Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2020-08-18 00:12:17 +00:00
parent 0d3e95803c
commit 20648fc1bb
25 changed files with 119 additions and 122 deletions
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-->
<div class="commit sansserif">
<h2 class="date">18 August 2020</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">kindle cast time: 15ds -> 25ds</li>
<li class="tweak">Moved the Belligerent Scripture to where it should be in the code</li>
</ul>
<h3 class="author">Detective-Google updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">glass floors</li>
<li class="rscadd">uncrowbarrable plasma floors tweak:disco inferno's plasma floors can no longer be crowbarred.</li>
<li class="rscadd">ghost cafe has funky fresh art</li>
<li class="bugfix">you can actually remove glass floors now</li>
<li class="code_imp">get_equipped_items is hopefully less gross</li>
<li class="balance">plasma cutters are no longer gay</li>
</ul>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE, with one of the more immediate effects being able to mark them with a crusher and backstab them.</li>
<li class="balance">The funny blyat men have stumbled upon another surplus of Mosin-Nagants and are starting to pack them into crates again.</li>
<li class="balance">Vehicle riders can now, by default, get shot in the face and/or chest.</li>
<li class="rscadd">Adminspawn only .357 DumDum rounds! Because sometimes the other guy just really needs to hurt.</li>
<li class="rscadd">Bluespace beakers now have a chemical window through the side that shows chemical overlays.</li>
<li class="rscadd">Plant DNA manipulators now let you chuck things over them. Or they WOULD, if LETPASSTHROW worked half a damn.</li>
</ul>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">uplink implant states</li>
<li class="tweak">tweaks how role assigning works</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Gives ashwalkers nightvision</li>
<li class="balance">Makes tesla blast people, not the environment, to save the server.</li>
</ul>
<h3 class="author">TheObserver-sys updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">moves Garlic sprites from growing.dmi to growing_vegetable.dmi</li>
<li class="rscdel">Removes the unused Electric Lime mutation, it just takes up space with no actual function nor sprites.</li>
<li class="imageadd">Gives Catnip growing sprites</li>
<li class="imagedel">Removes redundant images in growing.dmi</li>
</ul>
<h3 class="author">kiwedespars updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">10 force to a fucking rubber cock.</li>
</ul>
<h3 class="author">lolman360 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">shotgun stripper clip nerf. ammoboxes can now accept a load_delay that happens when they attack a magazine, internal or external.</li>
</ul>
<h3 class="author">ported from tg updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">bronze airlocks and windows can now be built</li>
<li class="balance">i also tweaked bronze flooring to be cheaper.</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">stamina draining projectiles without stamina for their primary damage type now has their stamina damage taken into account for shield blocking, rather than the block being done for free for that.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">snowflake code tidyup</li>
<li class="refactor">snowflake code for mutant bodypart selection has been rewritten to be ~14x shorter</li>
<li class="tweak">meat type and horns can now be selected by any species</li>
</ul>
<h2 class="date">17 August 2020</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
@@ -1380,28 +1445,6 @@
<ul class="changes bgimages16">
<li class="bugfix">Gin export takes gin now</li>
</ul>
<h2 class="date">16 June 2020</h2>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can't blink nor use LOOC/AOOC as a petrified statue anymore.</li>
</ul>
<h3 class="author">Trilbyspaceclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">BEPIS decal painter has been moved to venders, replacing it being the flashdark</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">projectile ricochets now use a less hilariously terrible way of being handled and should be easier to w</li>
<li class="bugfix">projectile runtime/ricocheting</li>
<li class="balance">Lobotomy no longer has a 50% chance of giving you a nigh-unremovable trauma, but does 50 brain damage even on success. On failure, it will give you a lobotomy-class trauma.</li>
<li class="balance">spinesnapping from tackling now only gives a lobotomy class trauma instead of magic.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Food carts now function as intended, allowing the pouring and mixing of drinks.</li>
<li class="rscadd">slimes can now change their color using alter form</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+54
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@@ -26944,3 +26944,57 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/)
- rscadd: Added CC BY-NC-SA 3.0 license details to icon/mob/cyborg moved drakeborg.dmi
to icon/mob/cyborg
2020-08-18:
DeltaFire15:
- balance: 'kindle cast time: 15ds -> 25ds'
- tweak: Moved the Belligerent Scripture to where it should be in the code
Detective-Google:
- rscadd: glass floors
- rscadd: uncrowbarrable plasma floors tweak:disco inferno's plasma floors can no
longer be crowbarred.
- rscadd: ghost cafe has funky fresh art
- bugfix: you can actually remove glass floors now
- code_imp: get_equipped_items is hopefully less gross
- balance: plasma cutters are no longer gay
Hatterhat:
- balance: Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE,
with one of the more immediate effects being able to mark them with a crusher
and backstab them.
- balance: The funny blyat men have stumbled upon another surplus of Mosin-Nagants
and are starting to pack them into crates again.
- balance: Vehicle riders can now, by default, get shot in the face and/or chest.
- rscadd: Adminspawn only .357 DumDum rounds! Because sometimes the other guy just
really needs to hurt.
