clicking your stamina bar will now show your stamina
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@@ -8,6 +8,11 @@
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screen_loc = ui_stamina
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mouse_opacity = 0
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/obj/screen/staminas/Click(location,control,params)
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if(isliving(usr))
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var/mob/living/L = usr
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to_chat(L, "<span class='notice'>You have <b>[L.getStaminaLoss]</b> stamina loss.<br>Your stamina buffer can take <b>[stambuffer]</b> stamina loss, and will use <b>50%</b> of that stamina loss when recharging.<br>Your stamina buffer is <b>[bufferedstam*(100/stambuffer)]%</b> full.</span>")
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/mob/living/carbon/human/proc/staminahudamount()
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if(stat == DEAD || recoveringstam)
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return "staminacrit"
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