wew
This commit is contained in:
@@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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new/datum/stack_recipe("comfy chair", /obj/structure/chair/comfy/beige, 2, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new/datum/stack_recipe("rack parts", /obj/item/weapon/rack_parts), \
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new/datum/stack_recipe("rack parts", /obj/item/rack_parts), \
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new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
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@@ -41,7 +41,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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new/datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade), \
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new/datum/stack_recipe("grenade casing", /obj/item/grenade/chem_grenade), \
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new/datum/stack_recipe("light fixture frame", /obj/item/wallframe/light_fixture, 2), \
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new/datum/stack_recipe("small light fixture frame", /obj/item/wallframe/light_fixture/small, 1), \
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null, \
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@@ -62,7 +62,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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icon_state = "sheet-metal"
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materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
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throwforce = 10
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flags = CONDUCT
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flags_1 = CONDUCT_1
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origin_tech = "materials=1"
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resistance_flags = FIRE_PROOF
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merge_type = /obj/item/stack/sheet/metal
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@@ -109,7 +109,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
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item_state = "sheet-metal"
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materials = list(MAT_METAL=2000, MAT_PLASMA=2000)
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throwforce = 10
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flags = CONDUCT
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flags_1 = CONDUCT_1
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origin_tech = "materials=2"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 80)
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resistance_flags = FIRE_PROOF
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@@ -133,7 +133,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
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new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
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new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
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new/datum/stack_recipe("rolling pin", /obj/item/weapon/kitchen/rollingpin, 2, time = 30), \
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new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
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new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
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@@ -145,13 +145,13 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\
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new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("wooden buckler", /obj/item/weapon/shield/riot/buckler, 20, time = 40), \
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new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
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new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\
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new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \
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new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\
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new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
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new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
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new/datum/stack_recipe("baseball bat", /obj/item/weapon/melee/baseball_bat, 5, time = 15),\
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new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
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))
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/obj/item/stack/sheet/mineral/wood
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@@ -159,7 +159,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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desc = "One can only guess that this is a bunch of wood."
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singular_name = "wood plank"
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icon_state = "sheet-wood"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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origin_tech = "materials=1;biotech=1"
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sheettype = "wood"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
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@@ -181,19 +181,19 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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new/datum/stack_recipe("grey jumpsuit", /obj/item/clothing/under/color/grey, 3), \
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new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/sneakers/black, 2), \
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null, \
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new/datum/stack_recipe("backpack", /obj/item/weapon/storage/backpack, 4), \
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new/datum/stack_recipe("duffel bag", /obj/item/weapon/storage/backpack/duffelbag, 6), \
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new/datum/stack_recipe("backpack", /obj/item/storage/backpack, 4), \
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new/datum/stack_recipe("duffel bag", /obj/item/storage/backpack/duffelbag, 6), \
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null, \
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new/datum/stack_recipe("plant bag", /obj/item/weapon/storage/bag/plants, 4), \
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new/datum/stack_recipe("book bag", /obj/item/weapon/storage/bag/books, 4), \
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new/datum/stack_recipe("mining satchel", /obj/item/weapon/storage/bag/ore, 4), \
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new/datum/stack_recipe("chemistry bag", /obj/item/weapon/storage/bag/chemistry, 4), \
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new/datum/stack_recipe("bio bag", /obj/item/weapon/storage/bag/bio, 4), \
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new/datum/stack_recipe("plant bag", /obj/item/storage/bag/plants, 4), \
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new/datum/stack_recipe("book bag", /obj/item/storage/bag/books, 4), \
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new/datum/stack_recipe("mining satchel", /obj/item/storage/bag/ore, 4), \
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new/datum/stack_recipe("chemistry bag", /obj/item/storage/bag/chemistry, 4), \
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new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \
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null, \
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new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \
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new/datum/stack_recipe("rag", /obj/item/weapon/reagent_containers/glass/rag, 1), \
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new/datum/stack_recipe("bedsheet", /obj/item/weapon/bedsheet, 3), \
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new/datum/stack_recipe("empty sandbag", /obj/item/weapon/emptysandbag, 4), \
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new/datum/stack_recipe("rag", /obj/item/reagent_containers/glass/rag, 1), \
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new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
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new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
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null, \
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new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1), \
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new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
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@@ -223,14 +223,14 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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* Cardboard
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*/
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GLOBAL_LIST_INIT(cardboard_recipes, list ( \
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new/datum/stack_recipe("box", /obj/item/weapon/storage/box), \
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new/datum/stack_recipe("light tubes", /obj/item/weapon/storage/box/lights/tubes), \
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new/datum/stack_recipe("light bulbs", /obj/item/weapon/storage/box/lights/bulbs), \
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new/datum/stack_recipe("mouse traps", /obj/item/weapon/storage/box/mousetraps), \
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new/datum/stack_recipe("box", /obj/item/storage/box), \
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new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
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new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
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new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
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new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
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new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
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new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
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new/datum/stack_recipe("folder", /obj/item/weapon/folder), \
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new/datum/stack_recipe("folder", /obj/item/folder), \
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new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
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new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
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))
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@@ -270,7 +270,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
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desc = "Sheets of cold metal with shifting inscriptions writ upon them."
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singular_name = "runed metal sheet"
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icon_state = "sheet-runed"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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sheettype = "runed"
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merge_type = /obj/item/stack/sheet/runed_metal
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novariants = TRUE
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@@ -321,7 +321,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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desc = "Sheets made out of brass."
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singular_name = "brass sheet"
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icon_state = "sheet-brass"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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resistance_flags = FIRE_PROOF | ACID_PROOF
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throwforce = 10
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max_amount = 50
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@@ -376,9 +376,9 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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GLOBAL_LIST_INIT(plastic_recipes, list(
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new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
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new /datum/stack_recipe("water bottle", /obj/item/weapon/reagent_containers/glass/beaker/waterbottle/empty), \
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new /datum/stack_recipe("large water bottle", /obj/item/weapon/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
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new /datum/stack_recipe("wet floor sign", /obj/item/weapon/caution, 2)))
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new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
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new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
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new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2)))
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/obj/item/stack/sheet/plastic
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name = "plastic"
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@@ -1,10 +0,0 @@
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diff a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm (rejected hunks)
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@@ -132,7 +132,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1), \
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new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
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new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
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- new/datum/stack_recipe("rifle stock", /obj/itemcrafting/stock, 10, time = 40), \
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+ new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
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new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
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new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
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