Merge branch 'master' of https://github.com/kappa-sama/Citadel-Station-13
This commit is contained in:
@@ -33,4 +33,6 @@
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#define MOVESPEED_ID_SANITY "MOOD_SANITY"
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#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
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#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
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#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
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#define MOVESPEED_ID_TASED_STATUS "TASED"
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@@ -50,3 +50,7 @@
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#define ASSEMBLY_THIRD_STEP 2
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#define ASSEMBLY_FOURTH_STEP 3
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#define ASSEMBLY_FIFTH_STEP 4
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//Checks to determine borg availability depending on the server's config. These are defines in the interest of reducing copypasta
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#define BORG_SEC_AVAILABLE (!CONFIG_GET(flag/disable_secborg) && GLOB.security_level >= CONFIG_GET(number/minimum_secborg_alert))
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@@ -44,6 +44,8 @@
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#define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep
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#define STATUS_EFFECT_TASED /datum/status_effect/electrode //the affected has been tased, preventing fine muscle control
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#define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions
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#define STATUS_EFFECT_BELLIGERENT /datum/status_effect/belligerent //forces the affected to walk, doing damage if they try to run
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@@ -400,6 +400,12 @@ GLOBAL_LIST_EMPTY(species_list)
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. = 0
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break
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if(isliving(user))
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var/mob/living/L = user
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if(L.recoveringstam)
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. = 0
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break
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if(!QDELETED(Tloc) && (QDELETED(target) || Tloc != target.loc))
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if((Uloc != Tloc || Tloc != user) && !drifting)
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. = 0
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@@ -70,6 +70,9 @@
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/datum/config_entry/flag/disable_peaceborg
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/datum/config_entry/number/minimum_secborg_alert //Minimum alert level for secborgs to be chosen.
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config_entry_value = 3
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/datum/config_entry/number/traitor_scaling_coeff //how much does the amount of players get divided by to determine traitors
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config_entry_value = 6
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min_val = 1
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@@ -56,7 +56,7 @@
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/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
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/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
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/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
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/obj/item/firing_pin
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/obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol/mag
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))
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/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
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@@ -80,6 +80,36 @@
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desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are."
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icon_state = "asleep"
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//TASER
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/datum/status_effect/electrode
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id = "tased"
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blocks_combatmode = TRUE
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status_type = STATUS_EFFECT_REPLACE
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alert_type = null
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/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration)
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if(isnum(set_duration))
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duration = set_duration
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. = ..()
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if(iscarbon(owner))
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var/mob/living/carbon/C = owner
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if(C.combatmode)
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C.toggle_combat_mode(TRUE)
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C.add_movespeed_modifier(MOVESPEED_ID_TASED_STATUS, TRUE, override = TRUE, multiplicative_slowdown = 8)
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/datum/status_effect/electrode/on_remove()
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if(iscarbon(owner))
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var/mob/living/carbon/C = owner
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C.remove_movespeed_modifier(MOVESPEED_ID_TASED_STATUS)
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. = ..()
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/datum/status_effect/electrode/tick()
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if(owner)
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owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing.
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/datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
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return 2
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//OTHER DEBUFFS
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/datum/status_effect/his_wrath //does minor damage over time unless holding His Grace
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id = "his_wrath"
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@@ -11,6 +11,7 @@
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var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
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var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
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var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
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var/blocks_combatmode //Does this status effect prevent the user from toggling combat mode?
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var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
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/datum/status_effect/New(list/arguments)
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@@ -575,7 +575,7 @@
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if(user)
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if(message)
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if(authenticated)
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if(user.canUseTopic(src, BE_CLOSE))
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if(user.canUseTopic(src, !issilicon(user)))
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if(!record1 || record1 == active1)
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if(!record2 || record2 == active2)
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return 1
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@@ -801,7 +801,7 @@ What a mess.*/
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/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
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if(user)
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if(authenticated)
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if(user.canUseTopic(src, BE_CLOSE))
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if(user.canUseTopic(src, !issilicon(user)))
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if(!trim(message1))
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return 0
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if(!record1 || record1 == active1)
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@@ -139,7 +139,7 @@
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L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
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var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
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if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //check if we are still around
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if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //check if we are still around
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return
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target = L[desc]
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if(imp_t)
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@@ -167,7 +167,7 @@
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to_chat(user, "<span class='alert'>No active connected stations located.</span>")
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return
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var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
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||||
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY)) //again, check if we are still around
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if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //again, check if we are still around
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||||
return
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var/obj/machinery/teleport/station/target_station = L[desc]
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if(!target_station || !target_station.teleporter_hub)
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@@ -40,6 +40,8 @@
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||||
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||||
var/stun_projectile = null //stun mode projectile type
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var/stun_projectile_sound
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var/nonlethal_projectile //projectile to use in stun mode when the target is resting, if any
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var/nonlethal_projectile_sound
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var/lethal_projectile = null //lethal mode projectile type
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var/lethal_projectile_sound
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@@ -535,13 +537,22 @@
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||||
T = closer
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||||
break
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||||
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||||
var/mob/living/carbon/C
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||||
if(iscarbon(target))
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C = target
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update_icon()
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var/obj/item/projectile/A
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//any emagged turrets drains 2x power and uses a different projectile?
