Merge pull request #3549 from Citadel-Station-13/upstream-merge-31974
[MIRROR] Biosuits now offer high Rad resistance
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@@ -394,7 +394,7 @@
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item_state = "medical_helm"
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item_color = "medical"
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flash_protect = 0
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armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50, fire = 75, acid = 75)
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armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75, fire = 75, acid = 75)
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scan_reagents = 1
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/obj/item/clothing/suit/space/hardsuit/medical
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@@ -403,7 +403,7 @@
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desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement."
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item_state = "medical_hardsuit"
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allowed = list(/obj/item/device/flashlight, /obj/item/tank/internals, /obj/item/storage/firstaid, /obj/item/device/healthanalyzer, /obj/item/stack/medical)
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armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50, fire = 75, acid = 75)
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armor = list(melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75, fire = 75, acid = 75)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical
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//Research Director hardsuit
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@@ -5,7 +5,7 @@
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desc = "A hood that protects the head and face from biological comtaminants."
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permeability_coefficient = 0.01
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flags_1 = THICKMATERIAL_1
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20, fire = 30, acid = 100)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 80, fire = 30, acid = 100)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDEFACE
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resistance_flags = ACID_PROOF
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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@@ -22,7 +22,7 @@
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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slowdown = 1
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allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/pen, /obj/item/device/flashlight/pen, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20, fire = 30, acid = 100)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 80, fire = 30, acid = 100)
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
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strip_delay = 70
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equip_delay_other = 70
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@@ -46,11 +46,11 @@
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//Security biosuit, grey with red stripe across the chest
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/obj/item/clothing/head/bio_hood/security
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armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 100, rad = 20, fire = 30, acid = 100)
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armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 100, rad = 80, fire = 30, acid = 100)
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icon_state = "bio_security"
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/obj/item/clothing/suit/bio_suit/security
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armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 100, rad = 20, fire = 30, acid = 100)
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armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 100, rad = 80, fire = 30, acid = 100)
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icon_state = "bio_security"
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