Automatic changelog compile [ci skip]
This commit is contained in:
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-->
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<div class="commit sansserif">
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<h2 class="date">18 August 2020</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">kindle cast time: 15ds -> 25ds</li>
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<li class="tweak">Moved the Belligerent Scripture to where it should be in the code</li>
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</ul>
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<h3 class="author">Detective-Google updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">glass floors</li>
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<li class="rscadd">uncrowbarrable plasma floors tweak:disco inferno's plasma floors can no longer be crowbarred.</li>
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<li class="rscadd">ghost cafe has funky fresh art</li>
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<li class="bugfix">you can actually remove glass floors now</li>
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<li class="code_imp">get_equipped_items is hopefully less gross</li>
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<li class="balance">plasma cutters are no longer gay</li>
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</ul>
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<h3 class="author">Hatterhat updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE, with one of the more immediate effects being able to mark them with a crusher and backstab them.</li>
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<li class="balance">The funny blyat men have stumbled upon another surplus of Mosin-Nagants and are starting to pack them into crates again.</li>
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<li class="balance">Vehicle riders can now, by default, get shot in the face and/or chest.</li>
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<li class="rscadd">Adminspawn only .357 DumDum rounds! Because sometimes the other guy just really needs to hurt.</li>
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<li class="rscadd">Bluespace beakers now have a chemical window through the side that shows chemical overlays.</li>
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<li class="rscadd">Plant DNA manipulators now let you chuck things over them. Or they WOULD, if LETPASSTHROW worked half a damn.</li>
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</ul>
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<h3 class="author">LetterN updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">uplink implant states</li>
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<li class="tweak">tweaks how role assigning works</li>
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</ul>
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<h3 class="author">MrJWhit updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Gives ashwalkers nightvision</li>
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<li class="balance">Makes tesla blast people, not the environment, to save the server.</li>
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</ul>
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<h3 class="author">TheObserver-sys updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">moves Garlic sprites from growing.dmi to growing_vegetable.dmi</li>
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<li class="rscdel">Removes the unused Electric Lime mutation, it just takes up space with no actual function nor sprites.</li>
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<li class="imageadd">Gives Catnip growing sprites</li>
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<li class="imagedel">Removes redundant images in growing.dmi</li>
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</ul>
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<h3 class="author">kiwedespars updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">10 force to a fucking rubber cock.</li>
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</ul>
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<h3 class="author">lolman360 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">shotgun stripper clip nerf. ammoboxes can now accept a load_delay that happens when they attack a magazine, internal or external.</li>
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</ul>
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<h3 class="author">ported from tg updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">bronze airlocks and windows can now be built</li>
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<li class="balance">i also tweaked bronze flooring to be cheaper.</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">stamina draining projectiles without stamina for their primary damage type now has their stamina damage taken into account for shield blocking, rather than the block being done for free for that.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">snowflake code tidyup</li>
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<li class="refactor">snowflake code for mutant bodypart selection has been rewritten to be ~14x shorter</li>
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<li class="tweak">meat type and horns can now be selected by any species</li>
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</ul>
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<h2 class="date">17 August 2020</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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@@ -1380,28 +1445,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">Gin export takes gin now</li>
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</ul>
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<h2 class="date">16 June 2020</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can't blink nor use LOOC/AOOC as a petrified statue anymore.</li>
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</ul>
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<h3 class="author">Trilbyspaceclone updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">BEPIS decal painter has been moved to venders, replacing it being the flashdark</li>
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</ul>
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<h3 class="author">kevinz000 updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">projectile ricochets now use a less hilariously terrible way of being handled and should be easier to w</li>
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<li class="bugfix">projectile runtime/ricocheting</li>
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<li class="balance">Lobotomy no longer has a 50% chance of giving you a nigh-unremovable trauma, but does 50 brain damage even on success. On failure, it will give you a lobotomy-class trauma.</li>
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<li class="balance">spinesnapping from tackling now only gives a lobotomy class trauma instead of magic.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Food carts now function as intended, allowing the pouring and mixing of drinks.</li>
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<li class="rscadd">slimes can now change their color using alter form</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -26944,3 +26944,57 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/)
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- rscadd: Added CC BY-NC-SA 3.0 license details to icon/mob/cyborg moved drakeborg.dmi
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to icon/mob/cyborg
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2020-08-18:
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DeltaFire15:
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- balance: 'kindle cast time: 15ds -> 25ds'
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- tweak: Moved the Belligerent Scripture to where it should be in the code
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Detective-Google:
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- rscadd: glass floors
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- rscadd: uncrowbarrable plasma floors tweak:disco inferno's plasma floors can no
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longer be crowbarred.
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- rscadd: ghost cafe has funky fresh art
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- bugfix: you can actually remove glass floors now
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- code_imp: get_equipped_items is hopefully less gross
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- balance: plasma cutters are no longer gay
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Hatterhat:
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- balance: Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE,
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with one of the more immediate effects being able to mark them with a crusher
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and backstab them.
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- balance: The funny blyat men have stumbled upon another surplus of Mosin-Nagants
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and are starting to pack them into crates again.
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- balance: Vehicle riders can now, by default, get shot in the face and/or chest.
|
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- rscadd: Adminspawn only .357 DumDum rounds! Because sometimes the other guy just
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really needs to hurt.
|
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- rscadd: Bluespace beakers now have a chemical window through the side that shows
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||||
chemical overlays.
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- rscadd: Plant DNA manipulators now let you chuck things over them. Or they WOULD,
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if LETPASSTHROW worked half a damn.