- rscadd: Bluespace beakers now have a chemical window through the side that shows
chemical overlays.
- rscadd: Plant DNA manipulators now let you chuck things over them. Or they WOULD,
if LETPASSTHROW worked half a damn.
LetterN:
- bugfix: uplink implant states
- tweak: tweaks how role assigning works
MrJWhit:
- rscadd: Gives ashwalkers nightvision
- balance: Makes tesla blast people, not the environment, to save the server.
TheObserver-sys:
- bugfix: moves Garlic sprites from growing.dmi to growing_vegetable.dmi
- rscdel: Removes the unused Electric Lime mutation, it just takes up space with
no actual function nor sprites.
- imageadd: Gives Catnip growing sprites
- imagedel: Removes redundant images in growing.dmi
kiwedespars:
- rscadd: 10 force to a fucking rubber cock.
lolman360:
- balance: shotgun stripper clip nerf. ammoboxes can now accept a load_delay that
happens when they attack a magazine, internal or external.
ported from tg:
- rscadd: bronze airlocks and windows can now be built
- balance: i also tweaked bronze flooring to be cheaper.
silicons:
- tweak: stamina draining projectiles without stamina for their primary damage type
now has their stamina damage taken into account for shield blocking, rather
than the block being done for free for that.
timothyteakettle:
- refactor: snowflake code tidyup
- refactor: snowflake code for mutant bodypart selection has been rewritten to be
~14x shorter
- tweak: meat type and horns can now be selected by any species
@@ -1,5 +0,0 @@
author: "timothyteakettle"
delete-after: True
changes:
- refactor: "snowflake code for mutant bodypart selection has been rewritten to be ~14x shorter"
- tweak: "meat type and horns can now be selected by any species"
@@ -1,5 +0,0 @@
author: "ported from tg"
delete-after: True
changes:
- rscadd: "bronze airlocks and windows can now be built"
- balance: "i also tweaked bronze flooring to be cheaper."
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- balance: "The funny blyat men have stumbled upon another surplus of Mosin-Nagants and are starting to pack them into crates again."
@@ -1,4 +0,0 @@
author: "silicons"
delete-after: True
changes:
- tweak: "stamina draining projectiles without stamina for their primary damage type now has their stamina damage taken into account for shield blocking, rather than the block being done for free for that."
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- rscadd: "Adminspawn only .357 DumDum rounds! Because sometimes the other guy just really needs to hurt."
@@ -1,4 +0,0 @@
author: "timothyteakettle"
delete-after: True
changes:
- refactor: "snowflake code tidyup"
@@ -1,4 +0,0 @@
author: "lolman360"
delete-after: True
changes:
- balance: "shotgun stripper clip nerf. ammoboxes can now accept a load_delay that happens when they attack a magazine, internal or external."
@@ -1,7 +0,0 @@
author: "TheObserver-sys"
delete-after: True
changes:
- bugfix: "moves Garlic sprites from growing.dmi to growing_vegetable.dmi"
- rscdel: "Removes the unused Electric Lime mutation, it just takes up space with no actual function nor sprites."
- imageadd: "Gives Catnip growing sprites"
- imagedel: "Removes redundant images in growing.dmi"
@@ -1,4 +0,0 @@
author: "LetterN"
delete-after: True
changes:
- tweak: "tweaks how role assigning works"
@@ -1,4 +0,0 @@
author: "MrJWhit"
delete-after: True
changes:
- rscadd: "Gives ashwalkers nightvision"
@@ -1,5 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- rscadd: "Bluespace beakers now have a chemical window through the side that shows chemical overlays."
- rscadd: "Plant DNA manipulators now let you chuck things over them. Or they WOULD, if LETPASSTHROW worked half a damn."
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- balance: "Vehicle riders can now, by default, get shot in the face and/or chest."
@@ -1,4 +0,0 @@
author: "kiwedespars"
delete-after: True
changes:
- rscadd: "10 force to a fucking rubber cock."
@@ -1,5 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- rscadd: "uncrowbarrable plasma floors
tweak:disco inferno's plasma floors can no longer be crowbarred."
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- balance: "plasma cutters are no longer gay"
@@ -1,4 +0,0 @@
author: "MrJWhit"
delete-after: True
changes:
- balance: "Makes tesla blast people, not the environment, to save the server."
@@ -1,4 +0,0 @@
author: "LetterN"
delete-after: True
changes:
- bugfix: "uplink implant states"
@@ -1,5 +0,0 @@
author: "DeltaFire15"
delete-after: True
changes:
- balance: "kindle cast time: 15ds -> 25ds"
- tweak: "Moved the Belligerent Scripture to where it should be in the code"
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- code_imp: "get_equipped_items is hopefully less gross"
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- rscadd: "glass floors"
@@ -1,4 +0,0 @@
author: "Hatterhat"
delete-after: True
changes:
- balance: "Slaughter demons (and laughter demons, being a subtype) are MOB_SIZE_LARGE, with one of the more immediate effects being able to mark them with a crusher and backstab them."
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- rscadd: "ghost cafe has funky fresh art"
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- bugfix: "you can actually remove glass floors now"