fixes
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@@ -1264,9 +1264,9 @@
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/area/holodeck/rec_center/chapelcourt)
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"dw" = (
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/obj/structure/table/wood/fancy,
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/obj/item/clothing/suit/nun,
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/obj/item/clothing/suit/chaplain/nun,
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/obj/item/clothing/head/nun_hood,
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/obj/item/clothing/suit/holidaypriest,
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/obj/item/clothing/suit/chaplain/holidaypriest,
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/turf/open/floor/holofloor{
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dir = 8;
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icon_state = "dark"
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@@ -133,7 +133,7 @@
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/obj/effect/spawner/bundle/costume/holiday_priest
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name = "holiday priest costume spawner"
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items = list(
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/obj/item/clothing/suit/holidaypriest)
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/obj/item/clothing/suit/chaplain/holidaypriest)
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/obj/effect/spawner/bundle/costume/marisawizard
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name = "marisa wizard costume spawner"
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@@ -247,12 +247,7 @@
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if(GLOB.holy_weapon_type)
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return
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var/obj/item/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
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/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
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/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
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/obj/item/multitool/chaplain,
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/obj/item/melee/baseball_bat/chaplain
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)
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var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list(HOLY_WEAPONS)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/obj/item/nullrod/rodtype = V
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