heterochromia
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@@ -26,8 +26,10 @@
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var/sight_flags = 0
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var/see_in_dark = 2
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var/tint = 0
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var/eye_color = "" //set to a hex code to override a mob's eye color
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var/old_eye_color = "fff"
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var/left_eye_color = "" //set to a hex code to override a mob's eye color
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var/right_eye_color = ""
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var/old_left_eye_color = "fff"
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var/old_right_eye_color = "fff"
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var/flash_protect = 0
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var/see_invisible = SEE_INVISIBLE_LIVING
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var/lighting_alpha
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@@ -44,11 +46,19 @@
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owner.become_blind(EYE_DAMAGE)
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if(ishuman(owner))
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var/mob/living/carbon/human/H = owner
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old_eye_color = H.eye_color
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if(eye_color)
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H.eye_color = eye_color
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old_left_eye_color = H.left_eye_color
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old_right_eye_color = H.right_eye_color
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if(left_eye_color)
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H.left_eye_color = left_eye_color
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else
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eye_color = H.eye_color
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left_eye_color = H.left_eye_color
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if(right_eye_color)
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H.right_eye_color = right_eye_color
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else
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right_eye_color = H.right_eye_color
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if(!special)
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H.dna?.species?.handle_body(H) //regenerate eyeballs overlays.
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M.update_tint()
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@@ -64,9 +74,10 @@
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C.clear_fullscreen("eye_damage")
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if(BLIND_VISION_THREE)
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C.cure_blind(EYE_DAMAGE)
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if(ishuman(C) && eye_color)
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if(ishuman(C) && left_eye_color && right_eye_color)
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var/mob/living/carbon/human/H = C
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H.eye_color = old_eye_color
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H.left_eye_color = old_left_eye_color
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H.right_eye_color = old_right_eye_color
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if(!special)
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H.dna.species.handle_body(H)
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if(!special)
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@@ -162,14 +173,16 @@
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/obj/item/organ/eyes/robotic/xray
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name = "\improper X-ray eyes"
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desc = "These cybernetic eyes will give you X-ray vision. Blinking is futile."
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eye_color = "000"
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left_eye_color = "000"
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right_eye_color = "000"
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see_in_dark = 8
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sight_flags = SEE_MOBS | SEE_OBJS | SEE_TURFS
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/obj/item/organ/eyes/robotic/thermals
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name = "thermal eyes"
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desc = "These cybernetic eye implants will give you thermal vision. Vertical slit pupil included."
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eye_color = "FC0"
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left_eye_color = "FC0"
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right_eye_color = "FC0"
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sight_flags = SEE_MOBS
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
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flash_protect = -1
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@@ -178,7 +191,8 @@
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/obj/item/organ/eyes/robotic/flashlight
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name = "flashlight eyes"
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desc = "It's two flashlights rigged together with some wire. Why would you put these in someone's head?"
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eye_color ="fee5a3"
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left_eye_color ="fee5a3"
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right_eye_color ="fee5a3"
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icon = 'icons/obj/lighting.dmi'
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icon_state = "flashlight_eyes"
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flash_protect = 2
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@@ -219,7 +233,8 @@
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/obj/item/organ/eyes/robotic/glow
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name = "High Luminosity Eyes"
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desc = "Special glowing eyes, used by snowflakes who want to be special."
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eye_color = "000"
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left_eye_color = "000"
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right_eye_color = "000"
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actions_types = list(/datum/action/item_action/organ_action/use, /datum/action/item_action/organ_action/toggle)
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var/current_color_string = "#ffffff"
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var/active = FALSE
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@@ -278,7 +293,9 @@
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/obj/item/organ/eyes/robotic/glow/proc/assume_rgb(newcolor)
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current_color_string = newcolor
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eye_color = RGB2EYECOLORSTRING(current_color_string)
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var/current_color = RGB2EYECOLORSTRING(current_color_string)
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left_eye_color = current_color
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right_eye_color = current_color
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sync_light_effects()
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cycle_mob_overlay()
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if(!QDELETED(owner) && ishuman(owner)) //Other carbon mobs don't have eye color.
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