Shortcut fix for a sticky situation.
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@@ -70,6 +70,9 @@
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else
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. = FALSE //as to not cancel attack_hand()
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/obj/item/clothing/gloves/space_ninja/dropped(mob/user)
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. = ..()
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REMOVE_TRAIT(src, TRAIT_NODROP, NINJA_SUIT_TRAIT)
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/obj/item/clothing/gloves/space_ninja/proc/toggledrain()
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var/mob/living/carbon/human/U = loc
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@@ -9,4 +9,8 @@
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strip_delay = 12
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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blockTracking = 1//Roughly the only unique thing about this helmet.
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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/obj/item/clothing/head/helmet/space/space_ninja/dropped(mob/user)
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. = ..()
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REMOVE_TRAIT(src, TRAIT_NODROP, NINJA_SUIT_TRAIT)
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@@ -19,6 +19,10 @@ Contents:
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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modifies_speech = TRUE
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/obj/item/clothing/mask/gas/space_ninja/dropped(mob/user)
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. = ..()
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REMOVE_TRAIT(src, TRAIT_NODROP, NINJA_SUIT_TRAIT)
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/obj/item/clothing/mask/gas/space_ninja/handle_speech(datum/source, list/speech_args)
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var/message = speech_args[SPEECH_MESSAGE]
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if(message[1] != "*")
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