Merge pull request #14817 from zeroisthebiggay/endit
[READY] tempgun rebalance (it's not a nerf don't worry)
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@@ -32,12 +32,13 @@
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/obj/item/ammo_casing/energy/temp
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projectile_type = /obj/item/projectile/temp
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select_name = "freeze"
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e_cost = 250
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e_cost = 50 // twenty shots before emptying
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fire_sound = 'sound/weapons/pulse3.ogg'
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/obj/item/ammo_casing/energy/temp/hot
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projectile_type = /obj/item/projectile/temp/hot
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select_name = "bake"
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fire_sound = 'sound/weapons/pulse2.ogg'
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/obj/item/ammo_casing/energy/meteor
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projectile_type = /obj/item/projectile/meteor
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@@ -310,9 +310,10 @@
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/obj/item/gun/energy/temperature
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name = "temperature gun"
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icon_state = "freezegun"
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item_state = null
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desc = "A gun that changes temperatures."
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ammo_type = list(/obj/item/ammo_casing/energy/temp, /obj/item/ammo_casing/energy/temp/hot)
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cell_type = "/obj/item/stock_parts/cell/high"
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shaded_charge = TRUE
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pin = null
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/obj/item/gun/energy/temperature/security
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@@ -1,9 +1,17 @@
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/obj/item/projectile/temp
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name = "freeze beam"
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icon_state = "ice_2"
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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damage = 0
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light_range = 2
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damage_type = BURN
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nodamage = FALSE
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hitsound = 'sound/weapons/frost.ogg'
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hitsound_wall = 'sound/weapons/frost.ogg'
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ricochets_max = 50 //Honk!
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ricochet_chance = 80
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is_reflectable = TRUE
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light_color = LIGHT_COLOR_BLUE
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flag = "energy"
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var/temperature = 100
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@@ -15,7 +23,12 @@
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/obj/item/projectile/temp/hot
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name = "heat beam"
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icon_state = "lava"
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damage = 10
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hitsound = 'sound/weapons/sear.ogg'
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hitsound_wall = 'sound/weapons/effects/searwall.ogg'
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temperature = 400
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light_color = LIGHT_COLOR_RED
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/obj/item/projectile/temp/cryo
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name = "cryo beam"
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sound/weapons/frost.ogg
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sound/weapons/frost.ogg
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