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if(mode == TURRET_STUN)
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use_power(reqpower)
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A = new stun_projectile(T)
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playsound(loc, stun_projectile_sound, 75, 1)
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if(nonlethal_projectile && C && C.resting)
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use_power(reqpower*0.5)
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A = new nonlethal_projectile(T)
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playsound(loc, nonlethal_projectile_sound, 75, 1)
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else
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use_power(reqpower)
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A = new stun_projectile(T)
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playsound(loc, stun_projectile_sound, 75, 1)
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else
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use_power(reqpower * 2)
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A = new lethal_projectile(T)
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@@ -653,6 +664,8 @@
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base_icon_state = "standard"
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stun_projectile = /obj/item/projectile/energy/electrode
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stun_projectile_sound = 'sound/weapons/taser.ogg'
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nonlethal_projectile = /obj/item/projectile/beam/disabler
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nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
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lethal_projectile = /obj/item/projectile/beam/laser
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lethal_projectile_sound = 'sound/weapons/laser.ogg'
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desc = "An energy blaster auto-turret."
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@@ -662,6 +675,8 @@
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base_icon_state = "standard"
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stun_projectile = /obj/item/projectile/energy/electrode
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stun_projectile_sound = 'sound/weapons/taser.ogg'
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nonlethal_projectile = /obj/item/projectile/beam/disabler
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nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
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lethal_projectile = /obj/item/projectile/beam/laser/heavylaser
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lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
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desc = "An energy blaster auto-turret."
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@@ -681,6 +696,8 @@
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/obj/machinery/porta_turret/ai
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faction = list("silicon")
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nonlethal_projectile = /obj/item/projectile/beam/disabler
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nonlethal_projectile_sound = 'sound/weapons/taser2.ogg'
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||||
/obj/machinery/porta_turret/ai/assess_perp(mob/living/carbon/human/perp)
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return 10 //AI turrets shoot at everything not in their faction
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@@ -32,8 +32,6 @@
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||||
determine_wave_type()
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||||
/datum/round_event/meteor_wave/proc/determine_wave_type()
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if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
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wave_name = "halloween"
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if(!wave_name)
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wave_name = pickweight(list(
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||||
"normal" = 50,
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@@ -45,7 +43,10 @@
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||||
if("threatening")
|
||||
wave_type = GLOB.meteors_threatening
|
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if("catastrophic")
|
||||
wave_type = GLOB.meteors_catastrophic
|
||||
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
|
||||
wave_type = GLOB.meteorsSPOOKY
|
||||
else
|
||||
wave_type = GLOB.meteors_catastrophic
|
||||
if("meaty")
|
||||
wave_type = GLOB.meteorsB
|
||||
if("space dust")
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
|
||||
|
||||
|
||||
/mob/living/proc/apply_effect(effect = 0,effecttype = EFFECT_STUN, blocked = FALSE)
|
||||
/mob/living/proc/apply_effect(effect = 0,effecttype = EFFECT_STUN, blocked = FALSE, knockdown_stamoverride, knockdown_stammax)
|
||||
var/hit_percent = (100-blocked)/100
|
||||
if(!effect || (hit_percent <= 0))
|
||||
return 0
|