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LetterN:
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- bugfix: uplink implant states
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- tweak: tweaks how role assigning works
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MrJWhit:
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- rscadd: Gives ashwalkers nightvision
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- balance: Makes tesla blast people, not the environment, to save the server.
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TheObserver-sys:
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- bugfix: moves Garlic sprites from growing.dmi to growing_vegetable.dmi
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- rscdel: Removes the unused Electric Lime mutation, it just takes up space with
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no actual function nor sprites.
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- imageadd: Gives Catnip growing sprites
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- imagedel: Removes redundant images in growing.dmi
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kiwedespars:
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- rscadd: 10 force to a fucking rubber cock.
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lolman360:
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- balance: shotgun stripper clip nerf. ammoboxes can now accept a load_delay that
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happens when they attack a magazine, internal or external.
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ported from tg:
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- rscadd: bronze airlocks and windows can now be built
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- balance: i also tweaked bronze flooring to be cheaper.
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silicons:
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- tweak: stamina draining projectiles without stamina for their primary damage type
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now has their stamina damage taken into account for shield blocking, rather
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than the block being done for free for that.
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timothyteakettle:
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- refactor: snowflake code tidyup
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- refactor: snowflake code for mutant bodypart selection has been rewritten to be
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~14x shorter
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- tweak: meat type and horns can now be selected by any species
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@@ -1,5 +0,0 @@
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author: "timothyteakettle"
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delete-after: True
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changes:
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- refactor: "snowflake code for mutant bodypart selection has been rewritten to be ~14x shorter"
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- tweak: "meat type and horns can now be selected by any species"
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@@ -1,5 +0,0 @@
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author: "ported from tg"
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delete-after: True
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changes:
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- rscadd: "bronze airlocks and windows can now be built"
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- balance: "i also tweaked bronze flooring to be cheaper."
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@@ -1,4 +0,0 @@
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author: "Hatterhat"
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delete-after: True
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changes:
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- balance: "The funny blyat men have stumbled upon another surplus of Mosin-Nagants and are starting to pack them into crates again."
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@@ -1,4 +0,0 @@
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author: "silicons"
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delete-after: True
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changes:
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- tweak: "stamina draining projectiles without stamina for their primary damage type now has their stamina damage taken into account for shield blocking, rather than the block being done for free for that."
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@@ -1,4 +0,0 @@
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author: "Hatterhat"
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delete-after: True
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changes:
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- rscadd: "Adminspawn only .357 DumDum rounds! Because sometimes the other guy just really needs to hurt."
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@@ -1,4 +0,0 @@
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author: "timothyteakettle"
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delete-after: True
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changes:
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- refactor: "snowflake code tidyup"
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@@ -1,4 +0,0 @@
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author: "lolman360"
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delete-after: True
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changes:
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- balance: "shotgun stripper clip nerf. ammoboxes can now accept a load_delay that happens when they attack a magazine, internal or external."
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@@ -1,7 +0,0 @@
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author: "TheObserver-sys"
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delete-after: True
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changes:
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- bugfix: "moves Garlic sprites from growing.dmi to growing_vegetable.dmi"
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- rscdel: "Removes the unused Electric Lime mutation, it just takes up space with no actual function nor sprites."
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- imageadd: "Gives Catnip growing sprites"
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- imagedel: "Removes redundant images in growing.dmi"
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@@ -1,4 +0,0 @@
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author: "LetterN"
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delete-after: True
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changes:
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- tweak: "tweaks how role assigning works"
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@@ -1,4 +0,0 @@
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author: "MrJWhit"
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delete-after: True
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changes:
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- rscadd: "Gives ashwalkers nightvision"
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@@ -1,5 +0,0 @@
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author: "Hatterhat"
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delete-after: True
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changes:
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- rscadd: "Bluespace beakers now have a chemical window through the side that shows chemical overlays."
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- rscadd: "Plant DNA manipulators now let you chuck things over them. Or they WOULD, if LETPASSTHROW worked half a damn."
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@@ -1,4 +0,0 @@
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author: "Hatterhat"
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delete-after: True
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changes:
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- balance: "Vehicle riders can now, by default, get shot in the face and/or chest."
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@@ -1,4 +0,0 @@
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author: "kiwedespars"
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delete-after: True
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changes:
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- rscadd: "10 force to a fucking rubber cock."
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@@ -1,5 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- rscadd: "uncrowbarrable plasma floors
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tweak:disco inferno's plasma floors can no longer be crowbarred."
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- balance: "plasma cutters are no longer gay"
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@@ -1,4 +0,0 @@
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author: "MrJWhit"
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delete-after: True
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changes:
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- balance: "Makes tesla blast people, not the environment, to save the server."
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@@ -1,4 +0,0 @@
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author: "LetterN"
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delete-after: True
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changes:
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- bugfix: "uplink implant states"
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@@ -1,5 +0,0 @@
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author: "DeltaFire15"
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delete-after: True
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changes:
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- balance: "kindle cast time: 15ds -> 25ds"
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- tweak: "Moved the Belligerent Scripture to where it should be in the code"
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- code_imp: "get_equipped_items is hopefully less gross"
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- rscadd: "glass floors"
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@@ -1,4 +0,0 @@
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author: "Hatterhat"
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delete-after: True
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changes:
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- balance: "Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE, with one of the more immediate effects being able to mark them with a crusher and backstab them."
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- rscadd: "ghost cafe has funky fresh art"
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- bugfix: "you can actually remove glass floors now"
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