitanium/pirate
desc = "Yarr this window be explosion proof!"
explosion_block = 30
/obj/structure/window/plastitanium/pirate/unanchored
anchored = FALSE
/obj/structure/window/reinforced/clockwork
name = "brass window"
desc = "A paper-thin pane of translucent yet reinforced brass."
@@ -302,4 +302,4 @@
/turf/closed/wall/mineral/plastitanium/copyTurf(turf/T)
. = ..()
T.transform = transform
T.transform = transform
@@ -258,3 +258,22 @@
/turf/closed/wall/r_wall/syndicate/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)
/////////////////////Pirate Ship walls/////////////////////
/turf/closed/wall/r_wall/syndicate/pirate
desc = "Yarr just try to blow this to smithereens!"
explosion_block = 30
canSmoothWith = list(/turf/closed/wall/r_wall/syndicate/pirate, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/plastitanium/pirate, /obj/structure/shuttle/engine, /obj/structure/falsewall/plastitanium)
/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal
smooth = SMOOTH_MORE
icon_state = "map-shuttle_nd"
/turf/closed/wall/r_wall/syndicate/pirate/nosmooth
icon = 'icons/turf/shuttle.dmi'
icon_state = "wall"
/turf/closed/wall/r_wall/syndicate/pirate/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)
+5 -1
View File
@@ -10,6 +10,10 @@ GLOBAL_LIST(topic_status_cache)
/world/New()
enable_debugger()
#if DM_VERSION >= 513 && DM_BUILD >= 1506
world.Profile(PROFILE_START)
#endif
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
SetupExternalRSC()
@@ -18,7 +22,7 @@ GLOBAL_LIST(topic_status_cache)
make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once)
TgsNew()
TgsNew(minimum_required_security_level = TGS_SECURITY_TRUSTED)
GLOB.revdata = new
+2 -2
View File
@@ -1058,7 +1058,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
set name = "Start Line Profiling"
set desc = "Starts tracking line by line profiling for code lines that support it"
PROFILE_START
LINE_PROFILE_START
message_admins("<span class='adminnotice'>[key_name_admin(src)] started line by line profiling.</span>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Line Profiling")
@@ -1069,7 +1069,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
set name = "Stops Line Profiling"
set desc = "Stops tracking line by line profiling for code lines that support it"
PROFILE_STOP
LINE_PROFILE_STOP
message_admins("<span class='adminnotice'>[key_name_admin(src)] stopped line by line profiling.</span>")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Stop Line Profiling")
@@ -68,8 +68,8 @@
/obj/item/clockwork/replica_fabricator/pre_attack(atom/target, mob/living/user, params)
if(!target || !user || !is_servant_of_ratvar(user) || istype(target, /obj/item/storage))
return TRUE
return fabricate(target, user)
return ..()
return !fabricate(target, user)
//A note here; return values are for if we CAN BE PUT ON A TABLE, not IF WE ARE SUCCESSFUL, unless no_table_check is TRUE
/obj/item/clockwork/replica_fabricator/proc/fabricate(atom/target, mob/living/user, silent, no_table_check)
+1 -1
View File
@@ -116,7 +116,7 @@ This file contains the cult dagger and rune list code
if(user.blood_volume)
user.apply_damage(initial(rune_to_scribe.scribe_damage), BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
var/scribe_mod = initial(rune_to_scribe.scribe_delay)
if(istype(get_turf(user), /turf/open/floor/engine/cult))
if(istype(get_turf(user), /turf/open/floor/engine/cult) && !(ispath(rune_to_scribe, /obj/effect/rune/narsie)))
scribe_mod *= 0.5
if(!do_after(user, scribe_mod, target = get_turf(user)))
for(var/V in shields)
@@ -381,6 +381,7 @@
playsound(src, 'sound/machines/nuke/confirm_beep.ogg', 50, FALSE)
set_active()
update_ui_mode()
. = TRUE
else
playsound(src, 'sound/machines/nuke/angry_beep.ogg', 50, FALSE)
if("anchor")
@@ -245,7 +245,7 @@
/obj/machinery/airalarm/ui_data(mob/user)
var/data = list(
"locked" = locked,
"siliconUser" = user.has_unlimited_silicon_privilege,
"siliconUser" = user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user),
"emagged" = (obj_flags & EMAGGED ? 1 : 0),
"danger_level" = danger_level,
)
@@ -288,7 +288,7 @@
"danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure)
))
if(!locked || user.has_unlimited_silicon_privilege)
if(!locked || user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
data["vents"] = list()
for(var/id_tag in A.air_vent_names)
var/long_name = A.air_vent_names[id_tag]
@@ -368,7 +368,7 @@
/obj/machinery/airalarm/ui_act(action, params)
if(..() || buildstage != 2)
return
if((locked && !usr.has_unlimited_silicon_privilege) || (usr.has_unlimited_silicon_privilege && aidisabled))
if((locked && !usr.has_unlimited_silicon_privilege && !hasSiliconAccessInArea(usr)) || (usr.has_unlimited_silicon_privilege && aidisabled))
return
var/device_id = params["id_tag"]
switch(action)
@@ -840,7 +840,7 @@
/obj/machinery/airalarm/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !isturf(loc))
return
togglelock(user)
return TRUE
@@ -251,6 +251,7 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
if((isnull(user) || istype(user)) && state_open && !panel_open)
..(user)
reagent_transfer = 0
return occupant
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)

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