||||
@@ -87,7 +87,7 @@
|
||||
if(EFFECT_STUN)
|
||||
Stun(effect * hit_percent)
|
||||
if(EFFECT_KNOCKDOWN)
|
||||
Knockdown(effect * hit_percent)
|
||||
Knockdown(effect * hit_percent, override_stamdmg = knockdown_stammax ? CLAMP(knockdown_stamoverride, 0, knockdown_stammax-getStaminaLoss()) : knockdown_stamoverride)
|
||||
if(EFFECT_UNCONSCIOUS)
|
||||
Unconscious(effect * hit_percent)
|
||||
if(EFFECT_IRRADIATE)
|
||||
@@ -107,13 +107,13 @@
|
||||
return 1
|
||||
|
||||
|
||||
/mob/living/proc/apply_effects(stun = 0, knockdown = 0, unconscious = 0, irradiate = 0, slur = 0, stutter = 0, eyeblur = 0, drowsy = 0, blocked = FALSE, stamina = 0, jitter = 0)
|
||||
/mob/living/proc/apply_effects(stun = 0, knockdown = 0, unconscious = 0, irradiate = 0, slur = 0, stutter = 0, eyeblur = 0, drowsy = 0, blocked = FALSE, stamina = 0, jitter = 0, kd_stamoverride, kd_stammax)
|
||||
if(blocked >= 100)
|
||||
return 0
|
||||
if(stun)
|
||||
apply_effect(stun, EFFECT_STUN, blocked)
|
||||
if(knockdown)
|
||||
apply_effect(knockdown, EFFECT_KNOCKDOWN, blocked)
|
||||
apply_effect(knockdown, EFFECT_KNOCKDOWN, blocked, kd_stamoverride, kd_stammax)
|
||||
if(unconscious)
|
||||
apply_effect(unconscious, EFFECT_UNCONSCIOUS, blocked)
|
||||
if(irradiate)
|
||||
|
||||
@@ -226,6 +226,9 @@
|
||||
to_chat(src,"<span class='userdanger'>ERROR: Module installer reply timeout. Please check internal connections.</span>")
|
||||
return
|
||||
|
||||
if(!CONFIG_GET(flag/disable_secborg) && GLOB.security_level < CONFIG_GET(number/minimum_secborg_alert))
|
||||
to_chat(src, "<span class='notice'>NOTICE: Due to local station regulations, the security cyborg module and its variants are only available during [num2seclevel(CONFIG_GET(number/minimum_secborg_alert))] alert and greater.</span>")
|
||||
|
||||
var/list/modulelist = list("Standard" = /obj/item/robot_module/standard, \
|
||||
"Engineering" = /obj/item/robot_module/engineering, \
|
||||
"Medical" = /obj/item/robot_module/medical, \
|
||||
@@ -234,7 +237,7 @@
|
||||
"Service" = /obj/item/robot_module/butler)
|
||||
if(!CONFIG_GET(flag/disable_peaceborg))
|
||||
modulelist["Peacekeeper"] = /obj/item/robot_module/peacekeeper
|
||||
if(!CONFIG_GET(flag/disable_secborg))
|
||||
if(BORG_SEC_AVAILABLE)
|
||||
modulelist["Security"] = /obj/item/robot_module/security
|
||||
|
||||
modulelist += get_cit_modules() //Citadel change - adds Citadel's borg modules.
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
name = "hybrid taser"
|
||||
desc = "A dual-mode taser designed to fire both short-range high-power electrodes and long-range disabler beams."
|
||||
icon_state = "advtaser"
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/disabler)
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/electrode)
|
||||
ammo_x_offset = 2
|
||||
|
||||
/obj/item/gun/energy/e_gun/advtaser/cyborg
|
||||
|
||||
@@ -88,6 +88,8 @@
|
||||
//Effects
|
||||
var/stun = 0
|
||||
var/knockdown = 0
|
||||
var/knockdown_stamoverride
|
||||
var/knockdown_stam_max
|
||||
var/unconscious = 0
|
||||
var/irradiate = 0
|
||||
var/stutter = 0
|
||||
@@ -202,7 +204,7 @@
|
||||
else
|
||||
L.log_message("has been shot by [firer] with [src]", LOG_ATTACK, color="orange")
|
||||
|
||||
return L.apply_effects(stun, knockdown, unconscious, irradiate, slur, stutter, eyeblur, drowsy, blocked, stamina, jitter)
|
||||
return L.apply_effects(stun, knockdown, unconscious, irradiate, slur, stutter, eyeblur, drowsy, blocked, stamina, jitter, knockdown_stamoverride, knockdown_stam_max)
|
||||
|
||||
/obj/item/projectile/proc/vol_by_damage()
|
||||
if(src.damage)
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
icon_state = "spark"
|
||||
color = "#FFFF00"
|
||||
nodamage = 1
|
||||
knockdown = 100
|
||||
knockdown = 60
|
||||
knockdown_stamoverride = 36
|
||||
knockdown_stam_max = 50
|
||||
stutter = 5
|
||||
jitter = 20
|
||||
hitsound = 'sound/weapons/taserhit.ogg'
|
||||
@@ -11,6 +13,7 @@
|
||||
tracer_type = /obj/effect/projectile/tracer/stun
|
||||
muzzle_type = /obj/effect/projectile/muzzle/stun
|
||||
impact_type = /obj/effect/projectile/impact/stun
|
||||
var/tase_duration = 50
|
||||
|
||||
/obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = FALSE)
|
||||
. = ..()
|
||||
@@ -23,6 +26,7 @@
|
||||
if(C.dna && C.dna.check_mutation(HULK))
|
||||
C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
|
||||
else if((C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE))
|
||||
C.apply_status_effect(STATUS_EFFECT_TASED, tase_duration)
|
||||
addtimer(CALLBACK(C, /mob/living/carbon.proc/do_jitter_animation, jitter), 5)
|
||||
|
||||
/obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet
|
||||
|
||||
@@ -267,6 +267,10 @@ ALLOW_AI_MULTICAM
|
||||
## Uncomment to prevent the security cyborg module from being chosen
|
||||
#DISABLE_SECBORG
|
||||
|
||||
## Determines the minimum alert level for the security cyborg model to be chosen
|
||||
## 0: Green, 1:Blue, 2:Amber, 3:Red, 4:Delta
|
||||
MINIMUM_SECBORG_ALERT 3
|
||||
|
||||
## Peacekeeper Borg ###
|
||||
## Uncomment to prevent the peacekeeper cyborg module from being chosen
|
||||
#DISABLE_PEACEBORG
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Bhijn"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Security borgs and K9s are now only available during red alert or higher."
|
||||
- server: "Headmins or other folks with access to the server's config can choose the minimum alert level for secborgs to be chosen via the MINIMUM_SECBORG_ALERT config option. See the default game_options.txt for more info."
|
||||
@@ -0,0 +1,6 @@
|
||||
author: "deathride58"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "The taser's electrode has been reworked. Instead of being a strong knockdown that deals a heavy amount of stamloss, it now causes a weak knockdown, applies a debilitating status effect for 5 seconds, and deals 35 stamloss on hit up to a maximum 50 total stamloss."
|
||||
- balance: "Roundstart turrets now have a nonlethal projectile that gets used when they're set to stun and the target is resting"
|
||||
- tweak: "Hybrid tasers now have disablers set as their default mode."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Hatterhat"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Magnetic pistols now fit in boot pockets - jackboots, workboots, etc."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie (original PR by Barhandar"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Pumpkin meteors on Halloween now replace catastrophic meteor waves, instead of ALL OF THEM."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Silicons can now operate teleporter, medical and security records console from a distance again."
|
||||
@@ -18,9 +18,13 @@
|
||||
return FALSE
|
||||
return .
|
||||
|
||||
/mob/living/carbon/proc/toggle_combat_mode()
|
||||
/mob/living/carbon/proc/toggle_combat_mode(forced)
|
||||
if(recoveringstam)
|
||||
return TRUE
|
||||
if(!forced)
|
||||
for(var/datum/status_effect/S in status_effects)
|
||||
if(S.blocks_combatmode)
|
||||
return TRUE
|
||||
combatmode = !combatmode
|
||||
if(voremode)
|
||||
toggle_vore_mode()
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
to_chat(src, "<span class='notice'>You're too exhausted to keep going...</span>")
|
||||
resting = TRUE
|
||||
if(combatmode)
|
||||
toggle_combat_mode()
|
||||
toggle_combat_mode(TRUE)
|
||||
recoveringstam = TRUE
|
||||
filters += CIT_FILTER_STAMINACRIT
|
||||
update_canmove()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
/mob/living/silicon/robot/proc/get_cit_modules()
|
||||
var/list/modulelist = list()
|
||||
modulelist["MediHound"] = /obj/item/robot_module/medihound
|
||||
if(!CONFIG_GET(flag/disable_secborg))
|
||||
if(BORG_SEC_AVAILABLE)
|
||||
modulelist["Security K-9"] = /obj/item/robot_module/k9
|
||||
modulelist["Scrub Puppy"] = /obj/item/robot_module/scrubpup
|
||||
modulelist["Borgi"] = /obj/item/robot_module/borgi
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/obj/item/projectile/energy/electrode
|
||||
stamina = 36
|
||||
@@ -3116,7 +3116,6 @@
|
||||
#include "modular_citadel\code\modules\projectiles\guns\ballistic\spinfusor.dm"
|
||||
#include "modular_citadel\code\modules\projectiles\guns\energy\energy_gun.dm"
|
||||
#include "modular_citadel\code\modules\projectiles\guns\energy\laser.dm"
|
||||
#include "modular_citadel\code\modules\projectiles\projectile\energy.dm"
|
||||
#include "modular_citadel\code\modules\projectiles\projectiles\reusable.dm"
|
||||
#include "modular_citadel\code\modules\reagents\chemistry\reagents\astrogen.dm"
|
||||
#include "modular_citadel\code\modules\reagents\chemistry\reagents\eigentstasium.dm"
|
||||
|
||||
Reference in New Issue
Block a user